{ "name": "godot-tools", "displayName": "Godot Tools", "icon": "icon.png", "description": "Tools for game development with godot game engine", "version": "0.3.7", "publisher": "geequlim", "repository": "https://github.com/GodotExplorer/godot-tools", "license": "MIT", "engines": { "vscode": "^1.1.21" }, "categories": [ "Other" ], "activationEvents": [ "workspaceContains:engine.cfg", "workspaceContains:project.godot", "onLanguage:gdscript" ], "main": "./out/src/extension", "contributes": { "commands": [ { "command": "godot.updateWorkspaceSymbols", "title": "GodotTools: Update workspace symbols" }, { "command": "godot.runWorkspace", "title": "GodotTools: Run workspace as Godot project" }, { "command": "godot.openWithEditor", "title": "GodotTools: Open workspace with Godot editor" }, { "command": "godot.runCurrentScene", "title": "GodotTools: Run current scene" } ], "configuration": { "type": "object", "title": "Godot Tools configuration", "properties": { "GodotTools.maxNumberOfProblems": { "type": "number", "default": 100, "description": "Controls the maximum number of problems produced by the server." }, "GodotTools.editorPath": { "type": "string", "default": "", "description": "The absolute path to the Godot executable" }, "GodotTools.workspaceDocumentWithMarkdown": { "type": "boolean", "default": false, "description": "Render workspace documentations as Markdown content" }, "GodotTools.ignoreIndentedVars": { "type": "boolean", "default": false, "description": "Only parse variables without indents in GDScript" }, "GodotTools.godotVersion": { "type": "number", "default": 3.0, "description": "The Godot version of your project" }, "GodotTools.parseTextScene": { "type": "boolean", "default": true, "description": "Parse a file as a Godot scene when the file name ends with tscn" }, "GodotTools.completeNodePath": { "type": "boolean", "default": false, "description": "Show node paths within a workspace as part of code completion" }, "GodotTools.godotProjectRoot": { "type": "string", "default": "${workspaceRoot}", "description": "Your Godot project's directory" }, "GodotTools.enableSyntaxChecking": { "type": "boolean", "default": true, "description": "Turn on/off syntax checking for GDScript" }, "GodotTools.lint": { "type": "object", "default": { "semicolon": false, "conditionBrackets": false, "unusedSymbols": true }, "description": "Lint configuration" } } }, "languages": [ { "id": "gdscript", "aliases": [ "GDScript", "gdscript" ], "extensions": [ ".gd" ], "configuration": "./configurations/gdscript-configuration.json" }, { "id": "properties", "extensions": [ "cfg", "tres", "tscn", "godot", "gdns", "gdnlib" ] } ], "grammars": [ { "language": "gdscript", "scopeName": "source.gdscript", "path": "./configurations/GDScript.tmLanguage.json" } ], "snippets": [ { "language": "gdscript", "path": "./configurations/snippets.json" } ] }, "scripts": { "vscode:prepublish": "tsc -p ./", "compile": "node ./node_modules/typescript/bin/tsc -p ./", "postinstall": "node ./node_modules/vscode/bin/install", "test": "node ./node_modules/vscode/bin/test" }, "devDependencies": { "@types/mocha": "^5.2.5", "@types/node": "^10.9.4", "mocha": "^5.2.0", "typescript": "^3.0.3", "vscode": "^1.1.21" }, "dependencies": { "glob": "^7.1.1", "vscode-debugprotocol": "^1.17.0", "vscode-debugadapter": "^1.17.0" } }