8 Commits

Author SHA1 Message Date
Daelon Suzuka
e7e2d0439d Various QoL Improvements (#529)
* Updated Godot icons (and removed old ones)
* Improve "Debug Pinned Scene" command by making the pinned scene persist between VSCode sessions
* Fix scene file highlighting not working 
* Fix ScenePreview not working in Godot 3
* Add buttons for relevant actions to ScenePreview items
* Add internal document links for SubResource() and ExtResource() statements in scene files
* Add hover for SubResource() and ExtResource() statements in scene files
* Improve ability to right click -> open docs for methods of builtin types (doesn't always work)
* Add a file decorator to show the pinned debug file in the filesystem view/editor tabs
* Add item decorators to the Scene Preview to show Node attributes more clearly
* Updated readme
* Overhauled documentation viewer
* Added GDScript formatter
* Add (disabled) experimental providers for custom completions, semantic tokens, and tasks
* Lots of internal refactoring
2023-12-06 06:53:10 -08:00
Moritz Tim W
6a9f408d4e Improve debugger setup instructions (#491)
* update config instructions

* clarify config instructions
2023-09-15 09:07:22 -07:00
Francois Belair
4f7bb4ccec Add screenshot for completeness 2020-04-22 22:48:10 -04:00
Hugo Locurcio
40b09491ac Optimize images losslessly using oxipng -o6 --strip --zopfli 2019-10-10 17:04:21 +02:00
Geequlim
ecffd631a8 Update version to 1.0.0 ! 2019-10-09 14:47:21 +08:00
Geequlim
7a8f00422b Update readme 2017-10-13 13:31:11 +08:00
Nathan
267a65a325 Updated readme 2017-01-02 10:23:36 +01:00
Nathan
73a50b9377 Tweaked readme, added img file 2017-01-02 10:19:07 +01:00