mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2026-01-05 14:10:13 +03:00
Bump to version 1.3.0
This commit is contained in:
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
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@@ -40,7 +40,7 @@ body:
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.2.0"
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placeholder: "1.3.0"
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validations:
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validations:
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required: true
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required: true
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2
.github/ISSUE_TEMPLATE/feature_request.yml
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2
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
@@ -40,7 +40,7 @@ body:
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.2.0"
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placeholder: "1.3.0"
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validations:
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validations:
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required: true
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required: true
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@@ -1,5 +1,12 @@
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# Change Log
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# Change Log
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### 1.3.0
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* [Add context menu options to copy resource path](https://github.com/godotengine/godot-vscode-plugin/pull/357)
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* [Add option to run the project with visible collision shapes and navigation](https://github.com/godotengine/godot-vscode-plugin/pull/312)
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* [Overhaul syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/342)
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* [Mention that the Godot editor must be running in connection error message](https://github.com/godotengine/godot-vscode-plugin/pull/358)
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* [Fix automatic indentation on line breaks not working as expected](https://github.com/godotengine/godot-vscode-plugin/pull/344)
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### 1.2.0
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### 1.2.0
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* [Add support for setting language-server-host](https://github.com/godotengine/godot-vscode-plugin/pull/297)
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* [Add support for setting language-server-host](https://github.com/godotengine/godot-vscode-plugin/pull/297)
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* [Improve syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/330)
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* [Improve syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/330)
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4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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{
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"name": "godot-tools",
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"name": "godot-tools",
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"version": "1.2.0",
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"version": "1.3.0",
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"lockfileVersion": 2,
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"lockfileVersion": 2,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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"": {
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"": {
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"name": "godot-tools",
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"name": "godot-tools",
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"version": "1.2.0",
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"version": "1.3.0",
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"license": "MIT",
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"license": "MIT",
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"dependencies": {
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"dependencies": {
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"await-notify": "^1.0.1",
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"await-notify": "^1.0.1",
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@@ -2,7 +2,7 @@
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"name": "godot-tools",
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"name": "godot-tools",
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"displayName": "godot-tools",
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"displayName": "godot-tools",
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"icon": "icon.png",
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"icon": "icon.png",
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"version": "1.2.0",
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"version": "1.3.0",
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"description": "Tools for game development with Godot Engine and GDScript",
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"description": "Tools for game development with Godot Engine and GDScript",
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"repository": {
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"repository": {
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"type": "git",
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"type": "git",
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