diff --git a/CHANGELOG.md b/CHANGELOG.md index 86a76e8..8a35d62 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ # Change Log +### 0.3.6 +* Fix project configuartion file path + ### 0.3.5 * Add option to disable syntax checking for GDScript * Improved inline if else statement syntax checking diff --git a/README.md b/README.md index 07b486a..9887208 100644 --- a/README.md +++ b/README.md @@ -51,24 +51,6 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e Make sure you save your .gd file, then run "GodotTools: Update Workspace Symbols" from the command palate -## Release Notes - -### 0.3.4 -* Fix bug with builtin symbols parsing for godot 2.1 -* Improved hover documentation -* Show window progress when parsing workspace symbol - -### 0.3.3 -* Fix some syntax checking errors. -* Fix problems with hover documentation with latest VSCode. -* Improved builtin class documentation page. -* Update the documentation data with latest godot version. - -### 0.3.2 -* Fix syntax checking error with match statement. -* Improved documentation for builtin code blocks. -* Start using MarkdonwString to keep links valid. - [Full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md) ## TODOS: diff --git a/package.json b/package.json index 3be22fe..fd56f56 100644 --- a/package.json +++ b/package.json @@ -3,7 +3,7 @@ "displayName": "Godot Tools", "icon": "icon.png", "description": "Tools for game development with godot game engine", - "version": "0.3.5", + "version": "0.3.6", "publisher": "geequlim", "repository": "https://github.com/GodotExplorer/godot-tools", "license": "MIT",