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add key bindings for open godot editor and update workspace symbols
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@@ -110,6 +110,14 @@
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{
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"command": "godot.runCurrentScene",
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"key": "F6"
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},
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{
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"command": "godot.openWithEditor",
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"key": "F7"
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},
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{
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"command": "godot.updateWorkspaceSymbols",
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"key": "F8"
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}
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]
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},
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