Remove extends snippet which no longer works since Godot 3.0

- Remove `set_process(true)`/`set_process_input(true)` snippets
  since these are enabled automatically in Godot 3.0 onwards.
This commit is contained in:
Hugo Locurcio
2020-06-04 09:51:22 +02:00
parent 56770d79f3
commit 2042b5eb22

View File

@@ -160,13 +160,6 @@
]
},
"Is instance of a class": {
"prefix": "extends",
"body": [
"${1:instance} extends ${2:class_name}"
]
},
"Is instance of a class or script": {
"prefix": "is",
"body": [
@@ -197,20 +190,7 @@
""
]
},
"Enable process function": {
"prefix": "process",
"body": [
"set_process(true)"
]
},
"Enable process input function": {
"prefix": "processin",
"body": [
"set_process_input(true)"
]
},
"pass statement": {
"prefix": "pass",
"body": [