From 1896f5264605d8ccbcab8166808f8a905f0b9395 Mon Sep 17 00:00:00 2001 From: Geequlim Date: Tue, 27 Dec 2016 22:49:25 +0800 Subject: [PATCH] update readme --- README.md | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d4c3050..62c167b 100644 --- a/README.md +++ b/README.md @@ -5,8 +5,18 @@ Tools for Visual Studio Code to make game development better with the [Godot Gam The plugin make it is possible to code GDScript with Visual Studio Code feel like in Godot Editor. * GDScript syntax highlight -* Static code validating +* `tres` and `tscn` syntax highlight * Code completion +* Static code validating +* Run project or opened scene + +## Commands + +* Update Workspace Symbols +* Run workspace as godot project +* Open workspace with godot editor +* Run current scene + ## Requirements @@ -25,6 +35,8 @@ This extension contributes the following settings: * `GodotTools.maxNumberOfProblems`: The maxmum number of problems in your workspace +* `GodotTools.editorPath`: The absolute path of your godot editor to run projects and scenes + ## Known Issues Please feel free to open issues and pull requirests on github about the [Godot-Tools](https://github.com/GodotExplorer/godot-tools) plugin and [the modules](https://github.com/GodotExplorer/editor-server).