Add download links for stable releases and development builds to README (#343)

This commit is contained in:
Hugo Locurcio
2022-04-24 17:17:04 +02:00
committed by GitHub
parent 2cfbed2dad
commit 0835506157

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@@ -3,7 +3,7 @@
A complete set of tools to code games with
[Godot Engine](http://www.godotengine.org/) in Visual Studio Code.
**IMPORTANT NOTE:** Versions 1.0.0 and later of this plugin only support
**IMPORTANT NOTE:** Versions 1.0.0 and later of this extension only support
Godot 3.2 or later.
## Features
@@ -25,6 +25,20 @@ experience as comfortable as possible:
![Showing the documentation on hover feature](img/godot-tools.png)
## Download
- [Visual Studio Marketplace **(recommended)**](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-tools)
- Stable release, with support for automatic updates.
- [GitHub Releases](https://github.com/godotengine/godot-vscode-plugin/releases)
- Stable release, but no automatic updates. Can be useful if you need to install an older version of the extension.
- [Development build (follows the `master` branch)](https://nightly.link/godotengine/godot-vscode-plugin/workflows/ci/master/godot-tools.zip)
- Development build. Contains new features and fixes not available in stable releases, but may be unstable.
- Extract the ZIP archive before installing (it contains the `.vsix` file inside).
To install from GitHub Releases or a development build,
see [Install from a VSIX](https://code.visualstudio.com/docs/editor/extension-marketplace#_install-from-a-vsix)
in the Visual Studio Code documentation.
## Available commands
The extension adds a few entries to the VS Code Command Palette under "Godot Tools":