Files
godot-visual-script/visual_script_nodes.cpp
K. S. Ernest (iFire) Lee 9a4df15d3e Codebase Enhancements and Performance Improvements
We've made several updates to improve our codebase and application performance.

- Clang format was applied for better readability and consistency, aiding other developers in understanding and contributing to the code.
- We resolved issues that were causing visual script compilation failure. The visual script now compiles successfully, ensuring application functionality.
- Broken sections within the codebase were fixed, improving overall stability.
- Built-in functions from the visual script were removed to simplify the code and enhance readability.
- Generic search performance was improved to provide faster results, enhancing user experience.
- Missing flow nodes were added to the Visual Script, ensuring all necessary components are present for correct functioning.

In an effort to streamline the codebase:

- `VisualScriptComment` class and related code were removed, reducing complexity and improving maintainability.
- Error messages were optimized for quicker feedback when errors occur.
- Licenses were updated to reflect recent changes, ensuring legal compliance and project transparency.
- The `get_global_name()` override in `visual_script.h` was fixed, and `TYPE_BUILTIN_FUNC` in `visual_script_expression.h` was removed, improving code functionality.
- Search logic was refactored to avoid double searching, enhancing performance.
- Documentation was updated to reflect recent changes, providing accurate information to users and developers.
- Property selection logic in `VisualScriptPropertySelector` was refactored for easier understanding and modification.
- Code was refactored to avoid variable shadowing, improving readability and reducing potential errors.
- `.clang-format` and `.clang-tidy` configuration files were added to ensure consistent code styling.

To make the code more robust and easier to understand:

- Variable names were corrected for clarity, and error handling in `visual_script_expression.cpp` was improved.
- Function and variable names were refactored for better readability and maintainability.
- Member editing logic in `VisualScriptEditor` was simplified.
- Name variables were updated to be unique, avoiding potential conflicts and errors.
- The `VisualScriptSubCall` class was refactored for simplicity and ease of understanding.

For macOS workflow:

- It was updated to use the latest version and correct path for installing Vulkan SDK, enabling the application to leverage the latest features and improvements from the Vulkan SDK.
- Mac Vulkan SDK was installed to support Vulkan-based functionalities.

Lastly, we made necessary changes to pass CI/CD tests, ensuring the code quality and stability of the application.
2023-08-19 09:42:23 -07:00

4123 lines
117 KiB
C++

/**************************************************************************/
/* visual_script_nodes.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "visual_script_nodes.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/input/input.h"
#include "core/os/os.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
//////////////////////////////////////////
////////////////FUNCTION//////////////////
//////////////////////////////////////////
bool VisualScriptFunction::_set(const StringName &p_name,
const Variant &p_value) {
if (p_name == "argument_count") {
int new_argc = p_value;
int argc = arguments.size();
if (argc == new_argc) {
return true;
}
arguments.resize(new_argc);
for (int i = argc; i < new_argc; i++) {
arguments.write[i].name = "arg" + itos(i + 1);
arguments.write[i].type = Variant::NIL;
}
ports_changed_notify();
notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("argument_")) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
arguments.write[idx].type = new_type;
ports_changed_notify();
return true;
}
if (what == "name") {
arguments.write[idx].name = p_value;
ports_changed_notify();
return true;
}
}
if (p_name == "stack/stackless") {
set_stack_less(p_value);
return true;
}
if (p_name == "stack/size") {
stack_size = p_value;
return true;
}
if (p_name == "rpc/mode") {
rpc_mode = MultiplayerAPI::RPCMode(int(p_value));
return true;
}
if (p_name == "sequenced/sequenced") {
sequenced = p_value;
ports_changed_notify();
return true;
}
return false;
}
bool VisualScriptFunction::_get(const StringName &p_name,
Variant &r_ret) const {
if (p_name == "argument_count") {
r_ret = arguments.size();
return true;
}
if (String(p_name).begins_with("argument_")) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = arguments[idx].type;
return true;
}
if (what == "name") {
r_ret = arguments[idx].name;
return true;
}
}
if (p_name == "stack/stackless") {
r_ret = stack_less;
return true;
}
if (p_name == "stack/size") {
r_ret = stack_size;
return true;
}
if (p_name == "rpc/mode") {
r_ret = rpc_mode;
return true;
}
if (p_name == "sequenced/sequenced") {
r_ret = sequenced;
return true;
}
return false;
}
void VisualScriptFunction::_get_property_list(
List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "argument_count",
PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < arguments.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT,
"argument_" + itos(i + 1) + "/type",
PROPERTY_HINT_ENUM, argt));
p_list->push_back(
PropertyInfo(Variant::STRING, "argument_" + itos(i + 1) + "/name"));
}
p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced/sequenced"));
if (!stack_less) {
p_list->push_back(PropertyInfo(Variant::INT, "stack/size",
PROPERTY_HINT_RANGE, "1,100000"));
}
p_list->push_back(PropertyInfo(Variant::BOOL, "stack/stackless"));
p_list->push_back(PropertyInfo(Variant::INT, "rpc/mode", PROPERTY_HINT_ENUM,
"Disabled,Any,Authority"));
}
int VisualScriptFunction::get_output_sequence_port_count() const { return 1; }
bool VisualScriptFunction::has_input_sequence_port() const { return false; }
int VisualScriptFunction::get_input_value_port_count() const { return 0; }
int VisualScriptFunction::get_output_value_port_count() const {
return arguments.size();
}
String VisualScriptFunction::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const {
ERR_FAIL_V(PropertyInfo());
}
PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
// Need to check it without ERR_FAIL_COND, to prevent warnings from appearing
// on node creation via dragging.
if (p_idx < 0 || p_idx >= arguments.size()) {
return PropertyInfo();
}
PropertyInfo out;
out.type = arguments[p_idx].type;
out.name = arguments[p_idx].name;
out.hint = arguments[p_idx].hint;
out.hint_string = arguments[p_idx].hint_string;
return out;
}
String VisualScriptFunction::get_caption() const { return RTR("Function"); }
String VisualScriptFunction::get_text() const {
return get_name(); // use name as function name I guess
}
void VisualScriptFunction::add_argument(Variant::Type p_type,
const String &p_name, int p_index,
const PropertyHint p_hint,
const String &p_hint_string) {
Argument arg;
arg.name = p_name;
arg.type = p_type;
arg.hint = p_hint;
arg.hint_string = p_hint_string;
if (p_index >= 0) {
arguments.insert(p_index, arg);
} else {
arguments.push_back(arg);
}
ports_changed_notify();
}
void VisualScriptFunction::set_argument_type(int p_argidx,
Variant::Type p_type) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.write[p_argidx].type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx, arguments.size(), Variant::NIL);
return arguments[p_argidx].type;
}
void VisualScriptFunction::set_argument_name(int p_argidx,
const String &p_name) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.write[p_argidx].name = p_name;
ports_changed_notify();
}
String VisualScriptFunction::get_argument_name(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx, arguments.size(), String());
return arguments[p_argidx].name;
}
void VisualScriptFunction::remove_argument(int p_argidx) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.remove_at(p_argidx);
ports_changed_notify();
}
int VisualScriptFunction::get_argument_count() const {
return arguments.size();
}
void VisualScriptFunction::set_rpc_mode(MultiplayerAPI::RPCMode p_mode) {
rpc_mode = p_mode;
}
MultiplayerAPI::RPCMode VisualScriptFunction::get_rpc_mode() const {
return rpc_mode;
}
class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance {
public:
VisualScriptFunction *node = nullptr;
VisualScriptInstance *instance = nullptr;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
int ac = node->get_argument_count();
for (int i = 0; i < ac; i++) {
#ifdef DEBUG_ENABLED
Variant::Type expected = node->get_argument_type(i);
if (expected != Variant::NIL) {
if (!Variant::can_convert_strict(p_inputs[i]->get_type(), expected)) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.expected = expected;
r_error.argument = i;
return 0;
}
}
#endif
*p_outputs[i] = *p_inputs[i];
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptFunction::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceFunction *instance =
memnew(VisualScriptNodeInstanceFunction);
instance->node = this;
instance->instance = p_instance;
return instance;
}
void VisualScriptFunction::reset_state() {
arguments.clear();
stack_size = 256;
stack_less = false;
sequenced = true;
rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
VisualScriptFunction::VisualScriptFunction() {
stack_size = 256;
stack_less = false;
sequenced = true;
rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
void VisualScriptFunction::set_stack_less(bool p_enable) {
stack_less = p_enable;
notify_property_list_changed();
}
bool VisualScriptFunction::is_stack_less() const { return stack_less; }
void VisualScriptFunction::set_sequenced(bool p_enable) {
sequenced = p_enable;
}
bool VisualScriptFunction::is_sequenced() const { return sequenced; }
void VisualScriptFunction::set_stack_size(int p_size) {
ERR_FAIL_COND(p_size < 1 || p_size > 100000);
stack_size = p_size;
}
int VisualScriptFunction::get_stack_size() const { return stack_size; }
//////////////////////////////////////////
/////////////////LISTS////////////////////
//////////////////////////////////////////
int VisualScriptLists::get_output_sequence_port_count() const {
if (sequenced) {
return 1;
}
return 0;
}
bool VisualScriptLists::has_input_sequence_port() const { return sequenced; }
String VisualScriptLists::get_output_sequence_port_text(int p_port) const {
return "";
}
int VisualScriptLists::get_input_value_port_count() const {
return inputports.size();
}
int VisualScriptLists::get_output_value_port_count() const {
return outputports.size();
}
PropertyInfo VisualScriptLists::get_input_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, inputports.size(), PropertyInfo());
PropertyInfo pi;
pi.name = inputports[p_idx].name;
pi.type = inputports[p_idx].type;
return pi;
}
PropertyInfo VisualScriptLists::get_output_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, outputports.size(), PropertyInfo());
PropertyInfo pi;
pi.name = outputports[p_idx].name;
pi.type = outputports[p_idx].type;
return pi;
}
bool VisualScriptLists::is_input_port_editable() const {
return ((flags & INPUT_EDITABLE) == INPUT_EDITABLE);
}
bool VisualScriptLists::is_input_port_name_editable() const {
return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE);
}
bool VisualScriptLists::is_input_port_type_editable() const {
return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE);
}
bool VisualScriptLists::is_output_port_editable() const {
return ((flags & OUTPUT_EDITABLE) == OUTPUT_EDITABLE);
}
bool VisualScriptLists::is_output_port_name_editable() const {
return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE);
}
bool VisualScriptLists::is_output_port_type_editable() const {
return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE);
}
// for the inspector
bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "input_count" && is_input_port_editable()) {
int new_argc = p_value;
int argc = inputports.size();
if (argc == new_argc) {
return true;
}
inputports.resize(new_argc);
for (int i = argc; i < new_argc; i++) {
inputports.write[i].name = "arg" + itos(i + 1);
inputports.write[i].type = Variant::NIL;
}
ports_changed_notify();
notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("input_") && is_input_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, inputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
inputports.write[idx].type = new_type;
ports_changed_notify();
return true;
}
if (what == "name") {
inputports.write[idx].name = p_value;
ports_changed_notify();
return true;
}
}
if (p_name == "output_count" && is_output_port_editable()) {
int new_argc = p_value;
int argc = outputports.size();
if (argc == new_argc) {
return true;
}
outputports.resize(new_argc);
for (int i = argc; i < new_argc; i++) {
outputports.write[i].name = "arg" + itos(i + 1);
outputports.write[i].type = Variant::NIL;
}
ports_changed_notify();
notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("output_") && is_output_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, outputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
outputports.write[idx].type = new_type;
ports_changed_notify();
return true;
}
if (what == "name") {
outputports.write[idx].name = p_value;
ports_changed_notify();
return true;
}
}
if (p_name == "sequenced/sequenced") {
sequenced = p_value;
ports_changed_notify();
return true;
}
return false;
}
bool VisualScriptLists::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "input_count" && is_input_port_editable()) {
r_ret = inputports.size();
return true;
}
if (String(p_name).begins_with("input_") && is_input_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, inputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = inputports[idx].type;
return true;
}
if (what == "name") {
r_ret = inputports[idx].name;
return true;
}
}
if (p_name == "output_count" && is_output_port_editable()) {
r_ret = outputports.size();
return true;
}
if (String(p_name).begins_with("output_") && is_output_port_editable()) {
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, outputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = outputports[idx].type;
return true;
}
if (what == "name") {
r_ret = outputports[idx].name;
return true;
}
}
if (p_name == "sequenced/sequenced") {
r_ret = sequenced;
return true;
}
return false;
}
void VisualScriptLists::_get_property_list(List<PropertyInfo> *p_list) const {
if (is_input_port_editable()) {
p_list->push_back(PropertyInfo(Variant::INT, "input_count",
PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < inputports.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT,
"input_" + itos(i + 1) + "/type",
PROPERTY_HINT_ENUM, argt));
p_list->push_back(
PropertyInfo(Variant::STRING, "input_" + itos(i + 1) + "/name"));
}
}
if (is_output_port_editable()) {
p_list->push_back(PropertyInfo(Variant::INT, "output_count",
PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
for (int i = 0; i < outputports.size(); i++) {
p_list->push_back(PropertyInfo(Variant::INT,
"output_" + itos(i + 1) + "/type",
PROPERTY_HINT_ENUM, argt));
p_list->push_back(
PropertyInfo(Variant::STRING, "output_" + itos(i + 1) + "/name"));
}
}
p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced/sequenced"));
}
// input data port interaction
void VisualScriptLists::add_input_data_port(Variant::Type p_type,
const String &p_name, int p_index) {
if (!is_input_port_editable()) {
return;
}
Port inp;
inp.name = p_name;
inp.type = p_type;
if (p_index >= 0) {
inputports.insert(p_index, inp);
} else {
inputports.push_back(inp);
}
ports_changed_notify();
notify_property_list_changed();
}
void VisualScriptLists::set_input_data_port_type(int p_idx,
Variant::Type p_type) {
if (!is_input_port_type_editable()) {
return;
}
ERR_FAIL_INDEX(p_idx, inputports.size());
inputports.write[p_idx].type = p_type;
ports_changed_notify();
notify_property_list_changed();
}
void VisualScriptLists::set_input_data_port_name(int p_idx,
const String &p_name) {
if (!is_input_port_name_editable()) {
return;
}
ERR_FAIL_INDEX(p_idx, inputports.size());
inputports.write[p_idx].name = p_name;
ports_changed_notify();
notify_property_list_changed();
}
void VisualScriptLists::remove_input_data_port(int p_argidx) {
if (!is_input_port_editable()) {
return;
}
ERR_FAIL_INDEX(p_argidx, inputports.size());
inputports.remove_at(p_argidx);
ports_changed_notify();
notify_property_list_changed();
}
// output data port interaction
void VisualScriptLists::add_output_data_port(Variant::Type p_type,
const String &p_name,
int p_index) {
if (!is_output_port_editable()) {
return;
}
Port out;
out.name = p_name;
out.type = p_type;
if (p_index >= 0) {
outputports.insert(p_index, out);
} else {
outputports.push_back(out);
}
ports_changed_notify();
notify_property_list_changed();
}
void VisualScriptLists::set_output_data_port_type(int p_idx,
Variant::Type p_type) {
if (!is_output_port_type_editable()) {
return;
}
ERR_FAIL_INDEX(p_idx, outputports.size());
outputports.write[p_idx].type = p_type;
ports_changed_notify();
notify_property_list_changed();
}
void VisualScriptLists::set_output_data_port_name(int p_idx,
const String &p_name) {
if (!is_output_port_name_editable()) {
return;
}
ERR_FAIL_INDEX(p_idx, outputports.size());
outputports.write[p_idx].name = p_name;
ports_changed_notify();
notify_property_list_changed();
}
void VisualScriptLists::remove_output_data_port(int p_argidx) {
if (!is_output_port_editable()) {
return;
}
ERR_FAIL_INDEX(p_argidx, outputports.size());
outputports.remove_at(p_argidx);
ports_changed_notify();
notify_property_list_changed();
}
// sequences
void VisualScriptLists::set_sequenced(bool p_enable) {
if (sequenced == p_enable) {
return;
}
sequenced = p_enable;
ports_changed_notify();
}
bool VisualScriptLists::is_sequenced() const { return sequenced; }
void VisualScriptLists::reset_state() {
inputports.clear();
outputports.clear();
sequenced = false;
flags = 0;
}
VisualScriptLists::VisualScriptLists() {
// initialize
sequenced = false;
flags = 0;
}
void VisualScriptLists::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_input_data_port", "type", "name", "index"),
&VisualScriptLists::add_input_data_port);
ClassDB::bind_method(D_METHOD("set_input_data_port_name", "index", "name"),
&VisualScriptLists::set_input_data_port_name);
ClassDB::bind_method(D_METHOD("set_input_data_port_type", "index", "type"),
&VisualScriptLists::set_input_data_port_type);
ClassDB::bind_method(D_METHOD("remove_input_data_port", "index"),
&VisualScriptLists::remove_input_data_port);
ClassDB::bind_method(
D_METHOD("add_output_data_port", "type", "name", "index"),
&VisualScriptLists::add_output_data_port);
ClassDB::bind_method(D_METHOD("set_output_data_port_name", "index", "name"),
&VisualScriptLists::set_output_data_port_name);
ClassDB::bind_method(D_METHOD("set_output_data_port_type", "index", "type"),
&VisualScriptLists::set_output_data_port_type);
ClassDB::bind_method(D_METHOD("remove_output_data_port", "index"),
&VisualScriptLists::remove_output_data_port);
}
//////////////////////////////////////////
//////////////COMPOSEARRAY////////////////
//////////////////////////////////////////
int VisualScriptComposeArray::get_output_sequence_port_count() const {
if (sequenced) {
return 1;
}
return 0;
}
bool VisualScriptComposeArray::has_input_sequence_port() const {
return sequenced;
}
String
VisualScriptComposeArray::get_output_sequence_port_text(int p_port) const {
return "";
}
int VisualScriptComposeArray::get_input_value_port_count() const {
return inputports.size();
}
int VisualScriptComposeArray::get_output_value_port_count() const { return 1; }
PropertyInfo
VisualScriptComposeArray::get_input_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, inputports.size(), PropertyInfo());
PropertyInfo pi;
pi.name = inputports[p_idx].name;
pi.type = inputports[p_idx].type;
return pi;
}
PropertyInfo
VisualScriptComposeArray::get_output_value_port_info(int p_idx) const {
PropertyInfo pi;
pi.name = "out";
pi.type = Variant::ARRAY;
return pi;
}
String VisualScriptComposeArray::get_caption() const {
return RTR("Compose Array");
}
String VisualScriptComposeArray::get_text() const { return ""; }
class VisualScriptComposeArrayNode : public VisualScriptNodeInstance {
public:
int input_count = 0;
virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (input_count > 0) {
Array arr;
for (int i = 0; i < input_count; i++) {
arr.push_back((*p_inputs[i]));
}
Variant va = Variant(arr);
*p_outputs[0] = va;
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptComposeArray::instantiate(VisualScriptInstance *p_instance) {
VisualScriptComposeArrayNode *instance = memnew(VisualScriptComposeArrayNode);
instance->input_count = inputports.size();
return instance;
}
VisualScriptComposeArray::VisualScriptComposeArray() {
// initialize stuff here
sequenced = false;
flags = INPUT_EDITABLE;
}
//////////////////////////////////////////
////////////////OPERATOR//////////////////
//////////////////////////////////////////
int VisualScriptOperator::get_output_sequence_port_count() const { return 0; }
bool VisualScriptOperator::has_input_sequence_port() const { return false; }
int VisualScriptOperator::get_input_value_port_count() const {
return (op == Variant::OP_BIT_NEGATE || op == Variant::OP_NOT ||
op == Variant::OP_NEGATE || op == Variant::OP_POSITIVE)
? 1
: 2;
}
int VisualScriptOperator::get_output_value_port_count() const { return 1; }
String VisualScriptOperator::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const {
static const Variant::Type port_types[Variant::OP_MAX][2] = {
{ Variant::NIL, Variant::NIL }, // OP_EQUAL,
{ Variant::NIL, Variant::NIL }, // OP_NOT_EQUAL,
{ Variant::NIL, Variant::NIL }, // OP_LESS,
{ Variant::NIL, Variant::NIL }, // OP_LESS_EQUAL,
{ Variant::NIL, Variant::NIL }, // OP_GREATER,
{ Variant::NIL, Variant::NIL }, // OP_GREATER_EQUAL,
// mathematic
{ Variant::NIL, Variant::NIL }, // OP_ADD,
{ Variant::NIL, Variant::NIL }, // OP_SUBTRACT,
{ Variant::NIL, Variant::NIL }, // OP_MULTIPLY,
{ Variant::NIL, Variant::NIL }, // OP_DIVIDE,
{ Variant::NIL, Variant::NIL }, // OP_NEGATE,
{ Variant::NIL, Variant::NIL }, // OP_POSITIVE,
{ Variant::INT, Variant::INT }, // OP_MODULE,
// bitwise
{ Variant::INT, Variant::INT }, // OP_SHIFT_LEFT,
{ Variant::INT, Variant::INT }, // OP_SHIFT_RIGHT,
{ Variant::INT, Variant::INT }, // OP_BIT_AND,
{ Variant::INT, Variant::INT }, // OP_BIT_OR,
{ Variant::INT, Variant::INT }, // OP_BIT_XOR,
{ Variant::INT, Variant::INT }, // OP_BIT_NEGATE,
// logic
{ Variant::BOOL, Variant::BOOL }, // OP_AND,
{ Variant::BOOL, Variant::BOOL }, // OP_OR,
{ Variant::BOOL, Variant::BOOL }, // OP_XOR,
{ Variant::BOOL, Variant::BOOL }, // OP_NOT,
// containment
{ Variant::NIL, Variant::NIL } // OP_IN,
};
ERR_FAIL_INDEX_V(p_idx, 2, PropertyInfo());
PropertyInfo pinfo;
pinfo.name = p_idx == 0 ? "A" : "B";
pinfo.type = port_types[op][p_idx];
if (pinfo.type == Variant::NIL) {
pinfo.type = typed;
}
return pinfo;
}
PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
static const Variant::Type port_types[Variant::OP_MAX] = {
// comparison
Variant::BOOL, // OP_EQUAL,
Variant::BOOL, // OP_NOT_EQUAL,
Variant::BOOL, // OP_LESS,
Variant::BOOL, // OP_LESS_EQUAL,
Variant::BOOL, // OP_GREATER,
Variant::BOOL, // OP_GREATER_EQUAL,
// mathematic
Variant::NIL, // OP_ADD,
Variant::NIL, // OP_SUBTRACT,
Variant::NIL, // OP_MULTIPLY,
Variant::NIL, // OP_DIVIDE,
Variant::NIL, // OP_NEGATE,
Variant::NIL, // OP_POSITIVE,
Variant::INT, // OP_MODULE,
// bitwise
Variant::INT, // OP_SHIFT_LEFT,
Variant::INT, // OP_SHIFT_RIGHT,
Variant::INT, // OP_BIT_AND,
Variant::INT, // OP_BIT_OR,
Variant::INT, // OP_BIT_XOR,
Variant::INT, // OP_BIT_NEGATE,
// logic
Variant::BOOL, // OP_AND,
Variant::BOOL, // OP_OR,
Variant::BOOL, // OP_XOR,
Variant::BOOL, // OP_NOT,
// containment
Variant::BOOL // OP_IN,
};
PropertyInfo pinfo;
pinfo.name = "";
pinfo.type = port_types[op];
if (pinfo.type == Variant::NIL) {
pinfo.type = typed;
}
return pinfo;
}
String VisualScriptOperator::get_caption() const {
switch (op) {
// comparison
case Variant::OP_EQUAL:
return U"A = B";
case Variant::OP_NOT_EQUAL:
return U"A \u2260 B";
case Variant::OP_LESS:
return U"A < B";
case Variant::OP_LESS_EQUAL:
return U"A \u2264 B";
case Variant::OP_GREATER:
return U"A > B";
case Variant::OP_GREATER_EQUAL:
return U"A \u2265 B";
// mathematic
case Variant::OP_ADD:
return U"A + B";
case Variant::OP_SUBTRACT:
return U"A - B";
case Variant::OP_MULTIPLY:
return U"A \u00D7 B";
case Variant::OP_DIVIDE:
return U"A \u00F7 B";
case Variant::OP_NEGATE:
return U"\u00AC A";
case Variant::OP_POSITIVE:
return U"+ A";
case Variant::OP_MODULE:
return U"A mod B";
// bitwise
case Variant::OP_SHIFT_LEFT:
return U"A << B";
case Variant::OP_SHIFT_RIGHT:
return U"A >> B";
case Variant::OP_BIT_AND:
return U"A & B";
case Variant::OP_BIT_OR:
return U"A | B";
case Variant::OP_BIT_XOR:
return U"A ^ B";
case Variant::OP_BIT_NEGATE:
return U"~A";
// logic
case Variant::OP_AND:
return U"A and B";
case Variant::OP_OR:
return U"A or B";
case Variant::OP_XOR:
return U"A xor B";
case Variant::OP_NOT:
return U"not A";
case Variant::OP_IN:
return U"A in B";
default: {
ERR_FAIL_V_MSG(U"Unknown node",
U"Unknown node type encountered, caption not available.");
}
}
}
String VisualScriptOperator::get_operator_name(Variant::Operator p_op) {
switch (p_op) {
// comparison
case Variant::OP_EQUAL:
return "Are Equal";
case Variant::OP_NOT_EQUAL:
return "Are Not Equal";
case Variant::OP_LESS:
return "Less Than";
case Variant::OP_LESS_EQUAL:
return "Less Than or Equal";
case Variant::OP_GREATER:
return "Greater Than";
case Variant::OP_GREATER_EQUAL:
return "Greater Than or Equal";
// mathematic
case Variant::OP_ADD:
return "Add";
case Variant::OP_SUBTRACT:
return "Subtract";
case Variant::OP_MULTIPLY:
return "Multiply";
case Variant::OP_DIVIDE:
return "Divide";
case Variant::OP_NEGATE:
return "Negate";
case Variant::OP_POSITIVE:
return "Positive";
case Variant::OP_MODULE:
return "Remainder";
// bitwise
case Variant::OP_SHIFT_LEFT:
return "Bit Shift Left";
case Variant::OP_SHIFT_RIGHT:
return "Bit Shift Right";
case Variant::OP_BIT_AND:
return "Bit And";
case Variant::OP_BIT_OR:
return "Bit Or";
case Variant::OP_BIT_XOR:
return "Bit Xor";
case Variant::OP_BIT_NEGATE:
return "Bit Negate";
// logic
case Variant::OP_AND:
return "And";
case Variant::OP_OR:
return "Or";
case Variant::OP_XOR:
return "Xor";
case Variant::OP_NOT:
return "Not";
case Variant::OP_IN:
return "In";
default: {
ERR_FAIL_INDEX_V(p_op, Variant::OP_MAX, "");
return "Unknown Operator";
}
}
}
void VisualScriptOperator::set_operator(Variant::Operator p_op) {
if (op == p_op) {
return;
}
op = p_op;
ports_changed_notify();
}
Variant::Operator VisualScriptOperator::get_operator() const { return op; }
void VisualScriptOperator::set_typed(Variant::Type p_op) {
if (typed == p_op) {
return;
}
typed = p_op;
ports_changed_notify();
}
Variant::Type VisualScriptOperator::get_typed() const { return typed; }
void VisualScriptOperator::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_operator", "op"),
&VisualScriptOperator::set_operator);
ClassDB::bind_method(D_METHOD("get_operator"),
&VisualScriptOperator::get_operator);
ClassDB::bind_method(D_METHOD("set_typed", "type"),
&VisualScriptOperator::set_typed);
ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptOperator::get_typed);
String types;
for (int i = 0; i < Variant::OP_MAX; i++) {
if (i > 0) {
types += ",";
}
types += get_operator_name(static_cast<Variant::Operator>(i));
}
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(
PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, types),
"set_operator", "get_operator");
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt),
"set_typed", "get_typed");
}
class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
public:
bool unary = false;
Variant::Operator op;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
bool valid;
if (unary) {
Variant::evaluate(op, *p_inputs[0], Variant(), *p_outputs[0], valid);
} else {
Variant::evaluate(op, *p_inputs[0], *p_inputs[1], *p_outputs[0], valid);
}
if (!valid) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
if (p_outputs[0]->get_type() == Variant::STRING) {
r_error_str = *p_outputs[0];
} else {
if (unary) {
r_error_str = String(Variant::get_operator_name(op)) + ": " +
RTR("Invalid argument of type:") + " " +
Variant::get_type_name(p_inputs[0]->get_type());
} else {
r_error_str =
String(Variant::get_operator_name(op)) + ": " +
RTR("Invalid arguments:") +
" A: " + Variant::get_type_name(p_inputs[0]->get_type()) +
", B: " + Variant::get_type_name(p_inputs[1]->get_type());
}
}
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptOperator::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceOperator *instance =
memnew(VisualScriptNodeInstanceOperator);
instance->unary = get_input_value_port_count() == 1;
instance->op = op;
return instance;
}
VisualScriptOperator::VisualScriptOperator() {
op = Variant::OP_ADD;
typed = Variant::NIL;
}
template <Variant::Operator OP>
static Ref<VisualScriptNode> create_op_node(const String &p_name) {
Ref<VisualScriptOperator> node;
node.instantiate();
node->set_operator(OP);
return node;
}
//////////////////////////////////////////
////////////////OPERATOR//////////////////
//////////////////////////////////////////
int VisualScriptSelect::get_output_sequence_port_count() const { return 0; }
bool VisualScriptSelect::has_input_sequence_port() const { return false; }
int VisualScriptSelect::get_input_value_port_count() const { return 3; }
int VisualScriptSelect::get_output_value_port_count() const { return 1; }
String VisualScriptSelect::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const {
if (p_idx == 0) {
return PropertyInfo(Variant::BOOL, "cond");
} else if (p_idx == 1) {
return PropertyInfo(typed, "a");
} else {
return PropertyInfo(typed, "b");
}
}
PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const {
return PropertyInfo(typed, "out");
}
String VisualScriptSelect::get_caption() const { return RTR("Select"); }
String VisualScriptSelect::get_text() const { return RTR("a if cond, else b"); }
void VisualScriptSelect::set_typed(Variant::Type p_op) {
if (typed == p_op) {
return;
}
typed = p_op;
ports_changed_notify();
}
Variant::Type VisualScriptSelect::get_typed() const { return typed; }
void VisualScriptSelect::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_typed", "type"),
&VisualScriptSelect::set_typed);
ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptSelect::get_typed);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt),
"set_typed", "get_typed");
}
class VisualScriptNodeInstanceSelect : public VisualScriptNodeInstance {
public:
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
bool cond = *p_inputs[0];
if (cond) {
*p_outputs[0] = *p_inputs[1];
} else {
*p_outputs[0] = *p_inputs[2];
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptSelect::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSelect *instance =
memnew(VisualScriptNodeInstanceSelect);
return instance;
}
VisualScriptSelect::VisualScriptSelect() { typed = Variant::NIL; }
//////////////////////////////////////////
////////////////VARIABLE GET//////////////////
//////////////////////////////////////////
int VisualScriptVariableGet::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptVariableGet::has_input_sequence_port() const { return false; }
int VisualScriptVariableGet::get_input_value_port_count() const { return 0; }
int VisualScriptVariableGet::get_output_value_port_count() const { return 1; }
String
VisualScriptVariableGet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptVariableGet::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptVariableGet::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "value";
if (get_visual_script().is_valid() &&
get_visual_script()->has_variable(variable)) {
PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
pinfo.type = vinfo.type;
pinfo.hint = vinfo.hint;
pinfo.hint_string = vinfo.hint_string;
}
return pinfo;
}
String VisualScriptVariableGet::get_caption() const {
return vformat(RTR("Get %s"), variable);
}
void VisualScriptVariableGet::set_variable(StringName p_variable) {
if (variable == p_variable) {
return;
}
variable = p_variable;
ports_changed_notify();
}
StringName VisualScriptVariableGet::get_variable() const { return variable; }
void VisualScriptVariableGet::_validate_property(
PropertyInfo &p_property) const {
if (p_property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
String vhint;
for (const StringName &E : vars) {
if (!vhint.is_empty()) {
vhint += ",";
}
vhint += E.operator String();
}
p_property.hint = PROPERTY_HINT_ENUM;
p_property.hint_string = vhint;
}
}
void VisualScriptVariableGet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "name"),
&VisualScriptVariableGet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"),
&VisualScriptVariableGet::get_variable);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable",
"get_variable");
}
class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
public:
VisualScriptVariableGet *node = nullptr;
VisualScriptInstance *instance = nullptr;
StringName variable;
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (!instance->get_variable(variable, p_outputs[0])) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableGet not found in script:") + " '" +
String(variable) + "'";
return 0;
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptVariableGet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceVariableGet *instance =
memnew(VisualScriptNodeInstanceVariableGet);
instance->node = this;
instance->instance = p_instance;
instance->variable = variable;
return instance;
}
VisualScriptVariableGet::VisualScriptVariableGet() {}
//////////////////////////////////////////
////////////////VARIABLE SET//////////////////
//////////////////////////////////////////
int VisualScriptVariableSet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptVariableSet::has_input_sequence_port() const { return true; }
int VisualScriptVariableSet::get_input_value_port_count() const { return 1; }
int VisualScriptVariableSet::get_output_value_port_count() const { return 0; }
String
VisualScriptVariableSet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptVariableSet::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "set";
if (get_visual_script().is_valid() &&
get_visual_script()->has_variable(variable)) {
PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
pinfo.type = vinfo.type;
pinfo.hint = vinfo.hint;
pinfo.hint_string = vinfo.hint_string;
}
return pinfo;
}
PropertyInfo
VisualScriptVariableSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptVariableSet::get_caption() const {
return vformat(RTR("Set %s"), variable);
}
void VisualScriptVariableSet::set_variable(StringName p_variable) {
if (variable == p_variable) {
return;
}
variable = p_variable;
ports_changed_notify();
}
StringName VisualScriptVariableSet::get_variable() const { return variable; }
void VisualScriptVariableSet::_validate_property(
PropertyInfo &p_property) const {
if (p_property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
String vhint;
for (const StringName &E : vars) {
if (!vhint.is_empty()) {
vhint += ",";
}
vhint += E.operator String();
}
p_property.hint = PROPERTY_HINT_ENUM;
p_property.hint_string = vhint;
}
}
void VisualScriptVariableSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "name"),
&VisualScriptVariableSet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"),
&VisualScriptVariableSet::get_variable);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable",
"get_variable");
}
class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
public:
VisualScriptVariableSet *node = nullptr;
VisualScriptInstance *instance = nullptr;
StringName variable;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (!instance->set_variable(variable, *p_inputs[0])) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableSet not found in script:") + " '" +
String(variable) + "'";
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptVariableSet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceVariableSet *instance =
memnew(VisualScriptNodeInstanceVariableSet);
instance->node = this;
instance->instance = p_instance;
instance->variable = variable;
return instance;
}
VisualScriptVariableSet::VisualScriptVariableSet() {}
//////////////////////////////////////////
////////////////CONSTANT//////////////////
//////////////////////////////////////////
int VisualScriptConstant::get_output_sequence_port_count() const { return 0; }
bool VisualScriptConstant::has_input_sequence_port() const { return false; }
int VisualScriptConstant::get_input_value_port_count() const { return 0; }
int VisualScriptConstant::get_output_value_port_count() const { return 1; }
String VisualScriptConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = String(value);
pinfo.type = type;
return pinfo;
}
String VisualScriptConstant::get_caption() const { return RTR("Constant"); }
void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
if (type == p_type) {
return;
}
type = p_type;
Callable::CallError ce;
Variant::construct(type, value, nullptr, 0, ce);
ports_changed_notify();
notify_property_list_changed();
}
Variant::Type VisualScriptConstant::get_constant_type() const { return type; }
void VisualScriptConstant::set_constant_value(Variant p_value) {
if (value == p_value) {
return;
}
value = p_value;
ports_changed_notify();
}
Variant VisualScriptConstant::get_constant_value() const { return value; }
void VisualScriptConstant::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "value") {
p_property.type = type;
if (type == Variant::NIL) {
p_property.usage = PROPERTY_USAGE_NONE; // do not save if nil
}
}
}
void VisualScriptConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constant_type", "type"),
&VisualScriptConstant::set_constant_type);
ClassDB::bind_method(D_METHOD("get_constant_type"),
&VisualScriptConstant::get_constant_type);
ClassDB::bind_method(D_METHOD("set_constant_value", "value"),
&VisualScriptConstant::set_constant_value);
ClassDB::bind_method(D_METHOD("get_constant_value"),
&VisualScriptConstant::get_constant_value);
String argt = "Null";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt),
"set_constant_type", "get_constant_type");
ADD_PROPERTY(
PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "",
PROPERTY_USAGE_NIL_IS_VARIANT | PROPERTY_USAGE_DEFAULT),
"set_constant_value", "get_constant_value");
}
class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance {
public:
Variant constant;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = constant;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceConstant *instance =
memnew(VisualScriptNodeInstanceConstant);
instance->constant = value;
return instance;
}
VisualScriptConstant::VisualScriptConstant() { type = Variant::NIL; }
//////////////////////////////////////////
////////////////PRELOAD//////////////////
//////////////////////////////////////////
int VisualScriptPreload::get_output_sequence_port_count() const { return 0; }
bool VisualScriptPreload::has_input_sequence_port() const { return false; }
int VisualScriptPreload::get_input_value_port_count() const { return 0; }
int VisualScriptPreload::get_output_value_port_count() const { return 1; }
String VisualScriptPreload::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptPreload::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptPreload::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.type = Variant::OBJECT;
if (preload.is_valid()) {
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
pinfo.hint_string = preload->get_class();
if (preload->get_path().is_resource_file()) {
pinfo.name = preload->get_path();
} else if (!preload->get_name().is_empty()) {
pinfo.name = preload->get_name();
} else {
pinfo.name = preload->get_class();
}
} else {
pinfo.name = "<empty>";
}
return pinfo;
}
String VisualScriptPreload::get_caption() const { return RTR("Preload"); }
void VisualScriptPreload::set_preload(const Ref<Resource> &p_preload) {
if (preload == p_preload) {
return;
}
preload = p_preload;
ports_changed_notify();
}
Ref<Resource> VisualScriptPreload::get_preload() const { return preload; }
void VisualScriptPreload::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_preload", "resource"),
&VisualScriptPreload::set_preload);
ClassDB::bind_method(D_METHOD("get_preload"),
&VisualScriptPreload::get_preload);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "resource",
PROPERTY_HINT_RESOURCE_TYPE, "Resource"),
"set_preload", "get_preload");
}
class VisualScriptNodeInstancePreload : public VisualScriptNodeInstance {
public:
Ref<Resource> preload;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = preload;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptPreload::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstancePreload *instance =
memnew(VisualScriptNodeInstancePreload);
instance->preload = preload;
return instance;
}
VisualScriptPreload::VisualScriptPreload() {}
//////////////////////////////////////////
////////////////INDEX////////////////////
//////////////////////////////////////////
int VisualScriptIndexGet::get_output_sequence_port_count() const { return 0; }
bool VisualScriptIndexGet::has_input_sequence_port() const { return false; }
int VisualScriptIndexGet::get_input_value_port_count() const { return 2; }
int VisualScriptIndexGet::get_output_value_port_count() const { return 1; }
String VisualScriptIndexGet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const {
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "base");
} else {
return PropertyInfo(Variant::NIL, "index");
}
}
PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptIndexGet::get_caption() const { return RTR("Get Index"); }
class VisualScriptNodeInstanceIndexGet : public VisualScriptNodeInstance {
public:
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
bool valid;
*p_outputs[0] = p_inputs[0]->get(*p_inputs[1], &valid);
if (!valid) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid get: " + p_inputs[0]->get_construct_string();
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptIndexGet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIndexGet *instance =
memnew(VisualScriptNodeInstanceIndexGet);
return instance;
}
VisualScriptIndexGet::VisualScriptIndexGet() {}
//////////////////////////////////////////
////////////////INDEXSET//////////////////
//////////////////////////////////////////
int VisualScriptIndexSet::get_output_sequence_port_count() const { return 1; }
bool VisualScriptIndexSet::has_input_sequence_port() const { return true; }
int VisualScriptIndexSet::get_input_value_port_count() const { return 3; }
int VisualScriptIndexSet::get_output_value_port_count() const { return 0; }
String VisualScriptIndexSet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const {
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "base");
} else if (p_idx == 1) {
return PropertyInfo(Variant::NIL, "index");
} else {
return PropertyInfo(Variant::NIL, "value");
}
}
PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptIndexSet::get_caption() const { return RTR("Set Index"); }
class VisualScriptNodeInstanceIndexSet : public VisualScriptNodeInstance {
public:
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
bool valid;
((Variant *)p_inputs[0])->set(*p_inputs[1], *p_inputs[2], &valid);
if (!valid) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid set: " + p_inputs[1]->get_construct_string();
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptIndexSet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIndexSet *instance =
memnew(VisualScriptNodeInstanceIndexSet);
return instance;
}
VisualScriptIndexSet::VisualScriptIndexSet() {}
//////////////////////////////////////////
////////////////GLOBALCONSTANT///////////
//////////////////////////////////////////
int VisualScriptGlobalConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptGlobalConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptGlobalConstant::get_input_value_port_count() const { return 0; }
int VisualScriptGlobalConstant::get_output_value_port_count() const {
return 1;
}
String
VisualScriptGlobalConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const {
String global_constant_name = CoreConstants::get_global_constant_name(index);
return PropertyInfo(Variant::INT, global_constant_name);
}
String VisualScriptGlobalConstant::get_caption() const {
return RTR("Global Constant");
}
void VisualScriptGlobalConstant::set_global_constant(int p_which) {
index = p_which;
notify_property_list_changed();
ports_changed_notify();
}
int VisualScriptGlobalConstant::get_global_constant() { return index; }
class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance {
public:
int index = 0;
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = CoreConstants::get_global_constant_value(index);
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptGlobalConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceGlobalConstant *instance =
memnew(VisualScriptNodeInstanceGlobalConstant);
instance->index = index;
return instance;
}
void VisualScriptGlobalConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_global_constant", "index"),
&VisualScriptGlobalConstant::set_global_constant);
ClassDB::bind_method(D_METHOD("get_global_constant"),
&VisualScriptGlobalConstant::get_global_constant);
String cc;
for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
if (i > 0) {
cc += ",";
}
cc += CoreConstants::get_global_constant_name(i);
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc),
"set_global_constant", "get_global_constant");
}
VisualScriptGlobalConstant::VisualScriptGlobalConstant() { index = 0; }
//////////////////////////////////////////
////////////////CLASSCONSTANT///////////
//////////////////////////////////////////
int VisualScriptClassConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptClassConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptClassConstant::get_input_value_port_count() const { return 0; }
int VisualScriptClassConstant::get_output_value_port_count() const { return 1; }
String
VisualScriptClassConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptClassConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptClassConstant::get_output_value_port_info(int p_idx) const {
if (name == "") {
return PropertyInfo(Variant::INT, String(base_type));
} else {
return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
}
}
String VisualScriptClassConstant::get_caption() const {
return RTR("Class Constant");
}
void VisualScriptClassConstant::set_class_constant(const StringName &p_which) {
name = p_which;
notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptClassConstant::get_class_constant() { return name; }
void VisualScriptClassConstant::set_base_type(const StringName &p_which) {
base_type = p_which;
List<String> constants;
ClassDB::get_integer_constant_list(base_type, &constants, true);
if (constants.size() > 0) {
bool found_name = false;
for (const String &E : constants) {
if (E == name) {
found_name = true;
break;
}
}
if (!found_name) {
name = constants[0];
}
} else {
name = "";
}
notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptClassConstant::get_base_type() { return base_type; }
class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
public:
int value = 0;
bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
r_error_str = "Invalid constant name, pick a valid class constant.";
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptClassConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceClassConstant *instance =
memnew(VisualScriptNodeInstanceClassConstant);
instance->value =
ClassDB::get_integer_constant(base_type, name, &instance->valid);
return instance;
}
void VisualScriptClassConstant::_validate_property(
PropertyInfo &p_property) const {
if (p_property.name == "constant") {
List<String> constants;
ClassDB::get_integer_constant_list(base_type, &constants, true);
p_property.hint_string = "";
for (const String &E : constants) {
if (!p_property.hint_string.is_empty()) {
p_property.hint_string += ",";
}
p_property.hint_string += E;
}
}
}
void VisualScriptClassConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_class_constant", "name"),
&VisualScriptClassConstant::set_class_constant);
ClassDB::bind_method(D_METHOD("get_class_constant"),
&VisualScriptClassConstant::get_class_constant);
ClassDB::bind_method(D_METHOD("set_base_type", "name"),
&VisualScriptClassConstant::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"),
&VisualScriptClassConstant::get_base_type);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type",
PROPERTY_HINT_TYPE_STRING, "Object"),
"set_base_type", "get_base_type");
ADD_PROPERTY(
PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, ""),
"set_class_constant", "get_class_constant");
}
VisualScriptClassConstant::VisualScriptClassConstant() { base_type = "Object"; }
//////////////////////////////////////////
////////////////BASICTYPECONSTANT///////////
//////////////////////////////////////////
int VisualScriptBasicTypeConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptBasicTypeConstant::has_input_sequence_port() const {
return false;
}
int VisualScriptBasicTypeConstant::get_input_value_port_count() const {
return 0;
}
int VisualScriptBasicTypeConstant::get_output_value_port_count() const {
return 1;
}
String
VisualScriptBasicTypeConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptBasicTypeConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptBasicTypeConstant::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, "value");
}
String VisualScriptBasicTypeConstant::get_caption() const {
return RTR("Basic Constant");
}
String VisualScriptBasicTypeConstant::get_text() const {
if (name == "") {
return Variant::get_type_name(type);
} else {
return Variant::get_type_name(type) + "." + String(name);
}
}
void VisualScriptBasicTypeConstant::set_basic_type_constant(
const StringName &p_which) {
name = p_which;
notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptBasicTypeConstant::get_basic_type_constant() const {
return name;
}
void VisualScriptBasicTypeConstant::set_basic_type(Variant::Type p_which) {
type = p_which;
List<StringName> constants;
Variant::get_constants_for_type(type, &constants);
if (constants.size() > 0) {
bool found_name = false;
for (const StringName &E : constants) {
if (E == name) {
found_name = true;
break;
}
}
if (!found_name) {
name = constants[0];
}
} else {
name = "";
}
notify_property_list_changed();
ports_changed_notify();
}
Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
return type;
}
class VisualScriptNodeInstanceBasicTypeConstant
: public VisualScriptNodeInstance {
public:
Variant value;
bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
r_error_str = "Invalid constant name, pick a valid basic type constant.";
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptBasicTypeConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceBasicTypeConstant *instance =
memnew(VisualScriptNodeInstanceBasicTypeConstant);
instance->value = Variant::get_constant_value(type, name, &instance->valid);
return instance;
}
void VisualScriptBasicTypeConstant::_validate_property(
PropertyInfo &p_property) const {
if (p_property.name == "constant") {
List<StringName> constants;
Variant::get_constants_for_type(type, &constants);
if (constants.size() == 0) {
p_property.usage = PROPERTY_USAGE_NONE;
return;
}
p_property.hint_string = "";
for (const StringName &E : constants) {
if (!p_property.hint_string.is_empty()) {
p_property.hint_string += ",";
}
p_property.hint_string += String(E);
}
}
}
void VisualScriptBasicTypeConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_basic_type", "name"),
&VisualScriptBasicTypeConstant::set_basic_type);
ClassDB::bind_method(D_METHOD("get_basic_type"),
&VisualScriptBasicTypeConstant::get_basic_type);
ClassDB::bind_method(D_METHOD("set_basic_type_constant", "name"),
&VisualScriptBasicTypeConstant::set_basic_type_constant);
ClassDB::bind_method(D_METHOD("get_basic_type_constant"),
&VisualScriptBasicTypeConstant::get_basic_type_constant);
String argt = "Null";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(
PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, argt),
"set_basic_type", "get_basic_type");
ADD_PROPERTY(
PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, ""),
"set_basic_type_constant", "get_basic_type_constant");
}
VisualScriptBasicTypeConstant::VisualScriptBasicTypeConstant() {
type = Variant::NIL;
}
//////////////////////////////////////////
////////////////MATHCONSTANT///////////
//////////////////////////////////////////
const char *VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX] = {
"One", "PI", "PI/2", "TAU", "E", "Sqrt2", "INF", "NAN"
};
double VisualScriptMathConstant::const_value[MATH_CONSTANT_MAX] = {
1.0,
Math_PI,
Math_PI * 0.5,
Math_TAU,
2.71828182845904523536,
Math::sqrt(2.0),
INFINITY,
NAN
};
int VisualScriptMathConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptMathConstant::has_input_sequence_port() const { return false; }
int VisualScriptMathConstant::get_input_value_port_count() const { return 0; }
int VisualScriptMathConstant::get_output_value_port_count() const { return 1; }
String
VisualScriptMathConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptMathConstant::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptMathConstant::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::FLOAT, const_name[constant]);
}
String VisualScriptMathConstant::get_caption() const {
return RTR("Math Constant");
}
void VisualScriptMathConstant::set_math_constant(MathConstant p_which) {
constant = p_which;
notify_property_list_changed();
ports_changed_notify();
}
VisualScriptMathConstant::MathConstant
VisualScriptMathConstant::get_math_constant() {
return constant;
}
class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance {
public:
float value = 0.0f;
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptMathConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceMathConstant *instance =
memnew(VisualScriptNodeInstanceMathConstant);
instance->value = const_value[constant];
return instance;
}
void VisualScriptMathConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_math_constant", "which"),
&VisualScriptMathConstant::set_math_constant);
ClassDB::bind_method(D_METHOD("get_math_constant"),
&VisualScriptMathConstant::get_math_constant);
String cc;
for (int i = 0; i < MATH_CONSTANT_MAX; i++) {
if (i > 0) {
cc += ",";
}
cc += const_name[i];
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc),
"set_math_constant", "get_math_constant");
BIND_ENUM_CONSTANT(MATH_CONSTANT_ONE);
BIND_ENUM_CONSTANT(MATH_CONSTANT_PI);
BIND_ENUM_CONSTANT(MATH_CONSTANT_HALF_PI);
BIND_ENUM_CONSTANT(MATH_CONSTANT_TAU);
BIND_ENUM_CONSTANT(MATH_CONSTANT_E);
BIND_ENUM_CONSTANT(MATH_CONSTANT_SQRT2);
BIND_ENUM_CONSTANT(MATH_CONSTANT_INF);
BIND_ENUM_CONSTANT(MATH_CONSTANT_NAN);
BIND_ENUM_CONSTANT(MATH_CONSTANT_MAX);
}
VisualScriptMathConstant::VisualScriptMathConstant() {
constant = MATH_CONSTANT_ONE;
}
//////////////////////////////////////////
////////////////ENGINESINGLETON///////////
//////////////////////////////////////////
int VisualScriptEngineSingleton::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptEngineSingleton::has_input_sequence_port() const {
return false;
}
int VisualScriptEngineSingleton::get_input_value_port_count() const {
return 0;
}
int VisualScriptEngineSingleton::get_output_value_port_count() const {
return 1;
}
String
VisualScriptEngineSingleton::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptEngineSingleton::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptEngineSingleton::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::OBJECT, singleton);
}
String VisualScriptEngineSingleton::get_caption() const {
return RTR("Get Engine Singleton");
}
void VisualScriptEngineSingleton::set_singleton(const String &p_string) {
singleton = p_string;
notify_property_list_changed();
ports_changed_notify();
}
String VisualScriptEngineSingleton::get_singleton() { return singleton; }
class VisualScriptNodeInstanceEngineSingleton
: public VisualScriptNodeInstance {
public:
Object *singleton = nullptr;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = singleton;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptEngineSingleton::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceEngineSingleton *instance =
memnew(VisualScriptNodeInstanceEngineSingleton);
instance->singleton =
Engine::get_singleton()->get_singleton_object(singleton);
return instance;
}
VisualScriptEngineSingleton::TypeGuess
VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs,
int p_output) const {
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
TypeGuess tg;
tg.type = Variant::OBJECT;
if (obj) {
tg.gdclass = obj->get_class();
tg.script = obj->get_script();
}
return tg;
}
void VisualScriptEngineSingleton::_validate_property(
PropertyInfo &p_property) const {
String cc;
List<Engine::Singleton> singletons;
Engine::get_singleton()->get_singletons(&singletons);
for (const Engine::Singleton &E : singletons) {
if (E.name == "VS" || E.name == "PS" || E.name == "PS2D" ||
E.name == "AS" || E.name == "TS" || E.name == "SS" ||
E.name == "SS2D") {
continue; // skip these, too simple named
}
if (!cc.is_empty()) {
cc += ",";
}
cc += E.name;
}
p_property.hint = PROPERTY_HINT_ENUM;
p_property.hint_string = cc;
}
void VisualScriptEngineSingleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_singleton", "name"),
&VisualScriptEngineSingleton::set_singleton);
ClassDB::bind_method(D_METHOD("get_singleton"),
&VisualScriptEngineSingleton::get_singleton);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant"), "set_singleton",
"get_singleton");
}
VisualScriptEngineSingleton::VisualScriptEngineSingleton() {
singleton = String();
}
//////////////////////////////////////////
////////////////GETNODE///////////
//////////////////////////////////////////
int VisualScriptSceneNode::get_output_sequence_port_count() const { return 0; }
bool VisualScriptSceneNode::has_input_sequence_port() const { return false; }
int VisualScriptSceneNode::get_input_value_port_count() const { return 0; }
int VisualScriptSceneNode::get_output_value_port_count() const { return 1; }
String VisualScriptSceneNode::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptSceneNode::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::OBJECT, path.simplified());
}
String VisualScriptSceneNode::get_caption() const {
return RTR("Get Scene Node");
}
void VisualScriptSceneNode::set_node_path(const NodePath &p_path) {
path = p_path;
notify_property_list_changed();
ports_changed_notify();
}
NodePath VisualScriptSceneNode::get_node_path() { return path; }
class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance {
public:
VisualScriptSceneNode *node = nullptr;
VisualScriptInstance *instance = nullptr;
NodePath path;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
Node *step_node_node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!step_node_node) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
Node *another = step_node_node->get_node(path);
if (!another) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
}
*p_outputs[0] = another;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptSceneNode::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSceneNode *instance =
memnew(VisualScriptNodeInstanceSceneNode);
instance->node = this;
instance->instance = p_instance;
instance->path = path;
return instance;
}
#ifdef TOOLS_ENABLED
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node,
const Ref<Script> &script) {
if (p_edited_scene != p_current_node &&
p_current_node->get_owner() != p_edited_scene) {
return nullptr;
}
Ref<Script> scr = p_current_node->get_script();
if (scr.is_valid() && scr == script) {
return p_current_node;
}
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n =
_find_script_node(p_edited_scene, p_current_node->get_child(i), script);
if (n) {
return n;
}
}
return nullptr;
}
#endif
VisualScriptSceneNode::TypeGuess
VisualScriptSceneNode::guess_output_type(TypeGuess *p_inputs,
int p_output) const {
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = SNAME("Node");
#ifdef TOOLS_ENABLED
Ref<Script> guess_script = get_visual_script();
if (!guess_script.is_valid()) {
return tg;
}
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree) {
return tg;
}
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene) {
return tg;
}
Node *script_node = _find_script_node(edited_scene, edited_scene, guess_script);
if (!script_node) {
return tg;
}
Node *another = script_node->get_node(path);
if (another) {
tg.gdclass = another->get_class();
tg.script = another->get_script();
}
#endif
return tg;
}
void VisualScriptSceneNode::_validate_property(PropertyInfo &p_property) const {
#ifdef TOOLS_ENABLED
if (p_property.name == "node_path") {
Ref<Script> validate_script = get_visual_script();
if (!validate_script.is_valid()) {
return;
}
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree) {
return;
}
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene) {
return;
}
Node *script_node = _find_script_node(edited_scene, edited_scene, validate_script);
if (!script_node) {
return;
}
p_property.hint_string = script_node->get_path();
}
#endif
}
void VisualScriptSceneNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_node_path", "path"),
&VisualScriptSceneNode::set_node_path);
ClassDB::bind_method(D_METHOD("get_node_path"),
&VisualScriptSceneNode::get_node_path);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path",
PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),
"set_node_path", "get_node_path");
}
VisualScriptSceneNode::VisualScriptSceneNode() { path = String("."); }
//////////////////////////////////////////
////////////////SceneTree///////////
//////////////////////////////////////////
int VisualScriptSceneTree::get_output_sequence_port_count() const { return 0; }
bool VisualScriptSceneTree::has_input_sequence_port() const { return false; }
int VisualScriptSceneTree::get_input_value_port_count() const { return 0; }
int VisualScriptSceneTree::get_output_value_port_count() const { return 1; }
String VisualScriptSceneTree::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptSceneTree::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING,
"SceneTree");
}
String VisualScriptSceneTree::get_caption() const {
return RTR("Get Scene Tree");
}
class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
public:
VisualScriptSceneTree *node = nullptr;
VisualScriptInstance *instance = nullptr;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
Node *step_scenetree_instance_node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!step_scenetree_instance_node) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
SceneTree *tree = step_scenetree_instance_node->get_tree();
if (!tree) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str =
"Attempt to get SceneTree while node is not in the active tree.";
return 0;
}
*p_outputs[0] = tree;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptSceneTree::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSceneTree *instance =
memnew(VisualScriptNodeInstanceSceneTree);
instance->node = this;
instance->instance = p_instance;
return instance;
}
VisualScriptSceneTree::TypeGuess
VisualScriptSceneTree::guess_output_type(TypeGuess *p_inputs,
int p_output) const {
TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = SNAME("SceneTree");
return tg;
}
void VisualScriptSceneTree::_validate_property(PropertyInfo &p_property) const {
}
void VisualScriptSceneTree::_bind_methods() {}
VisualScriptSceneTree::VisualScriptSceneTree() {}
//////////////////////////////////////////
////////////////RESPATH///////////
//////////////////////////////////////////
int VisualScriptResourcePath::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptResourcePath::has_input_sequence_port() const { return false; }
int VisualScriptResourcePath::get_input_value_port_count() const { return 0; }
int VisualScriptResourcePath::get_output_value_port_count() const { return 1; }
String
VisualScriptResourcePath::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo
VisualScriptResourcePath::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptResourcePath::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::STRING, path);
}
String VisualScriptResourcePath::get_caption() const {
return RTR("Resource Path");
}
void VisualScriptResourcePath::set_resource_path(const String &p_path) {
path = p_path;
notify_property_list_changed();
ports_changed_notify();
}
String VisualScriptResourcePath::get_resource_path() { return path; }
class VisualScriptNodeInstanceResourcePath : public VisualScriptNodeInstance {
public:
String path;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = path;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptResourcePath::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceResourcePath *instance =
memnew(VisualScriptNodeInstanceResourcePath);
instance->path = path;
return instance;
}
void VisualScriptResourcePath::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_resource_path", "path"),
&VisualScriptResourcePath::set_resource_path);
ClassDB::bind_method(D_METHOD("get_resource_path"),
&VisualScriptResourcePath::get_resource_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE),
"set_resource_path", "get_resource_path");
}
VisualScriptResourcePath::VisualScriptResourcePath() { path = ""; }
//////////////////////////////////////////
////////////////SELF///////////
//////////////////////////////////////////
int VisualScriptSelf::get_output_sequence_port_count() const { return 0; }
bool VisualScriptSelf::has_input_sequence_port() const { return false; }
int VisualScriptSelf::get_input_value_port_count() const { return 0; }
int VisualScriptSelf::get_output_value_port_count() const { return 1; }
String VisualScriptSelf::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSelf::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptSelf::get_output_value_port_info(int p_idx) const {
StringName type_name;
if (get_visual_script().is_valid()) {
type_name = get_visual_script()->get_instance_base_type();
} else {
type_name = SNAME("instance");
}
return PropertyInfo(Variant::OBJECT, type_name);
}
String VisualScriptSelf::get_caption() const { return RTR("Get Self"); }
class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = instance->get_owner_ptr();
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptSelf::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSelf *instance = memnew(VisualScriptNodeInstanceSelf);
instance->instance = p_instance;
return instance;
}
VisualScriptSelf::TypeGuess
VisualScriptSelf::guess_output_type(TypeGuess *p_inputs, int p_output) const {
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = SNAME("Object");
Ref<Script> guess_output_script = get_visual_script();
if (!guess_output_script.is_valid()) {
return tg;
}
tg.gdclass = guess_output_script->get_instance_base_type();
tg.script = guess_output_script;
return tg;
}
void VisualScriptSelf::_bind_methods() {}
VisualScriptSelf::VisualScriptSelf() {}
//////////////////////////////////////////
////////////////CUSTOM (SCRIPTED)///////////
//////////////////////////////////////////
int VisualScriptCustomNode::get_output_sequence_port_count() const {
int ret;
if (GDVIRTUAL_CALL(_get_output_sequence_port_count, ret)) {
return ret;
}
return 0;
}
bool VisualScriptCustomNode::has_input_sequence_port() const {
bool ret;
if (GDVIRTUAL_CALL(_has_input_sequence_port, ret)) {
return ret;
}
return false;
}
int VisualScriptCustomNode::get_input_value_port_count() const {
int ret;
if (GDVIRTUAL_CALL(_get_input_value_port_count, ret)) {
return ret;
}
return 0;
}
int VisualScriptCustomNode::get_output_value_port_count() const {
int ret;
if (GDVIRTUAL_CALL(_get_output_value_port_count, ret)) {
return ret;
}
return 0;
}
String VisualScriptCustomNode::get_output_sequence_port_text(int p_port) const {
String ret;
if (GDVIRTUAL_CALL(_get_output_sequence_port_text, p_port, ret)) {
return ret;
}
return String();
}
PropertyInfo
VisualScriptCustomNode::get_input_value_port_info(int p_idx) const {
PropertyInfo info;
{
int type;
if (GDVIRTUAL_CALL(_get_input_value_port_type, p_idx, type)) {
info.type = Variant::Type(type);
}
}
{
String input_port_name;
if (GDVIRTUAL_CALL(_get_input_value_port_name, p_idx, input_port_name)) {
info.name = input_port_name;
}
}
{
int hint;
if (GDVIRTUAL_CALL(_get_input_value_port_hint, p_idx, hint)) {
info.hint = PropertyHint(hint);
}
}
{
String hint_string;
if (GDVIRTUAL_CALL(_get_input_value_port_hint_string, p_idx, hint_string)) {
info.hint_string = hint_string;
}
}
return info;
}
PropertyInfo
VisualScriptCustomNode::get_output_value_port_info(int p_idx) const {
PropertyInfo info;
{
int type;
if (GDVIRTUAL_CALL(_get_output_value_port_type, p_idx, type)) {
info.type = Variant::Type(type);
}
}
{
String output_port_name;
if (GDVIRTUAL_CALL(_get_output_value_port_name, p_idx, output_port_name)) {
info.name = output_port_name;
}
}
{
int hint;
if (GDVIRTUAL_CALL(_get_output_value_port_hint, p_idx, hint)) {
info.hint = PropertyHint(hint);
}
}
{
String hint_string;
if (GDVIRTUAL_CALL(_get_output_value_port_hint_string, p_idx,
hint_string)) {
info.hint_string = hint_string;
}
}
return info;
}
VisualScriptCustomNode::TypeGuess
VisualScriptCustomNode::guess_output_type(TypeGuess *p_inputs,
int p_output) const {
TypeGuess tg;
PropertyInfo pi =
VisualScriptCustomNode::get_output_value_port_info(p_output);
tg.type = pi.type;
if (pi.type == Variant::OBJECT) {
if (pi.hint == PROPERTY_HINT_RESOURCE_TYPE) {
if (pi.hint_string.is_resource_file()) {
tg.script = ResourceLoader::load(pi.hint_string);
} else if (ClassDB::class_exists(pi.hint_string)) {
tg.gdclass = pi.hint_string;
}
}
}
return tg;
}
String VisualScriptCustomNode::get_caption() const {
String ret;
if (GDVIRTUAL_CALL(_get_caption, ret)) {
return ret;
}
return RTR("CustomNode");
}
String VisualScriptCustomNode::get_text() const {
String ret;
if (GDVIRTUAL_CALL(_get_text, ret)) {
return ret;
}
return "";
}
String VisualScriptCustomNode::get_category() const {
String ret;
if (GDVIRTUAL_CALL(_get_category, ret)) {
return ret;
}
return "Custom";
}
class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
VisualScriptCustomNode *node = nullptr;
int in_count = 0;
int out_count = 0;
int work_mem_size = 0;
virtual int get_working_memory_size() const override { return work_mem_size; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (GDVIRTUAL_IS_OVERRIDDEN_PTR(node, _step)) {
Array in_values;
Array out_values;
Array work_mem;
in_values.resize(in_count);
for (int i = 0; i < in_count; i++) {
in_values[i] = *p_inputs[i];
}
out_values.resize(out_count);
work_mem.resize(work_mem_size);
for (int i = 0; i < work_mem_size; i++) {
work_mem[i] = p_working_mem[i];
}
int ret_out;
Variant ret;
GDVIRTUAL_CALL_PTR(node, _step, in_values, out_values, p_start_mode,
work_mem, ret);
if (ret.get_type() == Variant::STRING) {
r_error_str = ret;
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
} else if (ret.is_num()) {
ret_out = ret;
} else {
r_error_str = RTR("Invalid return value from _step(), must be integer "
"(seq out), or string (error).");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
for (int i = 0; i < out_count; i++) {
if (i < out_values.size()) {
*p_outputs[i] = out_values[i];
}
}
for (int i = 0; i < work_mem_size; i++) {
if (i < work_mem.size()) {
p_working_mem[i] = work_mem[i];
}
}
return ret_out;
} else {
r_error_str =
RTR("Custom node has no _step() method, can't process graph.");
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptCustomNode::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceCustomNode *instance =
memnew(VisualScriptNodeInstanceCustomNode);
instance->instance = p_instance;
instance->node = this;
instance->in_count = get_input_value_port_count();
instance->out_count = get_output_value_port_count();
instance->work_mem_size = 0;
GDVIRTUAL_CALL(_get_working_memory_size, instance->work_mem_size);
return instance;
}
void VisualScriptCustomNode::_script_changed() {
call_deferred(SNAME("ports_changed_notify"));
}
void VisualScriptCustomNode::_bind_methods() {
GDVIRTUAL_BIND(_get_output_sequence_port_count);
GDVIRTUAL_BIND(_has_input_sequence_port);
GDVIRTUAL_BIND(_get_output_sequence_port_text, "seq_idx");
GDVIRTUAL_BIND(_get_input_value_port_count);
GDVIRTUAL_BIND(_get_input_value_port_type, "input_idx");
GDVIRTUAL_BIND(_get_input_value_port_name, "input_idx");
GDVIRTUAL_BIND(_get_input_value_port_hint, "input_idx");
GDVIRTUAL_BIND(_get_input_value_port_hint_string, "input_idx");
GDVIRTUAL_BIND(_get_output_value_port_count);
GDVIRTUAL_BIND(_get_output_value_port_type, "output_idx");
GDVIRTUAL_BIND(_get_output_value_port_name, "output_idx");
GDVIRTUAL_BIND(_get_output_value_port_hint, "output_idx");
GDVIRTUAL_BIND(_get_output_value_port_hint_string, "output_idx");
GDVIRTUAL_BIND(_get_caption);
GDVIRTUAL_BIND(_get_text);
GDVIRTUAL_BIND(_get_category);
GDVIRTUAL_BIND(_get_working_memory_size);
GDVIRTUAL_BIND(_step, "inputs", "outputs", "start_mode", "working_mem");
BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD);
BIND_CONSTANT(STEP_PUSH_STACK_BIT);
BIND_CONSTANT(STEP_GO_BACK_BIT);
BIND_CONSTANT(STEP_NO_ADVANCE_BIT);
BIND_CONSTANT(STEP_EXIT_FUNCTION_BIT);
BIND_CONSTANT(STEP_YIELD_BIT);
}
VisualScriptCustomNode::VisualScriptCustomNode() {
connect("script_changed",
callable_mp(this, &VisualScriptCustomNode::_script_changed));
}
//////////////////////////////////////////
////////////////SUBCALL///////////
//////////////////////////////////////////
int VisualScriptSubCall::get_output_sequence_port_count() const { return 1; }
bool VisualScriptSubCall::has_input_sequence_port() const { return true; }
int VisualScriptSubCall::get_input_value_port_count() const {
Ref<Script> input_value_script = get_script();
if (input_value_script.is_valid() &&
input_value_script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi =
input_value_script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.arguments.size();
}
return 0;
}
int VisualScriptSubCall::get_output_value_port_count() const { return 1; }
String VisualScriptSubCall::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSubCall::get_input_value_port_info(int p_idx) const {
Ref<Script> input_value_port_script = get_script();
if (input_value_port_script.is_valid() &&
input_value_port_script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi =
input_value_port_script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.arguments[p_idx];
}
return PropertyInfo();
}
PropertyInfo VisualScriptSubCall::get_output_value_port_info(int p_idx) const {
Ref<Script> output_value_port_script = get_script();
if (output_value_port_script.is_valid() &&
output_value_port_script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi =
output_value_port_script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.return_val;
}
return PropertyInfo();
}
String VisualScriptSubCall::get_caption() const { return RTR("SubCall"); }
String VisualScriptSubCall::get_text() const {
Ref<Script> sub_call_script = get_script();
if (sub_call_script.is_valid()) {
if (!sub_call_script->get_name().is_empty()) {
return sub_call_script->get_name();
}
if (sub_call_script->get_path().is_resource_file()) {
return sub_call_script->get_path().get_file();
}
return sub_call_script->get_class();
}
return "";
}
String VisualScriptSubCall::get_category() const { return "custom"; }
class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
VisualScriptSubCall *subcall = nullptr;
int input_args = 0;
bool valid = false;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
r_error_str =
"Node requires a script with a _subcall(<args>) method to work.";
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
*p_outputs[0] = subcall->callp(VisualScriptLanguage::singleton->_subcall,
p_inputs, input_args, r_error);
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptSubCall::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSubCall *instance =
memnew(VisualScriptNodeInstanceSubCall);
instance->instance = p_instance;
Ref<Script> instance_sub_call_script = get_script();
if (instance_sub_call_script.is_valid() &&
instance_sub_call_script->has_method(VisualScriptLanguage::singleton->_subcall)) {
instance->valid = true;
instance->input_args = get_input_value_port_count();
} else {
instance->valid = false;
}
return instance;
}
void VisualScriptSubCall::_bind_methods() {
// Since this is script only, registering virtual function is no longer valid.
// Will have to go in docs.
}
VisualScriptSubCall::VisualScriptSubCall() {}
//////////////////////////////////////////
////////////////Constructor///////////
//////////////////////////////////////////
int VisualScriptConstructor::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptConstructor::has_input_sequence_port() const { return false; }
int VisualScriptConstructor::get_input_value_port_count() const {
return constructor.arguments.size();
}
int VisualScriptConstructor::get_output_value_port_count() const { return 1; }
String
VisualScriptConstructor::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo
VisualScriptConstructor::get_input_value_port_info(int p_idx) const {
return constructor.arguments[p_idx];
}
PropertyInfo
VisualScriptConstructor::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, "value");
}
String VisualScriptConstructor::get_caption() const {
return vformat(RTR("Construct %s"), Variant::get_type_name(type));
}
String VisualScriptConstructor::get_category() const { return "functions"; }
void VisualScriptConstructor::set_constructor_type(Variant::Type p_type) {
if (type == p_type) {
return;
}
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptConstructor::get_constructor_type() const {
return type;
}
void VisualScriptConstructor::set_constructor(const Dictionary &p_info) {
constructor = MethodInfo::from_dict(p_info);
ports_changed_notify();
}
Dictionary VisualScriptConstructor::get_constructor() const {
return constructor;
}
class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
Variant::Type type;
int argcount = 0;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
Callable::CallError ce;
Variant::construct(type, *p_outputs[0], p_inputs, argcount, ce);
if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "Invalid arguments for constructor";
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptConstructor::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceConstructor *instance =
memnew(VisualScriptNodeInstanceConstructor);
instance->instance = p_instance;
instance->type = type;
instance->argcount = constructor.arguments.size();
return instance;
}
void VisualScriptConstructor::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constructor_type", "type"),
&VisualScriptConstructor::set_constructor_type);
ClassDB::bind_method(D_METHOD("get_constructor_type"),
&VisualScriptConstructor::get_constructor_type);
ClassDB::bind_method(D_METHOD("set_constructor", "constructor"),
&VisualScriptConstructor::set_constructor);
ClassDB::bind_method(D_METHOD("get_constructor"),
&VisualScriptConstructor::get_constructor);
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_NONE, "",
PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL),
"set_constructor_type", "get_constructor_type");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "constructor",
PROPERTY_HINT_NONE, "",
PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL),
"set_constructor", "get_constructor");
}
VisualScriptConstructor::VisualScriptConstructor() { type = Variant::NIL; }
static HashMap<String, Pair<Variant::Type, MethodInfo>> constructor_map;
static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>());
Ref<VisualScriptConstructor> vsc;
vsc.instantiate();
vsc->set_constructor_type(constructor_map[p_name].first);
vsc->set_constructor(constructor_map[p_name].second);
return vsc;
}
//////////////////////////////////////////
////////////////LocalVar///////////
//////////////////////////////////////////
int VisualScriptLocalVar::get_output_sequence_port_count() const { return 0; }
bool VisualScriptLocalVar::has_input_sequence_port() const { return false; }
int VisualScriptLocalVar::get_input_value_port_count() const { return 0; }
int VisualScriptLocalVar::get_output_value_port_count() const { return 1; }
String VisualScriptLocalVar::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo VisualScriptLocalVar::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo VisualScriptLocalVar::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, name);
}
String VisualScriptLocalVar::get_caption() const {
return RTR("Get Local Var");
}
String VisualScriptLocalVar::get_category() const { return "data"; }
void VisualScriptLocalVar::set_var_name(const StringName &p_name) {
if (name == p_name) {
return;
}
name = p_name;
ports_changed_notify();
}
StringName VisualScriptLocalVar::get_var_name() const { return name; }
void VisualScriptLocalVar::set_var_type(Variant::Type p_type) {
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptLocalVar::get_var_type() const { return type; }
class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = *p_working_mem;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptLocalVar::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceLocalVar *instance =
memnew(VisualScriptNodeInstanceLocalVar);
instance->instance = p_instance;
instance->name = name;
return instance;
}
void VisualScriptLocalVar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_var_name", "name"),
&VisualScriptLocalVar::set_var_name);
ClassDB::bind_method(D_METHOD("get_var_name"),
&VisualScriptLocalVar::get_var_name);
ClassDB::bind_method(D_METHOD("set_var_type", "type"),
&VisualScriptLocalVar::set_var_type);
ClassDB::bind_method(D_METHOD("get_var_type"),
&VisualScriptLocalVar::get_var_type);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name",
"get_var_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt),
"set_var_type", "get_var_type");
}
VisualScriptLocalVar::VisualScriptLocalVar() {
name = "new_local";
type = Variant::NIL;
}
//////////////////////////////////////////
////////////////LocalVar///////////
//////////////////////////////////////////
int VisualScriptLocalVarSet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptLocalVarSet::has_input_sequence_port() const { return true; }
int VisualScriptLocalVarSet::get_input_value_port_count() const { return 1; }
int VisualScriptLocalVarSet::get_output_value_port_count() const { return 1; }
String
VisualScriptLocalVarSet::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo
VisualScriptLocalVarSet::get_input_value_port_info(int p_idx) const {
return PropertyInfo(type, "set");
}
PropertyInfo
VisualScriptLocalVarSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, "get");
}
String VisualScriptLocalVarSet::get_caption() const {
return RTR("Set Local Var");
}
String VisualScriptLocalVarSet::get_text() const { return name; }
String VisualScriptLocalVarSet::get_category() const { return "data"; }
void VisualScriptLocalVarSet::set_var_name(const StringName &p_name) {
if (name == p_name) {
return;
}
name = p_name;
ports_changed_notify();
}
StringName VisualScriptLocalVarSet::get_var_name() const { return name; }
void VisualScriptLocalVarSet::set_var_type(Variant::Type p_type) {
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptLocalVarSet::get_var_type() const { return type; }
class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
*p_working_mem = *p_inputs[0];
*p_outputs[0] = *p_working_mem;
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptLocalVarSet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceLocalVarSet *instance =
memnew(VisualScriptNodeInstanceLocalVarSet);
instance->instance = p_instance;
instance->name = name;
return instance;
}
void VisualScriptLocalVarSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_var_name", "name"),
&VisualScriptLocalVarSet::set_var_name);
ClassDB::bind_method(D_METHOD("get_var_name"),
&VisualScriptLocalVarSet::get_var_name);
ClassDB::bind_method(D_METHOD("set_var_type", "type"),
&VisualScriptLocalVarSet::set_var_type);
ClassDB::bind_method(D_METHOD("get_var_type"),
&VisualScriptLocalVarSet::get_var_type);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name",
"get_var_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt),
"set_var_type", "get_var_type");
}
VisualScriptLocalVarSet::VisualScriptLocalVarSet() {
name = "new_local";
type = Variant::NIL;
}
//////////////////////////////////////////
////////////////LocalVar///////////
//////////////////////////////////////////
int VisualScriptInputAction::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptInputAction::has_input_sequence_port() const { return false; }
int VisualScriptInputAction::get_input_value_port_count() const { return 0; }
int VisualScriptInputAction::get_output_value_port_count() const { return 1; }
String
VisualScriptInputAction::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo
VisualScriptInputAction::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
PropertyInfo
VisualScriptInputAction::get_output_value_port_info(int p_idx) const {
String mstr;
switch (mode) {
case MODE_PRESSED: {
mstr = "pressed";
} break;
case MODE_RELEASED: {
mstr = "not pressed";
} break;
case MODE_JUST_PRESSED: {
mstr = "just pressed";
} break;
case MODE_JUST_RELEASED: {
mstr = "just released";
} break;
}
return PropertyInfo(Variant::BOOL, mstr);
}
String VisualScriptInputAction::get_caption() const {
return vformat(RTR("Action %s"), name);
}
String VisualScriptInputAction::get_category() const { return "data"; }
void VisualScriptInputAction::set_action_name(const StringName &p_name) {
if (name == p_name) {
return;
}
name = p_name;
ports_changed_notify();
}
StringName VisualScriptInputAction::get_action_name() const { return name; }
void VisualScriptInputAction::set_action_mode(Mode p_mode) {
if (mode == p_mode) {
return;
}
mode = p_mode;
ports_changed_notify();
}
VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
return mode;
}
class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
StringName action;
VisualScriptInputAction::Mode mode;
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
switch (mode) {
case VisualScriptInputAction::MODE_PRESSED: {
*p_outputs[0] = Input::get_singleton()->is_action_pressed(action);
} break;
case VisualScriptInputAction::MODE_RELEASED: {
*p_outputs[0] = !Input::get_singleton()->is_action_pressed(action);
} break;
case VisualScriptInputAction::MODE_JUST_PRESSED: {
*p_outputs[0] = Input::get_singleton()->is_action_just_pressed(action);
} break;
case VisualScriptInputAction::MODE_JUST_RELEASED: {
*p_outputs[0] = Input::get_singleton()->is_action_just_released(action);
} break;
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptInputAction::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceInputAction *instance =
memnew(VisualScriptNodeInstanceInputAction);
instance->instance = p_instance;
instance->action = name;
instance->mode = mode;
return instance;
}
void VisualScriptInputAction::_validate_property(
PropertyInfo &p_property) const {
if (p_property.name == "action") {
p_property.hint = PROPERTY_HINT_ENUM;
String actions;
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
Vector<String> al;
for (const PropertyInfo &pi : pinfo) {
if (!pi.name.begins_with("input/")) {
continue;
}
String validate_input_name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
al.push_back(validate_input_name);
}
al.sort();
for (int i = 0; i < al.size(); i++) {
if (!actions.is_empty()) {
actions += ",";
}
actions += al[i];
}
p_property.hint_string = actions;
}
}
void VisualScriptInputAction::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_action_name", "name"),
&VisualScriptInputAction::set_action_name);
ClassDB::bind_method(D_METHOD("get_action_name"),
&VisualScriptInputAction::get_action_name);
ClassDB::bind_method(D_METHOD("set_action_mode", "mode"),
&VisualScriptInputAction::set_action_mode);
ClassDB::bind_method(D_METHOD("get_action_mode"),
&VisualScriptInputAction::get_action_mode);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action_name",
"get_action_name");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM,
"Pressed,Released,JustPressed,JustReleased"),
"set_action_mode", "get_action_mode");
BIND_ENUM_CONSTANT(MODE_PRESSED);
BIND_ENUM_CONSTANT(MODE_RELEASED);
BIND_ENUM_CONSTANT(MODE_JUST_PRESSED);
BIND_ENUM_CONSTANT(MODE_JUST_RELEASED);
}
VisualScriptInputAction::VisualScriptInputAction() {
name = "";
mode = MODE_PRESSED;
}
//////////////////////////////////////////
////////////////Constructor///////////
//////////////////////////////////////////
int VisualScriptDeconstruct::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptDeconstruct::has_input_sequence_port() const { return false; }
int VisualScriptDeconstruct::get_input_value_port_count() const { return 1; }
int VisualScriptDeconstruct::get_output_value_port_count() const {
return elements.size();
}
String
VisualScriptDeconstruct::get_output_sequence_port_text(int p_port) const {
return "";
}
PropertyInfo
VisualScriptDeconstruct::get_input_value_port_info(int p_idx) const {
return PropertyInfo(type, "value");
}
PropertyInfo
VisualScriptDeconstruct::get_output_value_port_info(int p_idx) const {
return PropertyInfo(elements[p_idx].type, elements[p_idx].name);
}
String VisualScriptDeconstruct::get_caption() const {
return vformat(RTR("Deconstruct %s"), Variant::get_type_name(type));
}
String VisualScriptDeconstruct::get_category() const { return "functions"; }
void VisualScriptDeconstruct::_update_elements() {
elements.clear();
Variant v;
Callable::CallError ce;
Variant::construct(type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
for (const PropertyInfo &E : pinfo) {
Element e;
e.name = E.name;
e.type = E.type;
elements.push_back(e);
}
}
void VisualScriptDeconstruct::set_deconstruct_type(Variant::Type p_type) {
if (type == p_type) {
return;
}
type = p_type;
_update_elements();
ports_changed_notify();
notify_property_list_changed(); // to make input appear/disappear
}
Variant::Type VisualScriptDeconstruct::get_deconstruct_type() const {
return type;
}
void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) {
ERR_FAIL_COND(p_elements.size() % 2 == 1);
elements.resize(p_elements.size() / 2);
for (int i = 0; i < elements.size(); i++) {
elements.write[i].name = p_elements[i * 2 + 0];
elements.write[i].type = Variant::Type(int(p_elements[i * 2 + 1]));
}
}
Array VisualScriptDeconstruct::_get_elem_cache() const {
Array ret;
for (int i = 0; i < elements.size(); i++) {
ret.push_back(elements[i].name);
ret.push_back(elements[i].type);
}
return ret;
}
class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance = nullptr;
Vector<StringName> outputs;
// virtual int get_working_memory_size() const override { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs,
StartMode p_start_mode, Variant *p_working_mem,
Callable::CallError &r_error, String &r_error_str) override {
Variant in = *p_inputs[0];
for (int i = 0; i < outputs.size(); i++) {
bool valid;
*p_outputs[i] = in.get(outputs[i], &valid);
if (!valid) {
r_error_str = "Can't obtain element '" + String(outputs[i]) +
"' from " + Variant::get_type_name(in.get_type());
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
}
return 0;
}
};
VisualScriptNodeInstance *
VisualScriptDeconstruct::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceDeconstruct *instance =
memnew(VisualScriptNodeInstanceDeconstruct);
instance->instance = p_instance;
instance->outputs.resize(elements.size());
for (int i = 0; i < elements.size(); i++) {
instance->outputs.write[i] = elements[i].name;
}
return instance;
}
void VisualScriptDeconstruct::_validate_property(
PropertyInfo &p_property) const {}
void VisualScriptDeconstruct::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_deconstruct_type", "type"),
&VisualScriptDeconstruct::set_deconstruct_type);
ClassDB::bind_method(D_METHOD("get_deconstruct_type"),
&VisualScriptDeconstruct::get_deconstruct_type);
ClassDB::bind_method(D_METHOD("_set_elem_cache", "_cache"),
&VisualScriptDeconstruct::_set_elem_cache);
ClassDB::bind_method(D_METHOD("_get_elem_cache"),
&VisualScriptDeconstruct::_get_elem_cache);
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt),
"set_deconstruct_type", "get_deconstruct_type");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "elem_cache", PROPERTY_HINT_NONE,
"",
PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL),
"_set_elem_cache", "_get_elem_cache");
}
VisualScriptDeconstruct::VisualScriptDeconstruct() { type = Variant::NIL; }
template <Variant::Type T>
static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) {
Ref<VisualScriptDeconstruct> node;
node.instantiate();
node->set_deconstruct_type(T);
return node;
}
void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func(
"data/set_variable", create_node_generic<VisualScriptVariableSet>);
VisualScriptLanguage::singleton->add_register_func(
"data/get_variable", create_node_generic<VisualScriptVariableGet>);
VisualScriptLanguage::singleton->add_register_func(
"data/engine_singleton",
create_node_generic<VisualScriptEngineSingleton>);
VisualScriptLanguage::singleton->add_register_func(
"data/scene_node", create_node_generic<VisualScriptSceneNode>);
VisualScriptLanguage::singleton->add_register_func(
"data/scene_tree", create_node_generic<VisualScriptSceneTree>);
VisualScriptLanguage::singleton->add_register_func(
"data/resource_path", create_node_generic<VisualScriptResourcePath>);
VisualScriptLanguage::singleton->add_register_func(
"data/self", create_node_generic<VisualScriptSelf>);
VisualScriptLanguage::singleton->add_register_func(
"data/get_local_variable", create_node_generic<VisualScriptLocalVar>);
VisualScriptLanguage::singleton->add_register_func(
"data/set_local_variable", create_node_generic<VisualScriptLocalVarSet>);
VisualScriptLanguage::singleton->add_register_func(
"data/preload", create_node_generic<VisualScriptPreload>);
VisualScriptLanguage::singleton->add_register_func(
"data/action", create_node_generic<VisualScriptInputAction>);
VisualScriptLanguage::singleton->add_register_func(
"constants/constant", create_node_generic<VisualScriptConstant>);
VisualScriptLanguage::singleton->add_register_func(
"constants/math_constant", create_node_generic<VisualScriptMathConstant>);
VisualScriptLanguage::singleton->add_register_func(
"constants/class_constant",
create_node_generic<VisualScriptClassConstant>);
VisualScriptLanguage::singleton->add_register_func(
"constants/global_constant",
create_node_generic<VisualScriptGlobalConstant>);
VisualScriptLanguage::singleton->add_register_func(
"constants/basic_type_constant",
create_node_generic<VisualScriptBasicTypeConstant>);
VisualScriptLanguage::singleton->add_register_func(
"custom/custom_node", create_node_generic<VisualScriptCustomNode>);
VisualScriptLanguage::singleton->add_register_func(
"custom/sub_call", create_node_generic<VisualScriptSubCall>);
VisualScriptLanguage::singleton->add_register_func(
"index/get_index", create_node_generic<VisualScriptIndexGet>);
VisualScriptLanguage::singleton->add_register_func(
"index/set_index", create_node_generic<VisualScriptIndexSet>);
VisualScriptLanguage::singleton->add_register_func(
"operators/compare/equal", create_op_node<Variant::OP_EQUAL>);
VisualScriptLanguage::singleton->add_register_func(
"operators/compare/not_equal", create_op_node<Variant::OP_NOT_EQUAL>);
VisualScriptLanguage::singleton->add_register_func(
"operators/compare/less", create_op_node<Variant::OP_LESS>);
VisualScriptLanguage::singleton->add_register_func(
"operators/compare/less_equal", create_op_node<Variant::OP_LESS_EQUAL>);
VisualScriptLanguage::singleton->add_register_func(
"operators/compare/greater", create_op_node<Variant::OP_GREATER>);
VisualScriptLanguage::singleton->add_register_func(
"operators/compare/greater_equal",
create_op_node<Variant::OP_GREATER_EQUAL>);
// mathematic
VisualScriptLanguage::singleton->add_register_func(
"operators/math/add", create_op_node<Variant::OP_ADD>);
VisualScriptLanguage::singleton->add_register_func(
"operators/math/subtract", create_op_node<Variant::OP_SUBTRACT>);
VisualScriptLanguage::singleton->add_register_func(
"operators/math/multiply", create_op_node<Variant::OP_MULTIPLY>);
VisualScriptLanguage::singleton->add_register_func(
"operators/math/divide", create_op_node<Variant::OP_DIVIDE>);
VisualScriptLanguage::singleton->add_register_func(
"operators/math/negate", create_op_node<Variant::OP_NEGATE>);
VisualScriptLanguage::singleton->add_register_func(
"operators/math/positive", create_op_node<Variant::OP_POSITIVE>);
VisualScriptLanguage::singleton->add_register_func(
"operators/math/remainder", create_op_node<Variant::OP_MODULE>);
// bitwise
VisualScriptLanguage::singleton->add_register_func(
"operators/bitwise/shift_left", create_op_node<Variant::OP_SHIFT_LEFT>);
VisualScriptLanguage::singleton->add_register_func(
"operators/bitwise/shift_right", create_op_node<Variant::OP_SHIFT_RIGHT>);
VisualScriptLanguage::singleton->add_register_func(
"operators/bitwise/bit_and", create_op_node<Variant::OP_BIT_AND>);
VisualScriptLanguage::singleton->add_register_func(
"operators/bitwise/bit_or", create_op_node<Variant::OP_BIT_OR>);
VisualScriptLanguage::singleton->add_register_func(
"operators/bitwise/bit_xor", create_op_node<Variant::OP_BIT_XOR>);
VisualScriptLanguage::singleton->add_register_func(
"operators/bitwise/bit_negate", create_op_node<Variant::OP_BIT_NEGATE>);
// logic
VisualScriptLanguage::singleton->add_register_func(
"operators/logic/and", create_op_node<Variant::OP_AND>);
VisualScriptLanguage::singleton->add_register_func(
"operators/logic/or", create_op_node<Variant::OP_OR>);
VisualScriptLanguage::singleton->add_register_func(
"operators/logic/xor", create_op_node<Variant::OP_XOR>);
VisualScriptLanguage::singleton->add_register_func(
"operators/logic/not", create_op_node<Variant::OP_NOT>);
VisualScriptLanguage::singleton->add_register_func(
"operators/logic/in", create_op_node<Variant::OP_IN>);
VisualScriptLanguage::singleton->add_register_func(
"operators/logic/select", create_node_generic<VisualScriptSelect>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2),
create_node_deconst_typed<Variant::Type::VECTOR2>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::VECTOR2I),
create_node_deconst_typed<Variant::Type::VECTOR2I>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3),
create_node_deconst_typed<Variant::Type::VECTOR3>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::VECTOR3I),
create_node_deconst_typed<Variant::Type::VECTOR3I>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4),
create_node_deconst_typed<Variant::Type::VECTOR4>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::VECTOR4I),
create_node_deconst_typed<Variant::Type::VECTOR4I>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR),
create_node_deconst_typed<Variant::Type::COLOR>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2),
create_node_deconst_typed<Variant::Type::RECT2>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2I),
create_node_deconst_typed<Variant::Type::RECT2I>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::TRANSFORM2D),
create_node_deconst_typed<Variant::Type::TRANSFORM2D>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::PLANE),
create_node_deconst_typed<Variant::Type::PLANE>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::QUATERNION),
create_node_deconst_typed<Variant::Type::QUATERNION>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::AABB),
create_node_deconst_typed<Variant::Type::AABB>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" + Variant::get_type_name(Variant::Type::BASIS),
create_node_deconst_typed<Variant::Type::BASIS>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::TRANSFORM3D),
create_node_deconst_typed<Variant::Type::TRANSFORM3D>);
VisualScriptLanguage::singleton->add_register_func(
"functions/deconstruct/" +
Variant::get_type_name(Variant::Type::PROJECTION),
create_node_deconst_typed<Variant::Type::PROJECTION>);
VisualScriptLanguage::singleton->add_register_func(
"functions/compose_array", create_node_generic<VisualScriptComposeArray>);
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
List<MethodInfo> constructors;
Variant::get_constructor_list(Variant::Type(i), &constructors);
for (const MethodInfo &E : constructors) {
if (E.arguments.size() > 0) {
String constructor_name = "functions/constructors/" +
Variant::get_type_name(Variant::Type(i)) + "(";
for (int j = 0; j < E.arguments.size(); j++) {
if (j > 0) {
constructor_name += ", ";
}
if (E.arguments.size() == 1) {
constructor_name += Variant::get_type_name(E.arguments[j].type);
} else {
constructor_name += E.arguments[j].name;
}
}
constructor_name += ")";
VisualScriptLanguage::singleton->add_register_func(
constructor_name, create_constructor_node);
Pair<Variant::Type, MethodInfo> pair;
pair.first = Variant::Type(i);
pair.second = E;
constructor_map[constructor_name] = pair;
}
}
}
}
void unregister_visual_script_nodes() { constructor_map.clear(); }