Commit Graph

  • 6d05a789a8 Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 Juan Linietsky 2017-09-25 17:08:48 -03:00
  • fe1a714d15 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) Gilles Roudiere 2017-09-22 00:12:33 +02:00
  • edfa86961c Merge pull request #11153 from letheed/rename-pos Rémi Verschelde 2017-09-20 13:22:47 +02:00
  • 79d71f67d9 Rename pos to position in user facing methods and variables letheed 2017-09-10 15:37:49 +02:00
  • 0de1d2f2b9 Merge pull request #11256 from djrm/pr_visual_improvements Rémi Verschelde 2017-09-19 23:44:09 +02:00
  • 938cc63cfa Move Variant::evaluate() switch to computed goto Hein-Pieter van Braam 2017-09-17 02:32:05 +02:00
  • 39f7d04049 Merge pull request #11230 from maxim-sheronov/fix_enum_bindings Thomas Herzog 2017-09-15 08:43:35 +02:00
  • 2bab00e0d8 Improved VisualScriptEditor Daniel J. Ramirez 2017-09-14 00:45:00 -05:00
  • 5e0f161c23 Merge pull request #11259 from RaTi17/master Rémi Verschelde 2017-09-14 11:43:30 +02:00
  • cd40e62ae3 Fix 2 typos Jeroen 2017-09-14 10:31:43 +02:00
  • beac3e142d Fix enums bindings Maxim Sheronov 2017-09-12 22:09:06 +03:00
  • 85848e1c89 Merge pull request #11076 from hpvb/fix-10935 Rémi Verschelde 2017-09-13 19:28:13 +02:00
  • cd12f6e737 Merge pull request #11072 from djrm/pr_better_theme Rémi Verschelde 2017-09-12 20:19:59 +02:00
  • 608401ae27 Improved VS node coloring Daniel J. Ramirez 2017-09-08 14:41:44 -05:00
  • 7dc3116fd8 Improved theme generation, and other fixes Daniel J. Ramirez 2017-09-08 01:06:02 -05:00
  • 58c9a8f762 Many fixes to visual script, changed virtuals override for a proper selector. Juan Linietsky 2017-09-12 07:58:18 -03:00
  • 26ff61860c Fix crash on wrong type drag into the vs editor Hein-Pieter van Braam 2017-09-09 00:24:54 +02:00
  • fd5acbe6cb Fix unused variable warnings Hein-Pieter van Braam 2017-09-02 22:32:31 +02:00
  • b6e19aef41 Merge pull request #10939 from neikeq/fix-overridden-external-editors Rémi Verschelde 2017-09-04 08:12:29 +02:00
  • c71192bd5f Fixes language overridden external editors Ignacio Etcheverry 2017-09-03 21:23:36 +02:00
  • 182e1e640f Fix. resizeable -> resizable. (not actually a typo, but the rest of the API uses resizable) Daniel J. Ramirez 2017-09-03 13:10:43 -05:00
  • 22dfd8c8da Merge pull request #10890 from Noshyaar/an-pr Rémi Verschelde 2017-09-02 16:37:40 +02:00
  • 35e3661998 Fix typos 'a' and 'an' Poommetee Ketson 2017-09-02 21:19:06 +07:00
  • cda3556907 Fix use of unitialized variables Hein-Pieter van Braam 2017-09-01 22:33:39 +02:00
  • 750c70b044 Merge pull request #10861 from Noshyaar/pr-header Rémi Verschelde 2017-09-01 16:14:37 +02:00
  • 2460e901b0 Fix files header Poommetee Ketson 2017-09-01 21:07:55 +07:00
  • 979dbc3fb2 Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal Rémi Verschelde 2017-08-30 12:46:01 +02:00
  • 19ceb343ec DocData and type hints fixes - Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. Ignacio Etcheverry 2017-08-29 07:15:46 +02:00
  • a1ba908e0b Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' Wilson E. Alvarez 2017-08-29 06:00:37 -04:00
  • 0df10e88da Use HTTPS URL for Godot's website in the headers Rémi Verschelde 2017-08-27 14:16:55 +02:00
  • 51d81d1237 Added/Fixed null pointer checks Wilson E. Alvarez 2017-08-25 11:14:33 -04:00
  • dc8bc77467 Editor: Add some more translatable strings. Andreas Haas 2017-08-23 22:25:14 +02:00
  • cb8d50b35e Convert Object::cast_to() to the static version Hein-Pieter van Braam 2017-08-24 22:58:51 +02:00
  • c9497dbfff Merge pull request #10563 from Hinsbart/vs_cancel_select Rémi Verschelde 2017-08-23 08:09:27 +02:00
  • a92989ca9b VisualScriptEditor: Remove Node when canceling PropertySelector. Andreas Haas 2017-08-22 21:55:50 +02:00
  • b2e1a4fe00 Removed unnecessary returns and break statements Wilson E. Alvarez 2017-08-22 13:01:57 -04:00
  • a3a12ffbe5 Merge pull request #10351 from neikeq/enums-are-for-the-weak Juan Linietsky 2017-08-21 19:56:08 -03:00
  • a2ae9ae426 ClassDB: Provide the enum name of integer constants Ignacio Etcheverry 2017-08-20 17:45:01 +02:00
  • 4b02facdf3 Merge pull request #10319 from neikeq/pr-engine-editor-hint Juan Linietsky 2017-08-20 12:55:46 -03:00
  • 111e3d06de Merge pull request #10455 from groud/control_margin_fixes Rémi Verschelde 2017-08-20 15:24:00 +02:00
  • e878ce071c Some control fixes and removed useless lines Gilles Roudiere 2017-08-19 19:10:00 +02:00
  • 5a4cd894a4 Fix #6583, Condition + Wait nodes freezing the game Bojidar Marinov 2017-08-19 17:54:32 +03:00
  • 0772ff21e2 Removes editor_hint from SceneTree Ignacio Etcheverry 2017-08-19 01:02:56 +02:00
  • bd5695da96 -Volume sliders, mute, solo and fx bypass are functional, closes #9021 -Fixed tree reselect, makes reselecting an audio bux FX work Juan Linietsky 2017-08-18 18:19:12 -03:00
  • 3379944529 Update script signals in real-time when script changes. Fixes #8980 Juan Linietsky 2017-08-18 16:43:23 -03:00
  • 2f8b2bfca6 Add closest_power_of_2 func and implement mix_rate/latency on OS X Marcelo Fernandez 2017-08-17 18:35:55 -03:00
  • 2a60d6c105 Merge pull request #10307 from Rubonnek/update-argument-names Rémi Verschelde 2017-08-16 17:17:56 +02:00
  • a1e8a8287d Replace GUI anchor type by a float between 0 and 1 Gilles Roudiere 2017-07-06 09:16:27 +02:00
  • b7257f91e3 Updated function argument names Wilson E. Alvarez 2017-08-12 12:52:50 -04:00
  • 714963c877 Removes type information from method binds Ignacio Etcheverry 2017-08-09 13:19:41 +02:00
  • 6dd6e25273 Adds missing type information to virtual method binds Ignacio Etcheverry 2017-08-09 13:19:08 +02:00
  • 1322eeb3e3 Ability to set a function as sequenced, so when called you can choose not to use sequence ports. Fixes #6346 Juan Linietsky 2017-08-08 13:14:36 -03:00
  • c5e1965429 Properly rename visual script functions, fixed #6076 Juan Linietsky 2017-08-08 11:32:09 -03:00
  • be00714629 Makes all Godot API's methods Lower Case Indah Sylvia 2017-08-07 17:17:31 +07:00
  • 09883dba75 few bugs fixed thanks to explicit bool constructor and clang. explicit bool constructor has thus now been removed, as it served it's mission! Juan Linietsky 2017-08-05 21:43:10 -03:00
  • d07a20641e Do not allow multiple data connections to the same data input slot, fixes #6357.Improved curve rendering when nodes are close. Daniel J. Ramirez 2017-07-27 16:39:53 -05:00
  • 8ac170fe37 Merge pull request #9764 from Noshyaar/pr-fix2 Rémi Verschelde 2017-07-24 08:07:32 +02:00
  • 9f7b85f7b8 Add object type hint for docs Poommetee Ketson 2017-07-22 17:11:42 +07:00
  • 594d64e990 Merge pull request #9765 from Noshyaar/pr-clang Rémi Verschelde 2017-07-23 13:16:48 +02:00
  • 580011744f Merge pull request #9758 from vnen/fix-vs-return Rémi Verschelde 2017-07-23 13:09:12 +02:00
  • deb8dc9373 Merge pull request #9741 from vnen/fix-vs-customnode Rémi Verschelde 2017-07-23 13:06:03 +02:00
  • b965e260c7 Merge pull request #9706 from djrm/theme_fixes Rémi Verschelde 2017-07-23 13:03:53 +02:00
  • ceb9ade0ef Clang-formatting *.cpp and *.h (some files excluded) Poommetee Ketson 2017-07-22 17:47:04 +07:00
  • eac1ad1bef VS: Fix return value for user-defined functions George Marques 2017-07-22 01:15:55 -03:00
  • 4a3a63eb7d Update a VS custom node when its script changes George Marques 2017-07-21 23:45:57 -03:00
  • 62a62a4300 Fix issues with custom nodes in visual script George Marques 2017-07-21 00:05:56 -03:00
  • 35000d1713 -Renamed GlobalConfig to ProjectSettings, makes more sense. -Added system for feature overrides, it's pretty cool :) Juan Linietsky 2017-07-19 17:00:46 -03:00
  • 63aa5b9941 Icons can now be added inside line edits (Search icon). Fixed window title bar margins. Daniel J. Ramirez 2017-07-18 14:35:37 -05:00
  • 04f5f84904 -Reorganized all properties of project settings (Sorry, Again). (Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) Juan Linietsky 2017-07-17 21:05:38 -03:00
  • 89c8439993 Improvements and fixes for the default theme. Added customizable border size and window highlight. Daniel J. Ramirez 2017-07-14 23:40:17 -05:00
  • e5cab81aae Some more typo fixes for "threshold" Rémi Verschelde 2017-07-15 12:01:46 +02:00
  • cf10dfd48a [#7212] Fixed missing 'Variant' return values in documentation. ducdetronquito 2017-07-11 13:09:24 +02:00
  • b0c39a1a34 -Many fixes to VisualScript, fixed property names, etc. -Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 Juan Linietsky 2017-06-30 21:30:17 -03:00
  • ade41350c4 Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check Rémi Verschelde 2017-06-27 08:15:54 +02:00
  • 512d752ea3 Better user expirence with external text editors. Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor. geequlim 2017-06-25 17:20:01 +08:00
  • 23ac5bc34d -Fixed SCREEN_TEXTURE and other related 2D shader parameters. -Fixded BackBuffercopy object Juan Linietsky 2017-06-26 22:58:03 -03:00
  • 22e98d42a5 Add ability to use custom script templates. Andreas Haas 2017-06-13 20:03:08 +00:00
  • 7014d26f49 Merge pull request #9038 from AlexHolly/rect2-rename-pos Rémi Verschelde 2017-06-05 15:52:05 +02:00
  • 9533bd3099 renamed all Rect2.pos to Rect2.position alexholly 2017-06-04 00:25:13 +02:00
  • 68e2e63e3e Added members overview Paulb23 2017-05-28 15:20:38 +01:00
  • e113ce6546 Removal of InputEvent as built-in Variant type.. this might cause bugs I haven't found yet.. Juan Linietsky 2017-05-20 12:38:03 -03:00
  • 8d37f9d38f Merge pull request #8631 from volzhs/editor-theme-custom Rémi Verschelde 2017-05-20 07:16:11 +02:00
  • 1190043076 Removal of Image from Variant, converted to a Resource. Juan Linietsky 2017-05-17 07:36:47 -03:00
  • 2df87edf89 Revert "Add new editor and default theme (WIP)" volzhs 2017-05-03 06:02:06 +09:00
  • d08fe30020 Add new editor and default theme (WIP) Daniel J. Ramirez 2017-01-22 22:40:43 -06:00
  • aaba3ab22b Merge pull request #8417 from neikeq/hello-there Rémi Verschelde 2017-04-20 02:20:04 +02:00
  • b14c037cc9 Convert indent on save Paulb23 2017-04-17 14:46:00 +01:00
  • f1fcfd4ac9 External editor improvements and fixes Ignacio Etcheverry 2017-04-15 19:48:10 +02:00
  • b1ce8cbc2a Rename [gs]et_pos to [gs]et_position for Controls Sergey Pusnei 2017-03-29 11:29:38 -04:00
  • db85b6c88f Add "Godot Engine contributors" copyright line Rémi Verschelde 2017-04-08 00:11:42 +02:00
  • 6f331b564e Fix typos in source code using codespell Rémi Verschelde 2017-03-24 21:45:31 +01:00
  • 0537d4ac91 Make Create New Node dialog resizable and burninate old dialog Ray Koopa 2017-03-16 21:58:45 +01:00
  • cf1590bb62 A Whole New World (clang-format edition) Rémi Verschelde 2017-03-05 16:44:50 +01:00
  • 4ac67c3c30 Add a bunch of missing Godot headers in own files Rémi Verschelde 2017-03-05 15:47:28 +01:00
  • 9ec232d436 Refactoring: rename tools/editor/ to editor/ Rémi Verschelde 2017-03-05 14:21:25 +01:00
  • 4c68cc305f Merge pull request #7930 from tagcup/missing_fixme_comments Rémi Verschelde 2017-03-02 23:32:48 +01:00
  • f6290a267e Added missing FIXMEs in PR #7878 Ferenc Arn 2017-03-02 16:13:01 -06:00
  • a1f5a8b5a8 Merge pull request #7878 from RebelliousX/else Rémi Verschelde 2017-02-28 23:03:10 +01:00
  • 8b06539a81 Merge pull request #7787 from SaracenOne/nan_and_inf Rémi Verschelde 2017-02-28 23:00:30 +01:00
  • c38ec226ef Inf and NaN support added to GDScript. Saracen 2017-02-06 22:44:22 +00:00