Hugo Locurcio
fb199547ff
Remove RES and REF typedefs in favor of spelled out Ref<>
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These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
2022-05-03 01:43:50 +02:00
David Cambré
ea620759ca
Improve VisualScript search and instancing of nodes
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Constructors are more accessible.
Basic type methods are now based on ClassDB and not registerd_node_names.
Selecting search_classes now automatically changes the scope.
2022-04-17 15:21:26 +02:00
Aaron Franke
d1feea8ccb
Initialize bools in the headers in editor
2022-03-12 13:34:06 -06:00
jmb462
285bc6bfa2
Fix renaming function dialog in VisualScript does not work correctly
2022-02-12 21:28:28 +01:00
zwebb
cc3a9884da
initialized member variables in header
2022-02-03 11:14:42 -05:00
Rémi Verschelde
2f77495c2c
Merge pull request #56252 from Gallilus/Update-visual-script-property-selector
2022-01-21 10:35:19 +01:00
Paulb23
15c6492d9a
Convert TextEdit callbacks to Callable
2022-01-19 17:26:22 +00:00
David Cambré
98b6d803f0
Improve Visual Script editor to suggest the proper visual script nodes.
2022-01-17 20:22:22 +01:00
Yuri Roubinsky
98c58138f7
Add context menu to visual script editor
2022-01-09 19:19:39 +03:00
Rémi Verschelde
7a2dfcf238
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Aaron Franke
2da99a9f01
Make OpenSimplex and VisualScript modules not depend on the editor
2021-11-12 12:03:54 -06:00