Commit Graph

20 Commits

Author SHA1 Message Date
Juan Linietsky
9252cc3a2a Removed script_variables/ prefix to VS properties, made them easier to access from GD and Expression nodes 2016-09-04 10:38:41 -03:00
Juan Linietsky
4c8936c533 Added expression nodes to visual script, please test. 2016-09-04 10:34:40 -03:00
Juan Linietsky
be6daa776e Connection hints when connecting to empty space. 2016-09-03 14:58:23 -03:00
Juan Linietsky
9cf20bc345 More improvements to visual script..
fixed a bug of not saving when sub-nodes changed.
2016-08-31 17:58:51 -03:00
Juan Linietsky
a8172af66e -Reworked constant nodes better
-Added simple switch node, removed InputEventFilter
2016-08-31 12:50:46 -03:00
Juan Linietsky
96448f39a4 More visual script improvements
-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-30 23:46:41 -03:00
Juan Linietsky
b8ca97b8a9 Several all around fixes to visual scripting (in the process of creating demos) 2016-08-28 20:59:01 -03:00
Juan Linietsky
2e541e3b49 More visual script work
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Juan Linietsky
9ae4821874 Proper function/property selection in visual script editing for property.
This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
Juan Linietsky
ab0059b834 Brand new networked multiplayer 2016-08-19 16:48:41 -03:00
vkbsb
00d6cf8767 VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)
Fixes #6022.
2016-08-15 09:54:02 +02:00
Juan Linietsky
21bb0d8d77 Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
With this, visual script is almost done (missing registering custom nodes from addon).
All this is probably pretty broken, too and needs a lot of testing.
2016-08-08 01:21:22 -03:00
Juan Linietsky
d4a4affef7 Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
Juan Linietsky
308390974a Automatically turn on process callbacks if relevant callbacks in node exists 2016-08-07 20:08:15 -03:00
Juan Linietsky
be15588b0e -Added yield nodes to visual script
-Added input selection nodes to visual script
-Added script create icon for those who miss it, will only appear when it can be used.
2016-08-07 19:22:33 -03:00
Juan Linietsky
d0355ab05b Reverted printable null object, seems to cause bugs around and not sure why.
Will have to check better, likely for 3.0
2016-08-06 20:13:27 -03:00
Juan Linietsky
d37b8b7192 Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
Juan Linietsky
bcb7ccf982 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
Juan Linietsky
dc2d063b02 More work on visual scripting.. 2016-08-03 22:07:03 -03:00
Juan Linietsky
423e375c60 WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00