Rémi Verschelde
9639987678
doc: Remove status from hardcoded version string
...
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
d2244b063a
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
0ddacdab12
doc: Sync with current source
...
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
9cb8f46319
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Rémi Verschelde
bc6b6c43d4
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
e2fe479af6
doc: Sync classref with current source
2017-11-24 09:16:27 +01:00
George Marques
0a7ece2896
Create API to add and remove VisualScript custom nodes
...
This makes a VisualScriptEditor singleton, which gives plugins the
ability to register their own custom nodes. Those will be available for
insertion in the Visual Script editor, under the "Custom Nodes"
category.
2017-11-15 17:13:13 -02:00