Rémi Verschelde
3f6df2e201
doc: Complete and harmonize all _MAX constant descriptions
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(cherry picked from commit be74f53090 )
2019-07-29 17:32:53 +02:00
Rémi Verschelde
ff0d92a858
doc: Sync classref with current source
2019-07-05 11:34:47 +02:00
Rémi Verschelde
7e61ddd902
doc: Sync classref with current source
2019-04-25 14:00:31 +02:00
Rémi Verschelde
7aea510fa7
doc: Drop unused <demos> tag
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(cherry picked from commit 946e3039b9 )
2019-04-19 13:10:25 +02:00
Will Vincent
24b151a48c
Remove incorrect & potentially confusing references to Euler
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e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.
e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Rémi Verschelde
9639987678
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
d2244b063a
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
0ddacdab12
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
9cb8f46319
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Rémi Verschelde
c41de73651
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
08b4da4ef8
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
Rémi Verschelde
bc6b6c43d4
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
55e453ed89
doc: Make all module docs self-contained
2017-11-15 21:29:33 +01:00