Hein-Pieter van Braam
f600607f7d
3.0.7-devel
...
Onwards my precious!
2018-07-31 20:13:10 +02:00
Hein-Pieter van Braam
b94a0cd9d0
Bump to 3.0.6-devel
2018-07-09 14:32:35 +02:00
Hein-Pieter van Braam
09dbd18f6b
Bump to 3.0.5
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And onwards!
2018-06-23 17:05:45 +02:00
Hein-Pieter van Braam
d5608c81a2
Bump version to 3.0.4
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And onwards!
2018-06-14 15:37:51 +00:00
Hein-Pieter van Braam
66c733d836
Fix documentation version strings
2018-06-01 18:19:33 +02:00
Will Vincent
7c51df1690
Remove incorrect & potentially confusing references to Euler
...
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.
e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
(cherry picked from commit b6b8c7b21564672ad5e2e96eb95b857c73404b44)
2018-04-28 22:47:43 +02:00
Rémi Verschelde
66b60363c5
doc: Update version string for 3.0.2
2018-02-27 13:57:10 +01:00
Hein-Pieter van Braam
43eb1a6c68
Update doc version strings to 3.0.1
2018-02-24 18:59:38 +01:00
Rémi Verschelde
0ddacdab12
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
9cb8f46319
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Rémi Verschelde
c41de73651
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
08b4da4ef8
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
Rémi Verschelde
bc6b6c43d4
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
55e453ed89
doc: Make all module docs self-contained
2017-11-15 21:29:33 +01:00