diff --git a/editor/visual_script_editor.cpp b/editor/visual_script_editor.cpp index 6e3b173..2d9c2d4 100644 --- a/editor/visual_script_editor.cpp +++ b/editor/visual_script_editor.cpp @@ -653,7 +653,6 @@ void VisualScriptEditor::_update_graph(int p_only_id) { List ids; script->get_node_list(&ids); - StringName editor_icons = "EditorIcons"; for (int &E : ids) { if (p_only_id >= 0 && p_only_id != E) { diff --git a/visual_script.cpp b/visual_script.cpp index fbdf3a6..88445f2 100644 --- a/visual_script.cpp +++ b/visual_script.cpp @@ -1164,9 +1164,6 @@ void VisualScript::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_custom_signal", "name"), &VisualScript::remove_custom_signal); ClassDB::bind_method(D_METHOD("rename_custom_signal", "name", "new_name"), &VisualScript::rename_custom_signal); - //ClassDB::bind_method(D_METHOD("set_variable_info","name","info"),&VScript::set_variable_info); - //ClassDB::bind_method(D_METHOD("get_variable_info","name"),&VScript::set_variable_info); - ClassDB::bind_method(D_METHOD("set_instance_base_type", "type"), &VisualScript::set_instance_base_type); ClassDB::bind_method(D_METHOD("_set_data", "data"), &VisualScript::_set_data); diff --git a/visual_script_nodes.cpp b/visual_script_nodes.cpp index f3594e5..e7f4e54 100644 --- a/visual_script_nodes.cpp +++ b/visual_script_nodes.cpp @@ -2495,7 +2495,7 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGuess *p_inputs, int p_output) const { VisualScriptSceneNode::TypeGuess tg; tg.type = Variant::OBJECT; - tg.gdclass = "Node"; + tg.gdclass = SNAME("Node"); #ifdef TOOLS_ENABLED Ref