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synced 2026-01-05 22:10:23 +03:00
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
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@@ -981,6 +981,10 @@ bool VisualScript::is_tool() const {
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return false;
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}
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bool VisualScript::is_valid() const {
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return true; //always valid
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}
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ScriptLanguage *VisualScript::get_language() const {
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return VisualScriptLanguage::singleton;
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@@ -341,6 +341,7 @@ public:
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virtual Error reload(bool p_keep_state = false);
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virtual bool is_tool() const;
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virtual bool is_valid() const;
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virtual ScriptLanguage *get_language() const;
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