Use doubles for time in many other places

This commit is contained in:
Aaron Franke
2021-02-01 21:16:37 -05:00
parent b67b5adc05
commit e55d64f187
2 changed files with 6 additions and 6 deletions

View File

@@ -47,7 +47,7 @@ public:
private:
YieldMode yield_mode;
float wait_time;
double wait_time;
protected:
virtual void _validate_property(PropertyInfo &property) const override;
@@ -73,8 +73,8 @@ public:
void set_yield_mode(YieldMode p_mode);
YieldMode get_yield_mode();
void set_wait_time(float p_time);
float get_wait_time();
void set_wait_time(double p_time);
double get_wait_time();
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;