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More improvements to visual script..
fixed a bug of not saving when sub-nodes changed.
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@@ -117,6 +117,9 @@ void unregister_visual_script_types() {
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ScriptServer::unregister_language(visual_script_language);
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#ifdef TOOLS_ENABLED
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VisualScriptEditor::free_clipboard();
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#endif
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if (visual_script_language)
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memdelete( visual_script_language );
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