mirror of
https://github.com/godotengine/godot-visual-script.git
synced 2026-01-05 22:10:23 +03:00
Codebase Enhancements and Performance Improvements
We've made several updates to improve our codebase and application performance. - Clang format was applied for better readability and consistency, aiding other developers in understanding and contributing to the code. - We resolved issues that were causing visual script compilation failure. The visual script now compiles successfully, ensuring application functionality. - Broken sections within the codebase were fixed, improving overall stability. - Built-in functions from the visual script were removed to simplify the code and enhance readability. - Generic search performance was improved to provide faster results, enhancing user experience. - Missing flow nodes were added to the Visual Script, ensuring all necessary components are present for correct functioning. In an effort to streamline the codebase: - `VisualScriptComment` class and related code were removed, reducing complexity and improving maintainability. - Error messages were optimized for quicker feedback when errors occur. - Licenses were updated to reflect recent changes, ensuring legal compliance and project transparency. - The `get_global_name()` override in `visual_script.h` was fixed, and `TYPE_BUILTIN_FUNC` in `visual_script_expression.h` was removed, improving code functionality. - Search logic was refactored to avoid double searching, enhancing performance. - Documentation was updated to reflect recent changes, providing accurate information to users and developers. - Property selection logic in `VisualScriptPropertySelector` was refactored for easier understanding and modification. - Code was refactored to avoid variable shadowing, improving readability and reducing potential errors. - `.clang-format` and `.clang-tidy` configuration files were added to ensure consistent code styling. To make the code more robust and easier to understand: - Variable names were corrected for clarity, and error handling in `visual_script_expression.cpp` was improved. - Function and variable names were refactored for better readability and maintainability. - Member editing logic in `VisualScriptEditor` was simplified. - Name variables were updated to be unique, avoiding potential conflicts and errors. - The `VisualScriptSubCall` class was refactored for simplicity and ease of understanding. For macOS workflow: - It was updated to use the latest version and correct path for installing Vulkan SDK, enabling the application to leverage the latest features and improvements from the Vulkan SDK. - Mac Vulkan SDK was installed to support Vulkan-based functionalities. Lastly, we made necessary changes to pass CI/CD tests, ensuring the code quality and stability of the application.
This commit is contained in:
@@ -1,32 +1,32 @@
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/*************************************************************************/
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/* visual_script_flow_control.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
|
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/**************************************************************************/
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/* visual_script_flow_control.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
|
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/* "Software"), to deal in the Software without restriction, including */
|
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "visual_script_flow_control.h"
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@@ -38,21 +38,15 @@
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////////////////RETURN////////////////////
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//////////////////////////////////////////
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int VisualScriptReturn::get_output_sequence_port_count() const {
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return 0;
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}
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int VisualScriptReturn::get_output_sequence_port_count() const { return 0; }
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bool VisualScriptReturn::has_input_sequence_port() const {
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return true;
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}
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bool VisualScriptReturn::has_input_sequence_port() const { return true; }
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int VisualScriptReturn::get_input_value_port_count() const {
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return with_value ? 1 : 0;
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}
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int VisualScriptReturn::get_output_value_port_count() const {
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return 0;
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}
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int VisualScriptReturn::get_output_value_port_count() const { return 0; }
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String VisualScriptReturn::get_output_sequence_port_text(int p_port) const {
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return String();
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@@ -69,13 +63,9 @@ PropertyInfo VisualScriptReturn::get_output_value_port_info(int p_idx) const {
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return PropertyInfo();
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}
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String VisualScriptReturn::get_caption() const {
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return RTR("Return");
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}
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String VisualScriptReturn::get_caption() const { return RTR("Return"); }
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String VisualScriptReturn::get_text() const {
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return get_name();
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}
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String VisualScriptReturn::get_text() const { return get_name(); }
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void VisualScriptReturn::set_return_type(Variant::Type p_type) {
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if (type == p_type) {
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@@ -85,9 +75,7 @@ void VisualScriptReturn::set_return_type(Variant::Type p_type) {
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ports_changed_notify();
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}
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Variant::Type VisualScriptReturn::get_return_type() const {
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return type;
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}
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Variant::Type VisualScriptReturn::get_return_type() const { return type; }
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void VisualScriptReturn::set_enable_return_value(bool p_enable) {
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if (with_value == p_enable) {
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@@ -98,23 +86,28 @@ void VisualScriptReturn::set_enable_return_value(bool p_enable) {
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ports_changed_notify();
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}
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bool VisualScriptReturn::is_return_value_enabled() const {
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return with_value;
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}
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bool VisualScriptReturn::is_return_value_enabled() const { return with_value; }
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void VisualScriptReturn::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_return_type", "type"), &VisualScriptReturn::set_return_type);
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ClassDB::bind_method(D_METHOD("get_return_type"), &VisualScriptReturn::get_return_type);
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ClassDB::bind_method(D_METHOD("set_enable_return_value", "enable"), &VisualScriptReturn::set_enable_return_value);
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ClassDB::bind_method(D_METHOD("is_return_value_enabled"), &VisualScriptReturn::is_return_value_enabled);
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ClassDB::bind_method(D_METHOD("set_return_type", "type"),
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&VisualScriptReturn::set_return_type);
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ClassDB::bind_method(D_METHOD("get_return_type"),
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&VisualScriptReturn::get_return_type);
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ClassDB::bind_method(D_METHOD("set_enable_return_value", "enable"),
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&VisualScriptReturn::set_enable_return_value);
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ClassDB::bind_method(D_METHOD("is_return_value_enabled"),
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&VisualScriptReturn::is_return_value_enabled);
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String argt = "Any";
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for (int i = 1; i < Variant::VARIANT_MAX; i++) {
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argt += "," + Variant::get_type_name(Variant::Type(i));
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}
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_enabled"), "set_enable_return_value", "is_return_value_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "return_type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_enabled"),
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"set_enable_return_value", "is_return_value_enabled");
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ADD_PROPERTY(
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PropertyInfo(Variant::INT, "return_type", PROPERTY_HINT_ENUM, argt),
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"set_return_type", "get_return_type");
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}
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class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
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@@ -124,10 +117,13 @@ public:
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bool with_value = false;
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virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
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// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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// virtual bool get_output_port_unsequenced(int p_idx,Variant*
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// r_value,Variant* p_working_mem,String &r_error) const { return true; }
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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virtual int step(const Variant **p_inputs, Variant **p_outputs,
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StartMode p_start_mode, Variant *p_working_mem,
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Callable::CallError &r_error, String &r_error_str) override {
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if (with_value) {
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*p_working_mem = *p_inputs[0];
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return STEP_EXIT_FUNCTION_BIT;
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@@ -138,8 +134,10 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn);
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VisualScriptNodeInstance *
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VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceReturn *instance =
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memnew(VisualScriptNodeInstanceReturn);
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instance->node = this;
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instance->instance = p_instance;
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instance->with_value = with_value;
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@@ -163,21 +161,13 @@ static Ref<VisualScriptNode> create_return_node(const String &p_name) {
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////////////////CONDITION/////////////////
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//////////////////////////////////////////
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int VisualScriptCondition::get_output_sequence_port_count() const {
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return 3;
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}
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int VisualScriptCondition::get_output_sequence_port_count() const { return 3; }
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bool VisualScriptCondition::has_input_sequence_port() const {
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return true;
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}
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bool VisualScriptCondition::has_input_sequence_port() const { return true; }
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int VisualScriptCondition::get_input_value_port_count() const {
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return 1;
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}
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int VisualScriptCondition::get_input_value_port_count() const { return 1; }
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int VisualScriptCondition::get_output_value_port_count() const {
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return 0;
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}
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int VisualScriptCondition::get_output_value_port_count() const { return 0; }
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String VisualScriptCondition::get_output_sequence_port_text(int p_port) const {
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if (p_port == 0) {
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@@ -196,31 +186,30 @@ PropertyInfo VisualScriptCondition::get_input_value_port_info(int p_idx) const {
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return pinfo;
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}
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PropertyInfo VisualScriptCondition::get_output_value_port_info(int p_idx) const {
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PropertyInfo
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VisualScriptCondition::get_output_value_port_info(int p_idx) const {
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return PropertyInfo();
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}
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String VisualScriptCondition::get_caption() const {
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return RTR("Condition");
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}
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String VisualScriptCondition::get_caption() const { return RTR("Condition"); }
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String VisualScriptCondition::get_text() const {
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return RTR("if (cond) is:");
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}
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String VisualScriptCondition::get_text() const { return RTR("if (cond) is:"); }
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void VisualScriptCondition::_bind_methods() {
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}
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void VisualScriptCondition::_bind_methods() {}
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class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance {
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public:
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VisualScriptCondition *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
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// virtual int get_working_memory_size() const override { return 1; }
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// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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// virtual bool get_output_port_unsequenced(int p_idx,Variant*
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// r_value,Variant* p_working_mem,String &r_error) const { return true; }
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virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
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virtual int step(const Variant **p_inputs, Variant **p_outputs,
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StartMode p_start_mode, Variant *p_working_mem,
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Callable::CallError &r_error, String &r_error_str) override {
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if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) {
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return 2;
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} else if (p_inputs[0]->operator bool()) {
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@@ -231,35 +220,28 @@ public:
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}
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};
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VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition);
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VisualScriptNodeInstance *
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VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) {
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VisualScriptNodeInstanceCondition *instance =
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memnew(VisualScriptNodeInstanceCondition);
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instance->node = this;
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instance->instance = p_instance;
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return instance;
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}
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VisualScriptCondition::VisualScriptCondition() {
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}
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VisualScriptCondition::VisualScriptCondition() {}
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//////////////////////////////////////////
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////////////////WHILE/////////////////
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//////////////////////////////////////////
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int VisualScriptWhile::get_output_sequence_port_count() const {
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return 2;
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}
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int VisualScriptWhile::get_output_sequence_port_count() const { return 2; }
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bool VisualScriptWhile::has_input_sequence_port() const {
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return true;
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}
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bool VisualScriptWhile::has_input_sequence_port() const { return true; }
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int VisualScriptWhile::get_input_value_port_count() const {
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return 1;
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}
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int VisualScriptWhile::get_input_value_port_count() const { return 1; }
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int VisualScriptWhile::get_output_value_port_count() const {
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return 0;
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}
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int VisualScriptWhile::get_output_value_port_count() const { return 0; }
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String VisualScriptWhile::get_output_sequence_port_text(int p_port) const {
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if (p_port == 0) {
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@@ -280,27 +262,25 @@ PropertyInfo VisualScriptWhile::get_output_value_port_info(int p_idx) const {
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return PropertyInfo();
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}
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String VisualScriptWhile::get_caption() const {
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return RTR("While");
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}
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String VisualScriptWhile::get_caption() const { return RTR("While"); }
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String VisualScriptWhile::get_text() const {
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return RTR("while (cond):");
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}
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String VisualScriptWhile::get_text() const { return RTR("while (cond):"); }
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void VisualScriptWhile::_bind_methods() {
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}
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void VisualScriptWhile::_bind_methods() {}
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class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance {
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public:
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VisualScriptWhile *node = nullptr;
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VisualScriptInstance *instance = nullptr;
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//virtual int get_working_memory_size() const override { return 1; }
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//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
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//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
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// virtual int get_working_memory_size() const override { return 1; }
|
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// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
// virtual bool get_output_port_unsequenced(int p_idx,Variant*
|
||||
// r_value,Variant* p_working_mem,String &r_error) const { return true; }
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|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
|
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virtual int step(const Variant **p_inputs, Variant **p_outputs,
|
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StartMode p_start_mode, Variant *p_working_mem,
|
||||
Callable::CallError &r_error, String &r_error_str) override {
|
||||
bool keep_going = p_inputs[0]->operator bool();
|
||||
|
||||
if (keep_going) {
|
||||
@@ -311,35 +291,28 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile);
|
||||
VisualScriptNodeInstance *
|
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VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceWhile *instance =
|
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memnew(VisualScriptNodeInstanceWhile);
|
||||
instance->node = this;
|
||||
instance->instance = p_instance;
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||||
return instance;
|
||||
}
|
||||
|
||||
VisualScriptWhile::VisualScriptWhile() {
|
||||
}
|
||||
VisualScriptWhile::VisualScriptWhile() {}
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||||
|
||||
//////////////////////////////////////////
|
||||
////////////////ITERATOR/////////////////
|
||||
//////////////////////////////////////////
|
||||
|
||||
int VisualScriptIterator::get_output_sequence_port_count() const {
|
||||
return 2;
|
||||
}
|
||||
int VisualScriptIterator::get_output_sequence_port_count() const { return 2; }
|
||||
|
||||
bool VisualScriptIterator::has_input_sequence_port() const {
|
||||
return true;
|
||||
}
|
||||
bool VisualScriptIterator::has_input_sequence_port() const { return true; }
|
||||
|
||||
int VisualScriptIterator::get_input_value_port_count() const {
|
||||
return 1;
|
||||
}
|
||||
int VisualScriptIterator::get_input_value_port_count() const { return 1; }
|
||||
|
||||
int VisualScriptIterator::get_output_value_port_count() const {
|
||||
return 1;
|
||||
}
|
||||
int VisualScriptIterator::get_output_value_port_count() const { return 1; }
|
||||
|
||||
String VisualScriptIterator::get_output_sequence_port_text(int p_port) const {
|
||||
if (p_port == 0) {
|
||||
@@ -363,16 +336,13 @@ PropertyInfo VisualScriptIterator::get_output_value_port_info(int p_idx) const {
|
||||
return pinfo;
|
||||
}
|
||||
|
||||
String VisualScriptIterator::get_caption() const {
|
||||
return RTR("Iterator");
|
||||
}
|
||||
String VisualScriptIterator::get_caption() const { return RTR("Iterator"); }
|
||||
|
||||
String VisualScriptIterator::get_text() const {
|
||||
return RTR("for (elem) in (input):");
|
||||
}
|
||||
|
||||
void VisualScriptIterator::_bind_methods() {
|
||||
}
|
||||
void VisualScriptIterator::_bind_methods() {}
|
||||
|
||||
class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance {
|
||||
public:
|
||||
@@ -380,10 +350,13 @@ public:
|
||||
VisualScriptInstance *instance = nullptr;
|
||||
|
||||
virtual int get_working_memory_size() const override { return 2; }
|
||||
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
||||
// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
// virtual bool get_output_port_unsequenced(int p_idx,Variant*
|
||||
// r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
||||
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs,
|
||||
StartMode p_start_mode, Variant *p_working_mem,
|
||||
Callable::CallError &r_error, String &r_error_str) override {
|
||||
if (p_start_mode == START_MODE_BEGIN_SEQUENCE) {
|
||||
p_working_mem[0] = *p_inputs[0];
|
||||
bool valid;
|
||||
@@ -391,12 +364,13 @@ public:
|
||||
|
||||
if (!valid) {
|
||||
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
|
||||
r_error_str = RTR("Input type not iterable:") + " " + Variant::get_type_name(p_inputs[0]->get_type());
|
||||
r_error_str = RTR("Input type not iterable:") + " " +
|
||||
Variant::get_type_name(p_inputs[0]->get_type());
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!can_iter) {
|
||||
return 1; //nothing to iterate
|
||||
return 1; // nothing to iterate
|
||||
}
|
||||
|
||||
*p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid);
|
||||
@@ -407,19 +381,20 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
} else { //continue sequence
|
||||
} else { // continue sequence
|
||||
|
||||
bool valid;
|
||||
bool can_iter = p_working_mem[0].iter_next(p_working_mem[1], valid);
|
||||
|
||||
if (!valid) {
|
||||
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
|
||||
r_error_str = RTR("Iterator became invalid:") + " " + Variant::get_type_name(p_inputs[0]->get_type());
|
||||
r_error_str = RTR("Iterator became invalid:") + " " +
|
||||
Variant::get_type_name(p_inputs[0]->get_type());
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!can_iter) {
|
||||
return 1; //nothing to iterate
|
||||
return 1; // nothing to iterate
|
||||
}
|
||||
|
||||
*p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid);
|
||||
@@ -431,19 +406,20 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
return 0 | STEP_FLAG_PUSH_STACK_BIT; //go around
|
||||
return 0 | STEP_FLAG_PUSH_STACK_BIT; // go around
|
||||
}
|
||||
};
|
||||
|
||||
VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator);
|
||||
VisualScriptNodeInstance *
|
||||
VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceIterator *instance =
|
||||
memnew(VisualScriptNodeInstanceIterator);
|
||||
instance->node = this;
|
||||
instance->instance = p_instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
VisualScriptIterator::VisualScriptIterator() {
|
||||
}
|
||||
VisualScriptIterator::VisualScriptIterator() {}
|
||||
|
||||
//////////////////////////////////////////
|
||||
////////////////SEQUENCE/////////////////
|
||||
@@ -453,17 +429,11 @@ int VisualScriptSequence::get_output_sequence_port_count() const {
|
||||
return steps;
|
||||
}
|
||||
|
||||
bool VisualScriptSequence::has_input_sequence_port() const {
|
||||
return true;
|
||||
}
|
||||
bool VisualScriptSequence::has_input_sequence_port() const { return true; }
|
||||
|
||||
int VisualScriptSequence::get_input_value_port_count() const {
|
||||
return 0;
|
||||
}
|
||||
int VisualScriptSequence::get_input_value_port_count() const { return 0; }
|
||||
|
||||
int VisualScriptSequence::get_output_value_port_count() const {
|
||||
return 1;
|
||||
}
|
||||
int VisualScriptSequence::get_output_value_port_count() const { return 1; }
|
||||
|
||||
String VisualScriptSequence::get_output_sequence_port_text(int p_port) const {
|
||||
return itos(p_port + 1);
|
||||
@@ -477,13 +447,9 @@ PropertyInfo VisualScriptSequence::get_output_value_port_info(int p_idx) const {
|
||||
return PropertyInfo(Variant::INT, "current");
|
||||
}
|
||||
|
||||
String VisualScriptSequence::get_caption() const {
|
||||
return RTR("Sequence");
|
||||
}
|
||||
String VisualScriptSequence::get_caption() const { return RTR("Sequence"); }
|
||||
|
||||
String VisualScriptSequence::get_text() const {
|
||||
return RTR("in order:");
|
||||
}
|
||||
String VisualScriptSequence::get_text() const { return RTR("in order:"); }
|
||||
|
||||
void VisualScriptSequence::set_steps(int p_steps) {
|
||||
ERR_FAIL_COND(p_steps < 1);
|
||||
@@ -495,15 +461,16 @@ void VisualScriptSequence::set_steps(int p_steps) {
|
||||
ports_changed_notify();
|
||||
}
|
||||
|
||||
int VisualScriptSequence::get_steps() const {
|
||||
return steps;
|
||||
}
|
||||
int VisualScriptSequence::get_steps() const { return steps; }
|
||||
|
||||
void VisualScriptSequence::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_steps", "steps"), &VisualScriptSequence::set_steps);
|
||||
ClassDB::bind_method(D_METHOD("set_steps", "steps"),
|
||||
&VisualScriptSequence::set_steps);
|
||||
ClassDB::bind_method(D_METHOD("get_steps"), &VisualScriptSequence::get_steps);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "steps", PROPERTY_HINT_RANGE, "1,64,1"), "set_steps", "get_steps");
|
||||
ADD_PROPERTY(
|
||||
PropertyInfo(Variant::INT, "steps", PROPERTY_HINT_RANGE, "1,64,1"),
|
||||
"set_steps", "get_steps");
|
||||
}
|
||||
|
||||
class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance {
|
||||
@@ -513,10 +480,13 @@ public:
|
||||
int steps = 0;
|
||||
|
||||
virtual int get_working_memory_size() const override { return 1; }
|
||||
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
||||
// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
// virtual bool get_output_port_unsequenced(int p_idx,Variant*
|
||||
// r_value,Variant* p_working_mem,String &r_error) const { return true; }
|
||||
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs,
|
||||
StartMode p_start_mode, Variant *p_working_mem,
|
||||
Callable::CallError &r_error, String &r_error_str) override {
|
||||
if (p_start_mode == START_MODE_BEGIN_SEQUENCE) {
|
||||
p_working_mem[0] = 0;
|
||||
}
|
||||
@@ -534,17 +504,17 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence);
|
||||
VisualScriptNodeInstance *
|
||||
VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceSequence *instance =
|
||||
memnew(VisualScriptNodeInstanceSequence);
|
||||
instance->node = this;
|
||||
instance->instance = p_instance;
|
||||
instance->steps = steps;
|
||||
return instance;
|
||||
}
|
||||
|
||||
VisualScriptSequence::VisualScriptSequence() {
|
||||
steps = 1;
|
||||
}
|
||||
VisualScriptSequence::VisualScriptSequence() { steps = 1; }
|
||||
|
||||
//////////////////////////////////////////
|
||||
////////////////EVENT TYPE FILTER///////////
|
||||
@@ -554,17 +524,13 @@ int VisualScriptSwitch::get_output_sequence_port_count() const {
|
||||
return case_values.size() + 1;
|
||||
}
|
||||
|
||||
bool VisualScriptSwitch::has_input_sequence_port() const {
|
||||
return true;
|
||||
}
|
||||
bool VisualScriptSwitch::has_input_sequence_port() const { return true; }
|
||||
|
||||
int VisualScriptSwitch::get_input_value_port_count() const {
|
||||
return case_values.size() + 1;
|
||||
}
|
||||
|
||||
int VisualScriptSwitch::get_output_value_port_count() const {
|
||||
return 0;
|
||||
}
|
||||
int VisualScriptSwitch::get_output_value_port_count() const { return 0; }
|
||||
|
||||
String VisualScriptSwitch::get_output_sequence_port_text(int p_port) const {
|
||||
if (p_port == case_values.size()) {
|
||||
@@ -586,26 +552,25 @@ PropertyInfo VisualScriptSwitch::get_output_value_port_info(int p_idx) const {
|
||||
return PropertyInfo();
|
||||
}
|
||||
|
||||
String VisualScriptSwitch::get_caption() const {
|
||||
return RTR("Switch");
|
||||
}
|
||||
String VisualScriptSwitch::get_caption() const { return RTR("Switch"); }
|
||||
|
||||
String VisualScriptSwitch::get_text() const {
|
||||
return RTR("'input' is:");
|
||||
}
|
||||
String VisualScriptSwitch::get_text() const { return RTR("'input' is:"); }
|
||||
|
||||
class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance {
|
||||
public:
|
||||
VisualScriptInstance *instance = nullptr;
|
||||
int case_count = 0;
|
||||
|
||||
//virtual int get_working_memory_size() const override { return 0; }
|
||||
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
|
||||
// virtual int get_working_memory_size() const override { return 0; }
|
||||
// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
// virtual bool get_output_port_unsequenced(int p_idx,Variant*
|
||||
// r_value,Variant* p_working_mem,String &r_error) const { return false; }
|
||||
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs,
|
||||
StartMode p_start_mode, Variant *p_working_mem,
|
||||
Callable::CallError &r_error, String &r_error_str) override {
|
||||
if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) {
|
||||
return case_count; //exit
|
||||
return case_count; // exit
|
||||
}
|
||||
|
||||
for (int i = 0; i < case_count; i++) {
|
||||
@@ -618,14 +583,17 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch);
|
||||
VisualScriptNodeInstance *
|
||||
VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceSwitch *instance =
|
||||
memnew(VisualScriptNodeInstanceSwitch);
|
||||
instance->instance = p_instance;
|
||||
instance->case_count = case_values.size();
|
||||
return instance;
|
||||
}
|
||||
|
||||
bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) {
|
||||
bool VisualScriptSwitch::_set(const StringName &p_name,
|
||||
const Variant &p_value) {
|
||||
if (String(p_name) == "case_count") {
|
||||
case_values.resize(p_value);
|
||||
notify_property_list_changed();
|
||||
@@ -665,7 +633,8 @@ bool VisualScriptSwitch::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
}
|
||||
|
||||
void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "case_count", PROPERTY_HINT_RANGE, "0,128"));
|
||||
p_list->push_back(
|
||||
PropertyInfo(Variant::INT, "case_count", PROPERTY_HINT_RANGE, "0,128"));
|
||||
|
||||
String argt = "Any";
|
||||
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
|
||||
@@ -673,39 +642,28 @@ void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
}
|
||||
|
||||
for (int i = 0; i < case_values.size(); i++) {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "case/" + itos(i), PROPERTY_HINT_ENUM, argt));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "case/" + itos(i),
|
||||
PROPERTY_HINT_ENUM, argt));
|
||||
}
|
||||
}
|
||||
|
||||
void VisualScriptSwitch::reset_state() {
|
||||
case_values.clear();
|
||||
}
|
||||
void VisualScriptSwitch::reset_state() { case_values.clear(); }
|
||||
|
||||
void VisualScriptSwitch::_bind_methods() {
|
||||
}
|
||||
void VisualScriptSwitch::_bind_methods() {}
|
||||
|
||||
VisualScriptSwitch::VisualScriptSwitch() {
|
||||
}
|
||||
VisualScriptSwitch::VisualScriptSwitch() {}
|
||||
|
||||
//////////////////////////////////////////
|
||||
////////////////TYPE CAST///////////
|
||||
//////////////////////////////////////////
|
||||
|
||||
int VisualScriptTypeCast::get_output_sequence_port_count() const {
|
||||
return 2;
|
||||
}
|
||||
int VisualScriptTypeCast::get_output_sequence_port_count() const { return 2; }
|
||||
|
||||
bool VisualScriptTypeCast::has_input_sequence_port() const {
|
||||
return true;
|
||||
}
|
||||
bool VisualScriptTypeCast::has_input_sequence_port() const { return true; }
|
||||
|
||||
int VisualScriptTypeCast::get_input_value_port_count() const {
|
||||
return 1;
|
||||
}
|
||||
int VisualScriptTypeCast::get_input_value_port_count() const { return 1; }
|
||||
|
||||
int VisualScriptTypeCast::get_output_value_port_count() const {
|
||||
return 1;
|
||||
}
|
||||
int VisualScriptTypeCast::get_output_value_port_count() const { return 1; }
|
||||
|
||||
String VisualScriptTypeCast::get_output_sequence_port_text(int p_port) const {
|
||||
return p_port == 0 ? "yes" : "no";
|
||||
@@ -716,12 +674,11 @@ PropertyInfo VisualScriptTypeCast::get_input_value_port_info(int p_idx) const {
|
||||
}
|
||||
|
||||
PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const {
|
||||
return PropertyInfo(Variant::OBJECT, "", PROPERTY_HINT_TYPE_STRING, get_base_type());
|
||||
return PropertyInfo(Variant::OBJECT, "", PROPERTY_HINT_TYPE_STRING,
|
||||
get_base_type());
|
||||
}
|
||||
|
||||
String VisualScriptTypeCast::get_caption() const {
|
||||
return RTR("Type Cast");
|
||||
}
|
||||
String VisualScriptTypeCast::get_caption() const { return RTR("Type Cast"); }
|
||||
|
||||
String VisualScriptTypeCast::get_text() const {
|
||||
if (!script.is_empty()) {
|
||||
@@ -741,9 +698,7 @@ void VisualScriptTypeCast::set_base_type(const StringName &p_type) {
|
||||
ports_changed_notify();
|
||||
}
|
||||
|
||||
StringName VisualScriptTypeCast::get_base_type() const {
|
||||
return base_type;
|
||||
}
|
||||
StringName VisualScriptTypeCast::get_base_type() const { return base_type; }
|
||||
|
||||
void VisualScriptTypeCast::set_base_script(const String &p_path) {
|
||||
if (script == p_path) {
|
||||
@@ -755,19 +710,19 @@ void VisualScriptTypeCast::set_base_script(const String &p_path) {
|
||||
ports_changed_notify();
|
||||
}
|
||||
|
||||
String VisualScriptTypeCast::get_base_script() const {
|
||||
return script;
|
||||
}
|
||||
String VisualScriptTypeCast::get_base_script() const { return script; }
|
||||
|
||||
VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs, int p_output) const {
|
||||
VisualScriptTypeCast::TypeGuess
|
||||
VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs,
|
||||
int p_output) const {
|
||||
TypeGuess tg;
|
||||
tg.type = Variant::OBJECT;
|
||||
if (!script.is_empty()) {
|
||||
tg.script = ResourceLoader::load(script);
|
||||
}
|
||||
//if (!tg.script.is_valid()) {
|
||||
// if (!tg.script.is_valid()) {
|
||||
// tg.gdclass = base_type;
|
||||
//}
|
||||
// }
|
||||
|
||||
return tg;
|
||||
}
|
||||
@@ -778,11 +733,14 @@ public:
|
||||
StringName base_type;
|
||||
String script;
|
||||
|
||||
//virtual int get_working_memory_size() const override { return 0; }
|
||||
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
|
||||
// virtual int get_working_memory_size() const override { return 0; }
|
||||
// virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
|
||||
// virtual bool get_output_port_unsequenced(int p_idx,Variant*
|
||||
// r_value,Variant* p_working_mem,String &r_error) const { return false; }
|
||||
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
|
||||
virtual int step(const Variant **p_inputs, Variant **p_outputs,
|
||||
StartMode p_start_mode, Variant *p_working_mem,
|
||||
Callable::CallError &r_error, String &r_error_str) override {
|
||||
Object *obj = *p_inputs[0];
|
||||
|
||||
*p_outputs[0] = Variant();
|
||||
@@ -796,11 +754,13 @@ public:
|
||||
if (!script.is_empty()) {
|
||||
Ref<Script> obj_script = obj->get_script();
|
||||
if (!obj_script.is_valid()) {
|
||||
return 1; //well, definitely not the script because object we got has no script.
|
||||
return 1; // well, definitely not the script because object we got has
|
||||
// no script.
|
||||
}
|
||||
|
||||
if (!ResourceCache::has(script)) {
|
||||
//if the script is not in use by anyone, we can safely assume whatever we got is not casting to it.
|
||||
// if the script is not in use by anyone, we can safely assume whatever
|
||||
// we got is not casting to it.
|
||||
return 1;
|
||||
}
|
||||
Ref<Script> cast_script = ResourceCache::get_ref(script);
|
||||
@@ -812,18 +772,18 @@ public:
|
||||
|
||||
while (obj_script.is_valid()) {
|
||||
if (cast_script == obj_script) {
|
||||
*p_outputs[0] = *p_inputs[0]; //copy
|
||||
*p_outputs[0] = *p_inputs[0]; // copy
|
||||
return 0; // it is the script, yey
|
||||
}
|
||||
|
||||
obj_script = obj_script->get_base_script();
|
||||
}
|
||||
|
||||
return 1; //not found sorry
|
||||
return 1; // not found sorry
|
||||
}
|
||||
|
||||
if (ClassDB::is_parent_class(obj->get_class_name(), base_type)) {
|
||||
*p_outputs[0] = *p_inputs[0]; //copy
|
||||
*p_outputs[0] = *p_inputs[0]; // copy
|
||||
return 0;
|
||||
} else {
|
||||
return 1;
|
||||
@@ -831,8 +791,10 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast);
|
||||
VisualScriptNodeInstance *
|
||||
VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) {
|
||||
VisualScriptNodeInstanceTypeCast *instance =
|
||||
memnew(VisualScriptNodeInstanceTypeCast);
|
||||
instance->instance = p_instance;
|
||||
instance->base_type = base_type;
|
||||
instance->script = script;
|
||||
@@ -840,15 +802,20 @@ VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance
|
||||
}
|
||||
|
||||
void VisualScriptTypeCast::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_base_type", "type"), &VisualScriptTypeCast::set_base_type);
|
||||
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptTypeCast::get_base_type);
|
||||
ClassDB::bind_method(D_METHOD("set_base_type", "type"),
|
||||
&VisualScriptTypeCast::set_base_type);
|
||||
ClassDB::bind_method(D_METHOD("get_base_type"),
|
||||
&VisualScriptTypeCast::get_base_type);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_base_script", "path"), &VisualScriptTypeCast::set_base_script);
|
||||
ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptTypeCast::get_base_script);
|
||||
ClassDB::bind_method(D_METHOD("set_base_script", "path"),
|
||||
&VisualScriptTypeCast::set_base_script);
|
||||
ClassDB::bind_method(D_METHOD("get_base_script"),
|
||||
&VisualScriptTypeCast::get_base_script);
|
||||
|
||||
List<String> script_extensions;
|
||||
for (int i = 0; i > ScriptServer::get_language_count(); i++) {
|
||||
ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions);
|
||||
ScriptServer::get_language(i)->get_recognized_extensions(
|
||||
&script_extensions);
|
||||
}
|
||||
|
||||
String script_ext_hint;
|
||||
@@ -859,22 +826,33 @@ void VisualScriptTypeCast::_bind_methods() {
|
||||
script_ext_hint += "*." + E;
|
||||
}
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type",
|
||||
PROPERTY_HINT_TYPE_STRING, "Object"),
|
||||
"set_base_type", "get_base_type");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE,
|
||||
script_ext_hint),
|
||||
"set_base_script", "get_base_script");
|
||||
}
|
||||
|
||||
VisualScriptTypeCast::VisualScriptTypeCast() {
|
||||
base_type = "Object";
|
||||
}
|
||||
VisualScriptTypeCast::VisualScriptTypeCast() { base_type = "Object"; }
|
||||
|
||||
void register_visual_script_flow_control_nodes() {
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/return", create_return_node<false>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/return_with_value", create_return_node<true>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/condition", create_node_generic<VisualScriptCondition>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/while", create_node_generic<VisualScriptWhile>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>);
|
||||
//VisualScriptLanguage::singleton->add_register_func("flow_control/input", create_node_generic<VisualScriptInputFilter>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>);
|
||||
VisualScriptLanguage::singleton->add_register_func("flow_control/return",
|
||||
create_return_node<false>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/return_with_value", create_return_node<true>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/condition", create_node_generic<VisualScriptCondition>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/while", create_node_generic<VisualScriptWhile>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/iterator", create_node_generic<VisualScriptIterator>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/sequence", create_node_generic<VisualScriptSequence>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/switch", create_node_generic<VisualScriptSwitch>);
|
||||
// VisualScriptLanguage::singleton->add_register_func("flow_control/input",
|
||||
// create_node_generic<VisualScriptInputFilter>);
|
||||
VisualScriptLanguage::singleton->add_register_func(
|
||||
"flow_control/type_cast", create_node_generic<VisualScriptTypeCast>);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user