some class renames

TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect
This commit is contained in:
Juan Linietsky
2017-01-12 18:27:27 -03:00
parent e5fd9e65db
commit 9059f3fa96
2 changed files with 7 additions and 7 deletions

View File

@@ -590,9 +590,9 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
t=type_icons[left_type]; t=type_icons[left_type];
} }
if (t.is_valid()) { if (t.is_valid()) {
TextureFrame *tf = memnew(TextureFrame); TextureRect *tf = memnew(TextureRect);
tf->set_texture(t); tf->set_texture(t);
tf->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED); tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
hbc->add_child(tf); hbc->add_child(tf);
} }
@@ -657,9 +657,9 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
t=type_icons[right_type]; t=type_icons[right_type];
} }
if (t.is_valid()) { if (t.is_valid()) {
TextureFrame *tf = memnew(TextureFrame); TextureRect *tf = memnew(TextureRect);
tf->set_texture(t); tf->set_texture(t);
tf->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED); tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
hbc->add_child(tf); hbc->add_child(tf);
} }
@@ -3346,8 +3346,8 @@ VisualScriptEditor::VisualScriptEditor() {
node_filter->connect("text_changed",this,"_node_filter_changed"); node_filter->connect("text_changed",this,"_node_filter_changed");
hbc_nodes->add_child(node_filter); hbc_nodes->add_child(node_filter);
node_filter->set_h_size_flags(SIZE_EXPAND_FILL); node_filter->set_h_size_flags(SIZE_EXPAND_FILL);
node_filter_icon = memnew( TextureFrame ); node_filter_icon = memnew( TextureRect );
node_filter_icon->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED); node_filter_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
hbc_nodes->add_child(node_filter_icon); hbc_nodes->add_child(node_filter_icon);
vbc_nodes->add_child(hbc_nodes); vbc_nodes->add_child(hbc_nodes);

View File

@@ -58,7 +58,7 @@ class VisualScriptEditor : public ScriptEditorBase {
GraphEdit *graph; GraphEdit *graph;
LineEdit *node_filter; LineEdit *node_filter;
TextureFrame *node_filter_icon; TextureRect *node_filter_icon;
VisualScriptEditorSignalEdit *signal_editor; VisualScriptEditorSignalEdit *signal_editor;