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This is a new testing project (not to be confused with the existing `test_project` which has a smaller scope). It's intended to cover a sizeable ground of Godot functionality on CI. This includes headless exporting, as well as ensuring a visual match between running the project from its folder and the exported PCK.
6 lines
79 B
GDScript
6 lines
79 B
GDScript
extends Node
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func _ready() -> void:
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print_rich("[color=green]GDScript: OK")
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