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godot-tests/tests/test_project/custom_visual_shader.tres
Hugo Locurcio 75700f5c79 Add test project export for CI
This is a new testing project (not to be confused with the existing
`test_project` which has a smaller scope).

It's intended to cover a sizeable ground of Godot functionality on CI.
This includes headless exporting, as well as ensuring a visual match
between running the project from its folder and the exported PCK.
2025-11-25 17:57:17 +01:00

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[gd_resource type="VisualShader" load_steps=2 format=3 uid="uid://barg7ns55yag2"]
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_bwiop"]
output_port_for_preview = 0
parameter_name = "ColorParameter"
default_value_enabled = true
default_value = Color(1, 0, 0, 1)
[resource]
nodes/fragment/2/node = SubResource("VisualShaderNodeColorParameter_bwiop")
nodes/fragment/2/position = Vector2(20, 260)
nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0)