Files
godot-tests/tests/test_project/icons/no_mipmaps/basis_universal.png.import
Hugo Locurcio 75700f5c79 Add test project export for CI
This is a new testing project (not to be confused with the existing
`test_project` which has a smaller scope).

It's intended to cover a sizeable ground of Godot functionality on CI.
This includes headless exporting, as well as ensuring a visual match
between running the project from its folder and the exported PCK.
2025-11-25 17:57:17 +01:00

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c64e7qcvnq137"
path="res://.godot/imported/basis_universal.png-5ba19f4f1fd5c393956d57ee72c99b0b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/no_mipmaps/basis_universal.png"
dest_files=["res://.godot/imported/basis_universal.png-5ba19f4f1fd5c393956d57ee72c99b0b.ctex"]
[params]
compress/mode=4
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=33
detect_3d/compress_to=1