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https://github.com/godotengine/godot-tests.git
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161 lines
5.0 KiB
Plaintext
161 lines
5.0 KiB
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://bj1ofxj4r0q4y"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4eswk"]
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albedo_color = Color(0, 1, 0, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ffia4"]
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albedo_color = Color(1, 0, 0, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dhgvt"]
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albedo_color = Color(0, 0, 1, 1)
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[sub_resource type="Animation" id="Animation_l45ir"]
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resource_name = "New Anim"
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length = 3.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("gizmo:quaternion")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 3),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Quaternion(0, 0, 0, 1), Quaternion(0.707107, 0, 0, 0.707107)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("gizmo2:quaternion")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Quaternion(0.258819, 0, 0, 0.965926)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("gizmo3:quaternion")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Quaternion(0.5, 0, 0, 0.866025)]
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}
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[sub_resource type="Animation" id="Animation_7v8ca"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("gizmo:quaternion")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Quaternion(0, 0, 0, 1)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("gizmo2:quaternion")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Quaternion(0.258819, 0, 0, 0.965926)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("gizmo3:quaternion")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Quaternion(0.5, 0, 0, 0.866025)]
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}
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[node name="Node3D" type="Node3D"]
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[node name="gizmo" type="Node3D" parent="."]
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rotation_edit_mode = 1
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[node name="CSGBox3D" type="CSGBox3D" parent="gizmo"]
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size = Vector3(0.2, 0.2, 0.2)
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[node name="CSGBox3D2" type="CSGBox3D" parent="gizmo"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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size = Vector3(0.05, 1, 0.05)
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material = SubResource( "StandardMaterial3D_4eswk" )
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[node name="CSGBox3D3" type="CSGBox3D" parent="gizmo"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0)
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size = Vector3(1, 0.05, 0.05)
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material = SubResource( "StandardMaterial3D_ffia4" )
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[node name="CSGBox3D4" type="CSGBox3D" parent="gizmo"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)
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size = Vector3(0.05, 0.05, 1)
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material = SubResource( "StandardMaterial3D_dhgvt" )
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[node name="gizmo2" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 0, 0, 0)
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rotation_edit_mode = 1
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[node name="CSGBox3D" type="CSGBox3D" parent="gizmo2"]
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size = Vector3(0.2, 0.2, 0.2)
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[node name="CSGBox3D2" type="CSGBox3D" parent="gizmo2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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size = Vector3(0.05, 1, 0.05)
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material = SubResource( "StandardMaterial3D_4eswk" )
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[node name="CSGBox3D3" type="CSGBox3D" parent="gizmo2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0)
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size = Vector3(1, 0.05, 0.05)
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material = SubResource( "StandardMaterial3D_ffia4" )
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[node name="CSGBox3D4" type="CSGBox3D" parent="gizmo2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)
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size = Vector3(0.05, 0.05, 1)
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material = SubResource( "StandardMaterial3D_dhgvt" )
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[node name="gizmo3" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.5, -0.866025, 0, 0.866025, 0.5, 0, 0, 0)
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rotation_edit_mode = 1
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[node name="CSGBox3D" type="CSGBox3D" parent="gizmo3"]
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size = Vector3(0.2, 0.2, 0.2)
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[node name="CSGBox3D2" type="CSGBox3D" parent="gizmo3"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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size = Vector3(0.05, 1, 0.05)
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material = SubResource( "StandardMaterial3D_4eswk" )
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[node name="CSGBox3D3" type="CSGBox3D" parent="gizmo3"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0)
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size = Vector3(1, 0.05, 0.05)
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material = SubResource( "StandardMaterial3D_ffia4" )
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[node name="CSGBox3D4" type="CSGBox3D" parent="gizmo3"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)
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size = Vector3(0.05, 0.05, 1)
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material = SubResource( "StandardMaterial3D_dhgvt" )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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"anims/New Anim" = SubResource( "Animation_l45ir" )
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anims/RESET = SubResource( "Animation_7v8ca" )
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