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24 lines
570 B
GDScript3
24 lines
570 B
GDScript3
extends Sprite2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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var camera = get_node("../Head/FirstPersonCamera")
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var firstPerson = get_node("..")
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if (camera.current and firstPerson.mouse_captured):
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var center = get_viewport_rect().size
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self.position = center / 2
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self.visible = true
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else:
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self.visible = false
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