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godot-tests/tests/cubic_slerp/Crosshair.gd
K. S. Ernest (iFire) Lee 50edd146dd Add godot cubic interpolation tests.
Update the license to the standard template.
2022-07-24 17:01:16 -07:00

24 lines
570 B
GDScript3

extends Sprite2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
var camera = get_node("../Head/FirstPersonCamera")
var firstPerson = get_node("..")
if (camera.current and firstPerson.mouse_captured):
var center = get_viewport_rect().size
self.position = center / 2
self.visible = true
else:
self.visible = false