[gd_resource type="VisualShader" load_steps=2 format=3 uid="uid://barg7ns55yag2"]

[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_bwiop"]
output_port_for_preview = 0
parameter_name = "ColorParameter"
default_value_enabled = true
default_value = Color(1, 0, 0, 1)

[resource]
nodes/fragment/2/node = SubResource("VisualShaderNodeColorParameter_bwiop")
nodes/fragment/2/position = Vector2(20, 260)
nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0)
