import os import sys import my_spawn from SCons.Tool import msvc, mingw from SCons.Variables import BoolVariable def options(opts): mingw = os.getenv("MINGW_PREFIX", "") opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - only effective on Windows", False)) opts.Add(BoolVariable("use_clang_cl", "Use the clang driver instead of MSVC - only effective on Windows", False)) opts.Add(BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True)) opts.Add(BoolVariable("debug_crt", "Compile with MSVC's debug CRT (/MDd)", False)) opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler", False)) opts.Add("mingw_prefix", "MinGW prefix", mingw) def exists(env): return True def generate(env): base = None if not env["use_mingw"] and msvc.exists(env): if env["arch"] == "x86_64": env["TARGET_ARCH"] = "amd64" elif env["arch"] == "arm64": env["TARGET_ARCH"] = "arm64" elif env["arch"] == "arm32": env["TARGET_ARCH"] = "arm" elif env["arch"] == "x86_32": env["TARGET_ARCH"] = "x86" env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool env["MSVS_VERSION"] = None env["MSVC_VERSION"] = None env["is_msvc"] = True # MSVC, linker, and archiver. msvc.generate(env) env.Tool("msvc") env.Tool("mslib") env.Tool("mslink") env.Append(CPPDEFINES=["TYPED_METHOD_BIND", "NOMINMAX"]) env.Append(CCFLAGS=["/EHsc", "/utf-8"]) if env["debug_crt"]: # Always use dynamic runtime, static debug CRT breaks thread_local. env.AppendUnique(CCFLAGS=["/MDd"]) else: if env["use_static_cpp"]: env.AppendUnique(CCFLAGS=["/MT"]) else: env.AppendUnique(CCFLAGS=["/MD"]) env.Append(LINKFLAGS=["/WX"]) if env["use_clang_cl"]: env["CC"] = "clang-cl" env["CXX"] = "clang-cl" elif (sys.platform == "win32" or sys.platform == "msys") and not env["mingw_prefix"]: env["use_mingw"] = True mingw.generate(env) env.Append(CPPDEFINES=["MINGW_ENABLED"]) # Don't want lib prefixes env["IMPLIBPREFIX"] = "" env["SHLIBPREFIX"] = "" # Want dll suffix env["SHLIBSUFFIX"] = ".dll" # Long line hack. Use custom spawn, quick AR append (to avoid files with the same names to override each other). my_spawn.configure(env) else: env["use_mingw"] = True # Cross-compilation using MinGW prefix = "" if env["mingw_prefix"]: prefix = env["mingw_prefix"] + "/bin/" if env["arch"] == "x86_64": prefix += "x86_64" elif env["arch"] == "arm64": prefix += "aarch64" elif env["arch"] == "arm32": prefix += "armv7" elif env["arch"] == "x86_32": prefix += "i686" if env["use_llvm"]: env["CXX"] = prefix + "-w64-mingw32-clang++" env["CC"] = prefix + "-w64-mingw32-clang" env["AR"] = prefix + "-w64-mingw32-ar" env["RANLIB"] = prefix + "-w64-mingw32-ranlib" env["LINK"] = prefix + "-w64-mingw32-clang" else: env["CXX"] = prefix + "-w64-mingw32-g++" env["CC"] = prefix + "-w64-mingw32-gcc" env["AR"] = prefix + "-w64-mingw32-gcc-ar" env["RANLIB"] = prefix + "-w64-mingw32-ranlib" env["LINK"] = prefix + "-w64-mingw32-g++" env.Append(CPPDEFINES=["MINGW_ENABLED"]) env.Append(CCFLAGS=["-O3", "-Wwrite-strings"]) if env["arch"] == "x86_32": if env["use_static_cpp"]: env.Append(LINKFLAGS=["-static"]) env.Append(LINKFLAGS=["-static-libgcc"]) env.Append(LINKFLAGS=["-static-libstdc++"]) else: if env["use_static_cpp"]: env.Append(LINKFLAGS=["-static"]) env.Append( LINKFLAGS=[ "-Wl,--no-undefined", ] ) if (sys.platform == "win32" or sys.platform == "msys"): my_spawn.configure(env)