Files
godot-monodevelop-addin/GodotAddin/Debugging/GodotSoftDebuggerArgs.cs
2020-06-13 13:09:47 +02:00

15 lines
416 B
C#

using System.Net;
using Mono.Debugging.Soft;
namespace GodotAddin.Debugging
{
public class GodotSoftDebuggerArgs : SoftDebuggerRemoteArgs
{
public GodotSoftDebuggerArgs(string appName, IPAddress address, int debugPort, int outputPort) : base(appName, address, debugPort, outputPort)
{
}
public override ISoftDebuggerConnectionProvider ConnectionProvider => null;
}
}