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16 lines
410 B
C#
16 lines
410 B
C#
using Mono.Debugging.Soft;
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namespace GodotAddin.Debugging
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{
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public class GodotDebuggerStartInfo : SoftDebuggerStartInfo
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{
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public GodotExecutionCommand GodotCmd { get; }
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public GodotDebuggerStartInfo(GodotExecutionCommand godotCmd, SoftDebuggerRemoteArgs softDebuggerConnectArgs) :
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base(softDebuggerConnectArgs)
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{
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GodotCmd = godotCmd;
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}
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}
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}
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