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godot-monodevelop-addin/GodotAddin.sln
2020-05-11 20:52:46 +02:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotAddin", "GodotAddin\GodotAddin.csproj", "{EE86BFF1-F6B6-42AA-9121-EE2FAC123A12}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EE86BFF1-F6B6-42AA-9121-EE2FAC123A12}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EE86BFF1-F6B6-42AA-9121-EE2FAC123A12}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EE86BFF1-F6B6-42AA-9121-EE2FAC123A12}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EE86BFF1-F6B6-42AA-9121-EE2FAC123A12}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal