Files
godot-mono-builds/.github
Rémi Verschelde 241a00d3f3 CI: Bump Mono to 6.12.0.114 and fix Android 32-bit min API
Following up on #22, we should target API level 18 like the Godot source does,
which is used by armv7/x86 builds. 64-bit builds do require API level 21 as a
minimum, but our build scripts handle upgrading this value already.
2020-12-30 08:41:33 +01:00
..