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https://github.com/godotengine/godot-mono-builds.git
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Merge branch 'ios-script'
This commit is contained in:
7
bcl.py
7
bcl.py
@@ -11,17 +11,19 @@ from options import *
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from os_utils import *
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product_values = ['desktop', 'desktop-win32', 'android', 'wasm']
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product_values = ['desktop', 'desktop-win32', 'android', 'ios', 'wasm']
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profiles_table = {
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'desktop': ['net_4_x'],
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'desktop-win32': ['net_4_x'],
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'android': ['monodroid', 'monodroid_tools'],
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'ios': ['monotouch', 'monotouch_runtime', 'monotouch_tools'],
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'wasm': ['wasm', 'wasm_tools']
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}
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test_profiles_table = {
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'desktop': [],
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'desktop-win32': [],
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'android': ['monodroid', 'monodroid_tools'],
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'ios': ['monotouch'],
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'wasm': ['wasm']
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}
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@@ -94,9 +96,6 @@ def make_product(opts: BclOpts, product: str):
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mkdir_p(install_dir)
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for profile in profiles:
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mkdir_p('%s/%s' % (install_dir, profile))
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make_args = ['-C', build_dir, '-C', 'runtime', 'all-mcs', 'build_profiles=%s' % ' '.join(profiles)]
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make_args += ['V=1'] if opts.verbose_make else []
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