## Team Triage Trackers To search for PRs with requested reviews from a team, add `team-review-requested:` to the search bar, followed by the team name (see below for each team, the link opens a search on GitHub). Note that this *doesn't* show PRs that have already been reviewed by that team, any review comments at all, from any member of a specific team, will remove the request, so this is not always helpful. Some GitHub labels aren't neatly covered by trackers, below is a list of teams and labels that don't (currently) have trackers: * 2D Nodes: - [godotengine/2d-nodes](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F2d-nodes) - `topic:2d` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3A2d) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3A2d) * 3D Nodes: - [godotengine/3d-nodes](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F3d-nodes) - `topic:3d` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3A3d) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3A3d) * Documentation: - [godotengine/documentation](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdocumentation) - `documentation` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Adocumentation) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Adocumentation) * Tests: - [godotengine/tests](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Ftests) - `topic:tests` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Atests) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Atests) For more information about the different GitHub labels, please see the [labels documentation](https://docs.godotengine.org/en/latest/contributing/workflow/bug_triage_guidelines.html#labels). ### Animation Tracked in: * [Animation Team Issue Triage](https://github.com/orgs/godotengine/projects/74) (This tracker doesn't follow the pattern of the other ones) RC channel: * [#animation](https://chat.godotengine.org/channel/animation) GitHub team: * [godotengine/animation](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fanimation) GitHub label: * `topic:animation` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aanimation) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aanimation) ### Asset Pipeline Tracked in: * [Asset Pipeline Issue Triage](https://github.com/orgs/godotengine/projects/72) (This tracker doesn't follow the pattern of the other ones) RC channel: * [asset-pipeline](https://chat.godotengine.org/channel/asset-pipeline) GitHub team: * [godotengine/import](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fimport) GitHub label: * `topic:import` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aimport) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aimport) ### Audio Tracked in: * [Audio Issue Triage](https://github.com/orgs/godotengine/projects/101) RC channel: * [#audio](https://chat.godotengine.org/channel/audio) GitHub team: * [godotengine/audio](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Faudio) GitHub label: * `topic:audio` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aaudio) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aaudio) ### Buildsystem Tracked in: * [Buildsystem Issue Triage](https://github.com/orgs/godotengine/projects/53) RC channel: * [#buildsystem](https://chat.godotengine.org/channel/buildsystem) GitHub team: * [godotengine/buildsystem](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fbuildsystem) GitHub label: * `topic:buildsystem` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Abuildsystem) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Abuildsystem) ### Core Tracked in: * [Core Issue Triage](https://github.com/orgs/godotengine/projects/95) RC channel: * [#core](https://chat.godotengine.org/channel/core) Categories: * Threads * Math * String * Input * Resource * Templates * Debugger * Variant * Main * Viewport * IO * Object/ClassDB These categories largely match the specific folders the classes are in. GitHub team: * [godotengine/core](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fcore) GitHub labels: * `topic:core` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Acore) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Acore) * `topic:input` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Ainput) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Ainput) ### Editor Tracked in: * [Editor Issue Triage](https://github.com/orgs/godotengine/projects/111) RC channel: * [#editor](https://chat.godotengine.org/channel/editor) Categories: * Docks: Editor docks (Inspector, Scene etc.) and dock layout * 2D Editor: 2D editor and related features, including GUI * 3D Editor: 3D editor and related features, including gizmos * Shader Editor: Includes visual shaders * Script Editor: Text editing (Scripts, TextFiles) * Animation: `AnimationPlayer`, `AnimationTree` and animation-related systems * Tiles: `TileMapLayer` and `TileSet` editors * Project Export: Export dialog, export process and related features * Project Manager: Project Manager and its components * Plugins: Related to editor plugins, both user (e.g. `EditorInterface`) and native (any plugin not covered by other categories) * Game View: Issues relating to the embedded game view * AssetLib: AssetLib integration with the editor * Debugger: Related to editor/runtime interactions * Systems: Misc editor systems not covered by other categories * Usability: User experience, editor visuals (themes etc.) * File System: Related to `EditorFileSystem`, cache, UIDs, previews * Asset Pipeline: Asset import, models and materials, imported animations GitHub teams: * [godotengine/2d-editor](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F2d-editor) * [godotengine/3d-editor](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2F3d-editor) * [godotengine/debugger](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdebugger) * [godotengine/docks](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdocks) * [godotengine/script-editor](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fscript-editor) * [godotengine/usability](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fusability) GitHub label: * `topic:editor` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aeditor) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aeditor) * `topic:export` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aexport) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aexport) * `topic:i18n` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Ai18n) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Ai18n) * `topic:plugin` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aplugin) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aplugin) ### GDExtension Tracked in: * [GDExtension Issue Triage](https://github.com/orgs/godotengine/projects/81/views/1) RC Channel: * [#gdextension](https://chat.godotengine.org/channel/gdextension) GitHub team: * [godotengine/gdextension](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fgdextension) GitHub label: * `topic:gdextension` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Agdextension) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Agdextension) ### GDScript Tracked in: * [GDScript Issue Triage](https://github.com/orgs/godotengine/projects/79) RC channel: * [#gdscript](https://chat.godotengine.org/channel/gdscript) GitHub team: * [godotengine/gdscript](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fgdscript) GitHub label: * `topic:gdscript` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Agdscript) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Agdscript) ### GUI Tracked in: * [GUI Issue Triage](https://github.com/orgs/godotengine/projects/100) RC channel: * [#gui](https://chat.godotengine.org/channel/gui) GitHub team: * [godotengine/gui-nodes](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fgui-nodes) GitHub label: * `topic:gui` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Agui) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Agui) ### Navigation Tracked in: * [Navigation Issue Triage](https://github.com/orgs/godotengine/projects/103) RC channel: * [#navigation](https://chat.godotengine.org/channel/navigation) GitHub team: * [godotengine/navigation](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fnavigation) GitHub label: * `topic:navigation` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Anavigation) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Anavigation) ### .NET / Mono Tracked in: * [.NET Issue Triage](https://github.com/orgs/godotengine/projects/83) (Internal tracker) RC channel: * [#dotnet](https://chat.godotengine.org/channel/dotnet) GitHub team: * [godotengine/dotnet](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fdotnet) GitHub label: * `topic:dotnet` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Adotnet) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Adotnet) ### Network Tracked in: * [Network Issue Triage](https://github.com/orgs/godotengine/projects/96) RC channel: * [#networking](https://chat.godotengine.org/channel/networking) GitHub team: * [godotengine/network](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fnetwork) GitHub labels: * `topic:multiplayer` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Amultiplayer) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Amultiplayer) * `topic:network` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Anetwork) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Anetwork) ### Particles Tracked in: * [Particles Issue Triage](https://github.com/orgs/godotengine/projects/115) RC channel: * [#vfx-tech-art](https://chat.godotengine.org/channel/vfx-tech-art) GitHub team: * No dedicated team (currently) GitHub label: * `topic:particles` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aparticles) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aparticles) ### Physics Tracked in: * [Physics Issue Triage](https://github.com/orgs/godotengine/projects/102) RC channel: * [#physics](https://chat.godotengine.org/channel/physics) GitHub team: * [godotengine/physics](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fphysics) GitHub label: * `topic:physics` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aphysics) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aphysics) ### Platforms Tracked in: * [Platforms Issue Triage](https://github.com/orgs/godotengine/projects/84) RC channel: * [#platforms](https://chat.godotengine.org/channel/platforms) Has a "Platform" field for each platform type to fill in. GitHub teams: * [godotengine/android](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fandroid) * [godotengine/ios](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fios) * [godotengine/linux-bsd](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Flinux-bsd) * [godotengine/macos](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fmacos) * [godotengine/uwp](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fuwp) * [godotengine/web](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fweb) * [godotengine/windows](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fwindows) GitHub labels: * `topic:porting` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aporting) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aporting) * `platform:android` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aandroid) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aandroid) * `platform:ios` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aios) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aios) * `platform:linuxbsd` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Alinuxbsd) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Alinuxbsd) * `platform:macos` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Amacos) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Amacos) * `platform:uwp` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Auwp) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Auwp) * `platform:web` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aweb) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aweb) * `platform:windows` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Awindows) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Awindows) ### Rendering Tracked in: * [Rendering Issue Triage](https://github.com/orgs/godotengine/projects/78) RC channel: * [#rendering](https://chat.godotengine.org/channel/rendering) GitHub teams: * [godotengine/rendering](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Frendering) * [godotengine/shaders](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fshaders) GitHub labels: * `topic:rendering` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Arendering) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Arendering) * `topic:shaders` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Ashaders) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Ashaders) ### XR Tracked in: * [XR Issue Triage](https://github.com/orgs/godotengine/projects/104) RC channel: * [#xr](https://chat.godotengine.org/channel/xr) GitHub team: * [godotengine/xr](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fxr) GitHub label: * `topic:xr` [issues](https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Axr) [PRs](https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Axr)