mirror of
https://github.com/godotengine/godot-interactive-changelog.git
synced 2026-01-04 02:10:03 +03:00
3150 lines
137 KiB
JSON
3150 lines
137 KiB
JSON
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"summary": "Fix deleting of directories on Linux",
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"body": "Trailing slash of directories was mishandled, and incorrect derived paths\nwere formed. Stripping the slash fixes this.\n\n(cherry picked from commit 2c00b906130a8a86027e3b79384d2a9a4ea430da)",
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"author_raw": "Mai Lavelle <mai.lavelle@gmail.com>",
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"committer_raw": "Mai Lavelle <mai.lavelle@gmail.com>",
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"summary": "Fix deleting of directories on Linux",
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"body": "Trailing slash of directories was mishandled, and incorrect derived paths\nwere formed. Stripping the slash fixes this.",
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"author_raw": "lawnjelly <lawnjelly@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Fix incorrect buffer upload size in GLES2 draw_gui_primitive",
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"body": "The buffer upload size appears to have been incorrect for quite some time, which causes uploading from undefined memory.\n\n(cherry picked from commit 3dc0e97d05fac01f7843756aab351019601a55fa)",
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"author_raw": "lawnjelly <lawnjelly@gmail.com>",
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"committer_raw": "lawnjelly <lawnjelly@gmail.com>",
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"summary": "Fix incorrect buffer upload size in GLES2 draw_gui_primitive",
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"body": "The buffer upload size appears to have been incorrect for quite some time, which causes uploading from undefined memory.",
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],
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"author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Fix text color of TileMap editor info overlay",
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"body": "(cherry picked from commit 86bcac5a5e8eed6a43656b225636c8de9ca69dad)",
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"author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
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"committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
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"summary": "Fix text color of TileMap editor info overlay",
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"author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Revert \"[HTML5] Fetch API now passes credentials.\"",
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"body": "(cherry picked from commit 63df46c23837fdac05432ee5d7863bab82cc1a11)",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Revert \"[HTML5] Fetch API now passes credentials.\"",
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"author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Revert \"Fix ProjectSettings has_setting() when used on a overriden setting with feature tags\"",
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"body": "(cherry picked from commit 78bf9926f80387a619e323f283ce1b57350de980)",
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],
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"author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Revert \"Fix ProjectSettings has_setting() when used on a overriden setting with feature tags\"",
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"body": "",
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],
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"author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "GLES2: Fix VersionKey comparison in `ShaderGLES2::bind()`",
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"body": "This was comparing arrays, GCC 12 raises a warning for it:\n\n```\ndrivers/gles2/shader_gles2.cpp: In member function 'bool ShaderGLES2::bind()':\ndrivers/gles2/shader_gles2.cpp:80:71: error: comparison between two arrays [-Werror=array-compare]\n80 | if (active != this || !version || new_conditional_version.key != conditional_version.key) {\n| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~\ndrivers/gles2/shader_gles2.cpp:80:71: note: use unary '+' which decays operands to pointers or '&'component_ref' not supported by dump_decl<declaration error>[0] != &'component_ref' not supported by dump_decl<declaration error>[0]' to compare the addresses\n```\n\n(cherry picked from commit 76df26b11062fb3e714ff9e25fde4b5752c20195)",
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],
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"author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
|
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
|
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"summary": "GLES2: Fix VersionKey comparison in `ShaderGLES2::bind()`",
|
|
"body": "This was comparing arrays, GCC 12 raises a warning for it:\n\n```\ndrivers/gles2/shader_gles2.cpp: In member function 'bool ShaderGLES2::bind()':\ndrivers/gles2/shader_gles2.cpp:80:71: error: comparison between two arrays [-Werror=array-compare]\n80 | if (active != this || !version || new_conditional_version.key != conditional_version.key) {\n| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~\ndrivers/gles2/shader_gles2.cpp:80:71: note: use unary '+' which decays operands to pointers or '&'component_ref' not supported by dump_decl<declaration error>[0] != &'component_ref' not supported by dump_decl<declaration error>[0]' to compare the addresses\n```",
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},
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],
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"author_raw": "MythTitans <myth_titans@msn.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Fix normals computation at the 'seam' of smoothed sphere and cylinder shapes",
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"body": "(cherry picked from commit 509e03c82133ef55e33da25f13786d0b966945b6)",
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],
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"author_raw": "MythTitans <myth_titans@msn.com>",
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"committer_raw": "MythTitans <myth_titans@msn.com>",
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"summary": "Fix normals computation at the 'seam' of smoothed sphere and cylinder shapes",
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"body": "",
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],
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"author_raw": "Igor Kordiukiewicz <igorkordiukiewicz@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Fixed issue where Extend Script option would show up even without script attached to the node",
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"body": "(cherry picked from commit dc361d32014c3eab0b80a8422d1f850f854b7532)",
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],
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"author_raw": "Igor Kordiukiewicz <igorkordiukiewicz@gmail.com>",
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"committer_raw": "Igor Kordiukiewicz <igorkordiukiewicz@gmail.com>",
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"summary": "Fixed issue where Extend Script option would show up even without script attached to the node",
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"body": "",
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"is_cherrypick": false,
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"cherrypick_hash": "",
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"pull": 58821
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],
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"author_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "GLES2 Compression on Blend Shapes Fix",
|
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"body": "When compressed vertex positions are used in a blend shapes mesh, we\nneed to make sure we set the w-component of the position vector to 1.0\n\nWhen octahedral compression is used on normals/tangents, they need to be\nconverted to cartesian floats to be used for blend shapes\n\nThis conversion also changes the number of components of that vertex\nattribute, which caused issues because previously there was an\nassumption that you had the same number of components in the blend shape\nbuffer as you did in the original mesh's buffer (which is not true for\noct norm/tang)\n\n(cherry picked from commit 733a84f7a4c40750fd3a633e0e3442a4d13914a8)",
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],
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"author_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
|
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"committer_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
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"summary": "GLES2 Compression on Blend Shapes Fix",
|
|
"body": "When compressed vertex positions are used in a blend shapes mesh, we\nneed to make sure we set the w-component of the position vector to 1.0\n\nWhen octahedral compression is used on normals/tangents, they need to be\nconverted to cartesian floats to be used for blend shapes\n\nThis conversion also changes the number of components of that vertex\nattribute, which caused issues because previously there was an\nassumption that you had the same number of components in the blend shape\nbuffer as you did in the original mesh's buffer (which is not true for\noct norm/tang)",
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],
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"author_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "Fix shader state caching when blend shapes used",
|
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"body": "Previously, conditionals set on the shader would change outside of the\n_render_list function when blend shapes were used\n\nThis is an issue because the function keeps track of the previous shader\nstate to try to minimize state changes\n\nNow we keep all this shader state change within the _render_list\nfunction to ensure the saved previous state is correct\n\n(cherry picked from commit 9988739332d9bca0808feff656abe8b8fd465afa)",
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],
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"author_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
|
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"committer_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
|
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"summary": "Fix shader state caching when blend shapes used",
|
|
"body": "Previously, conditionals set on the shader would change outside of the\n_render_list function when blend shapes were used\n\nThis is an issue because the function keeps track of the previous shader\nstate to try to minimize state changes\n\nNow we keep all this shader state change within the _render_list\nfunction to ensure the saved previous state is correct",
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"is_cherrypick": false,
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"pull": 58808
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},
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],
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"author_raw": "Silc 'Tokage' Renew <tokage.it.lab@gmail.com>",
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"committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"summary": "fix cubic interpolate when looping 3.x",
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"body": "Co-authored-by: robfram <robfram@gmail.com>\n(cherry picked from commit 7b9a912ff62a95650744f0355ba319789f262285)",
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],
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"author_raw": "Silc 'Tokage' Renew <tokage.it.lab@gmail.com>",
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"committer_raw": "Silc 'Tokage' Renew <tokage.it.lab@gmail.com>",
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"summary": "fix cubic interpolate when looping 3.x",
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"body": "Co-authored-by: robfram <robfram@gmail.com>",
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"is_cherrypick": false,
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"cherrypick_hash": "",
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"pull": 58651
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},
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"hash": "4b1ee744c7ba6fd9bd95bf7102b4b358d4a2a173",
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"is_merge": true,
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"authored_by": [],
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"author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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"committer_raw": "GitHub <noreply@github.com>",
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"summary": "Merge pull request #58682 from akien-mga/3.4-cherrypicks",
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"body": "",
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