Files
godot-interactive-changelog/build
Yuri Sizov f8097af283 Pre-process PRs when publishing the database
This moves some processing from the frontend
to the server, which should speed things up a bit,
but costs slightly more in downloading.

We'll make more use of this data with further
improvements, so it makes sense to prepare the
data on the server.
2023-11-26 23:11:40 +01:00
..
2023-03-21 17:37:03 +01:00
2023-03-21 17:37:03 +01:00
2023-03-21 17:37:03 +01:00