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            "summary": "When Camera2D enters tree, ensure first update is not lost",
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            "summary": "Merge pull request #63573 from pattlebass/3.x-vibrate-handheld",
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            "body": "Follow-up to #63495.\n\n(cherry picked from commit f66527ddc39dc5e0c0d04cc4d84d92687fb7205f)",
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            "summary": "doc: Fix relative paths in `make_rst.py` generated comment",
            "body": "Follow-up to #63495.",
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            "pull": 63530
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            "summary": "Improve the autogenerated note in RST docs for class reference",
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            "summary": "Improve the autogenerated note in RST docs for class reference",
            "body": "",
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            "summary": "Add missing Python type hints in tools/make_rst.py",
            "body": "(cherry picked from commit 4b3d6f04a8036a330d499670198463655a097736)",
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            "author_raw": "Andy Maloney <asmaloney@gmail.com>",
            "committer_raw": "Andy Maloney <asmaloney@gmail.com>",
            "summary": "Add missing Python type hints in tools/make_rst.py",
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            "is_cherrypick": false,
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            "pull": 63510
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            "summary": "Keep crash handler status on editor restart",
            "body": "(cherry picked from commit 116f03a1b68ecc59f9755cd0219e256c63955f55)",
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            "summary": "Keep crash handler status on editor restart",
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            "summary": "Merge pull request #63480 from m4gr3d/fix_remaining_scoped_storage_regressions_3x",
            "body": "[3.x] Address remaining scoped storage regressions",
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            "summary": "Address remaining scoped storage regressions",
            "body": "- Accelerate common path used to check the storage scope for a given path\n- Update the logic for the `get_as_text()` method - previous logic loads the content of a text file one byte at a time",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Use bigobj for release MSVC builds",
            "body": "Previously it was used only on debug builds, but recent\nadditions to variant_call.cpp have made that unit too\nlarge even in release_debug.\n\nIt was originally set to debug only because using it\nbreaks mingw, so this only reinstates it for MSVC where\nit shouldn't have any drawbacks (famous last words).\n\nTest-Information:\nBuilds for me with\nscons -j 40 platform=windows target=release_debug\nand my game then runs from it.\n\n(cherry picked from commit d8900e0020b21d449069ef2a301253371fb70a21)",
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            "summary": "Use bigobj for release MSVC builds",
            "body": "Previously it was used only on debug builds, but recent\nadditions to variant_call.cpp have made that unit too\nlarge even in release_debug.\n\nIt was originally set to debug only because using it\nbreaks mingw, so this only reinstates it for MSVC where\nit shouldn't have any drawbacks (famous last words).\n\nTest-Information:\nBuilds for me with\nscons -j 40 platform=windows target=release_debug\nand my game then runs from it.",
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            "pull": 63459
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            "summary": "Require ScriptInstance to be valid in the editor debugger",
            "body": "This fixes an issue with visual scripts spamming error messages\nin the editor when running the project with the remote scene tree\nvisible.\n\n(cherry picked from commit 829c8247559a21d0b6f540e4a548d935c3a24643)",
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Require ScriptInstance to be valid in the editor debugger",
            "body": "This fixes an issue with visual scripts spamming error messages\nin the editor when running the project with the remote scene tree\nvisible.",
            "is_cherrypick": false,
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            "pull": 63436
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            "summary": "Script Editor: Don't switch to 2D/3D viewports when selecting nodes",
            "body": "Selecting nodes in the Scene dock automatically switches to the relevant 2D\nor 3D viewport. This behavior can be annoying while using the Script Editor\nand wanting to inspect node properties, so it's now disabled by default when\nthe Script Editor is active.\n\nThis new behavior can be changed back to the previous auto-switching using\nthe `text_editor/navigation/stay_in_script_editor_on_node_selected` editor\nsetting.\n\n(cherry picked from commit c4433c37932aca14b45e76a0b3498561532a0055)",
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            "committer_raw": "Alfred R. Baudisch <alfred@alfredbaudisch.com>",
            "summary": "Script Editor: Don't switch to 2D/3D viewports when selecting nodes",
            "body": "Selecting nodes in the Scene dock automatically switches to the relevant 2D\nor 3D viewport. This behavior can be annoying while using the Script Editor\nand wanting to inspect node properties, so it's now disabled by default when\nthe Script Editor is active.\n\nThis new behavior can be changed back to the previous auto-switching using\nthe `text_editor/navigation/stay_in_script_editor_on_node_selected` editor\nsetting.",
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #63448 from rburing/bvh_debug_fixup_3.x",
            "body": "[3.x] Fixup BVH debugging statements",
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            "is_cherrypick": false,
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            "pull": 63448
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            "summary": "Update AUTHORS and DONORS list",
            "body": "New contributors added to AUTHORS:\nRindbee, Vitika9\n\nThanks to all contributors and donors for making Godot possible!\n\n(cherry picked from commit ce959dc753c2245610e93e2f88eab4cc95bd7d9b)",
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            "summary": "Update AUTHORS and DONORS list",
            "body": "New contributors added to AUTHORS:\nRindbee, Vitika9\n\nThanks to all contributors and donors for making Godot possible!",
            "is_cherrypick": false,
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            "summary": "Merge pull request #63431 from akien-mga/3.x-fix_header_guards",
            "body": "[3.x] Code quality: Fix header guards consistency",
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            "summary": "Code quality: Fix header guards consistency",
            "body": "Adds `header_guards.sh` bash script, used in CI to validate future\nchanges. Can be run locally to fix invalid header guards.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 63431
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            "summary": "doc: Fixup reference to Camera",
            "body": "",
            "is_cherrypick": false,
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "support git packed refs in version generator",
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            "is_cherrypick": true,
            "cherrypick_hash": "77cf65804c732431574a99063f2132567d54a6be",
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            "author_raw": "Nathan Franke <me@nathan.sh>",
            "committer_raw": "Nathan Franke <me@nathan.sh>",
            "summary": "support git packed refs in version generator",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 63422
        },
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            "author_raw": "Pedro J. Estébanez <pedrojrulez@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Flush buffered input events on UWP",
            "body": "(cherry picked from commit b53d032fb89e5b70409dfef422181bb467722639)",
            "is_cherrypick": true,
            "cherrypick_hash": "b53d032fb89e5b70409dfef422181bb467722639",
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            "author_raw": "Pedro J. Estébanez <pedrojrulez@gmail.com>",
            "committer_raw": "Pedro J. Estébanez <pedrojrulez@gmail.com>",
            "summary": "Flush buffered input events on UWP",
            "body": "",
            "is_cherrypick": false,
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            "pull": 63341
        },
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            "body": "(cherry picked from commit 905c43119133ab244d81c06e3e2d14d32dea1e91)",
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            "summary": "dependency editor: set current directory to closest existing directory",
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            "is_cherrypick": false,
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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            "body": "(cherry picked from commit d02bf7584aa9a679f9bf7d63bd5366ed354022ba)",
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            "is_cherrypick": false,
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            "summary": "Revert \"Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container.\"",
            "body": "This reverts commit b73d2980b7e6a823f5065315355f7f7af20f6660.\n\nThis caused a regression. Fixes #63417.",
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            "summary": "Merge pull request #63384 from lawnjelly/portals_room_hint_invalid",
            "body": "Portals - Fix invalid room hint when reconverting room graph",
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            "summary": "Merge pull request #63387 from lawnjelly/portals_hide_convert_message",
            "body": "Portals - Allow more logging to be disabled",
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            "summary": "Portals - Allow more logging to be disabled",
            "body": "Some logging messages were still being issued when portals/debug/logging was false. This could be annoying in games that stream in parts of levels and repeatedly call `rooms_convert()`.\n\nThis PR allows all but essential logging to be disabled.",
            "is_cherrypick": false,
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            "pull": 63387
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            "summary": "Portals - Fix invalid room hint when reconverting room graph",
            "body": "In situations where rooms are converted multiple times, the previous room hint ID can reference a room number that is out of range of the new number of rooms. This fixes the bug by checking the room hint ID is within range.",
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            "summary": "Merge pull request #63336 from Calinou/visualserver-expose-viewport-32-bpc-depth",
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            "summary": "Expose `VisualServer.viewport_set_use_32_bpc_depth()` to the scripting API",
            "body": "Previously, only the Viewport methods/properties were exposed to the\nscripting API.",
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            "pull": 63336
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            "summary": "Merge pull request #63320 from dallonf/redundant-gdscript-errors-3.x",
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            "summary": "Don't print redundant errors when parsing GDScript",
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            "pull": 63320
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #63283 from akien-mga/3.x-scons-linux-refactor-linker",
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            "is_cherrypick": false,
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            "summary": "Merge pull request #63304 from hansemro/x11-eraser-case-insensitive-3.x",
            "body": "[3.x, X11] Do case-insensitive search for pen inversion detection",
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            "author_raw": "Hansem Ro <hansemro@outlook.com>",
            "committer_raw": "Hansem Ro <hansemro@outlook.com>",
            "summary": "[3.x, X11] Do case-insensitive search for pen inversion detection",
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            "summary": "SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>`",
            "body": "The new option is `linker` and lets the user specify the argument to\nthe`-fuse_ld=` linker flag directly. The supported options are:\n\n- `default`: No change, typically uses GNU ld (bfd) unless the user or\ndistro picked a different default `/usr/bin/ld`.\n- `bfd`: GNU ld from binutils\n- `gold`: GNU gold from binutils\n- `lld`: lld from LLVM\n- `mold`: mold, an extremely fast modern linker, not (yet) intended for\nuse in production but great for development speed. Provided by distro\n`mold` package or needs to be compiled from source and installed to\n`/usr` otherwise.\n\nDeprecates the `use_lld=yes` option, and make lld actually usable with\nGCC too.\n\nNot all the above are compatible or recommend for LTO, we recommend\nusing GNU ld with GCC LTO, or lld with LLVM ThinLTO.\n\n(cherry picked from commit 534f85add1daec0669a1f18edd2cc456f9a296ef)",
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            "summary": "SCons: Refactor Linux linker options with `linker=<bfd|gold|lld|mold>`",
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            "summary": "Fix node dragging not working when dock is moved",
            "body": "(cherry picked from commit b42bbca2666bb0b52156b8b396af54a1429c7077)",
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            "summary": "Fix node dragging not working when dock is moved",
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            "is_cherrypick": false,
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            "pull": 63300
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            "summary": "Merge pull request #63294 from winterpixelgames/allow-scroll-container-scroll-to-be-set-instantly",
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #63223 from m4gr3d/fix_slow_copy_3x",
            "body": "[3.x] Address slow copy performance when using the `FileAccessFilesystemJAndroid` implementation",
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            "author_raw": "Jason Knight <jason@winterpixel.com>",
            "committer_raw": "Jason Knight <jason@winterpixel.com>",
            "summary": "Call update_scrollbars() in sort_children() so the max is set properly so you can set scroll_container.scroll_vertical instantly after adding children to a scroll container.",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 63294
        },
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            "author_raw": "Fredia Huya-Kouadio <fhuyakou@gmail.com>",
            "committer_raw": "Fredia Huya-Kouadio <fhuyakou@gmail.com>",
            "summary": "Address slow copy performance when using the `FileAccessFilesystemJAndroid` implementation.",
            "body": "Read/write ops for this implementation are done through the java layer via jni, and so for good performance, it's key to avoid numerous repeated small read/write ops due the jni overhead.\n\nThe alternative is to allocate a (conversatively-sized) large buffer to reduce the number of read/write ops over the jni boundary.",
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            "pull": 63223
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #63284 from bruvzg/macos_ios_alias",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
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            "author_raw": "bruvzg <7645683+bruvzg@users.noreply.github.com>",
            "committer_raw": "bruvzg <7645683+bruvzg@users.noreply.github.com>",
            "summary": "Add `ios` and `macos` platform name aliases.",
            "body": "",
            "is_cherrypick": false,
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            "committer_raw": "Jan Haller <bromeon@gmail.com>",
            "summary": "Fix exit code of --help and --version, and test them in CI",
            "body": "Corrects prior regression which caused ERROR output and exit code of 1.",
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            "summary": "Command line arguments '--version' and '--help' return exit code 0 instead of 255",
            "body": "Allows to detect whether those commands executed successfully, which makes integration with shell scripts/CI/bindings straightforward.\n\n(cherry picked from commit e3a8edf536ab8115594b0d6c3efa0603e71825ad)",
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            "summary": "Command line arguments '--version' and '--help' return exit code 0 instead of 255",
            "body": "Allows to detect whether those commands executed successfully, which makes integration with shell scripts/CI/bindings straightforward.",
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            "pull": 62550
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            "summary": "[AssetLib] Fix crash in Web editor.",
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            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "[AssetLib] Fix crash in Web editor.",
            "body": "Add EditorAssetLibrary::is_available which always returns false in the\nWeb editor and use it in EditorNode for detection.",
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            "pull": 62531
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            "summary": "Merge pull request #55650 from kdiduk/pooled-arrays",
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            "summary": "Merge pull request #62708 from madmiraal/fix-40508-3.x",
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            "summary": "Merge pull request #62826 from akien-mga/3.x-reenable-input-accumulation",
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            "summary": "Merge pull request #62786 from timothyqiu/scene-tree-tween-doc",
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            "summary": "Update AUTHORS and DONORS list",
            "body": "New contributors added to AUTHORS:\nConteZero, fire-forge, IgorKordiukiewicz, iwek7, klowner,\npfertyk, smix8\n\nThanks to all contributors and donors for making Godot possible!\n\n(cherry picked from commit f8d3388d9b349df7276c207df4e5c85ccd618c2a)",
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            "summary": "Update AUTHORS and DONORS list",
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            "summary": "Merge pull request #62098 from akien-mga/3.x-cherrypicks",
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            "summary": "Stop CI when Godot crash",
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            "body": "* GDScriptLanguage::complete_code already adds parentheses to function calls, and does this a lot smarter than the language server right now.\n* Instead of the previous naive approach we now reuse the same logic as the internal editor.\n* For this to have any effect we also have to send the `insertText` field already during the completionRequest and not only during resolve.\n\n(cherry picked from commit bbb07ff8cbd182c46f988b192b2d3882ed78cd5c)",
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            "body": "Document NavigationServer API navigation agent callbacks.\n\n(cherry picked from commit 10c400ca82431bc57dd05152b648e4a096b566cd)",
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            "pull": 62035
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            "body": "Fix crash of navigation agents callback when object is invalid.\n\n(cherry picked from commit bc38ebe4f07724850095094873d1b42bf914c6f3)",
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            "summary": "Fix crash of navigation agents callback when object is invalid",
            "body": "Fix crash of navigation agents callback when object is invalid.",
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            "pull": 62025
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            "summary": "Merge pull request #62085 from KoBeWi/underscore_of_ruin",
            "body": "Fix NodePath property dragging",
            "is_cherrypick": false,
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            "summary": "Merge pull request #61996 from smix8/navigation_bp_update_3.x",
            "body": "[3.5] Update NavigationServer backport",
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            "summary": "Merge pull request #61995 from Calinou/gles3-shader-compilation-default-asynchronous-cache",
            "body": "Enable asynchronous shader compilation + cache by default in GLES3",
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            "body": "- Using a bucketized approach to select the editor scale in order to avoid too high values\n- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame\n- Add ability to launch the Game window in an adjacent frame when in multi window mode\n\n(cherry picked from commit 6f7ec7f723d3e479ef1ee6e1f619432bac7f2ee0)",
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            "committer_raw": "31 <31eee384@gmail.com>",
            "summary": "C#: Fix debugger options missing from Project Settings",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61430
        },
        "e5db39d07b6ff58d6f8f33c1c283e61f3084fd7a": {
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            "author_raw": "FireForge <67974470+fire-forge@users.noreply.github.com>",
            "committer_raw": "FireForge <67974470+fire-forge@users.noreply.github.com>",
            "summary": "Remove extra space in property editors",
            "body": "- NodePath, Resource, and multiline string",
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            "cherrypick_hash": "",
            "pull": 61428
        },
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "HTML5: Run `npm audit fix`",
            "body": "And re-add `node_modules` to `.gitignore` which I mistakenly removed\nwith an earlier cleanup.\n\n(cherry picked from commit 6aa7449d60b56ec262354e316eb90891cb1126cd)",
            "is_cherrypick": true,
            "cherrypick_hash": "6aa7449d60b56ec262354e316eb90891cb1126cd",
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            ],
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "HTML5: Run `npm audit fix`",
            "body": "And re-add `node_modules` to `.gitignore` which I mistakenly removed\nwith an earlier cleanup.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61410
        },
        "9d1d386bd0b7dc3b613a5ab6fda2e81c3c1d89dc": {
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            "summary": "HTML5: Enable mbedTLS module for Crypto object",
            "body": "Increases the size of the wasm by around 3% (~300-350 KiB).\n\nThis enables using the Crypto object for hashing, signing and encryption,\nand therefore reduces the gap between the features of the HTML5 platform\nand other platforms.\n\nCloses https://github.com/godotengine/godot-proposals/issues/3574.\n\n(cherry picked from commit 3ff6d794c0aac0365f236cd078b5e5aeea0d996e)",
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "HTML5: Enable mbedTLS module for Crypto object",
            "body": "Increases the size of the wasm by around 3% (~300-350 KiB).\n\nThis enables using the Crypto object for hashing, signing and encryption,\nand therefore reduces the gap between the features of the HTML5 platform\nand other platforms.\n\nCloses https://github.com/godotengine/godot-proposals/issues/3574.",
            "is_cherrypick": false,
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            "pull": 61402
        },
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "HTML5: Always disable Asset Library",
            "body": "GitHub doesn't allow CORS so we can't download assets from it.\n\nThere'd also be more work needed for the Asset Library plugin to be\nusable in the Web editor even if that was supported.\n\n(cherry picked from commit 42b48496dedf20d7dd43756efac4408e0a9c639f)",
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            "summary": "HTML5: Always disable Asset Library",
            "body": "GitHub doesn't allow CORS so we can't download assets from it.\n\nThere'd also be more work needed for the Asset Library plugin to be\nusable in the Web editor even if that was supported.",
            "is_cherrypick": false,
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix GridMap not adding custom mesh offsets to NavigationMesh generation",
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            "pull": 61377
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            "summary": "Merge pull request #61405 from akien-mga/3.x-android-export-poll-300ms",
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            "summary": "Merge pull request #61403 from lawnjelly/occpoly_gizmo_fix",
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            "summary": "Android: Change export plugin poll to 300 ms",
            "body": "This removes the reliance on the not-so-fully-implemented Power API,\nwhich throws an error in the HTML5 editor.\n\nThis was already changed to 200 ms in the master branch, and here I\npicked 300 ms to be consistent with the iOS export plugin. All these\nthread sleeps need to be re-assessed together to be made more\nconsistent (and possibly configurable - and most importantly battery\npreserving by default).",
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            "summary": "Fix Occluder Poly gizmo warning spam",
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            "summary": "Merge pull request #61382 from clayjohn/alpha-bug",
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            "summary": "Merge pull request #61375 from clayjohn/alpha-bug",
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            "summary": "Merge pull request #59637 from Calinou/doc-poolarray-value-caveats",
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            "summary": "Merge pull request #61212 from Calinou/project-manager-filter-order-swap-3.x",
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            "summary": "Merge pull request #61306 from Calinou/editor-theme-gray-tweak-accent-color-3.x",
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        "375c4ef3120f63f5cf5b78bc3f412412f46c6c9a": {
            "hash": "375c4ef3120f63f5cf5b78bc3f412412f46c6c9a",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Add missing class doc to NavigationMeshGenerator",
            "body": "Adds missing class documentation for NavigationMeshGenerator bake() and clear() functions.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61035
        },
        "3e01d32b4cdd49cf99ba3fbc94190df40b911e80": {
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            "is_merge": false,
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            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Clamp NavigationMesh sample_distance above zero",
            "body": "While default ReCast library has support for 0.0 'sample_distance' the Godot implementation does not an crashes.\nPreviously Godot would set all sample_distance values below 0.9 to 0 which causes the crashes.\n\nThis limits the sample_distance range selection to 0.1 - 16.0 and also clamps sample_distance that are below 0.1 before ReCast receives them.\n\n(cherry picked from commit e33fa9d8331f38c8c404b9d6ea286eacb503d3bb)",
            "is_cherrypick": true,
            "cherrypick_hash": "e33fa9d8331f38c8c404b9d6ea286eacb503d3bb",
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        },
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            "is_merge": false,
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                "MDQ6VXNlcjUyNDY0MjA0"
            ],
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            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Clamp NavigationMesh sample_distance above zero",
            "body": "While default ReCast library has support for 0.0 'sample_distance' the Godot implementation does not an crashes.\nPreviously Godot would set all sample_distance values below 0.9 to 0 which causes the crashes.\n\nThis limits the sample_distance range selection to 0.1 - 16.0 and also clamps sample_distance that are below 0.1 before ReCast receives them.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61061
        },
        "3977eb9107e869ab1b38323978d203910d6efb1a": {
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            "is_merge": false,
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                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Add NavigationServer2D/3D API functions to find missing RID info",
            "body": "Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on ....\n\nRequirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps.\n\n(cherry picked from commit 371054e3e5a20325200cc7ba7bbbce6b6a4588c3)",
            "is_cherrypick": true,
            "cherrypick_hash": "371054e3e5a20325200cc7ba7bbbce6b6a4588c3",
            "pull": 61093
        },
        "371054e3e5a20325200cc7ba7bbbce6b6a4588c3": {
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            "is_merge": false,
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            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Add NavigationServer2D/3D API functions to find missing RID info",
            "body": "Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on ....\n\nRequirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60958
        },
        "c3b39ca1e9836a3accfec674a286c2a2fcfe42ed": {
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            "is_merge": false,
            "authored_by": [
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            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Disable threaded NavigationMesh bake on unsupported OS",
            "body": "Automatically disables threaded NavigationMesh bake when OS does not support threads.\n\n(cherry picked from commit 49c603e1276b84f9b80414946429372f173bcbeb)",
            "is_cherrypick": true,
            "cherrypick_hash": "49c603e1276b84f9b80414946429372f173bcbeb",
            "pull": 61093
        },
        "49c603e1276b84f9b80414946429372f173bcbeb": {
            "hash": "49c603e1276b84f9b80414946429372f173bcbeb",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Disable threaded NavigationMesh bake on unsupported OS",
            "body": "Automatically disables threaded NavigationMesh bake when OS does not support threads.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61032
        },
        "b11708c50df4e465777e64a47b63be16b10fa565": {
            "hash": "b11708c50df4e465777e64a47b63be16b10fa565",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Expose NavigationObstacle2D/3D get_rid() and add config warning",
            "body": "Exposes get_rid() function for scripting.\nAdds configuration warning when obstacle is used with not intended static body parent.\n\n(cherry picked from commit 001d89223f1377717d2b3d5ec453ff8dd3604182)",
            "is_cherrypick": true,
            "cherrypick_hash": "001d89223f1377717d2b3d5ec453ff8dd3604182",
            "pull": 61093
        },
        "001d89223f1377717d2b3d5ec453ff8dd3604182": {
            "hash": "001d89223f1377717d2b3d5ec453ff8dd3604182",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Expose NavigationObstacle2D/3D get_rid() and add config warning",
            "body": "Exposes get_rid() function for scripting.\nAdds configuration warning when obstacle is used with not intended static body parent.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61038
        },
        "847fab627240f2b62c0e7ea29a959811fac2befd": {
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            "is_merge": false,
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            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix NavigationObstacle2D/3D get_global_transform() error",
            "body": "Fixes NavigationObstacle2D/3D reporting a 'get_global_transform: Condition \"!is_inside_tree()\" error when estimating the agent radius.\n\nThe collisionshapes that are lower in the SceneTree order than the obstacle node are not loaded in the SceneTree yet so the global_transform function fails.\n\nAlso adds warning message when this happens.\n\n(cherry picked from commit cc707412e909f117ad53ebe53e19bad43acf086a)",
            "is_cherrypick": true,
            "cherrypick_hash": "cc707412e909f117ad53ebe53e19bad43acf086a",
            "pull": 61093
        },
        "cc707412e909f117ad53ebe53e19bad43acf086a": {
            "hash": "cc707412e909f117ad53ebe53e19bad43acf086a",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Fix NavigationObstacle2D/3D get_global_transform() error",
            "body": "Fixes NavigationObstacle2D/3D reporting a 'get_global_transform: Condition \"!is_inside_tree()\" error when estimating the agent radius.\n\nThe collisionshapes that are lower in the SceneTree order than the obstacle node are not loaded in the SceneTree yet so the global_transform function fails.\n\nAlso adds warning message when this happens.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 61057
        },
        "a656243a4e4354593bae7cb554b200af13c6093d": {
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            "is_merge": false,
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            ],
            "author_raw": "SnailRhymer <harrymilnes@hotmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts()",
            "body": "Expand on the format of the output array for collide_and_get_contacts and collide_with_motion_and_get_contacts, and describe how the contact point pairs can be used to calculate collision normals and depths.\n\n(cherry picked from commit bdf086c781f2f5d1bf5f4f11f0b29a94a629a0ec)",
            "is_cherrypick": true,
            "cherrypick_hash": "bdf086c781f2f5d1bf5f4f11f0b29a94a629a0ec",
            "pull": 61093
        },
        "bdf086c781f2f5d1bf5f4f11f0b29a94a629a0ec": {
            "hash": "bdf086c781f2f5d1bf5f4f11f0b29a94a629a0ec",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjYxMjkxMjk2"
            ],
            "author_raw": "SnailRhymer <harrymilnes@hotmail.com>",
            "committer_raw": "SnailRhymer <harrymilnes@hotmail.com>",
            "summary": "Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts()",
            "body": "Expand on the format of the output array for collide_and_get_contacts and collide_with_motion_and_get_contacts, and describe how the contact point pairs can be used to calculate collision normals and depths.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60569
        },
        "0df7aa1e2c7d365bac06bb0d7c116cf211ad91d9": {
            "hash": "0df7aa1e2c7d365bac06bb0d7c116cf211ad91d9",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjE4MDAzMg=="
            ],
            "author_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Increase compiler optimization when using `target=release` on iOS/Android",
            "body": "(cherry picked from commit 78b4ec2d4d0d6233ca0f4d8cfeb74640063e970f)",
            "is_cherrypick": true,
            "cherrypick_hash": "78b4ec2d4d0d6233ca0f4d8cfeb74640063e970f",
            "pull": 61093
        },
        "78b4ec2d4d0d6233ca0f4d8cfeb74640063e970f": {
            "hash": "78b4ec2d4d0d6233ca0f4d8cfeb74640063e970f",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjE4MDAzMg=="
            ],
            "author_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Increase compiler optimization when using `target=release` on iOS/Android",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60358
        },
        "559c20aa2f2fa3f0213c4703f5f1664c2c5b6788": {
            "hash": "559c20aa2f2fa3f0213c4703f5f1664c2c5b6788",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjYwMzU0OTA3"
            ],
            "author_raw": "Megamega53 <60354907+Megamega53@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Improve AnimatedSprite2D description in the class reference",
            "body": "(cherry picked from commit de968baca9064c8e20011758b8c85b2a0acfc6ba)",
            "is_cherrypick": true,
            "cherrypick_hash": "de968baca9064c8e20011758b8c85b2a0acfc6ba",
            "pull": 61093
        },
        "de968baca9064c8e20011758b8c85b2a0acfc6ba": {
            "hash": "de968baca9064c8e20011758b8c85b2a0acfc6ba",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjYwMzU0OTA3"
            ],
            "author_raw": "Megamega53 <60354907+Megamega53@users.noreply.github.com>",
            "committer_raw": "Megamega53 <60354907+Megamega53@users.noreply.github.com>",
            "summary": "Improve AnimatedSprite2D description in the class reference",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60981
        },
        "c8b85c1b54467aaf0a4fb1a2df6eb916ce1475a6": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjYxMjkxMjk2"
            ],
            "author_raw": "SnailRhymer <harrymilnes@hotmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Indent bullet points in enum descriptions",
            "body": "When converting doc xml files to rst, add an indenation level to bullet points in the text description of enum values.\nAlso add check to avoid out of bounds error in rstize_text.\n\n(cherry picked from commit 38cf07b768074b9f9fd5e9081cce9af2dc8b089f)",
            "is_cherrypick": true,
            "cherrypick_hash": "38cf07b768074b9f9fd5e9081cce9af2dc8b089f",
            "pull": 61093
        },
        "38cf07b768074b9f9fd5e9081cce9af2dc8b089f": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjYxMjkxMjk2"
            ],
            "author_raw": "SnailRhymer <harrymilnes@hotmail.com>",
            "committer_raw": "SnailRhymer <harrymilnes@hotmail.com>",
            "summary": "Indent bullet points in enum descriptions",
            "body": "When converting doc xml files to rst, add an indenation level to bullet points in the text description of enum values.\nAlso add check to avoid out of bounds error in rstize_text.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60771
        },
        "99e509a5d227a575e80670bb61cd517386e9d7ae": {
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            ],
            "author_raw": "Julian Mills <julian.exodius@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix blank command prompts spawning",
            "body": "prevent certain mono actions from displaying empty command prompts.\n\n(cherry picked from commit d606a8ededaa9cf8edfa09b4aeaeb92167a48207)",
            "is_cherrypick": true,
            "cherrypick_hash": "d606a8ededaa9cf8edfa09b4aeaeb92167a48207",
            "pull": 61093
        },
        "d606a8ededaa9cf8edfa09b4aeaeb92167a48207": {
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            "is_merge": false,
            "authored_by": [
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            ],
            "author_raw": "Julian Mills <julian.exodius@gmail.com>",
            "committer_raw": "Julian Mills <julian.exodius@gmail.com>",
            "summary": "Fix blank command prompts spawning",
            "body": "prevent certain mono actions from displaying empty command prompts.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60956
        },
        "621cb8c52f0eb8e70fc8230eec1cc516955e8b78": {
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            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Move Display settings higher in the list",
            "body": "(cherry picked from commit 739242dd04d16f85d542bcf9a29aa44402410481)",
            "is_cherrypick": true,
            "cherrypick_hash": "739242dd04d16f85d542bcf9a29aa44402410481",
            "pull": 61093
        },
        "739242dd04d16f85d542bcf9a29aa44402410481": {
            "hash": "739242dd04d16f85d542bcf9a29aa44402410481",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Move Display settings higher in the list",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60972
        },
        "2398db0f3488ec7a5c969211c7cdcd6cdd4f31e7": {
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            "is_merge": false,
            "authored_by": [
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            ],
            "author_raw": "Eduardo Rodrigues <eduardoemr@outlook.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Improve description for GDScript built-in range",
            "body": "Rewrites the definition of how the function works.\nReworks the style of the examples and adds a negative range example.\nChanges the while loop to a range loop in the array backwards example.\n\n(cherry picked from commit b2841ce19494d8b34ef2fc13dd92c827fc1d2cc6)",
            "is_cherrypick": true,
            "cherrypick_hash": "b2841ce19494d8b34ef2fc13dd92c827fc1d2cc6",
            "pull": 61093
        },
        "b2841ce19494d8b34ef2fc13dd92c827fc1d2cc6": {
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            ],
            "author_raw": "Eduardo Rodrigues <eduardoemr@outlook.com>",
            "committer_raw": "Eduardo Rodrigues <eduardoemr@outlook.com>",
            "summary": "Improve description for GDScript built-in range",
            "body": "Rewrites the definition of how the function works.\nReworks the style of the examples and adds a negative range example.\nChanges the while loop to a range loop in the array backwards example.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60229
        },
        "689179036b8a7a58907b20d751b9aec35e41e7b0": {
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            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Add Warning to NavigationMesh bake when source geometry is suspiciously big",
            "body": "Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.\n\n(cherry picked from commit 79511af7c94b447409d10194239069facef9c4a0)",
            "is_cherrypick": true,
            "cherrypick_hash": "79511af7c94b447409d10194239069facef9c4a0",
            "pull": 61093
        },
        "79511af7c94b447409d10194239069facef9c4a0": {
            "hash": "79511af7c94b447409d10194239069facef9c4a0",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjUyNDY0MjA0"
            ],
            "author_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "committer_raw": "smix8 <52464204+smix8@users.noreply.github.com>",
            "summary": "Add Warning to NavigationMesh bake when source geometry is suspiciously big",
            "body": "Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 60945
        },
        "b40dff698cab8eff07c237f49d8c9127b6f45eae": {
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            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix invalid memory usage when using Image.convert",
            "body": "(cherry picked from commit 34c1a2beaa8ae92a445b85458d3681f60cd5216f)",
            "is_cherrypick": true,
            "cherrypick_hash": "34c1a2beaa8ae92a445b85458d3681f60cd5216f",
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            "summary": "Mention how to add dragging for SpinBox's LineEdit",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Update `resize` settings:",
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            "committer_raw": "Fredia Huya-Kouadio <fhuyakou@gmail.com>",
            "summary": "Update `resize` settings:",
            "body": "- Unlock resizing for the Godot Editor\n- Add an option to specify whether a game is resizeable for the Godot template",
            "is_cherrypick": false,
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix TouchScreenButton error spam",
            "body": "(cherry picked from commit db19cc60fb1aed98c54fb2722f525a624d56b17e)",
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #58812 from Calinou/os-add-get-screen-refresh-rate-3.x",
            "body": "Add `get_screen_refresh_rate()` to OS",
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            "committer_raw": "GitHub <noreply@github.com>",
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            "summary": "Merge pull request #58686 from vnen/gdscript-warn-export-type-mismatch",
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            "summary": "Merge pull request #58674 from Calinou/smooth-trimesh-collision-always-setting-3.x",
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            "summary": "Merge pull request #58694 from Calinou/editor-frame-time-color-3.x",
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            "summary": "Merge pull request #58634 from timothyqiu/property-i18n-3.x",
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            "summary": "Merge pull request #58851 from timothyqiu/tileset-zoom",
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            "is_cherrypick": false,
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            "pull": 58758
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            "is_cherrypick": false,
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            "pull": 58691
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            "cherrypick_hash": "5fdea6927616bdf2222c0375d644befe28af96e1",
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            "summary": "[macOS and iOS export] Add localized application name to the translation .plist files.",
            "body": "",
            "is_cherrypick": false,
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            "summary": "Fixed issue where Extend Script option would show up even without script attached to the node",
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            "pull": 58821
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            "summary": "Update scroll position when zooming TileSet editor",
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            "summary": "Merge pull request #58838 from The-O-King/gles2_blend_shapes_oct",
            "body": "GLES2 Compression on Blend Shapes Fix",
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            "summary": "GLES2 Compression on Blend Shapes Fix",
            "body": "When compressed vertex positions are used in a blend shapes mesh, we\nneed to make sure we set the w-component of the position vector to 1.0\n\nWhen octahedral compression is used on normals/tangents, they need to be\nconverted to cartesian floats to be used for blend shapes\n\nThis conversion also changes the number of components of that vertex\nattribute, which caused issues because previously there was an\nassumption that you had the same number of components in the blend shape\nbuffer as you did in the original mesh's buffer (which is not true for\noct norm/tang)",
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            "summary": "Merge pull request #58808 from The-O-King/shader_state_blend_shapes",
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            "summary": "Merge pull request #58492 from lawnjelly/float_literals_3",
            "body": "[3.x] Float literals - fix math classes to allow 32 bit calculations",
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            "summary": "Merge pull request #58794 from Calinou/editor-gles2-improve-unsupported-debug-draw-modes",
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            "summary": "Fix shader state caching when blend shapes used",
            "body": "Previously, conditionals set on the shader would change outside of the\n_render_list function when blend shapes were used\n\nThis is an issue because the function keeps track of the previous shader\nstate to try to minimize state changes\n\nNow we keep all this shader state change within the _render_list\nfunction to ensure the saved previous state is correct",
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Improve display for unsupported debug draw modes in GLES2",
            "body": "- Don't disable the Normal option as it technically can be chosen\n(it's the default).\n- Use a text suffix in addition to the tooltip.",
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            "summary": "Merge pull request #58774 from timothyqiu/file-dialog-filter-i18n-3.x",
            "body": "[3.x] Make name of editor file dialog filters translatable",
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #58760 from raulsntos/icon_color-editor-theme-3.x",
            "body": "[3.x] Add `icon_color_normal` to Button in editor theme",
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            "committer_raw": "Raul Santos <raulsntos@gmail.com>",
            "summary": "Add icon_color_normal to Button in editor theme",
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            "summary": "Merge pull request #58651 from TokageItLab/fix-cubic-interpolate-3.x",
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            "summary": "Merge pull request #58743 from timothyqiu/x11-leak-3.x",
            "body": "[3.x] Fix X11 memory leak after drag & drop file into the editor",
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            "pull": ""
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            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "summary": "Fix X11 memory leak after drag & drop file into the editor",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 58743
        },
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            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "summary": "i18n: Make property paths and sections translatable",
            "body": "Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "is_cherrypick": false,
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            "pull": 58634
        },
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Color 3D editor FPS label depending on the performance level",
            "body": "This provides easier visual grepping.\n\nIncindentally, this change will force constant editor redrawing whenever\nthe View FPS option is enabled in the 3D viewport settings. This is\nrequired to get an accurate FPS display in 3.x.\nOtherwise, the FPS counter shot all the way up to 145 FPS\nwhenever nothing was changing on screen (even if actual\nperformance was much lower).",
            "is_cherrypick": false,
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            "pull": 58694
        },
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Always register the Smooth Trimesh Collision project setting",
            "body": "This ensures the project setting never disappears from the editor,\neven if the current physics engine is GodotPhysics.\n\nThis also adds documentation for the Smooth Trimesh Collision\nproject setting.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 58674
        },
        "f2166ba92f77fba64f37a96d84760c93eecefeba": {
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            "committer_raw": "George Marques <george@gmarqu.es>",
            "summary": "GDScript: Don't coerce default values to the export hint type",
            "body": "This behavior is inconsistent with non tools builds and can create\nissues. Instead, a warning is emitted if there's a type mismatch. If the\ntype can't be converted, an error is shown instead.\n\nFor the editor it gives a converted value to avoid issues with the\nproperty editor, which expects the correct type.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 58686
        },
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #58681 from akien-mga/3.x-cherrypicks",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Revert \"PitchShift effect quality and performance tweaks for different pitch scale values\"",
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            "body": "",
            "is_cherrypick": false,
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            "pull": 58652
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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            "body": "(cherry picked from commit 15ef056997190b288d0951ba5cc6414ce3f780a6)",
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            "body": "",
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            "pull": 58586
        },
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            ],
            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix AnimatedSprite infinite loop",
            "body": "(cherry picked from commit 3a439a9c0378d0c6f7d8ce67084863abbe4e87bc)",
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            "committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
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            "body": "",
            "is_cherrypick": false,
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            "pull": 58623
        },
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Print every file exported with `PCKPacker.flush()`s verbose parameter",
            "body": "Previously, only one line per 100 files was printed.\n\nThis also refactors the print statement to use Godot methods and\nmake it more informative overall.\n\n(cherry picked from commit 8e57e5dc6a22d3e114816be3806c7499824003df)",
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            "summary": "Print every file exported with `PCKPacker.flush()`s verbose parameter",
            "body": "Previously, only one line per 100 files was printed.\n\nThis also refactors the print statement to use Godot methods and\nmake it more informative overall.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 58520
        },
        "e66003b09af99c7c1165ac8a2fc739ba49b63fdc": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjQ0MDIzMDQ="
            ],
            "author_raw": "JFonS <joan.fonssanchez@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Upgrade stb_rect_pack to 1.01",
            "body": "Enables large rectangle support by default.\n\n(cherry picked from commit 0395b5e41494fa2a69ada4020044f520b89936c7)",
            "is_cherrypick": true,
            "cherrypick_hash": "0395b5e41494fa2a69ada4020044f520b89936c7",
            "pull": 58681
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            "summary": "Merge pull request #58080 from timothyqiu/anim-dup-name-3.x",
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            "summary": "Merge pull request #45372 from Firepal/prepass-nightmares",
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            "body": "The documentation was stating that the area mask affects where sounds\ncan be heard, which is not true. Instead, the area mask affects audio\nbus redirection.\n\nThanks to Azedaxen on the Godot forums for providing this description :)\n\n(cherry picked from commit ab1eaac315acd6a763ae64902c3bb797838b60ba)",
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Improve the `AudioStreamPlayer2D/3D.area_mask` documentation",
            "body": "The documentation was stating that the area mask affects where sounds\ncan be heard, which is not true. Instead, the area mask affects audio\nbus redirection.\n\nThanks to Azedaxen on the Godot forums for providing this description :)",
            "is_cherrypick": false,
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            "pull": 57944
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "[HTML5] Fetch API now passes credentials.",
            "body": "Used default value before, i.e. \"same-origin\", now uses \"include\" (i.e.\ninclude for cross-origin if cross-origin is allowed).\n\n(cherry picked from commit ffe248cbdfc70a0887970248209c586869c0855e)",
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            "cherrypick_hash": "ffe248cbdfc70a0887970248209c586869c0855e",
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            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "[HTML5] Fetch API now passes credentials.",
            "body": "Used default value before, i.e. \"same-origin\", now uses \"include\" (i.e.\ninclude for cross-origin if cross-origin is allowed).",
            "is_cherrypick": false,
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            "pull": 57934
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix typos with codespell",
            "body": "Using codespell 2.2-dev from current git.\n\nAdded `misc/scripts/codespell.sh` to make it easier to run it once in a\nwhile and update the skip and ignore lists.\n\n(cherry picked from commit 1bdb82c64e65f23381183051ef1fc9856a7830f8)",
            "is_cherrypick": true,
            "cherrypick_hash": "1bdb82c64e65f23381183051ef1fc9856a7830f8",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix typos with codespell",
            "body": "Using codespell 2.2-dev from current git.\n\nAdded `misc/scripts/codespell.sh` to make it easier to run it once in a\nwhile and update the skip and ignore lists.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 57909
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Extract link titles for translation if available",
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            "is_cherrypick": false,
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            "summary": "Merge pull request #57771 from raulsntos/button_icon_alignment_3.x",
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            "summary": "Merge pull request #57737 from winterpixelgames/faster-script-class-get-parent",
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            "summary": "Merge pull request #57753 from Calinou/doc-csg-nodes-performance-3.x",
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            "summary": "Document performance limitations with CSG nodes, link to tutorial",
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            "summary": "Merge pull request #57485 from Faless/js/3.x_pwa_prefer_cache_pr",
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            "summary": "Merge pull request #57728 from kleonc/sprite_frames_editor_fix_loading_non_texture_crash_3x",
            "body": "[3.x] `SpriteFramesEditor` Fix crash when selecting non-`Texture` file for splitting",
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            "summary": "Merge pull request #57739 from raulsntos/fix-57503-3.x",
            "body": "[3.x] Attach mono thread before getting `nativeName` field",
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            "summary": "Attach mono thread before getting nativeName field",
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            "summary": "SpriteFramesEditor Fix crash when selecting non-Texture file for splitting",
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            "summary": "[HTML5] Implement JavaScript PWA update callbacks.",
            "body": "Allows detecting when a new version of the progressive web app service\nworker is waiting (i.e. an update is pending), along a function to force\nthe update and reload all clients.",
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            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "[HTML5] Improve editor progressive web app behavior.",
            "body": "Ensures early claim for aggressive caching.\nAdds a button to update when it detects a new version asking\nconfirmation due to the necessary reload.",
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        },
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            "summary": "[HTML5] PWA service worker prefers cached version.",
            "body": "Use an offline first approach, where we prefer the cached version over\nthe network one.\nThis forces games using PWA to always re-export the project and not just\nthe PCK, so that the service worker version gets updated correctly, and\nthe end-user cache is correctly cleared on update.",
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            "summary": "Merge pull request #57705 from jeremyz/poly_source_id",
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            "author_raw": "Jérémy Zurcher <jeremy@asynk.ch>",
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            "summary": "fix portal_occlusion_culler compilation with target=debug tools=no",
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            "pull": 57705
        },
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            "summary": "Merge pull request #57387 from madmiraal/update-mouse-pointer-definitions-3.x",
            "body": "[3.x] Update definitions of get_mouse_position methods",
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            "summary": "Merge pull request #57688 from The-O-King/ios_half_float_fix",
            "body": "Re-fix Disabling Half Floats on iOS",
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            "summary": "Update definitions of get_mouse_position methods",
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            "summary": "Re-fix Disabling Half Floats on iOS",
            "body": "A previous change missed setting a flag that specified whether half\nfloats were being used on vertex positions when in the GLES2 driver\n\nThis caused errors with the vertex buffer when platforms (specifically\niOS) which do not properly support half float vertex attributes on\nGLES2, try to remapt the vertex buffer to stop using half floats\n(in this case that remapping never happened and caused artifacts)\n\nRe-enable setting that flag to fix rendering issues on these platforms",
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            "summary": "Improve ubershader compatibility",
            "body": "- Prevent debug enforced use of ubershader on shaders not supporting it\n- Use unsigned integer for ubershader flags\n- Add project setting for disabling async shader compilation on mobile\n- Stop sampling some textures through different kinds of samplers at the same time",
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            "pull": 57674
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            "summary": "Merge pull request #57659 from lawnjelly/error_macros_flush_3",
            "body": "[3.x] Add fflush to error macros",
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            "summary": "Bind mesh merging functionality in MeshInstance",
            "body": "The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system.\nFor this reason, this PR binds the mesh merging functionality.\nIt also slightly modifies the calling from RoomManager to use a Vector of Node *, in order to allow binding of the function.",
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            "summary": "Add fflush to error macros",
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        },
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            "summary": "Merge pull request #57652 from timothyqiu/decompress-dynamic",
            "body": "[3.x] Fix `PoolByteArray.decompress_dynamic` return value and memleak",
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            "summary": "Merge pull request #53463 from lawnjelly/vital_redraws",
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            "summary": "Make popup menus focus items automatically when not using the mouse",
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            "pull": 57643
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            "summary": "Clamp Viewport shadow atlas sizes to improve usability",
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            "pull": 57566
        },
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            "summary": "Merge pull request #57551 from lawnjelly/portals_improve_merging",
            "body": "",
            "is_cherrypick": false,
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            "committer_raw": "lawnjelly <lawnjelly@gmail.com>",
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            "pull": 57551
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            "summary": "Merge pull request #57613 from timothyqiu/viewport-preview",
            "body": "[3.x] Revert \"Fix ViewportPreview upside-down in 3.x.\"",
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            "summary": "Revert \"Fix ViewportPreview upside-down in 3.x.\"",
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            "is_cherrypick": false,
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Revert \"[HTML5] Better engine config parsing.\"",
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            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "Revert \"[HTML5] Better engine config parsing.\"",
            "body": "This reverts commit 2f509f1b12c33234a0d8f0e254c727fd92e57720.\n\nBreaks closure compiler builds.\nAnd adds a warning for future readers.",
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            "pull": 57598
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            "is_merge": true,
            "authored_by": [],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #57593 from akien-mga/fix-server-macos-no-static-cpp",
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            "summary": "Merge pull request #57583 from akien-mga/3.x-editorproperty-range-fix-step",
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            "summary": "Fix iOS export with manually specified signing/provisioning data.",
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            "summary": "Fix iOS export with manually specified signing/provisioning data.",
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            "summary": "Merge pull request #57576 from timothyqiu/doc-stream-peer-buffer-3.x",
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            "summary": "Merge pull request #57561 from lawnjelly/bvh_fix_leaf_leak",
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            "summary": "BVH - fix leaking leaves",
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            "summary": "Merge pull request #56879 from Scony/fix-navigation-merge-errors-3.x",
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            "summary": "Fix navigation merge errors, fixes #56786",
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            "summary": "Merge pull request #54174 from nathanfranke/3.x-fix-exact-match",
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            "summary": "Merge pull request #57475 from snailrhymer/look-at-update",
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            "summary": "Merge pull request #57512 from bruvzg/console_build",
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            "summary": "Merge pull request #57546 from lawnjelly/portals_fix_dynamic_particles",
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            "summary": "Merge pull request #57544 from KoBeWi/MiNIMum_SiZe_chanGed",
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            "is_cherrypick": false,
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            "summary": "Portals - fix DYNAMIC particle systems",
            "body": "A regression had occurred whereby particle systems in DYNAMIC mode weren't added to the room correctly.\nThis PR recognise the case and bypasses the function to retrieve geometry, as retrieving the geometry is not necessary for DYNAMIC objects as they should not affect the room bound. Their AABB will be retrieved during gameplay rather than once off at level conversion.",
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            "summary": "Add editor vital redraws only option",
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            "summary": "Merge pull request #57532 from Calinou/doc-rect2-has-no-area-3.x",
            "body": "Clarify documentation for Rect2's `has_no_area()`",
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Clarify documentation for Rect2's `has_no_area()`",
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            "pull": 57532
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            "summary": "Merge pull request #57361 from lawnjelly/occ_poly_only",
            "body": "",
            "is_cherrypick": false,
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            "pull": 57361
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            "pull": 57509
        },
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            "summary": "Merge pull request #57491 from akien-mga/3.x-cherrypicks",
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            "summary": "TextureButton Fix logic for drawing only the focus texture",
            "body": "(cherry picked from commit 078b8c25ce286558a7cfc09034c4ec4e763165eb)",
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            "summary": "TextureButton Fix logic for drawing only the focus texture",
            "body": "",
            "is_cherrypick": false,
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            "pull": 57405
        },
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            "summary": "[Net] Simplify IP resolution code, fix caching.",
            "body": "First, we should not insert into cache if the hostname resolution has\nfailed (as it might be a temporary internet issue), second, the async\nresolver should also properly insert into cache.\n\nTook the chance to remove some duplicate code with critical section in\nit at the cost of little performance when calling the blocking\nresolve_hostname function.\n\n(cherry picked from commit 49297d937ce6128b2c9f1fb09199dd7d4f2404b7)",
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            "cherrypick_hash": "49297d937ce6128b2c9f1fb09199dd7d4f2404b7",
            "pull": 57491
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        "49297d937ce6128b2c9f1fb09199dd7d4f2404b7": {
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            "authored_by": [
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            "author_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "[Net] Simplify IP resolution code, fix caching.",
            "body": "First, we should not insert into cache if the hostname resolution has\nfailed (as it might be a temporary internet issue), second, the async\nresolver should also properly insert into cache.\n\nTook the chance to remove some duplicate code with critical section in\nit at the cost of little performance when calling the blocking\nresolve_hostname function.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 57379
        },
        "c25365d5ff658ebb89c2e9515007ced77f55c80c": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjkyNTM5Mjg="
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            "author_raw": "Marcel Admiraal <madmiraal@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Be more verbose about why msbuild tools could not be found",
            "body": "(cherry picked from commit 51834a4589339beae3b9d7a313f70b546392a0ef)",
            "is_cherrypick": true,
            "cherrypick_hash": "51834a4589339beae3b9d7a313f70b546392a0ef",
            "pull": 57491
        },
        "51834a4589339beae3b9d7a313f70b546392a0ef": {
            "hash": "51834a4589339beae3b9d7a313f70b546392a0ef",
            "is_merge": false,
            "authored_by": [
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            "author_raw": "Marcel Admiraal <madmiraal@users.noreply.github.com>",
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            "summary": "Merge pull request #56250 from piiertho/feature/osx-sign-directory-port-3.x",
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            "summary": "Merge pull request #54296 from timothyqiu/rtl-fill-underline",
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            "summary": "Fix typos with codespell",
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            "summary": "Merge pull request #56577 from akien-mga/3.x-bullet-3.21",
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            "summary": "Merge pull request #56557 from timothyqiu/missing-break",
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            "summary": "Merge pull request #56553 from timothyqiu/deja-vu-3.x",
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            "summary": "Unify similar method descriptions",
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            "summary": "Merge pull request #56284 from Rubonnek/expose-autotile-coord-3x",
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            "summary": "Merge pull request #56215 from timothyqiu/alpha-channel-3.x",
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            "summary": "Merge pull request #56300 from raulsntos/fix-37812-3.x",
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            "summary": "Fix getting properties state when reloading C#",
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            "summary": "Copy/Paste property paths/values in inspector.",
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            "author_raw": "Michael Alexsander <michaelalexsander@protonmail.com>",
            "committer_raw": "Michael Alexsander <michaelalexsander@protonmail.com>",
            "summary": "Fix undo/redo operations in Input Map",
            "body": "",
            "is_cherrypick": false,
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            "pull": 56222
        },
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            "committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "summary": "Alpha channel indicates opacity, not transparency",
            "body": "",
            "is_cherrypick": false,
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        },
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
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            "summary": "Merge pull request #56148 from BastiaanOlij/fix_deleting_unowned_texture",
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            "author_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
            "committer_raw": "Omar El Sheikh <techmanozmar@gmail.com>",
            "summary": "Fix Blend Shapes when Octahedral Compression is Used",
            "body": "Blend shapes did not take into account octahedral compressed vertex\nattribute layouts and this resulted in incorrect lighting on the\nresulting blended mesh\n\nNow make the blend_shapes shader octahedral compression aware!",
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Update CharFXTransform: explain \"relative index\"/\"absolute index\" (previously identical)",
            "body": "Confusingly, these two properties had identical descriptions even though they measure different things.\n\n\"relative_index\" measures character count from the custom effect's bbcode opening tag.\n\"absolute_index\" measures character count from the start of the bbcode text that includes the custom effect.\n\nSee the code author's own explanation here: https://github.com/godotengine/godot/pull/23658\n\nNOTE: Doco for CharFXTransform.xml has changed significantly in 4.0, where terminology has changed to \"glyph\".  Therefore, proposing this change for 3.x branch only.",
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Fix descriptions of set_cell and set_cellv in TileMap.xml",
            "body": "Swap the first lines of the descriptions for set_cell and set_cellv to correctly describe which accepts x and y as separate arguments and which accepts a Vector2.\n\nFix not relevant to master branch due to changes to TileMap.",
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            "committer_raw": "Bastiaan Olij <mux213@gmail.com>",
            "summary": "Fix issue with external textures being freed by Godot",
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            "is_cherrypick": false,
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            "pull": 56148
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Add `--lang` option to `make_rst.py` to write translated headings",
            "body": "Add a few missing headings to the translation templates.\n\n(cherry picked from commit b98785309f9e8f64299fa39403266cc743bde722)",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Add `--lang` option to `make_rst.py` to write translated headings",
            "body": "Add a few missing headings to the translation templates.",
            "is_cherrypick": false,
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            "pull": 56127
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Sync classref translations with 3.x branch (3.5-beta)",
            "body": "This is the new base branch for the classref translations to prepare them\nfor the 3.5 release.\n\nThis means that the 3.4 class ref translations will likely no longer get\nupdates, as we can't easily maintain two slightly different branches on\nWeblate.",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Sync classref translations with Weblate",
            "body": "(cherry picked from commit eb4816ee130f3258849febecb44b8d013bf346a1)",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Sync classref translations with Weblate",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Remove line numbers from classref PO files",
            "body": "It's useful context for translators but it generates very spammy diffs whenever\na line is added or removed, changing the comments for hundreds or thousands of\nmsgids needlessly.\n\nWe still have the file names so it's relatively easy to search in file to find\nthe location of the source string.\n\n(cherry picked from commit dbfe36728ed32ee93bd200678534733c89dc3150)",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Remove line numbers from classref PO files",
            "body": "It's useful context for translators but it generates very spammy diffs whenever\na line is added or removed, changing the comments for hundreds or thousands of\nmsgids needlessly.\n\nWe still have the file names so it's relatively easy to search in file to find\nthe location of the source string.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
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        "9d17215dbf38cadd55532266df78ccec6581455a": {
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Sync editor translations with Weblate",
            "body": "(cherry picked from commit 0fe94ee6e55e1231df5e80c20e58e7f2d73adde8)",
            "is_cherrypick": true,
            "cherrypick_hash": "0fe94ee6e55e1231df5e80c20e58e7f2d73adde8",
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "i18n: Sync editor translations with Weblate",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
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        "13d7b9018bd59971394b2a56cdf64b72849fa851": {
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #56128 from akien-mga/3.x-cherrypicks",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
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            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Add / to the unix shortcut drive list",
            "body": "Also made `get_current_drive()` to pick the longest match on Unix.\n\n(cherry picked from commit 67f04b381bea03857c21d6bda3eb56cfb6c60fd5)",
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            ],
            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "summary": "Add / to the unix shortcut drive list",
            "body": "Also made `get_current_drive()` to pick the longest match on Unix.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55948
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        "8e29a378002b621742055a2c7501f437e2e1d588": {
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            "author_raw": "cdemirer <41021322+cdemirer@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Clarify that replace_by keeps child nodes in tree",
            "body": "(cherry picked from commit 98a3948bf9944c0f2003d46997c74bbc7b14d909)",
            "is_cherrypick": true,
            "cherrypick_hash": "98a3948bf9944c0f2003d46997c74bbc7b14d909",
            "pull": 56128
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            "summary": "Clarify that replace_by keeps child nodes in tree",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55777
        },
        "4f284893a66337b52b177484b39f9477979373fd": {
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            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Document get_minimum_size not called in some nodes",
            "body": "(cherry picked from commit 7d5ee8f6947c03701e02b6ae751459d436f0442c)",
            "is_cherrypick": true,
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            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Document get_minimum_size not called in some nodes",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55935
        },
        "9fc2bc6cf2c1082bd2db6098ed2ec3eac07185ec": {
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            "author_raw": "Micky <66727710+Mickeon@users.noreply.github.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Various improvements to Camera2D's documentation",
            "body": "A summary of the tweaked descriptions:\n* \"get_camera_position()\" is explains what the camera position is, and mitigates the confusion between this method and Node2D.position;\n* \"get_camera_screen_center()\" links to the \"get_camera_position\" method;\n* \"reset_smoothing()\" links to the \"smoothing_enabled\" propriety;\n\n* \"drag_horizontal_offset\" and \"drag_vertical_offset\" link to their respective _enabled_ properties;\n* \"limit_smoothed\" links to the \"smoothing_enabled\" propriety;\n* \"rotating\" clarifies that the camera _view_ rotates when enabled.\n\nPartially closes https://github.com/godotengine/godot-docs/issues/5417, as some of the issues described are no longer present in 4.0, or are not fully solved in this PR.\n\nFurther tweaks are welcome, as I'm afraid this could be a too verbose. A few of these could be split into their PR if necessary.\n\n(cherry picked from commit 6cf2623a20466467821e5353c3d7968d4e92d532)",
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            "cherrypick_hash": "6cf2623a20466467821e5353c3d7968d4e92d532",
            "pull": 56128
        },
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            "author_raw": "Micky <66727710+Mickeon@users.noreply.github.com>",
            "committer_raw": "Micky <66727710+Mickeon@users.noreply.github.com>",
            "summary": "Various improvements to Camera2D's documentation",
            "body": "A summary of the tweaked descriptions:\n* \"get_camera_position()\" is explains what the camera position is, and mitigates the confusion between this method and Node2D.position;\n* \"get_camera_screen_center()\" links to the \"get_camera_position\" method;\n* \"reset_smoothing()\" links to the \"smoothing_enabled\" propriety;\n\n* \"drag_horizontal_offset\" and \"drag_vertical_offset\" link to their respective _enabled_ properties;\n* \"limit_smoothed\" links to the \"smoothing_enabled\" propriety;\n* \"rotating\" clarifies that the camera _view_ rotates when enabled.\n\nPartially closes https://github.com/godotengine/godot-docs/issues/5417, as some of the issues described are no longer present in 4.0, or are not fully solved in this PR.\n\nFurther tweaks are welcome, as I'm afraid this could be a too verbose. A few of these could be split into their PR if necessary.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55699
        },
        "f874df58f74fcfdebf28dec322e402242297a31c": {
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            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Allow to copy foreign nodes",
            "body": "(cherry picked from commit bd6e9e0d6ec94793a867325b6e9bd2203feed702)",
            "is_cherrypick": true,
            "cherrypick_hash": "bd6e9e0d6ec94793a867325b6e9bd2203feed702",
            "pull": 56128
        },
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            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Allow to copy foreign nodes",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55898
        },
        "e88f387958fa3af39f7d058b00556174e6202ec0": {
            "hash": "e88f387958fa3af39f7d058b00556174e6202ec0",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjc5NzYwODU0"
            ],
            "author_raw": "Vitika9 <vitika.program@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Added check for SceneTree being null",
            "body": "(cherry picked from commit 51501dadcce344ebf83420d93997c9b82ede65f8)",
            "is_cherrypick": true,
            "cherrypick_hash": "51501dadcce344ebf83420d93997c9b82ede65f8",
            "pull": 56128
        },
        "51501dadcce344ebf83420d93997c9b82ede65f8": {
            "hash": "51501dadcce344ebf83420d93997c9b82ede65f8",
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            "authored_by": [
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            ],
            "author_raw": "Vitika9 <vitika.program@gmail.com>",
            "committer_raw": "Vitika9 <vitika.program@gmail.com>",
            "summary": "Added check for SceneTree being null",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55890
        },
        "4f38a9e4d6c7d36a9b5d7f9afeadf270d47f6879": {
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            "author_raw": "Pedro J. Estébanez <pedrojrulez@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Stop asuming a default value of NIL means there's no default",
            "body": "(cherry picked from commit 18663aa305ef1ed5c87efd74425146112322b91f)",
            "is_cherrypick": true,
            "cherrypick_hash": "18663aa305ef1ed5c87efd74425146112322b91f",
            "pull": 56128
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            "summary": "Document Viewports rendering upside-down by default",
            "body": "This was fixed in `master`, but the default behavior can't be changed\nin `3.x` for compatibility reasons.",
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            "summary": "Merge pull request #55803 from Calinou/2d-batching-tweak-stdout-message",
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            "summary": "Only print OpenGL 2D batching status when in verbose mode",
            "body": "Since the new asynchronous shader compilation message prints to a\nseparate line (as it can be quite long), this frees up space in the\neditor Output panel.",
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            "pull": 55803
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            "summary": "Merge pull request #55802 from aaronfranke/3.x-misc-buildsystem",
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            "summary": "VehicleWheel can now return the surface it's colliding with.",
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            "summary": "Merge pull request #55447 from KoBeWi/show_tooltips_only_when_node_is_not_paused_and_when_it's_paused_don't_show_three_dot_x_edition",
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            "is_cherrypick": false,
            "cherrypick_hash": "",
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            "summary": "BVH - fix typename compiler warning",
            "body": "Some versions of microsoft compiler flag a warning that they want a typename keyword in templates in more places than clang / gcc.",
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            "summary": "Merge pull request #55059 from KoBeWi/call_deferred_to_the_rescue",
            "body": "",
            "is_cherrypick": false,
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        },
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            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
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            "summary": "Fix TileSet editor workspace breaking",
            "body": "",
            "is_cherrypick": false,
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            "summary": "Fix crash on macOS (AS) when dualshock4 is removed",
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            "summary": "Fix crash when loading scene instance after node vanished from parent",
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            "summary": "BVH - detect shrinkage within expanded bounds",
            "body": "Although the expanded bounds were working in normal use, for moving and growing objects, there was one case which was not dealt with properly - significant shrinkage of exact bounds within an expanded bound.\n\nThis PR detects significant shrinkage and forces a new expanded bound to be created.",
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            "summary": "Merge pull request #54925 from nekomatata/bvh-fix-update-3.x",
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            "summary": "Fix physics BVH pairing for teleported or fast moving objects",
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            "summary": "Merge pull request #51433 from Calinou/spatialmaterial-improve-simple-parallax",
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            "summary": "Merge pull request #54160 from Calinou/shadow-filter-use-early-bailing",
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            "summary": "Merge pull request #55001 from Jummit/highlight_categories_3x",
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            "summary": "Merge pull request #55022 from godotengine/revert-54433-fix-undo-redo-double-free-50769",
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            "summary": "Merge pull request #50823 from fbcosentino/3d-material-overlay",
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            "summary": "Merge pull request #55013 from Calinou/shader-editor-tweak-builtin-color-3.x",
            "body": "Tweak the built-ins color highlighting in the shader editor (take 2)",
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Tweak the built-ins color highlighting in the shader editor (take 2)",
            "body": "The new color is more distinguishable from other variables and\nsymbols.",
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            "author_raw": "Fernando Cosentino <fbcosentino@yahoo.com.br>",
            "committer_raw": "Fernando Cosentino <fbcosentino@yahoo.com.br>",
            "summary": "Added material_overlay property to MeshInstance",
            "body": "Applying overlay materials into multi-surface meshes currently\nrequires adding a next pass material to all the surfaces, which\nmight be cumbersome when the material is to be applied to a range\nof different geometries. This also makes it not trivial to use\nAnimationPlayer to control the material in case of visual effects.\nThe material_override property is not an option as it works\nreplacing the active material for the surfaces, not adding a new pass.\n\nThis commit adds the material_overlay property to GeometryInstance\n(and therefore MeshInstance), having the same reach as\nmaterial_override (that is, all surfaces) but adding a new material\npass on top of the active materials, instead of replacing them.\n\nImplemented in rasterizer of both GLES2 and GLES3.",
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            "summary": "Merge pull request #54433 from rxlecky/fix-undo-redo-double-free-50769",
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            "committer_raw": "Erik Selecký <35656626+rxlecky@users.noreply.github.com>",
            "summary": "Implement UndoRedo::Operation destructor",
            "body": "This way we can delete all occurences of nearly identical cleanup code\nscattered around the UndoRedo class that was error-prone to keep in sync.",
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            "pull": 54433
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54330 from LennyPhoenix/lennyphoenix-patch-1",
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            "is_cherrypick": false,
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            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54435 from robfram/hidden-tile-map-light-occlusion",
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            "is_cherrypick": false,
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54733 from robfram/particles-emit-old-location",
            "body": "",
            "is_cherrypick": false,
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            "authored_by": [],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54982 from Calinou/doc-surfacetool-append-from-thread",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
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        "89792e5c498ebf719f83caf048d0ca0ac198a00d": {
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            "authored_by": [],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54921 from lawnjelly/portals_roaming_margin",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
        },
        "8ec2d86e5ed5f75e64d0675bb1ab8b746f539b8c": {
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            "author_raw": "Jummit <jummit@web.de>",
            "committer_raw": "Jummit <jummit@web.de>",
            "summary": "Highlight hovered inspector categories",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 55001
        },
        "3ac698750b63bf15bc8112cb34b3a38db82368af": {
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54998 from akien-mga/3.x-cherrypicks",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
        },
        "77416d58062e0e6ac3932eb5194f7f33c133122c": {
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "GitHub <noreply@github.com>",
            "summary": "Merge pull request #54431 from RandomShaper/fix_gl3_32bits_3.x",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": ""
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        "3ac2999f22af45b277318e4df81e0dc6f59c9a25": {
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Replace Godot docs URL with `$DOCS_URL` in XML class reference",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54998
        },
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            "is_merge": false,
            "authored_by": [
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            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Allow dehardcoding documentation branch and URL in docs links",
            "body": "This makes it possible to change the branch of the documentation that\nURLs are pointing to without having to modify all class reference\nfiles.\n\nIn the XML class reference, the `$DOCS_URL` placeholder should be used,\nand will be replaced automatically in the editor and when generating\nthe RST class reference.\n\nThe documentation branch string is set in `version.py`.\n\nCo-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>\n(cherry picked from commit 5341e6010e80b1c625d9c0a7ebc87b0f1178db23)",
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            ],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Allow dehardcoding documentation branch and URL in docs links",
            "body": "This makes it possible to change the branch of the documentation that\nURLs are pointing to without having to modify all class reference\nfiles.\n\nIn the XML class reference, the `$DOCS_URL` placeholder should be used,\nand will be replaced automatically in the editor and when generating\nthe RST class reference.\n\nThe documentation branch string is set in `version.py`.\n\nCo-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54991
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            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Show built-in script names in the debugger",
            "body": "(cherry picked from commit 3b320cd9feb0ce89020f898f0ae5ecc07a25ce51)",
            "is_cherrypick": true,
            "cherrypick_hash": "3b320cd9feb0ce89020f898f0ae5ecc07a25ce51",
            "pull": 54998
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            "is_merge": false,
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                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Show built-in script names in the debugger",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54889
        },
        "f83b17e4eb4e544a40b5c2f158809e274b70c777": {
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            "is_merge": false,
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            ],
            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Add missing characters for property name quoting",
            "body": "(cherry picked from commit 367d75fab0ba0e8f6bc76da1ef182fc342c4fa0d)",
            "is_cherrypick": true,
            "cherrypick_hash": "367d75fab0ba0e8f6bc76da1ef182fc342c4fa0d",
            "pull": 54998
        },
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjM3MjQ3Ng=="
            ],
            "author_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "committer_raw": "Haoyu Qiu <timothyqiu32@gmail.com>",
            "summary": "Add missing characters for property name quoting",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54861
        },
        "26e582b170e3aaaabbfea872ed129d44dd9ff402": {
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            "is_merge": false,
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            ],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Windows: Enable `/bigobj` to increase max size for obj files",
            "body": "Equivalent `-Wa,-mbig-obj` for GCC/Clang.\n\nThis started being needed to compile harfbuzz in `target=debug` with MinGW/GCC,\nbut there doesn't seem to be any drawback to enabling `/bigobj` (aside from\nlosing support for pre-VS 2005 linkers, which we don't support).\n\n(cherry picked from commit 11d1319afd3050862cb0a800e323278984742fb1)",
            "is_cherrypick": true,
            "cherrypick_hash": "11d1319afd3050862cb0a800e323278984742fb1",
            "pull": 54998
        },
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjQ3MDEzMzg="
            ],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Windows: Enable `/bigobj` to increase max size for obj files",
            "body": "Equivalent `-Wa,-mbig-obj` for GCC/Clang.\n\nThis started being needed to compile harfbuzz in `target=debug` with MinGW/GCC,\nbut there doesn't seem to be any drawback to enabling `/bigobj` (aside from\nlosing support for pre-VS 2005 linkers, which we don't support).",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54837
        },
        "5f081de854fe4a5e51ca9065b4f35fe8a8e19de1": {
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                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Properly handle scenes in Find in Files",
            "body": "(cherry picked from commit 31644fe2809beb9ae98472c7e5da70a130894f39)",
            "is_cherrypick": true,
            "cherrypick_hash": "31644fe2809beb9ae98472c7e5da70a130894f39",
            "pull": 54998
        },
        "31644fe2809beb9ae98472c7e5da70a130894f39": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Properly handle scenes in Find in Files",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54745
        },
        "8cff76ffc7f6885c10dd599d9d3530dd2b2194a7": {
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            ],
            "author_raw": "Nathan Franke <natfra@pm.me>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Use application name for pulseaudio device",
            "body": "(cherry picked from commit 72d8aac3a19f89ea8a2866715d1281d98814d7ea)",
            "is_cherrypick": true,
            "cherrypick_hash": "72d8aac3a19f89ea8a2866715d1281d98814d7ea",
            "pull": 54998
        },
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjE0MjUzODM2"
            ],
            "author_raw": "Nathan Franke <natfra@pm.me>",
            "committer_raw": "Nathan Franke <natfra@pm.me>",
            "summary": "Use application name for pulseaudio device",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54654
        },
        "969136e6756a3326862faccad8c8f02805ac0795": {
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            "is_merge": false,
            "authored_by": [
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            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Ignore external editor for built-in scripts",
            "body": "(cherry picked from commit 9abb07efb4c2a3ef1f3911fa50eb4fc46e1a16de)",
            "is_cherrypick": true,
            "cherrypick_hash": "9abb07efb4c2a3ef1f3911fa50eb4fc46e1a16de",
            "pull": 54998
        },
        "9abb07efb4c2a3ef1f3911fa50eb4fc46e1a16de": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Ignore external editor for built-in scripts",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54578
        },
        "d250d910bcba9eacf541ee1edfbf2b06d5c43aa1": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjE2NTQ3NjM="
            ],
            "author_raw": "Max Hilbrunner <m.hilbrunner@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "README updates and improvements, link license page",
            "body": "...some copy edits, and sprinkling some links over that page in general.\n\n(cherry picked from commit 0f1ace5b6ae71d1ead4e794f79971ef6566541c3)",
            "is_cherrypick": true,
            "cherrypick_hash": "0f1ace5b6ae71d1ead4e794f79971ef6566541c3",
            "pull": 54998
        },
        "0f1ace5b6ae71d1ead4e794f79971ef6566541c3": {
            "hash": "0f1ace5b6ae71d1ead4e794f79971ef6566541c3",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjE2NTQ3NjM="
            ],
            "author_raw": "Max Hilbrunner <m.hilbrunner@gmail.com>",
            "committer_raw": "Max Hilbrunner <m.hilbrunner@gmail.com>",
            "summary": "README updates and improvements, link license page",
            "body": "...some copy edits, and sprinkling some links over that page in general.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54497
        },
        "5fe78a3a2593faa2a4be952490033498a4c4b97e": {
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            ],
            "author_raw": "Daniel Kolesa <daniel@octaforge.org>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Add support for PowerPC family",
            "body": "(cherry picked from commit 3a84a64d2fd600e68ee3e54a5fbc12347e9b2f9f)",
            "is_cherrypick": true,
            "cherrypick_hash": "3a84a64d2fd600e68ee3e54a5fbc12347e9b2f9f",
            "pull": 54998
        },
        "3a84a64d2fd600e68ee3e54a5fbc12347e9b2f9f": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjIyMjM3Mw=="
            ],
            "author_raw": "Daniel Kolesa <daniel@octaforge.org>",
            "committer_raw": "Daniel Kolesa <daniel@octaforge.org>",
            "summary": "Add support for PowerPC family",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54490
        },
        "7f91cbc39701ea97d2ae16966299f08485b8f0cc": {
            "hash": "7f91cbc39701ea97d2ae16966299f08485b8f0cc",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Expose String.get_slice",
            "body": "(cherry picked from commit e5725c7debd025be9f7b475527324b4b934fed58)",
            "is_cherrypick": true,
            "cherrypick_hash": "e5725c7debd025be9f7b475527324b4b934fed58",
            "pull": 54998
        },
        "e5725c7debd025be9f7b475527324b4b934fed58": {
            "hash": "e5725c7debd025be9f7b475527324b4b934fed58",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjIyMjMxNzI="
            ],
            "author_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "committer_raw": "Tomasz Chabora <kobewi4e@gmail.com>",
            "summary": "Expose String.get_slice",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54453
        },
        "30f359ee3c850612afe08f96e6834d078e632ecb": {
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            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjM2NjQwOTk="
            ],
            "author_raw": "vdyotte <vdyotte@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "fix hardcoded raycast distance with viewport object picking",
            "body": "having the raycast distance hardcoded to `10000` caused input events\nto not be registered in very large 3D scenes.\n\nThis resolves the issue by using the cameras far distance instead.\nCreating the more predictable behavior of if an object is visible,\nit will be picked by the viewport.\n\nresolves: #49735\n(cherry picked from commit 02b6bbc5df079131eaa98925d299b7a328800583)",
            "is_cherrypick": true,
            "cherrypick_hash": "02b6bbc5df079131eaa98925d299b7a328800583",
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        },
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            ],
            "author_raw": "vdyotte <vdyotte@gmail.com>",
            "committer_raw": "vdyotte <vdyotte@gmail.com>",
            "summary": "fix hardcoded raycast distance with viewport object picking",
            "body": "having the raycast distance hardcoded to `10000` caused input events\nto not be registered in very large 3D scenes.\n\nThis resolves the issue by using the cameras far distance instead.\nCreating the more predictable behavior of if an object is visible,\nit will be picked by the viewport.\n\nresolves: #49735",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54369
        },
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            ],
            "author_raw": "Chaosus <chaosus89@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Removed incorrect autocompletion of matrixes in shader",
            "body": "(cherry picked from commit 04a2053f9bebb5c7b65d21d8b2525b46bf2d5fe6)",
            "is_cherrypick": true,
            "cherrypick_hash": "04a2053f9bebb5c7b65d21d8b2525b46bf2d5fe6",
            "pull": 54998
        },
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            ],
            "author_raw": "Chaosus <chaosus89@gmail.com>",
            "committer_raw": "Chaosus <chaosus89@gmail.com>",
            "summary": "Removed incorrect autocompletion of matrixes in shader",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54356
        },
        "cf89cf6643c5d3a650ac8cec2d3d796f836d4fbb": {
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            ],
            "author_raw": "Francois Belair <razoric480@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Make EditorSpinSlider wait for text on key_up/down",
            "body": "(cherry picked from commit 3f3cd15e077e3f59e44cbed1407ff5373d4a6579)",
            "is_cherrypick": true,
            "cherrypick_hash": "3f3cd15e077e3f59e44cbed1407ff5373d4a6579",
            "pull": 54998
        },
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            "authored_by": [
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            ],
            "author_raw": "Francois Belair <razoric480@gmail.com>",
            "committer_raw": "Francois Belair <razoric480@gmail.com>",
            "summary": "Make EditorSpinSlider wait for text on key_up/down",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54288
        },
        "d6ada730636198d833aafb412ec8d6f4771577c0": {
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            "authored_by": [
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            ],
            "author_raw": "Hristo Stamenov <capitane71@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Fix import for collections Mapping",
            "body": "Mapping and other \"abstract base classes\" were moved after python 3.3 from collections to collections.abc\nPython 3.3 is long gone and a newer version of python won't support this code.\n\n(cherry picked from commit 7ec6392d462a28ce3f9630e7299d279ccd577111)",
            "is_cherrypick": true,
            "cherrypick_hash": "7ec6392d462a28ce3f9630e7299d279ccd577111",
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        },
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            "authored_by": [
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            ],
            "author_raw": "Hristo Stamenov <capitane71@gmail.com>",
            "committer_raw": "Hristo Stamenov <capitane71@gmail.com>",
            "summary": "Fix import for collections Mapping",
            "body": "Mapping and other \"abstract base classes\" were moved after python 3.3 from collections to collections.abc\nPython 3.3 is long gone and a newer version of python won't support this code.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54203
        },
        "4c76594e0d0e059f87aa8359e1cfaf8446a951ea": {
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            "authored_by": [
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            ],
            "author_raw": "Edward Auttonberry <edward@auttonberri.es>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "Variants and targets are generated instead of manually defined. The specific details for each configuration are logically separated from the generators",
            "body": "Add support for specifying defines for each configuration\n\nAdd support for specifying extra cli args for each configuration\n\nAdd support for specifying extra includes for each configuration\n\n(cherry picked from commit 4c2f0a5c94c2f1b813985ee414bcd5e086b9ec5c)",
            "is_cherrypick": true,
            "cherrypick_hash": "4c2f0a5c94c2f1b813985ee414bcd5e086b9ec5c",
            "pull": 54998
        },
        "4c2f0a5c94c2f1b813985ee414bcd5e086b9ec5c": {
            "hash": "4c2f0a5c94c2f1b813985ee414bcd5e086b9ec5c",
            "is_merge": false,
            "authored_by": [
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            ],
            "author_raw": "Edward Auttonberry <edward@auttonberri.es>",
            "committer_raw": "Edward Auttonberry <edward@auttonberri.es>",
            "summary": "Variants and targets are generated instead of manually defined. The specific details for each configuration are logically separated from the generators",
            "body": "Add support for specifying defines for each configuration\n\nAdd support for specifying extra cli args for each configuration\n\nAdd support for specifying extra includes for each configuration",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 53376
        },
        "b960ab1ceae7e94e5ac830158d25b643f5a39cc3": {
            "hash": "b960ab1ceae7e94e5ac830158d25b643f5a39cc3",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjQ3MDEzMzg="
            ],
            "author_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "CharProxy: Add copy constructor",
            "body": "Adding the copy constructor is needed to solve a `-Wdeprecated-copy` warning\nfrom GCC and Clang, which is raised when upgrading doctest from 2.4.4 to 2.4.6.\n\n(cherry picked from commit cc57cbb73a4675f8b51e6cf4a77f0f9d814d4b01)",
            "is_cherrypick": true,
            "cherrypick_hash": "cc57cbb73a4675f8b51e6cf4a77f0f9d814d4b01",
            "pull": 54998
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            "summary": "Merge pull request #54607 from nekomatata/fix-intersect-shape-motion-3.x",
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            "summary": "Bump version to 3.5-beta",
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            "body": "It was only missing extended rect for broadphase check, the solver was\nalready taking the motion from parameters into account.",
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            "body": "Also cleaned a few things in the documentation for 2D.",
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            "summary": "Don't box params on Native->C# calls with Variant params",
            "body": "Godot uses Variant parameters for calls to script methods.\nUp until now we were boxing such parameters when marshalling\nthem for invokation, even if they were value types.\n\nNow Godot allocates the marshalled parameters on the stack,\nreducing the GC allocations resulted from boxing.",
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            "summary": "[macOS] Enable multithreaded OpenGL engine flag when using multithreaded VisualServer.",
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Tweak overbright indicator icon to be more visible on white background",
            "body": "An outline is now present on all sides to ensure it's more visible\nwhen the \"new\" color (on the right of a ColorPicker) is overbright.",
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            "committer_raw": "Max Hilbrunner <m.hilbrunner@gmail.com>",
            "summary": "Websockets: Fix buffer size checks in put_packet()",
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            "body": "Changes the Path2D drawing to use POLYLINE instead of thick lines.\nAdd a path to translate thick lines (that are not using anti-aliasing) to draw as polygons instead. This should be faster because polygons can be batched.",
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            "committer_raw": "Lenny Critchley <LennyPhoenixC@gmail.com>",
            "summary": "Add error condition for Control EXIT_TREE notif",
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            "pull": 54330
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            "committer_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "summary": "Add X11 events logging for debug purpose",
            "body": "Compiled out by default, just to be used for debugging local builds.",
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            "pull": 54314
        },
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Improve appearance of the editor Debugger bottom panel menu",
            "body": "- Make the Debugger bottom panel menu more prominent when\nthere are errors or warnings by adjusting the text color.\n- Add some spacing to the right of the error/warning icon\nfor better visual appearance.",
            "is_cherrypick": false,
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            "pull": 53013
        },
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            "summary": "Fix RichTextLabel underline appearance when inside fill tag",
            "body": "",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54296
        },
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Only show relevant properties in the DirectionalLight inspector",
            "body": "Some split distance properties are unused depending on the\ncurrent shadow mode. Also, Blend Splits and Bias Split Scale can\nonly be used if the shadow mode is PSSM 2 Splits or PSSM 4 Splits.",
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            "pull": 54239
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            "committer_raw": "Rémi Verschelde <rverschelde@gmail.com>",
            "summary": "GDScript: Support multiline indexing with `[]`",
            "body": "Fixes #35417.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54227
        },
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewport",
            "body": "This allows for quicker FOV adjustments compared to using the View menu.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54207
        },
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Use early bailing to improve 3D shadow filtering performance in GLES3",
            "body": "This makes PCF13 much faster than it previously was. The performance\ndifference between PCF5 and PCF13 is now much lower.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54160
        },
        "31ad99072fb30edc8f4824665ecde57a303aec8a": {
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            "committer_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
            "summary": "Allow changing directional shadow size at run-time",
            "body": "Factoring out the directional shadow creation code allows calling it\nat any time. This works in both GLES3 and GLES2.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54165
        },
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            "committer_raw": "Julien Nguyen <julien.nguyen3@gmail.com>",
            "summary": "Fix create skeleton bone position",
            "body": "",
            "is_cherrypick": false,
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            "pull": 48327
        },
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            ],
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            "committer_raw": "Bartłomiej T. Listwon <blistwon@gmail.com>",
            "summary": "Don't ignore the type mismatch in setter function",
            "body": "",
            "is_cherrypick": false,
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            "pull": 54117
        },
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            ],
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            "committer_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "summary": "Fix RigidBody collision update after changing collision layer/mask",
            "body": "Changing the collision layer of a sleeping body was not triggering area\nupdates correctly.\n\nBodies need to be active for collision to be checked against already\noverlapping bodies and areas.\n\nNeighbors need to be activated too in order to handle the case where a\nstatic body is modified (it can't be activated directly but paired\nbodies need to check their collision again).\n\nIn 3D, moved the call to wakeup() from the physics server to\nBodySW::_shapes_changed to make it consistent with 2D and also handle\nthe case where shapes are modified (_shapes_changed is called in both\nthis case and collision layer changes).",
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            "cherrypick_hash": "",
            "pull": 54111
        },
        "67635bfcc2a35fd367a3c32cf0c417f9f12cf555": {
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            ],
            "author_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "committer_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "summary": "Fix SoftBody memory corruption when switching mesh at runtime",
            "body": "When switching the mesh at runtime, the physics server wasn't properly\nupdated with the new mesh. Now we keep track of the soft body mesh to\nmake sure everything is properly initialized on pre-draw.\n\nAlso cleaned a few things around private methods.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54038
        },
        "63f6d91a1a31a868245bd6b5dd0bd8fe7d5786fb": {
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            ],
            "author_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "committer_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "summary": "Fix SoftBody memory corruption when using invalid mesh",
            "body": "In case of failure the new soft body wasn't created but the previous one\nwasn't destroyed, causing discrepancies with visual server updates.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54039
        },
        "b4b94ac8a099e0d16b150cd928a6e88e923b9cfd": {
            "hash": "b4b94ac8a099e0d16b150cd928a6e88e923b9cfd",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjEwNzUwMzI="
            ],
            "author_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "committer_raw": "PouleyKetchoupp <pouleyketchoup@gmail.com>",
            "summary": "Fix errors in mouse detection when removing collision object from tree",
            "body": "Now behaves the same way as ui elements, mouse exit is skipped when the\nobject is removed from the tree.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 54033
        },
        "3b43dfee11fe6db9a3c1fc99be1e4b0295166534": {
            "hash": "3b43dfee11fe6db9a3c1fc99be1e4b0295166534",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjMyMzg2OA=="
            ],
            "author_raw": "Jordan Schidlowsky <jordanschidlowsky@gmail.com>",
            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "[Net] ENet poll now only service the connection once.",
            "body": "It used to call `enet_host_service` until all events were consumed, but\nthat also meant constantly polling the connection leading to potentially\nunbounded processing time.\n\nIt now only service the connection once, and instead consumes all the\nretrieved events via `enet_host_check_events`.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 53130
        },
        "25636f8db7a86445a390b1b935d3eae30e850923": {
            "hash": "25636f8db7a86445a390b1b935d3eae30e850923",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjMyMzg2OA=="
            ],
            "author_raw": "Jordan Schidlowsky <jordanschidlowsky@gmail.com>",
            "committer_raw": "Fabio Alessandrelli <fabio.alessandrelli@gmail.com>",
            "summary": "[Net] ENet now sends fragmented packets unreliably too.",
            "body": "It used to always send them reliably when transfer mode was unreliable\nor ordered if the packet size was more then the enet host MTU (1400\nbytes by default).\n\nThis commit also adds a warning when debug is enabled to explain the\neffects of sending fragmented packets unreliably.",
            "is_cherrypick": false,
            "cherrypick_hash": "",
            "pull": 53130
        },
        "5335a0368ca437df085320871ab59f36e88c3506": {
            "hash": "5335a0368ca437df085320871ab59f36e88c3506",
            "is_merge": false,
            "authored_by": [
                "MDQ6VXNlcjE4MDAzMg=="
            ],
            "author_raw": "Hugo Locurcio <hugo.locurcio@hugo.pro>",
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