Update headers to godot latest master branch..

This commit is contained in:
khairul169
2017-12-02 12:09:25 +07:00
parent 884b3f90a5
commit 865471a71c
15 changed files with 6260 additions and 5497 deletions

View File

@@ -129,6 +129,7 @@ typedef struct {
const char **comment_delimiters; // NULL terminated array
const char **string_delimiters; // NULL terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions);