Update README.md

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Karroffel
2017-03-07 19:20:06 +01:00
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@@ -8,7 +8,7 @@ One of the immediate powers to DLScript is the ability to link other shared libr
Currently there are [C++ bindings](https://github.com/GodotNativeTools/cpp_bindings) that make developing for Godot with C++ easier, but **DLScript is not limited to C++.**
### Will DLScript be official?
**Yes.** DLScript will be official. GDscript would continue to be the primary scripting language, and progress on integrating other languages into Godot will continue.
**Yes.** DLScript will be official. GDscript will continue to be the primary scripting language, and progress on integrating other languages into Godot will continue.
### Can you use one library for all scripts?
**Yes.** You may use one library for all scripts. Remember the name field that is always greyed out for GDScript? You need to set a name for the script here.