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Update files to Godot 3.3-stable
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@@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@@ -53,7 +53,9 @@ extern "C" {
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#endif
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// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
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#ifdef _WIN32
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#ifdef __GNUC__
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#define GDN_EXPORT __attribute__((visibility("default")))
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#elif defined(_WIN32)
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#define GDN_EXPORT __declspec(dllexport)
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#else
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#define GDN_EXPORT
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