Files
godot-git-plugin/godot-git-plugin/thirdparty/libgit2/deps/ntlmclient/compat.h
Twarit Waikar 2fff57825c Add libgit2 lib with source (#3)
* Add libgit2 libs + source

* Set libgit2 dll as dependency of gitapi

* Add libgit2 shared object

* Add x11 git2 static lib

* Add libgit2 binaries to demo project

* Add windows binaries to demo project for git addon

* Update gitignore to regard all demo files

* Add windows addon binary to demo

* Add git init
2019-08-01 21:16:25 +05:30

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/*
* Copyright (c) Edward Thomson. All rights reserved.
*
* This file is part of ntlmclient, distributed under the MIT license.
* For full terms and copyright information, and for third-party
* copyright information, see the included LICENSE.txt file.
*/
#ifndef PRIVATE_COMPAT_H__
#define PRIVATE_COMPAT_H__
#if defined (_MSC_VER)
typedef unsigned char bool;
# ifndef true
# define true 1
# endif
# ifndef false
# define false 0
# endif
#else
# include <stdbool.h>
#endif
#ifdef __linux__
# include <endian.h>
# define htonll htobe64
#endif
#ifndef MIN
# define MIN(x, y) (((x) < (y)) ? (x) : (y))
#endif
#endif /* PRIVATE_COMPAT_H__ */