Files
godot-git-plugin/.github/workflows/build.yml
2021-10-14 01:46:31 +05:30

63 lines
2.2 KiB
YAML

name: C/C++ CI
on: [push, pull_request]
jobs:
linux-x64:
runs-on: ubuntu-18.04
steps:
- uses: actions/checkout@v2
- name: build-linux-release-x64
run: |
git submodule update --init --recursive
pip3 install --user scons
scons platform=linux target=release bits=64 godot_cpp=yes generate_bindings=yes use_custom_api_file=yes custom_api_file=api.ci.json -j $(nproc)
ldd demo/addons/godot-git-plugin/linux/libgitapi.so
- uses: actions/upload-artifact@v2
with:
name: godot-git-plugin-linux-release-x64-${{ github.sha }}
if-no-files-found: error
path: |
demo/
windows-x64:
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2
with:
python-version: "3.x"
architecture: "x64"
- uses: ilammy/msvc-dev-cmd@v1
- name: build-windows-release-x64
run: |
git submodule update --init --recursive
pip3 install --user scons
scons platform=windows target=release bits=64 godot_cpp=yes generate_bindings=yes use_custom_api_file=yes custom_api_file=api.ci.json -j $env:NUMBER_OF_PROCESSORS
dumpbin /dependents .\demo\addons\godot-git-plugin\win64\libgitapi.dll
- uses: actions/upload-artifact@v2
with:
name: godot-git-plugin-windows-release-x64-${{ github.sha }}
if-no-files-found: error
path: |
demo/
macos-x64:
runs-on: macos-11
steps:
- uses: actions/checkout@v2
- name: build-macos-release-x64
run: |
git submodule update --init --recursive
brew install scons
scons platform=osx target=release bits=64 godot_cpp=yes generate_bindings=yes use_custom_api_file=yes custom_api_file=api.ci.json macos_arch=universal use_llvm=yes -j $(sysctl -n hw.logicalcpu)
otool -L demo/addons/godot-git-plugin/osx/libgitapi.dylib
- uses: actions/upload-artifact@v2
with:
name: godot-git-plugin-macos-release-x64-${{ github.sha }}
if-no-files-found: error
path: |
demo/
libssl.a
libcrypto.a