# GDNative Based Git Plugin for Godot Version Control Editor Plugin Implements the proxy end-points for the `EditorVCSInterface` API in the Godot Engine Editor. Uses [libgit2](https://libgit2.org) at its backend to simulate Git in code. ## Installation Instructions 1. Plugin binary releases for Linux & Windows are here: 2. Installation instructions are here: https://github.com/godotengine/godot-git-plugin/wiki ## Build Instructions > Replace `Release` with `Debug` for a debug build. ### Windows 1. Load the x64 command prompt: `x64 Native Tools Command Prompt for VS 20XX`. 2. Run `build_libs.bat Release`. 3. Run `scons platform=windows target=release` ### Linux 1. Prepare script for execution: `chmod 755 build_libs.sh` 2. Run ```. ./build_libs.sh Release```. 3. Run `scons platform=x11 target=release`.