Update to Godot 4.0 beta9.

Simplify build system.
This commit is contained in:
Fabio Alessandrelli
2022-12-02 16:39:39 +01:00
parent 084c7fcfe2
commit df5b0139d9
10 changed files with 78 additions and 263412 deletions

View File

@@ -23,10 +23,10 @@ libgit2_sources += Glob("libgit2/deps/http-parser/" + "*.c")
libgit2_sources += Glob("libgit2/deps/pcre/" + "*.c")
libgit2_sources += Glob("libgit2/deps/zlib/" + "*.c")
if env_git["bits"] == 64:
env_git.Prepend(CPPDEFINES=["GIT_ARCH_64"])
elif env_git["bits"] == 32:
if "32" in env["arch"]:
env_git.Prepend(CPPDEFINES=["GIT_ARCH_32"])
else:
env_git.Prepend(CPPDEFINES=["GIT_ARCH_64"])
env_git.Prepend(
CPPPATH=[