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Fix x11 build linkage
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@@ -17,7 +17,7 @@ opts.Add(PathVariable('target_name', 'The library name.', 'libgitapi', PathVaria
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# Local dependency paths, adapt them to your setup
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godot_headers_path = "godot-cpp/godot_headers/"
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cpp_bindings_path = "godot-cpp/"
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cpp_library = "godot-cpp/bin/libgodot-cpp"
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cpp_library = "libgodot-cpp"
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# only support 64 at this time..
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bits = 64
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