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Fix linux build script'
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@@ -12,7 +12,7 @@ opts.Add(EnumVariable('platform', "Compilation platform", '', ['', 'windows', 'x
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opts.Add(EnumVariable('p', "Compilation target, alias for 'platform'", '', ['', 'windows', 'x11', 'linux', 'osx']))
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opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", 'no'))
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opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'demo/bin/'))
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opts.Add(PathVariable('target_name', 'The library name.', 'libgdexample', PathVariable.PathAccept))
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opts.Add(PathVariable('target_name', 'The library name.', 'libgit_api', PathVariable.PathAccept))
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# Local dependency paths, adapt them to your setup
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godot_headers_path = "godot-cpp/godot_headers/"
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