mirror of
https://github.com/godotengine/godot-editor-l10n.git
synced 2026-01-04 14:10:28 +03:00
15182 lines
344 KiB
Plaintext
15182 lines
344 KiB
Plaintext
# Portuguese translation of the Godot Engine properties.
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# Copyright (c) 2014-present Godot Engine contributors.
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# Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
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# This file is distributed under the same license as the Godot source code.
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# António Sarmento <antonio.luis.sarmento@gmail.com>, 2016.
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# Carlos Vieira <carlos.vieira@gmail.com>, 2017.
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# João <joao@nogordio.com>, 2018.
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# João Graça <jgraca95@gmail.com>, 2017.
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# João Lopes <linux-man@hotmail.com>, 2017-2018, 2019, 2020, 2021, 2022.
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# Miguel Gomes <miggas09@gmail.com>, 2017.
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# Paulo Caldeira <paucal@gmail.com>, 2018.
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# Pedro Gomes <pedrogomes1698@gmail.com>, 2017.
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# Rueben Stevens <supercell03@gmail.com>, 2017.
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# SARDON <fabio3_Santos@hotmail.com>, 2017.
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# Vinicius Gonçalves <viniciusgoncalves21@gmail.com>, 2017.
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# ssantos <ssantos@web.de>, 2018, 2019, 2020, 2021, 2022, 2023.
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# Gonçalo Dinis Guerreiro João <goncalojoao205@gmail.com>, 2019.
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# Manuela Silva <mmsrs@sky.com>, 2020.
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# Murilo Gama <murilovsky2030@gmail.com>, 2020, 2022.
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# Ricardo Subtil <ricasubtil@gmail.com>, 2020.
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# André Silva <andre.olivais@gmail.com>, 2021.
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# Danilo Conceição Rosa <danilorosa@protonmail.com>, 2022.
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# Kaycke <kaycke@ymail.com>, 2022.
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# Renu <ifpilucas@gmail.com>, 2022.
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# El_ExpertPlayer <xpertnathan37@gmail.com>, 2022.
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# Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>, 2022.
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# Ednaldo Pereira Confia <filat51823@storypo.com>, 2022.
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# Zé Beato Página Oficial <zebeato@gmail.com>, 2022.
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# Rafael Testa <rafael1testa@gmail.com>, 2022.
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# Baiterson <baiter160@gmail.com>, 2022.
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# Tuily <brizolla.tuily@gmail.com>, 2022.
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# Thuany <thutymsoares@gmail.com>, 2022.
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# Isaque Mendes <isaquemendes405@gmail.com>, 2022.
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# Alex Bruno Boiniak <aboiniak@gmail.com>, 2022.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine properties\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2023-04-02 22:43+0000\n"
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"Last-Translator: ssantos <ssantos@web.de>\n"
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"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
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"godot-properties/pt/>\n"
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"Language: pt\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 4.17-dev\n"
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#: core/config/project_settings.cpp editor/editor_node.cpp main/main.cpp
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#: platform/ios/export/export_plugin.cpp
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#: platform/macos/export/export_plugin.cpp
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#: platform/windows/export/export_plugin.cpp
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msgid "Application"
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msgstr "Aplicação"
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#: core/config/project_settings.cpp main/main.cpp
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msgid "Config"
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msgstr "Configurações"
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#: core/config/project_settings.cpp core/io/resource.cpp
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#: editor/animation_track_editor.cpp
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#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
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#: platform/android/export/export_plugin.cpp scene/2d/area_2d.cpp
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#: scene/3d/area_3d.cpp scene/3d/skeleton_3d.cpp
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#: scene/resources/mesh_library.cpp scene/resources/skin.cpp
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#: servers/xr/xr_pose.cpp servers/xr/xr_positional_tracker.cpp
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msgid "Name"
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msgstr "Nome"
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#: core/config/project_settings.cpp
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msgid "Name Localized"
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msgstr "Nome Localizado"
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#: core/config/project_settings.cpp platform/uwp/export/export_plugin.cpp
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#: platform/windows/export/export_plugin.cpp scene/main/node.cpp
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#: scene/resources/visual_shader.cpp servers/xr/xr_positional_tracker.cpp
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msgid "Description"
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msgstr "Descrição"
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#: core/config/project_settings.cpp editor/editor_node.cpp
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#: editor/editor_settings.cpp editor/register_editor_types.cpp main/main.cpp
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msgid "Run"
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msgstr "Executar"
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#: core/config/project_settings.cpp editor/editor_node.cpp
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msgid "Main Scene"
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msgstr "Cena Principal"
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#: core/config/project_settings.cpp
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msgid "Disable stdout"
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msgstr "Desativar stdout"
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#: core/config/project_settings.cpp
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msgid "Disable stderr"
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msgstr "Desativar stderr"
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#: core/config/project_settings.cpp
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msgid "Use Hidden Project Data Directory"
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msgstr "Use o diretório de dados ocultos do projeto"
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#: core/config/project_settings.cpp
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msgid "Use Custom User Dir"
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msgstr "Usar Diretório de Usuário Personalizado"
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#: core/config/project_settings.cpp
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msgid "Custom User Dir Name"
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msgstr "Nome de Diretório de Usuário Personalizado"
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#: core/config/project_settings.cpp
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msgid "Project Settings Override"
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msgstr "Sobreposição das Configurações do Projeto"
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#: core/config/project_settings.cpp
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msgid "Main Loop Type"
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msgstr "Tipo de Loop Principal"
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#: core/config/project_settings.cpp scene/main/scene_tree.cpp
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msgid "Auto Accept Quit"
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msgstr "Auto Aceitar Sair"
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#: core/config/project_settings.cpp scene/main/scene_tree.cpp
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#, fuzzy
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msgid "Quit on Go Back"
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msgstr "Sair em Voltar"
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#: core/config/project_settings.cpp main/main.cpp
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#: platform/macos/export/export_plugin.cpp
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#: platform/web/export/export_plugin.cpp
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msgid "Display"
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msgstr "Exibição"
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#: core/config/project_settings.cpp main/main.cpp
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msgid "Window"
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msgstr "Janela"
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#: core/config/project_settings.cpp core/math/a_star_grid_2d.cpp
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#: editor/editor_settings.cpp editor/import/dynamic_font_import_settings.cpp
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#: editor/import/resource_importer_scene.cpp modules/csg/csg_shape.cpp
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#: modules/gridmap/grid_map.cpp scene/3d/camera_3d.cpp scene/3d/decal.cpp
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#: scene/3d/fog_volume.cpp scene/3d/gpu_particles_collision_3d.cpp
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#: scene/3d/light_3d.cpp scene/3d/occluder_instance_3d.cpp
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#: scene/3d/reflection_probe.cpp scene/3d/voxel_gi.cpp scene/gui/code_edit.cpp
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#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
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#: scene/main/window.cpp scene/resources/box_shape_3d.cpp
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#: scene/resources/label_settings.cpp scene/resources/navigation_mesh.cpp
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#: scene/resources/primitive_meshes.cpp scene/resources/rectangle_shape_2d.cpp
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#: scene/resources/style_box.cpp scene/resources/texture.cpp
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#: scene/resources/visual_shader.cpp servers/rendering_server.cpp
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msgid "Size"
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msgstr "Tamanho"
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#: core/config/project_settings.cpp
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msgid "Viewport Width"
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msgstr "Largura da Viewport"
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#: core/config/project_settings.cpp
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msgid "Viewport Height"
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msgstr "Altura da ViewportViewport"
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#: core/config/project_settings.cpp
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#: editor/import/resource_importer_layered_texture.cpp
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#: editor/import/resource_importer_scene.cpp
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#: editor/import/resource_importer_texture.cpp
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#: editor/import/resource_importer_wav.cpp modules/csg/csg_shape.cpp
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#: scene/2d/visible_on_screen_notifier_2d.cpp scene/3d/light_3d.cpp
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#: scene/3d/lightmap_gi.cpp scene/3d/reflection_probe.cpp
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#: scene/3d/visible_on_screen_notifier_3d.cpp scene/3d/visual_instance_3d.cpp
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#: scene/animation/animation_node_state_machine.cpp scene/gui/control.cpp
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#: scene/main/node.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
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#: scene/main/window.cpp scene/resources/environment.cpp
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#: scene/resources/material.cpp scene/resources/particle_process_material.cpp
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#: scene/resources/visual_shader.cpp
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#: scene/resources/visual_shader_particle_nodes.cpp
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#: servers/audio/effects/audio_effect_distortion.cpp
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#: servers/rendering_server.cpp
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msgid "Mode"
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msgstr "Modo"
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#: core/config/project_settings.cpp
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msgid "Initial Position Type"
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msgstr "Tipo da Posição Inicial"
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#: core/config/project_settings.cpp scene/main/window.cpp
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msgid "Initial Position"
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msgstr "Posição Inicial"
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#: core/config/project_settings.cpp
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msgid "Initial Screen"
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msgstr "Tela Inicial"
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#: core/config/project_settings.cpp scene/gui/graph_node.cpp
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msgid "Resizable"
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msgstr "Redimensionável"
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#: core/config/project_settings.cpp scene/main/window.cpp
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msgid "Borderless"
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msgstr "Sem bordas"
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#: core/config/project_settings.cpp scene/main/window.cpp
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#, fuzzy
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msgid "Always on Top"
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msgstr "Sempre no topo"
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#: core/config/project_settings.cpp scene/3d/sprite_3d.cpp
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#: scene/main/window.cpp
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msgid "Transparent"
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msgstr "Transparente"
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#: core/config/project_settings.cpp scene/main/window.cpp
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msgid "Extend to Title"
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msgstr "Estende ao Titulo"
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#: core/config/project_settings.cpp
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msgid "No Focus"
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msgstr "Sem Foco"
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#: core/config/project_settings.cpp
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msgid "Window Width Override"
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msgstr "Sobrepõe a Largura da Janela"
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#: core/config/project_settings.cpp
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msgid "Window Height Override"
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msgstr "Sobrepõe a Altura da Janela"
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#: core/config/project_settings.cpp
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msgid "Energy Saving"
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msgstr "Economia de Energia"
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#: core/config/project_settings.cpp
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msgid "Keep Screen On"
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msgstr "Manter Tela Ligada"
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#: core/config/project_settings.cpp main/main.cpp
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#: scene/animation/animation_tree.cpp servers/audio_server.cpp
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msgid "Audio"
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msgstr "Áudio"
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#: core/config/project_settings.cpp servers/audio_server.cpp
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msgid "Buses"
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msgstr "Barramento"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Default Bus Layout"
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msgstr "Perfil de Funcionalidades Godot"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "General"
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msgstr "Gerar"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "2D Panning Strength"
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msgstr "Força"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "3D Panning Strength"
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msgstr "Força"
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#: core/config/project_settings.cpp editor/editor_node.cpp
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#: editor/editor_settings.cpp editor/import/resource_importer_texture.cpp
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#: editor/register_editor_types.cpp scene/2d/camera_2d.cpp
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#: scene/3d/light_3d.cpp scene/main/node.cpp
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#: servers/movie_writer/movie_writer.cpp
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msgid "Editor"
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msgstr "Editor"
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#: core/config/project_settings.cpp editor/register_editor_types.cpp
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#, fuzzy
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msgid "Script"
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msgstr "GDScript"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Search in File Extensions"
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msgstr "Pesquisar em Extensões de Arquivo"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Subwindows"
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msgstr "Windows"
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#: core/config/project_settings.cpp scene/main/viewport.cpp
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#, fuzzy
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msgid "Embed Subwindows"
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msgstr "Ativar Sombras"
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#: core/config/project_settings.cpp editor/import/resource_importer_scene.cpp
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#: main/main.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
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#: scene/resources/tile_set.cpp servers/physics_server_2d.cpp
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#: servers/physics_server_3d.cpp
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msgid "Physics"
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msgstr "Física"
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#: core/config/project_settings.cpp editor/editor_settings.cpp
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#: scene/main/scene_tree.cpp servers/navigation_server_3d.cpp
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#: servers/physics_server_2d.cpp servers/rendering_server.cpp
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msgid "2D"
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msgstr "2D"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Run on Separate Thread"
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msgstr "Operador de Cor."
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#: core/config/project_settings.cpp editor/editor_settings.cpp
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#: editor/plugins/node_3d_editor_plugin.cpp servers/navigation_server_3d.cpp
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#: servers/physics_server_3d.cpp
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msgid "3D"
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msgstr "3D"
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#: core/config/project_settings.cpp scene/gui/subviewport_container.cpp
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msgid "Stretch"
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msgstr "Esticar"
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#: core/config/project_settings.cpp scene/main/window.cpp
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msgid "Aspect"
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msgstr "Aspecto"
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#: core/config/project_settings.cpp editor/animation_track_editor.cpp
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#: editor/import/resource_importer_scene.cpp
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#: editor/import/resource_importer_texture.cpp
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#: modules/gltf/structures/gltf_node.cpp modules/gridmap/grid_map.cpp
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#: scene/2d/cpu_particles_2d.cpp scene/2d/node_2d.cpp
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#: scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
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#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles_3d.cpp
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#: scene/3d/node_3d.cpp scene/3d/remote_transform_3d.cpp
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#: scene/3d/skeleton_3d.cpp scene/animation/animation_blend_tree.h
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#: scene/gui/control.cpp scene/main/canvas_layer.cpp scene/main/scene_tree.cpp
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#: scene/main/viewport.cpp scene/resources/camera_attributes.cpp
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#: scene/resources/material.cpp scene/resources/particle_process_material.cpp
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#: servers/rendering_server.cpp
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msgid "Scale"
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msgstr "Escala"
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#: core/config/project_settings.cpp editor/editor_settings.cpp
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#: editor/export/editor_export_platform_pc.cpp
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#: editor/plugins/text_shader_editor.cpp main/main.cpp
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#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
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#: platform/ios/export/export_plugin.cpp
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#: platform/macos/export/export_plugin.cpp
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#: platform/uwp/export/export_plugin.cpp platform/web/export/export_plugin.cpp
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#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
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#: scene/main/scene_tree.cpp servers/navigation_server_3d.cpp
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msgid "Debug"
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msgstr "Depurar"
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#: core/config/project_settings.cpp editor/import/resource_importer_scene.cpp
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#: main/main.cpp modules/gdscript/gdscript.cpp
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msgid "Settings"
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msgstr "Configurações"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Profiler"
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msgstr "Analisador"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Max Functions"
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msgstr "Função"
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#: core/config/project_settings.cpp editor/import/resource_importer_scene.cpp
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#: scene/3d/vehicle_body_3d.cpp
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msgid "Compression"
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msgstr "Compressão"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Formats"
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msgstr "Formato"
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#: core/config/project_settings.cpp
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msgid "Zstd"
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msgstr "Zstd"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Long Distance Matching"
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msgstr "WaitInstanceSignal"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Compression Level"
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msgstr "Compressão"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Window Log Size"
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msgstr "Tamanho da Fonte Principal"
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#: core/config/project_settings.cpp
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msgid "Zlib"
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msgstr "Zlib"
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#: core/config/project_settings.cpp
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msgid "Gzip"
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msgstr "'Gzip'"
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#: core/config/project_settings.cpp
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msgid "Crash Handler"
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msgstr "Gerenciador de Falhas"
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#: core/config/project_settings.cpp core/input/input_event.cpp
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msgid "Message"
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msgstr "Mensagem"
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#: core/config/project_settings.cpp
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#: editor/import/dynamic_font_import_settings.cpp
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#: editor/import/resource_importer_dynamic_font.cpp main/main.cpp
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#: modules/lightmapper_rd/register_types.cpp scene/main/scene_tree.cpp
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#: scene/main/viewport.cpp scene/resources/tile_set.cpp
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#: servers/rendering_server.cpp
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msgid "Rendering"
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msgstr "Renderizando"
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#: core/config/project_settings.cpp scene/main/scene_tree.cpp
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#: servers/rendering_server.cpp
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#, fuzzy
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msgid "Occlusion Culling"
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msgstr "Ver Culling da Oclusão"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "BVH Build Quality"
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msgstr "Qualidade"
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#: core/config/project_settings.cpp core/object/message_queue.cpp
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msgid "Memory"
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msgstr "Memória"
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#: core/config/project_settings.cpp core/object/message_queue.cpp
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#: core/register_core_types.cpp main/main.cpp
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#: modules/webrtc/webrtc_data_channel.h scene/main/window.cpp
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#: servers/rendering_server.cpp
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msgid "Limits"
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msgstr "Limites"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Multithreaded Server"
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msgstr "Multijogador"
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#: core/config/project_settings.cpp
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msgid "RID Pool Prealloc"
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msgstr "RID Pool Pré-alocação"
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#: core/config/project_settings.cpp core/string/translation.cpp main/main.cpp
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#, fuzzy
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msgid "Internationalization"
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msgstr "Interpolação"
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#: core/config/project_settings.cpp
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msgid "Force Right to Left Layout Direction"
|
|
msgstr "Forçar Direção de Layout Direita para Esquerda"
|
|
|
|
#: core/config/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Root Node Layout Direction"
|
|
msgstr "Direções"
|
|
|
|
#: core/config/project_settings.cpp scene/gui/base_button.cpp
|
|
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
|
|
#: scene/main/viewport.cpp scene/register_scene_types.cpp
|
|
#: scene/theme/theme_db.cpp
|
|
msgid "GUI"
|
|
msgstr "Interface Gráfica"
|
|
|
|
#: core/config/project_settings.cpp scene/gui/base_button.cpp
|
|
#: scene/gui/text_edit.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Timers"
|
|
msgstr "Tempo"
|
|
|
|
#: core/config/project_settings.cpp
|
|
msgid "Incremental Search Max Interval Msec"
|
|
msgstr "Máximo intervalo de busca incremental Msec"
|
|
|
|
#: core/config/project_settings.cpp main/main.cpp
|
|
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
|
|
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
|
|
msgid "Common"
|
|
msgstr "Comum"
|
|
|
|
#: core/config/project_settings.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Snap Controls to Pixels"
|
|
msgstr "Ajustar Controles aos Pixels"
|
|
|
|
#: core/config/project_settings.cpp scene/gui/control.cpp scene/main/window.cpp
|
|
msgid "Fonts"
|
|
msgstr "Fontes"
|
|
|
|
#: core/config/project_settings.cpp
|
|
msgid "Dynamic Fonts"
|
|
msgstr "Fontes Dinâmicas"
|
|
|
|
#: core/config/project_settings.cpp
|
|
msgid "Use Oversampling"
|
|
msgstr "Usar Sobreamostragem"
|
|
|
|
#: core/config/project_settings.cpp main/main.cpp
|
|
#, fuzzy
|
|
msgid "Rendering Device"
|
|
msgstr "Renderizar"
|
|
|
|
#: core/config/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Staging Buffer"
|
|
msgstr "Buffer"
|
|
|
|
#: core/config/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Block Size (KB)"
|
|
msgstr "Tamanho Máximo (KB)"
|
|
|
|
#: core/config/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Max Size (MB)"
|
|
msgstr "Tamanho Máximo (KB)"
|
|
|
|
#: core/config/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Texture Upload Region Size Px"
|
|
msgstr "TextureRegion"
|
|
|
|
#: core/config/project_settings.cpp
|
|
msgid "Vulkan"
|
|
msgstr "Vulkan"
|
|
|
|
#: core/config/project_settings.cpp
|
|
msgid "Max Descriptors per Pool"
|
|
msgstr "Máximo de descritores por pool"
|
|
|
|
#: core/config/project_settings.cpp modules/gltf/gltf_state.cpp
|
|
#: scene/3d/decal.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_progress_bar.cpp servers/rendering_server.cpp
|
|
msgid "Textures"
|
|
msgstr "Texturas"
|
|
|
|
#: core/config/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Canvas Textures"
|
|
msgstr "Remover Textura"
|
|
|
|
#: core/config/project_settings.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Default Texture Filter"
|
|
msgstr "Perfil de Funcionalidades padrão"
|
|
|
|
#: core/config/project_settings.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Default Texture Repeat"
|
|
msgstr "Tema Predefinido"
|
|
|
|
#: core/core_bind.cpp
|
|
msgid "Low Processor Usage Mode"
|
|
msgstr "Modo de Baixa Utilização do Processador"
|
|
|
|
#: core/core_bind.cpp
|
|
msgid "Low Processor Usage Mode Sleep (µsec)"
|
|
msgstr "Suspensão do Modo de Baixa Utilização do Processador (µsec)"
|
|
|
|
#: core/core_bind.cpp
|
|
msgid "Print Error Messages"
|
|
msgstr "Visualizar mensagens de erro"
|
|
|
|
#: core/core_bind.cpp main/main.cpp
|
|
msgid "Physics Ticks per Second"
|
|
msgstr "Ticks de física por segundo"
|
|
|
|
#: core/core_bind.cpp main/main.cpp
|
|
#, fuzzy
|
|
msgid "Max Physics Steps per Frame"
|
|
msgstr "Máximo de Mensagens Por Quadro"
|
|
|
|
#: core/core_bind.cpp main/main.cpp
|
|
#, fuzzy
|
|
msgid "Max FPS"
|
|
msgstr "Tamanho Máximo"
|
|
|
|
#: core/core_bind.cpp
|
|
msgid "Time Scale"
|
|
msgstr "Escala de Tempo"
|
|
|
|
#: core/core_bind.cpp main/main.cpp
|
|
msgid "Physics Jitter Fix"
|
|
msgstr "Arranjar Tremores nas Fisicas"
|
|
|
|
#: core/input/input.cpp
|
|
msgid "Mouse Mode"
|
|
msgstr "Modo do Rato"
|
|
|
|
#: core/input/input.cpp
|
|
msgid "Use Accumulated Input"
|
|
msgstr "Usar Entrada Acumulada"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Device"
|
|
msgstr "Aparelho"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Window ID"
|
|
msgstr "Janela"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Command or Control Autoremap"
|
|
msgstr "Comando ou Controle Autoremap"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Alt Pressed"
|
|
msgstr "Pressionado"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Shift Pressed"
|
|
msgstr "Pressionado"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Ctrl Pressed"
|
|
msgstr "Pressionado"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Meta Pressed"
|
|
msgstr "Pressionado"
|
|
|
|
#: core/input/input_event.cpp scene/gui/texture_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Pressed"
|
|
msgstr "Pressionado"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Keycode"
|
|
msgstr "Keycode (Código de Tecla)"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Physical Keycode"
|
|
msgstr "Chave Física"
|
|
|
|
#: core/input/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Key Label"
|
|
msgstr "Texto"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Unicode"
|
|
msgstr "Unicode"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Echo"
|
|
msgstr "Eco"
|
|
|
|
#: core/input/input_event.cpp scene/gui/base_button.cpp
|
|
msgid "Button Mask"
|
|
msgstr "Mascara de Botão"
|
|
|
|
#: core/input/input_event.cpp editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: modules/gltf/structures/gltf_node.cpp scene/2d/node_2d.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/node_3d.cpp
|
|
#: scene/3d/remote_transform_3d.cpp scene/3d/skeleton_3d.cpp
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Position"
|
|
msgstr "Posição"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Global Position"
|
|
msgstr "Posição Global"
|
|
|
|
#: core/input/input_event.cpp scene/main/window.cpp
|
|
msgid "Factor"
|
|
msgstr "Fator"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Button Index"
|
|
msgstr "Índice do Botão"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Double Click"
|
|
msgstr "Clique Duplo"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Tilt"
|
|
msgstr "Inclinar"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Pressure"
|
|
msgstr "Pressione"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Pen Inverted"
|
|
msgstr "Caneta Invertida"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Relative"
|
|
msgstr "Relativo"
|
|
|
|
#: core/input/input_event.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Velocity"
|
|
msgstr "Velocidade"
|
|
|
|
#: core/input/input_event.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Axis"
|
|
msgstr "Eixo"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Axis Value"
|
|
msgstr "Valor do Eixo"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Index"
|
|
msgstr "Índice"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Double Tap"
|
|
msgstr ""
|
|
|
|
#: core/input/input_event.cpp
|
|
#: modules/openxr/action_map/openxr_interaction_profile.cpp
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Action"
|
|
msgstr "Ação"
|
|
|
|
#: core/input/input_event.cpp scene/3d/gpu_particles_collision_3d.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/skeleton_modification_stack_2d.cpp
|
|
msgid "Strength"
|
|
msgstr "Força"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Delta"
|
|
msgstr "Delta"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Channel"
|
|
msgstr "Canal"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Pitch"
|
|
msgstr "Inclinação"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Instrument"
|
|
msgstr "Instrumento"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Controller Number"
|
|
msgstr "Número do Controlador"
|
|
|
|
#: core/input/input_event.cpp
|
|
msgid "Controller Value"
|
|
msgstr "Valor do Controlador"
|
|
|
|
#: core/input/input_event.cpp scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut"
|
|
msgstr "Atalhos"
|
|
|
|
#: core/input/shortcut.cpp
|
|
#, fuzzy
|
|
msgid "Events"
|
|
msgstr "Bugigangas"
|
|
|
|
#: core/io/dir_access.cpp
|
|
#, fuzzy
|
|
msgid "Include Navigational"
|
|
msgstr "Navegação Pré-Processada"
|
|
|
|
#: core/io/dir_access.cpp
|
|
#, fuzzy
|
|
msgid "Include Hidden"
|
|
msgstr "Alternar Ficheiros Escondidos"
|
|
|
|
#: core/io/file_access.cpp core/io/stream_peer.cpp
|
|
msgid "Big Endian"
|
|
msgstr "Grande Endian"
|
|
|
|
#: core/io/file_access_network.cpp core/register_core_types.cpp
|
|
#: editor/debugger/debug_adapter/debug_adapter_server.cpp
|
|
#: editor/editor_settings.cpp main/main.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "Network"
|
|
msgstr "Rede"
|
|
|
|
#: core/io/file_access_network.cpp
|
|
#, fuzzy
|
|
msgid "Remote FS"
|
|
msgstr "Porta Remota"
|
|
|
|
#: core/io/file_access_network.cpp editor/import/resource_importer_scene.cpp
|
|
msgid "Page Size"
|
|
msgstr "Tamanho da Página"
|
|
|
|
#: core/io/file_access_network.cpp
|
|
msgid "Page Read Ahead"
|
|
msgstr "Página lida adiante"
|
|
|
|
#: core/io/http_client.cpp
|
|
msgid "Blocking Mode Enabled"
|
|
msgstr "Modo de Bloqueio Ativado"
|
|
|
|
#: core/io/http_client.cpp
|
|
msgid "Read Chunk Size"
|
|
msgstr "Ler tamanho da parcela/pedaço"
|
|
|
|
#: core/io/json.cpp core/io/packed_data_container.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/lightmap_gi.cpp scene/3d/voxel_gi.cpp
|
|
msgid "Data"
|
|
msgstr "Dados"
|
|
|
|
#: core/io/marshalls.cpp
|
|
msgid "Object ID"
|
|
msgstr "ID do Objeto"
|
|
|
|
#: core/io/packet_peer.cpp
|
|
msgid "Encode Buffer Max Size"
|
|
msgstr "Tamanho Máximo do Amortecedor de Codificação"
|
|
|
|
#: core/io/packet_peer.cpp
|
|
msgid "Input Buffer Max Size"
|
|
msgstr "Tamanho máximo do Buffer de entrada"
|
|
|
|
#: core/io/packet_peer.cpp
|
|
msgid "Output Buffer Max Size"
|
|
msgstr "Tamanho Máximo do Amortecedor de OutPut"
|
|
|
|
#: core/io/resource.cpp
|
|
msgid "Resource"
|
|
msgstr "Recurso"
|
|
|
|
#: core/io/resource.cpp
|
|
#, fuzzy
|
|
msgid "Local to Scene"
|
|
msgstr "Local para Cena"
|
|
|
|
#: core/io/resource.cpp editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/path_3d_editor_plugin.cpp
|
|
#: servers/navigation/navigation_path_query_result_2d.cpp
|
|
#: servers/navigation/navigation_path_query_result_3d.cpp
|
|
msgid "Path"
|
|
msgstr "Caminho"
|
|
|
|
#: core/io/stream_peer.cpp
|
|
msgid "Data Array"
|
|
msgstr "Lista de dados"
|
|
|
|
#: core/io/udp_server.cpp
|
|
msgid "Max Pending Connections"
|
|
msgstr "Max Conexões Pendentes"
|
|
|
|
#: core/math/a_star_grid_2d.cpp modules/noise/fastnoise_lite.cpp
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/sprite_2d.cpp scene/3d/label_3d.cpp
|
|
#: scene/3d/physics_body_3d.cpp scene/3d/soft_body_3d.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/3d/visual_instance_3d.cpp
|
|
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/label_settings.cpp scene/resources/material.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/style_box.cpp
|
|
msgid "Offset"
|
|
msgstr "Deslocamento"
|
|
|
|
#: core/math/a_star_grid_2d.cpp scene/animation/root_motion_view.cpp
|
|
msgid "Cell Size"
|
|
msgstr "Tamanho da célula"
|
|
|
|
#: core/math/a_star_grid_2d.cpp
|
|
#, fuzzy
|
|
msgid "Jumping Enabled"
|
|
msgstr "Ativar"
|
|
|
|
#: core/math/a_star_grid_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Compute Heuristic"
|
|
msgstr "Em teste"
|
|
|
|
#: core/math/a_star_grid_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Estimate Heuristic"
|
|
msgstr "Em teste"
|
|
|
|
#: core/math/a_star_grid_2d.cpp
|
|
#, fuzzy
|
|
msgid "Diagonal Mode"
|
|
msgstr "Modo Portal"
|
|
|
|
#: core/math/random_number_generator.cpp modules/noise/fastnoise_lite.cpp
|
|
msgid "Seed"
|
|
msgstr "Semente"
|
|
|
|
#: core/math/random_number_generator.cpp
|
|
msgid "State"
|
|
msgstr "Estado"
|
|
|
|
#: core/object/message_queue.cpp
|
|
#, fuzzy
|
|
msgid "Message Queue"
|
|
msgstr "Mensagem"
|
|
|
|
#: core/object/message_queue.cpp
|
|
#, fuzzy
|
|
msgid "Max Size (KB)"
|
|
msgstr "Tamanho Máximo (KB)"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "TCP"
|
|
msgstr "ETC"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Connect Timeout Seconds"
|
|
msgstr "Conclusão"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Packet Peer Stream"
|
|
msgstr "Fluxo de Pacotes de Pares"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Max Buffer (Power of 2)"
|
|
msgstr "Buffer máximo (ao Quadrado)"
|
|
|
|
#: core/register_core_types.cpp editor/editor_settings.cpp
|
|
msgid "TLS"
|
|
msgstr "TLS"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Certificate Bundle Override"
|
|
msgstr "Certificado"
|
|
|
|
#: core/register_core_types.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Threading"
|
|
msgstr "Threads"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Worker Pool"
|
|
msgstr "Conjunto de Trabalhadores"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Max Threads"
|
|
msgstr "Threads"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Use System Threads for Low Priority Tasks"
|
|
msgstr "Usar Threads do sistema para tarefas de baixa prioridade"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Low Priority Thread Ratio"
|
|
msgstr "Taxa de Threads de baixa prioridade"
|
|
|
|
#: core/string/translation.cpp main/main.cpp
|
|
msgid "Locale"
|
|
msgstr "Localização"
|
|
|
|
#: core/string/translation.cpp
|
|
msgid "Test"
|
|
msgstr "Testar"
|
|
|
|
#: core/string/translation.cpp
|
|
msgid "Fallback"
|
|
msgstr "Alternativa"
|
|
|
|
#: core/string/translation.cpp
|
|
#, fuzzy
|
|
msgid "Pseudolocalization"
|
|
msgstr "Localização"
|
|
|
|
#: core/string/translation.cpp
|
|
#, fuzzy
|
|
msgid "Use Pseudolocalization"
|
|
msgstr "Localização"
|
|
|
|
#: core/string/translation.cpp
|
|
#, fuzzy
|
|
msgid "Replace With Accents"
|
|
msgstr "Substituir com Cena-Ramo"
|
|
|
|
#: core/string/translation.cpp
|
|
msgid "Double Vowels"
|
|
msgstr "Vogais duplas"
|
|
|
|
#: core/string/translation.cpp
|
|
msgid "Fake BiDi"
|
|
msgstr "Falso BiDi"
|
|
|
|
#: core/string/translation.cpp scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
msgid "Override"
|
|
msgstr "Sobrescrever"
|
|
|
|
#: core/string/translation.cpp
|
|
#, fuzzy
|
|
msgid "Expansion Ratio"
|
|
msgstr "Expansão APK"
|
|
|
|
#: core/string/translation.cpp scene/gui/spin_box.cpp
|
|
msgid "Prefix"
|
|
msgstr "Prefixo"
|
|
|
|
#: core/string/translation.cpp editor/editor_spin_slider.cpp
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Suffix"
|
|
msgstr "Sufixo"
|
|
|
|
#: core/string/translation.cpp
|
|
#, fuzzy
|
|
msgid "Skip Placeholders"
|
|
msgstr "Carregar como marcador de posição"
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: modules/gltf/structures/gltf_node.cpp scene/2d/node_2d.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
|
|
#: scene/3d/node_3d.cpp scene/3d/physics_body_3d.cpp
|
|
#: scene/3d/remote_transform_3d.cpp scene/3d/skeleton_3d.cpp
|
|
#: scene/gui/control.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Rotation"
|
|
msgstr "Rotação"
|
|
|
|
#: editor/animation_track_editor.cpp scene/gui/range.cpp
|
|
msgid "Value"
|
|
msgstr "Valor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Arg Count"
|
|
msgstr "Contagem de Argumentos"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Args"
|
|
msgstr "Argumentos"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: modules/gltf/structures/gltf_accessor.cpp modules/noise/fastnoise_lite.cpp
|
|
#: scene/3d/physics_body_3d.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp servers/xr/xr_positional_tracker.cpp
|
|
msgid "Type"
|
|
msgstr "Tipo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "In Handle"
|
|
msgstr "Dentro do Controle"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Out Handle"
|
|
msgstr "Fora do Controle"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Handle Mode"
|
|
msgstr "Modo Escalar"
|
|
|
|
#: editor/animation_track_editor.cpp scene/2d/audio_stream_player_2d.cpp
|
|
#: scene/3d/audio_stream_player_3d.cpp scene/audio/audio_stream_player.cpp
|
|
#: scene/gui/video_stream_player.cpp
|
|
msgid "Stream"
|
|
msgstr "Fluxo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Start Offset"
|
|
msgstr "Deslocamento Inicial"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "End Offset"
|
|
msgstr "Deslocamento Final"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/sprite_2d.cpp scene/3d/cpu_particles_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Animation"
|
|
msgstr "Animação"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Easing"
|
|
msgstr "Flexibilização"
|
|
|
|
#: editor/debugger/debug_adapter/debug_adapter_server.cpp
|
|
#, fuzzy
|
|
msgid "Debug Adapter"
|
|
msgstr "Depurador"
|
|
|
|
#: editor/debugger/debug_adapter/debug_adapter_server.cpp
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Remote Port"
|
|
msgstr "Porta Remota"
|
|
|
|
#: editor/debugger/debug_adapter/debug_adapter_server.cpp
|
|
#, fuzzy
|
|
msgid "Request Timeout"
|
|
msgstr "Falha na solicitação, tempo expirado"
|
|
|
|
#: editor/debugger/debug_adapter/debug_adapter_server.cpp
|
|
#, fuzzy
|
|
msgid "Sync Breakpoints"
|
|
msgstr "Pontos de paragem"
|
|
|
|
#: editor/debugger/editor_debugger_node.cpp editor/debugger/editor_profiler.cpp
|
|
#: editor/editor_settings.cpp main/main.cpp
|
|
msgid "Debugger"
|
|
msgstr "Depurador"
|
|
|
|
#: editor/debugger/editor_debugger_node.cpp
|
|
#, fuzzy
|
|
msgid "Auto Switch to Remote Scene Tree"
|
|
msgstr "Mudar Automático para Árvore de Cena Remota"
|
|
|
|
#: editor/debugger/editor_debugger_node.cpp
|
|
msgid "Remote Scene Tree Refresh Interval"
|
|
msgstr "Intervalo de Atualização da Árvore de Cena Remota"
|
|
|
|
#: editor/debugger/editor_debugger_node.cpp
|
|
msgid "Remote Inspect Refresh Interval"
|
|
msgstr "Intervalo de Atualização de Inspeção Remota"
|
|
|
|
#: editor/debugger/editor_profiler.cpp
|
|
msgid "Profiler Frame Max Functions"
|
|
msgstr "Profiler Frame Max Funções"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Default Feature Profile"
|
|
msgstr "Perfil de Funcionalidades padrão"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Access"
|
|
msgstr "Acesso"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
msgid "Display Mode"
|
|
msgstr "Modo de Visualização"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "File Mode"
|
|
msgstr "Filtrar nós"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Filters"
|
|
msgstr "Filtros"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Show Hidden Files"
|
|
msgstr "Mostrar arquivos ocultos"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Disable Overwrite Warning"
|
|
msgstr "Desativar Aviso de Sobrescrita"
|
|
|
|
#: editor/editor_help.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Text Editor"
|
|
msgstr "Editor de Texto"
|
|
|
|
#: editor/editor_help.cpp editor/editor_settings.cpp
|
|
msgid "Help"
|
|
msgstr "Ajuda"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Sort Functions Alphabetically"
|
|
msgstr "Classificar Funções em Ordem Alfabética"
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
msgid "Label"
|
|
msgstr "Texto"
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Read Only"
|
|
msgstr "Apenas Leitura"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Checkable"
|
|
msgstr "Marcar item"
|
|
|
|
#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Checked"
|
|
msgstr "Item Marcado"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Draw Warning"
|
|
msgstr "Definir Margem"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Keying"
|
|
msgstr "Executar"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Deletable"
|
|
msgstr "Apagar"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
#: servers/xr/xr_interface.cpp
|
|
msgid "Interface"
|
|
msgstr "Interface"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save on Focus Loss"
|
|
msgstr "Salvar ao Perder o Foco"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Show Update Spinner"
|
|
msgstr "Mostra Ícone de Atualização"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update Continuously"
|
|
msgstr "Atualização Contínua"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Localize Settings"
|
|
msgstr "Configuração de tradução"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Scene Tabs"
|
|
msgstr "Abas da Cena"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Restore Scenes on Load"
|
|
msgstr "Restaurar Cenas quando carregar"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Inspector"
|
|
msgstr "Inspetor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Property Name Style"
|
|
msgstr "Estilo de Nome da Propriedade Predefinida"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Float Step"
|
|
msgstr "FloatStep Padrão"
|
|
|
|
#: editor/editor_node.cpp scene/gui/tree.cpp
|
|
msgid "Disable Folding"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Auto Unfold Foreign Scenes"
|
|
msgstr "Desdobramento Automático de Cenas Estrangeiras"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector2 Editing"
|
|
msgstr "Edição Horizontal do Vector2"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector Types Editing"
|
|
msgstr "Edição de Tipo de Vetor Horizontal"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open Resources in Current Inspector"
|
|
msgstr "Abrir Recursos no Inspetor atual"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Resources to Open in New Inspector"
|
|
msgstr "Abrir Recursos em um novo Inspetor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Color Picker Mode"
|
|
msgstr "Modo Seletor de Cores Padrão"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Default Color Picker Shape"
|
|
msgstr "Modo Seletor de Cores Padrão"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr "Modo Livre de Distrações"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid "Base Type"
|
|
msgstr "Mudar tipo base"
|
|
|
|
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/slider.cpp scene/gui/spin_box.cpp scene/gui/text_edit.cpp
|
|
msgid "Editable"
|
|
msgstr "Item Editável"
|
|
|
|
#: editor/editor_resource_picker.cpp scene/gui/base_button.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr "Alternar Modo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Editor Language"
|
|
msgstr "Linguagem do Editor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Display Scale"
|
|
msgstr "Escala do Editor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Enable Pseudolocalization"
|
|
msgstr "Ativar Pseudo Localização"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Embedded Menu"
|
|
msgstr "Usar Menu Integrado"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Expand to Title"
|
|
msgstr "Título da Janela"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Custom Display Scale"
|
|
msgstr "Escala de Exibição Personalizada"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Size"
|
|
msgstr "Tamanho da Fonte Principal"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font Size"
|
|
msgstr "Tamanho da Fonte do Código"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font Contextual Ligatures"
|
|
msgstr "Ligações contextuais da Fonte do código"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font Custom OpenType Features"
|
|
msgstr "Recursos OpenType personalizados para a Fonte do código"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Code Font Custom Variations"
|
|
msgstr "Posição Personalizada do Retângulo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Font Antialiasing"
|
|
msgstr "Fonte Suave"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Hinting"
|
|
msgstr "Alinhar Fonte"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Font Subpixel Positioning"
|
|
msgstr "Particionamento Espacial"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font"
|
|
msgstr "Fonte Principal"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Bold"
|
|
msgstr "Fonte Principal em Negrito"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font"
|
|
msgstr "Fonte do Código"
|
|
|
|
#: editor/editor_settings.cpp main/main.cpp
|
|
msgid "Low Processor Mode Sleep (µsec)"
|
|
msgstr "Duração do Modo de Baixo Consumo do Processador (µsec)"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Unfocused Low Processor Mode Sleep (µsec)"
|
|
msgstr "Duração do Modo de Baixo Consumo do Processador Fora de Foco (µsec)"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Separate Distraction Mode"
|
|
msgstr "Modo Livre de Distrações"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Automatically Open Screenshots"
|
|
msgstr "Abrir Capturas de Tela Automaticamente"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Single Window Mode"
|
|
msgstr "Tamanho mínimo da janela"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Mouse Extra Buttons Navigate History"
|
|
msgstr "Botões extra do Rato para Navegar no Histórico"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Save Each Scene on Quit"
|
|
msgstr "Salvar Cada Cena ao Sair"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Accept Dialog Cancel OK Buttons"
|
|
msgstr "Caixa de Diálogo Aceitar: Botões OK/Cancelar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Internal Errors in Toast Notifications"
|
|
msgstr "Mostrar Erros Internos em notificações Toast"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Max Array Dictionary Items per Page"
|
|
msgstr "Máximo de Itens de Dicionário de Array por Página"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Low Level OpenType Features"
|
|
msgstr "Mostrar atributos de baixo nível OpenType"
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: scene/gui/control.cpp scene/main/window.cpp scene/theme/theme_db.cpp
|
|
msgid "Theme"
|
|
msgstr "Tema"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Preset"
|
|
msgstr "Predefinições"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Icon and Font Color"
|
|
msgstr "Ícone e Cor da Fonte"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Base Color"
|
|
msgstr "Cor Base"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Accent Color"
|
|
msgstr "Cor de Destaque"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/environment.cpp
|
|
msgid "Contrast"
|
|
msgstr "Contraste"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Draw Extra Borders"
|
|
msgstr "Ordem de Desenho"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Icon Saturation"
|
|
msgstr "Separação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Relationship Line Opacity"
|
|
msgstr "Opacidade da Linha de Relacionamento"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Border Size"
|
|
msgstr "Tamanho da Borda"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Corner Radius"
|
|
msgstr "Mudar Raio Interno do Toro"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Additional Spacing"
|
|
msgstr "Espaçamento Adicional"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Custom Theme"
|
|
msgstr "Tema Personalizado"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Touchscreen"
|
|
msgstr "Ecrã de Toque"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Increase Scrollbar Touch Area"
|
|
msgstr "Aumentar barra de rolagem da área de toque"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Enable Long Press as Right Click"
|
|
msgstr "Ativar pressão longa como clique no botão direito"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Enable Pan and Scale Gestures"
|
|
msgstr "Ativar Pan e Gestos em Scala"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Display Close Button"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Thumbnail on Hover"
|
|
msgstr "Mostrar Miniatura ao Passar o Rato Por Cima"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Maximum Width"
|
|
msgstr "Largura Mínima"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Script Button"
|
|
msgstr "Mostrar Botão de Script"
|
|
|
|
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
|
|
#: modules/gltf/register_types.cpp
|
|
msgid "FileSystem"
|
|
msgstr "Sistema de Ficheiros"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "External Programs"
|
|
msgstr "Arquivos Externos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Raster Image Editor"
|
|
msgstr "Utilizar Editor Externo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Vector Image Editor"
|
|
msgstr "Operador Vetor."
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Audio Editor"
|
|
msgstr "Editor de Polígonos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "3D Model Editor"
|
|
msgstr "Editor 3D"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Directories"
|
|
msgstr "Diretórios"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Autoscan Project Path"
|
|
msgstr "Verificação Automática do Caminho do Projeto"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Project Path"
|
|
msgstr "Caminho Padrão do Projeto"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "On Save"
|
|
msgstr "Ao Salvar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Compress Binary Resources"
|
|
msgstr "Comprimir Recursos Binários"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Safe Save on Backup then Rename"
|
|
msgstr "Salvar com Segurança no Backup e Renomear"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "File Dialog"
|
|
msgstr "Arquivo de Diálogo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Thumbnail Size"
|
|
msgstr "Tamanho da Miniatura"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Docks"
|
|
msgstr "Painéis"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scene Tree"
|
|
msgstr "Grupo de Cenas"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Start Create Dialog Fully Expanded"
|
|
msgstr "Iniciar Diálogo de Criação Totalmente Expandido"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Expand to Selected"
|
|
msgstr "Auto Expandir Selecionados"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Always Show Folders"
|
|
msgstr "Sempre mostrar Pastas"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Textfile Extensions"
|
|
msgstr "Pesquisar em Extensões de Arquivo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Property Editor"
|
|
msgstr "Editor de propriedades"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Refresh Interval"
|
|
msgstr "Intervalo de Atualização Automática"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Subresource Hue Tint"
|
|
msgstr "Sub-recursos Cor Hue"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Color Theme"
|
|
msgstr "Cor do Tema"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Appearance"
|
|
msgstr "Aparência"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Caret"
|
|
msgstr "Circunflexo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink"
|
|
msgstr "Cursor Piscando"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Caret Blink Interval"
|
|
msgstr "Cursor Piscando"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight Current Line"
|
|
msgstr "Destacar Linha Atual"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight All Occurrences"
|
|
msgstr "Destacar Todas as Ocorrências"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Guidelines"
|
|
msgstr "Sublinhado"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Line Length Guidelines"
|
|
msgstr "Exibir Guias de Comprimento de Linha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Soft Column"
|
|
msgstr "Diretriz de Comprimento de Linha de Coluna Flexível"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Hard Column"
|
|
msgstr "Diretriz de Comprimento de Linha de Coluna Rígida"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Gutters"
|
|
msgstr "Espaçamento de Dobra"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Line Numbers"
|
|
msgstr "Mostrar Número da Linha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Numbers Zero Padded"
|
|
msgstr "Números da Linha Preenchidos com Zeros"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Highlight Type Safe Lines"
|
|
msgstr "Destacar Linhas com Tipo Seguro"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Bookmark Gutter"
|
|
msgstr "Mostrar Barra de Favoritos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Info Gutter"
|
|
msgstr "Mostrar Barra de Informações"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimap"
|
|
msgstr "Mini-Mapa"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Minimap"
|
|
msgstr "Mostrar Minimapa"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Width"
|
|
msgstr "Largura do Minimapa"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Lines"
|
|
msgstr "Linha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Folding"
|
|
msgstr "Agrupamento de Código"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Word Wrap"
|
|
msgstr "Quebra de Palavras"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Whitespace"
|
|
msgstr "Branco"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Draw Tabs"
|
|
msgstr "Desenhar Abas"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Draw Spaces"
|
|
msgstr "Desenhar Espaços"
|
|
|
|
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/label_settings.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Line Spacing"
|
|
msgstr "Espaçamento de Linha"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Behavior"
|
|
msgstr "Comportamento"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/node_3d_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/resources/tile_set.cpp
|
|
#: servers/navigation_server_3d.cpp
|
|
msgid "Navigation"
|
|
msgstr "Navegação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Move Caret on Right Click"
|
|
msgstr "Mover cursor ao clicar com o botão direito"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Past End of File"
|
|
msgstr "Rolar Além do Final do Arquivo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Smooth Scrolling"
|
|
msgstr "Rolagem Suave"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "V Scroll Speed"
|
|
msgstr "Velocidade de Rolagem V"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Drag and Drop Selection"
|
|
msgstr "Arrastar e soltar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Stay in Script Editor on Node Selected"
|
|
msgstr "Manter editor de script no Nodo selecionado"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Indent"
|
|
msgstr "Indentar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Indent"
|
|
msgstr "Indentação Automática"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Files"
|
|
msgstr "Arquivos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Trim Trailing Whitespace on Save"
|
|
msgstr "Apagar Espaços nos Limites ao Salvar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Autosave Interval Secs"
|
|
msgstr "Segundos de Intervalo de Salvamento Automático"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Restore Scripts on Load"
|
|
msgstr "Restaurar Scripts ao Carregar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Convert Indent on Save"
|
|
msgstr "Converter Indentação ao Salvar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Auto Reload Scripts on External Change"
|
|
msgstr "Recarregamento Automático de Scripts em Caso de Mudança Externa"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script List"
|
|
msgstr "Lista de Scripts"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Members Overview"
|
|
msgstr "Mostrar Visão Geral dos Membros"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sort Members Outline Alphabetically"
|
|
msgstr "Ordenar Esquema de Membros em Ordem Alfabética"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion"
|
|
msgstr "Conclusão"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Idle Parse Delay"
|
|
msgstr "Atraso de Análise de Inatividade"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Brace Complete"
|
|
msgstr "Autocompletar Parênteses"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Complete Delay"
|
|
msgstr "Atraso no Auto Completar do Código"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Put Callhint Tooltip Below Current Line"
|
|
msgstr "Mostrar Sugestão de Chamada Abaixo da Linha Atual"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Complete File Paths"
|
|
msgstr "Caminhos Completos dos Arquivos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Add Type Hints"
|
|
msgstr "Adicionar Dicas de Tipo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Single Quotes"
|
|
msgstr "Use Citação Única"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Help Index"
|
|
msgstr "Mostrar Índice de Dicas"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Font Size"
|
|
msgstr "Tamanho da Fonte de Ajuda"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Source Font Size"
|
|
msgstr "Tamanho da Fonte de Código de Ajuda"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Title Font Size"
|
|
msgstr "Tamanho da Fonte do Título da Ajuda"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Class Reference Examples"
|
|
msgstr "Referência de classe %s"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/bone_map_editor_plugin.cpp
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#: editor/plugins/node_3d_editor_plugin.cpp
|
|
#: editor/plugins/path_3d_editor_plugin.cpp
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: modules/csg/editor/csg_gizmos.cpp
|
|
#: modules/gridmap/editor/grid_map_editor_plugin.cpp
|
|
msgid "Editors"
|
|
msgstr "Editores"
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/editor/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr "Mapa de grelha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Pick Distance"
|
|
msgstr "Escolher Distância"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Color"
|
|
msgstr "Cor da Grade Primária"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Secondary Grid Color"
|
|
msgstr "Cor da Grade Secundária"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Selection Box Color"
|
|
msgstr "Seleção de Cor da Caixa"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/node_3d_editor_gizmos.cpp
|
|
#: editor/plugins/path_3d_editor_plugin.cpp
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#: modules/csg/editor/csg_gizmos.cpp
|
|
msgid "3D Gizmos"
|
|
msgstr "Bugigangas 3D"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/node_3d_editor_gizmos.cpp
|
|
#: editor/plugins/path_3d_editor_plugin.cpp
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#: modules/csg/editor/csg_gizmos.cpp
|
|
msgid "Gizmo Colors"
|
|
msgstr "Cores das Bugigangas"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Instantiated"
|
|
msgstr "Instânciado"
|
|
|
|
#: editor/editor_settings.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Joint"
|
|
msgstr "Conjunto"
|
|
|
|
#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/shape_cast_2d.cpp
|
|
#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape_3d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/fog_volume.cpp
|
|
#: scene/3d/shape_cast_3d.cpp scene/3d/spring_arm_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#: scene/resources/primitive_meshes.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "Shape"
|
|
msgstr "Forma"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Steps"
|
|
msgstr "Passos Primários da Grelha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Size"
|
|
msgstr "Tamanho da Grelha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Max"
|
|
msgstr "Nível Máximo de Divisão de Grade"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Min"
|
|
msgstr "Nível Mínimo de Divisão de Grade"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Bias"
|
|
msgstr "Viés de Nível de Divisão de Grade"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XZ Plane"
|
|
msgstr "Grade do Plano XZ"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XY Plane"
|
|
msgstr "Grade do Plano XY"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid YZ Plane"
|
|
msgstr "Grade do Plano YZ"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default FOV"
|
|
msgstr "Campo de Visão (FOV) Padrão"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Z Near"
|
|
msgstr "Z Padrão Próximo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Z Far"
|
|
msgstr "Z Padrão Longe"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Invert X Axis"
|
|
msgstr "Inverter Eixo X"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Invert Y Axis"
|
|
msgstr "Inverter Eixo Y"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Navigation Scheme"
|
|
msgstr "Esquema de Navegação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Zoom Style"
|
|
msgstr "Estilo de Zoom"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate Numpad"
|
|
msgstr "Emular Teclado Numérico"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate 3 Button Mouse"
|
|
msgstr "Emular Rato de 3 Botões"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Modifier"
|
|
msgstr "Modificador de Órbita"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Pan Modifier"
|
|
msgstr "Modificador de Panorâmica"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Zoom Modifier"
|
|
msgstr "Modificador de Zoom"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Warped Mouse Panning"
|
|
msgstr "Panorama do Rato Distorcido"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Navigation Feel"
|
|
msgstr "Sensação de Navegação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Sensitivity"
|
|
msgstr "Sensibilidade da Órbita"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Inertia"
|
|
msgstr "Inércia da Órbita"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Translation Inertia"
|
|
msgstr "Inércia de Translação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Zoom Inertia"
|
|
msgstr "Inércia de Zoom"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook"
|
|
msgstr "Visão Livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Navigation Scheme"
|
|
msgstr "Esquema de Navegação de Visão Livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Sensitivity"
|
|
msgstr "Sensibilidade de visualização livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Inertia"
|
|
msgstr "Inércia de Visualização livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Base Speed"
|
|
msgstr "Velocidade Base de Visão Livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Activation Modifier"
|
|
msgstr "Modificador de Ativação de Visão Livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Speed Zoom Link"
|
|
msgstr "Velocidade de Ligação do Visão Livre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Color"
|
|
msgstr "Cor da Grade"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Guides Color"
|
|
msgstr "Cor Guia"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Smart Snapping Line Color"
|
|
msgstr "Cor da Linha de Encaixe Inteligente"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Width"
|
|
msgstr "Largura do Osso"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Color 1"
|
|
msgstr "Cor de Osso 1"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Color 2"
|
|
msgstr "Cor de Osso 2"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Selected Color"
|
|
msgstr "Cor Selecionada do Osso"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone IK Color"
|
|
msgstr "Cor do Osso IK"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Color"
|
|
msgstr "Color do Contorno do Osso"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Size"
|
|
msgstr "Tamanho do Contorno dos Ossos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Viewport Border Color"
|
|
msgstr "Cor da borda do Viewport"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Constrain Editor View"
|
|
msgstr "Restringir a Visualização do Editor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Panning"
|
|
msgstr "Panorâmica Simples"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "2D Editor Panning Scheme"
|
|
msgstr "Editor de Tema"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sub Editors Panning Scheme"
|
|
msgstr "Esquema de painéis do Sub Editor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Animation Editors Panning Scheme"
|
|
msgstr "Esquema de painéis do Editor de Animação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Simple Panning"
|
|
msgstr "Panorâmica Simples"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "2D Editor Pan Speed"
|
|
msgstr "Velocidade de Rotação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Tiles Editor"
|
|
msgstr "Editor de Texto"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Display Grid"
|
|
msgstr "Mostrar Grid"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Polygon Editor"
|
|
msgstr "Editor de Polígonos"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Point Grab Radius"
|
|
msgstr "Raio do Ponto de Captura"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Previous Outline"
|
|
msgstr "Exibir Prévia Anterior"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Autorename Animation Tracks"
|
|
msgstr "Renomear Automaticamente Faixa de Animação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Confirm Insert Track"
|
|
msgstr "Confirmar Inserir Faixa"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Create Bezier Tracks"
|
|
msgstr "Criar Faixas de Bézier Padrão"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Create Reset Tracks"
|
|
msgstr "Criar Faixa RESET Por Padrão"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Past Color"
|
|
msgstr "Camadas de Cebola Cor Passada"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Future Color"
|
|
msgstr "Camadas de Cebola Cor Futura"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Visual Editors"
|
|
msgstr "Editor Visual"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Opacity"
|
|
msgstr "Opacidade do Minimapa"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Lines Curvature"
|
|
msgstr "Curva do Ângulo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Visual Shader"
|
|
msgstr "VIsualShader"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Port Preview Size"
|
|
msgstr "Tamanho de Pré-visualização"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Window Placement"
|
|
msgstr "Posicionamento da Janela"
|
|
|
|
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp
|
|
#: scene/2d/sprite_2d.cpp scene/2d/visible_on_screen_notifier_2d.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
|
|
msgid "Rect"
|
|
msgstr "Retângulo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Rect Custom Position"
|
|
msgstr "Posição Personalizada do Retângulo"
|
|
|
|
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
|
|
msgid "Screen"
|
|
msgstr "Tela"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Save"
|
|
msgstr "Salvamento Automático"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Save Before Running"
|
|
msgstr "Salvar Antes de Executar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Output"
|
|
msgstr "Saída"
|
|
|
|
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/theme/theme_db.cpp
|
|
msgid "Font Size"
|
|
msgstr "Tamanho da Fonte"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Always Clear Output on Play"
|
|
msgstr "Sempre Apagar Output quando Iniciar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Always Open Output on Play"
|
|
msgstr "Sempre Abra a Saída na Reprodução"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Always Close Output on Stop"
|
|
msgstr "Sempre Feche a Saída na Parada"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Remote Host"
|
|
msgstr "Host Remoto"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Editor TLS Certificates"
|
|
msgstr "Editor de Certificados SSL"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Profiler Frame History Size"
|
|
msgstr "Tamanho do Histórico do Perfilador de Quadro"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "HTTP Proxy"
|
|
msgstr "Proxy HTTP"
|
|
|
|
#: editor/editor_settings.cpp platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Host"
|
|
msgstr "Host"
|
|
|
|
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port"
|
|
msgstr "Porta"
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
msgid "Project Manager"
|
|
msgstr "Gestor de Projetos"
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sorting Order"
|
|
msgstr "Ordem de Classificação"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Renderer"
|
|
msgstr "Tema Predefinido"
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Highlighting"
|
|
msgstr "Destaque"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/syntax_highlighter.cpp
|
|
msgid "Symbol Color"
|
|
msgstr "Cor do Símbolo"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Keyword Color"
|
|
msgstr "Cor da Palavra-Chave"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Control Flow Keyword Color"
|
|
msgstr "Cor da Palavra-Chave do Fluxo de Controle"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Base Type Color"
|
|
msgstr "Cor do Tipo Base"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Engine Type Color"
|
|
msgstr "Cor do Tipo de Motor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "User Type Color"
|
|
msgstr "Cor do Tipo de Usuário"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Comment Color"
|
|
msgstr "Cor do Comentário"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "String Color"
|
|
msgstr "Cor da cadeia de caracteres"
|
|
|
|
#: editor/editor_settings.cpp platform/uwp/export/export_plugin.cpp
|
|
#: platform/web/export/export_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Background Color"
|
|
msgstr "Cor de Fundo"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Background Color"
|
|
msgstr "Cor de Preenchimento de Fundo"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Selected Color"
|
|
msgstr "Cor de Preenchimento Selecionada"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Existing Color"
|
|
msgstr "Cor de Preenchimento Existente"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Scroll Color"
|
|
msgstr "Cor de Preenchimento de Rolagem"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Scroll Hovered Color"
|
|
msgstr "Cor de Preenchimento de Rolagem"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Font Color"
|
|
msgstr "Cor de Preenchimento de Fonte"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Text Color"
|
|
msgstr "Cor do Texto"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Number Color"
|
|
msgstr "Cor do Número da Linha"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Safe Line Number Color"
|
|
msgstr "Cor do Número da Linha Segura"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Caret Color"
|
|
msgstr "Cor do Cursor"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Caret Background Color"
|
|
msgstr "Cor de Fundo do Cursor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Text Selected Color"
|
|
msgstr "Cor do Texto Selecionado"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Selection Color"
|
|
msgstr "Cor da Seleção"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Brace Mismatch Color"
|
|
msgstr "Cor da Incompatibilidade de Fechamento de Chaves"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Current Line Color"
|
|
msgstr "Cor da Linha Atual"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Length Guideline Color"
|
|
msgstr "Cor da Diretriz do Comprimento da Linha"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Word Highlighted Color"
|
|
msgstr "Cor da Palavra Destacada"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/syntax_highlighter.cpp
|
|
msgid "Number Color"
|
|
msgstr "Cor do Número"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/syntax_highlighter.cpp
|
|
msgid "Function Color"
|
|
msgstr "Cor da Função"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/syntax_highlighter.cpp
|
|
msgid "Member Variable Color"
|
|
msgstr "Cor da Variável de Membro"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Mark Color"
|
|
msgstr "Cor da Marca"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bookmark Color"
|
|
msgstr "Cor dos Favoritos"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Breakpoint Color"
|
|
msgstr "Color do Breakpoint"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Executing Line Color"
|
|
msgstr "Cor da Linha em Execução"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Code Folding Color"
|
|
msgstr "Cor do Agrupamento de Código"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Search Result Color"
|
|
msgstr "Color dos Resultados da Pesquisa"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Search Result Border Color"
|
|
msgstr "Cor da Borda dos Resultados da Pesquisa"
|
|
|
|
#: editor/editor_spin_slider.cpp scene/gui/button.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/menu_bar.cpp
|
|
msgid "Flat"
|
|
msgstr "Flat"
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
msgid "Hide Slider"
|
|
msgstr "Ocultar Slider"
|
|
|
|
#: editor/editor_zoom_widget.cpp scene/2d/camera_2d.cpp
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Zoom"
|
|
msgstr "Zoom"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp platform/web/export/export_plugin.cpp
|
|
msgid "Custom Template"
|
|
msgstr "Modelo customizado"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp platform/web/export/export_plugin.cpp
|
|
msgid "Release"
|
|
msgstr "Libertar"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export Console Script"
|
|
msgstr "Exportar conjunto de Tiles"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Binary Format"
|
|
msgstr "Formato Binário"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
msgid "Embed PCK"
|
|
msgstr "Incorporar PCK"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
msgid "Texture Format"
|
|
msgstr "Formato de Textura"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
msgid "BPTC"
|
|
msgstr "BPTC"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
msgid "S3TC"
|
|
msgstr "S3TC"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
msgid "ETC"
|
|
msgstr "ETC"
|
|
|
|
#: editor/export/editor_export_platform_pc.cpp
|
|
msgid "ETC2"
|
|
msgstr "ETC2"
|
|
|
|
#: editor/export/editor_export_plugin.cpp editor/register_editor_types.cpp
|
|
#: platform/android/export/export.cpp platform/macos/export/export.cpp
|
|
#: platform/uwp/export/export.cpp platform/web/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Export"
|
|
msgstr "Exportar"
|
|
|
|
#: editor/export/editor_export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "SSH"
|
|
msgstr "SSL"
|
|
|
|
#: editor/export/editor_export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "SCP"
|
|
msgstr "TCP"
|
|
|
|
#: editor/export/project_export.cpp
|
|
msgid "Export Path"
|
|
msgstr "Exportar Caminho"
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
msgid "File Server"
|
|
msgstr "Servidor de Arquivos"
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Password"
|
|
msgstr "Senha"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Antialiasing"
|
|
msgstr "Anti Serrilhamento"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp
|
|
#: modules/noise/noise_texture_2d.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Generate Mipmaps"
|
|
msgstr "A gerar Lightmaps"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
msgid "Multichannel Signed Distance Field"
|
|
msgstr "SDF multicanal"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
msgid "MSDF Pixel Range"
|
|
msgstr "Escala de pixel de MSDF"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "MSDF Size"
|
|
msgstr "Tamanho do FOV"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Allow System Fallback"
|
|
msgstr "Procurar"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Force Autohinter"
|
|
msgstr "Forçar Impulso"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
msgid "Hinting"
|
|
msgstr "Sugestão"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Subpixel Positioning"
|
|
msgstr "Particionamento Espacial"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
msgid "Oversampling"
|
|
msgstr "Excesso de Amostragem"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#, fuzzy
|
|
msgid "Metadata Overrides"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#, fuzzy
|
|
msgid "Language Support"
|
|
msgstr "Servidor de Idioma"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#, fuzzy
|
|
msgid "Script Support"
|
|
msgstr "Editor de Script"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "OpenType Features"
|
|
msgstr "Funcionalidades Opcionais"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_bmfont.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp
|
|
#: editor/import/resource_importer_imagefont.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Fallbacks"
|
|
msgstr "Alternativa"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp
|
|
#: editor/import/resource_importer_bmfont.cpp
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
#: editor/import/resource_importer_dynamic_font.cpp
|
|
#: editor/import/resource_importer_imagefont.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp servers/rendering_server.cpp
|
|
msgid "Compress"
|
|
msgstr "Comprimir"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/gui/button.cpp scene/gui/graph_node.cpp scene/gui/label.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/link_button.cpp scene/gui/menu_bar.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#: servers/rendering/rendering_device_binds.h
|
|
msgid "Language"
|
|
msgstr "Idioma/Dialeto"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp scene/resources/material.cpp
|
|
msgid "Outline Size"
|
|
msgstr "Tamanho do Contorno"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/resources/font.cpp
|
|
msgid "Variation"
|
|
msgstr "Variação"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "OpenType"
|
|
msgstr "Tipo"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/resources/font.cpp
|
|
msgid "Embolden"
|
|
msgstr "Aumento Boldem"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Face Index"
|
|
msgstr "Obter Índice"
|
|
|
|
#: editor/import/dynamic_font_import_settings.cpp scene/2d/node_2d.cpp
|
|
#: scene/3d/node_3d.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/font.cpp scene/resources/material.cpp
|
|
#: servers/camera/camera_feed.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp servers/xr/xr_pose.cpp
|
|
msgid "Transform"
|
|
msgstr "Transformar"
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Collada"
|
|
msgstr "Collada"
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Use Ambient"
|
|
msgstr "Usar Ambiente"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_renamer.cpp
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#: editor/import/post_import_plugin_skeleton_track_organizer.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Retarget"
|
|
msgstr "Alvo"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_renamer.cpp
|
|
#, fuzzy
|
|
msgid "Bone Renamer"
|
|
msgstr "Nome do Osso"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_renamer.cpp
|
|
#, fuzzy
|
|
msgid "Rename Bones"
|
|
msgstr "Renomear Nó"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_renamer.cpp
|
|
#, fuzzy
|
|
msgid "Unique Node"
|
|
msgstr "Nome Único"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_renamer.cpp
|
|
msgid "Make Unique"
|
|
msgstr "Fazer único"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_renamer.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton Name"
|
|
msgstr "Esqueleto"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
msgid "Rest Fixer"
|
|
msgstr "Fixador pose Descanso"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#, fuzzy
|
|
msgid "Apply Node Transforms"
|
|
msgstr "Aplicar com Transformações"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#, fuzzy
|
|
msgid "Normalize Position Tracks"
|
|
msgstr "Renomear Automaticamente Faixa de Animação"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#, fuzzy
|
|
msgid "Overwrite Axis"
|
|
msgstr "Sobrescrever"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
msgid "Fix Silhouette"
|
|
msgstr "Consertar Silhueta"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#: editor/plugins/text_shader_editor.cpp modules/gdscript/gdscript.cpp
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp scene/3d/joint_3d.cpp
|
|
#: servers/rendering_server.cpp
|
|
msgid "Enable"
|
|
msgstr "Ativar"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#: scene/2d/light_2d.cpp scene/gui/control.cpp scene/main/canvas_item.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky_material.cpp
|
|
#: servers/rendering_server.cpp
|
|
msgid "Filter"
|
|
msgstr "Filtro"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Threshold"
|
|
msgstr "Limite"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_rest_fixer.cpp
|
|
#, fuzzy
|
|
msgid "Base Height Adjustment"
|
|
msgstr "Ajustamentos"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_track_organizer.cpp
|
|
#, fuzzy
|
|
msgid "Remove Tracks"
|
|
msgstr "Remover Pista de Animação"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_track_organizer.cpp
|
|
#, fuzzy
|
|
msgid "Except Bone Transform"
|
|
msgstr "Ver Transformação do Plano."
|
|
|
|
#: editor/import/post_import_plugin_skeleton_track_organizer.cpp
|
|
#, fuzzy
|
|
msgid "Unimportant Positions"
|
|
msgstr "Definir Posição do Ponto do Portal"
|
|
|
|
#: editor/import/post_import_plugin_skeleton_track_organizer.cpp
|
|
msgid "Unmapped Bones"
|
|
msgstr "Ossos não mapeados"
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
msgid "Create From"
|
|
msgstr "Criar à Partir de"
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
msgid "Delimiter"
|
|
msgstr "Delimitador"
|
|
|
|
#: editor/import/resource_importer_imagefont.cpp
|
|
#, fuzzy
|
|
msgid "Character Ranges"
|
|
msgstr "Caractere"
|
|
|
|
#: editor/import/resource_importer_imagefont.cpp
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Columns"
|
|
msgstr "Volume"
|
|
|
|
#: editor/import/resource_importer_imagefont.cpp
|
|
msgid "Rows"
|
|
msgstr "Linhas"
|
|
|
|
#: editor/import/resource_importer_imagefont.cpp
|
|
#, fuzzy
|
|
msgid "Image Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: editor/import/resource_importer_imagefont.cpp
|
|
#, fuzzy
|
|
msgid "Character Margin"
|
|
msgstr "Caractere"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "High Quality"
|
|
msgstr "Qualidade"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Lossy Quality"
|
|
msgstr "Qualidade com Perdas"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "HDR Compression"
|
|
msgstr "Compressão"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Channel Pack"
|
|
msgstr "Canal"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Mipmaps"
|
|
msgstr "Mipmaps"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Generate"
|
|
msgstr "Gerar"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/camera_2d.cpp
|
|
#: servers/rendering_server.cpp
|
|
msgid "Limit"
|
|
msgstr "Limite"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Slices"
|
|
msgstr "Fatias"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/style_box.cpp
|
|
msgid "Horizontal"
|
|
msgstr "Horizontal"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
|
|
#: scene/gui/control.cpp scene/gui/flow_container.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/gui/split_container.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Vertical"
|
|
msgstr "Vertical"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#, fuzzy
|
|
msgid "Arrangement"
|
|
msgstr "Fragmento"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp scene/gui/control.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Layout"
|
|
msgstr "Esquema"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/area_3d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#: scene/resources/camera_attributes.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp servers/rendering_server.cpp
|
|
msgid "Amount"
|
|
msgstr "Quantidade"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Generate Tangents"
|
|
msgstr "Gerar Tangentes"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Scale Mesh"
|
|
msgstr "Escalar Forma"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Offset Mesh"
|
|
msgstr "Forma de Compensação"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Optimize Mesh"
|
|
msgstr "Otimizar Flags da Forma"
|
|
|
|
#: editor/import/resource_importer_scene.cpp editor/register_editor_types.cpp
|
|
#: modules/gltf/register_types.cpp
|
|
msgid "Import"
|
|
msgstr "Importar"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Skip Import"
|
|
msgstr "Importar"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "NavMesh"
|
|
msgstr "NavMesh"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Body Type"
|
|
msgstr "Adicionar Tipo"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Shape Type"
|
|
msgstr "Mudar tipo"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Decomposition"
|
|
msgstr "Posição da Doca"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Advanced"
|
|
msgstr "Avançado"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Precision"
|
|
msgstr "Expressão"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Concavity"
|
|
msgstr "Fazer Côncavo"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Symmetry Planes Clipping Bias"
|
|
msgstr "Corte no Bias de Plano de Simetria"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Revolution Axes Clipping Bias"
|
|
msgstr "Bias de Corte nos eixos de revolução"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Min Volume per Convex Hull"
|
|
msgstr "Volume mínimo per Convex Hull"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: scene/3d/gpu_particles_collision_3d.cpp
|
|
#, fuzzy
|
|
msgid "Resolution"
|
|
msgstr "Meia resolução"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Max Num Vertices per Convex Hull"
|
|
msgstr "Quantidade Máxima de Vértices por Convex Hull"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Plane Downsampling"
|
|
msgstr "Rebaixamento de plano"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Convexhull Downsampling"
|
|
msgstr "Rebaixamento de Convexhull"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Normalize Mesh"
|
|
msgstr "Normalizar"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Convexhull Approximation"
|
|
msgstr "Remover Animação"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Convex Hulls"
|
|
msgstr "Fazer Convexo"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Project Hull Vertices"
|
|
msgstr "Fundadores do Projeto"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Primitive"
|
|
msgstr "Modo Prioridade"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/structures/gltf_node.cpp modules/noise/noise_texture_2d.cpp
|
|
#: scene/2d/light_2d.cpp scene/resources/capsule_shape_2d.cpp
|
|
#: scene/resources/capsule_shape_3d.cpp scene/resources/cylinder_shape_3d.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Height"
|
|
msgstr "Altura"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/csg/csg_shape.cpp
|
|
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_obstacle_2d.cpp
|
|
#: scene/3d/gpu_particles_collision_3d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#: scene/3d/navigation_obstacle_3d.cpp scene/3d/occluder_instance_3d.cpp
|
|
#: scene/3d/vehicle_body_3d.cpp scene/animation/root_motion_view.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/capsule_shape_3d.cpp
|
|
#: scene/resources/circle_shape_2d.cpp scene/resources/cylinder_shape_3d.cpp
|
|
#: scene/resources/environment.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape_3d.cpp
|
|
msgid "Radius"
|
|
msgstr "Raio"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/3d/occluder_instance_3d.cpp
|
|
msgid "Occluder"
|
|
msgstr "Oclusor"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/3d/occluder_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Simplification Distance"
|
|
msgstr "Simplificação:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Save to File"
|
|
msgstr "Guardar um Ficheiro"
|
|
|
|
#: editor/import/resource_importer_scene.cpp main/main.cpp
|
|
#: modules/gltf/register_types.cpp modules/noise/fastnoise_lite.cpp
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/web/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp scene/2d/camera_2d.cpp
|
|
#: scene/2d/gpu_particles_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_link_2d.cpp
|
|
#: scene/2d/navigation_region_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/2d/sprite_2d.cpp
|
|
#: scene/3d/area_3d.cpp scene/3d/audio_stream_player_3d.cpp scene/3d/decal.cpp
|
|
#: scene/3d/gpu_particles_3d.cpp scene/3d/joint_3d.cpp scene/3d/light_3d.cpp
|
|
#: scene/3d/navigation_agent_3d.cpp scene/3d/navigation_link_3d.cpp
|
|
#: scene/3d/navigation_region_3d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp scene/3d/skeleton_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/code_edit.cpp scene/gui/graph_edit.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/camera_attributes.cpp scene/resources/curve.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#: scene/resources/skeleton_modification_2d.cpp
|
|
#: scene/resources/skeleton_modification_stack_2d.cpp
|
|
#: servers/rendering_server.cpp
|
|
msgid "Enabled"
|
|
msgstr "Ativado"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Make Streamable"
|
|
msgstr "Fluxo de Pacotes de Pares"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Meshes"
|
|
msgstr "Shader"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Lightmap UV"
|
|
msgstr "Mapeamento de Luz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "LODs"
|
|
msgstr "LOD (Níveis de detalhe)"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Normal Split Angle"
|
|
msgstr "Simplifique o Ângulo do Caminho"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Normal Merge Angle"
|
|
msgstr "Textura Normal"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Use External"
|
|
msgstr "Externo"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/import/resource_importer_wav.cpp scene/resources/animation.cpp
|
|
#: scene/resources/audio_stream_wav.cpp
|
|
msgid "Loop Mode"
|
|
msgstr "Modo de Loop"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Keep Custom Tracks"
|
|
msgstr "Manter Faixas Personalizadas"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Optimizer"
|
|
msgstr "Otimizador"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Velocity Error"
|
|
msgstr "Erro"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Max Angular Error"
|
|
msgstr "Máximo de Erros Angulares"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Precision Error"
|
|
msgstr "Máximo de Erros Lineares"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Import Tracks"
|
|
msgstr "Importar Doca"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Bone Map"
|
|
msgstr "Nome do Osso"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Nodes"
|
|
msgstr "Nós"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Root Type"
|
|
msgstr "Tipo da Raiz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Root Name"
|
|
msgstr "Nome da Raiz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Apply Root Scale"
|
|
msgstr "Escala da Raiz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Root Scale"
|
|
msgstr "Escala da Raiz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Meshes"
|
|
msgstr "Malhas"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Ensure Tangents"
|
|
msgstr "Assegurar Tangentes"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Generate LODs"
|
|
msgstr "Gerar Pontos"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Create Shadow Meshes"
|
|
msgstr "Criar Nó Shader"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Light Baking"
|
|
msgstr "Baking de Luz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Lightmap Texel Size"
|
|
msgstr "Tamanho do Texel do Mapa de Luz"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Skins"
|
|
msgstr "Skins"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Use Named Skins"
|
|
msgstr "Usar Skins com Nome"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
msgid "FPS"
|
|
msgstr "FPS"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Trimming"
|
|
msgstr "Aparar"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Remove Immutable Tracks"
|
|
msgstr "Remover Pista de Animação"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Import Script"
|
|
msgstr "Importar Cena"
|
|
|
|
#: editor/import/resource_importer_texture.cpp scene/resources/material.cpp
|
|
msgid "Normal Map"
|
|
msgstr "Mapa Normal"
|
|
|
|
#: editor/import/resource_importer_texture.cpp scene/resources/material.cpp
|
|
msgid "Roughness"
|
|
msgstr "Rugosidade"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Src Normal"
|
|
msgstr "Suporte Normal"
|
|
|
|
#: editor/import/resource_importer_texture.cpp scene/main/node.cpp
|
|
msgid "Process"
|
|
msgstr "Processo"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Fix Alpha Border"
|
|
msgstr "Corrigir Borda Alfa"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Premult Alpha"
|
|
msgstr "Pré-multiplicar Alfa"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Normal Map Invert Y"
|
|
msgstr "Inverter Y no Mapa Normal"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "HDR as sRGB"
|
|
msgstr "É sRGB"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "HDR Clamp Exposure"
|
|
msgstr "Exportar"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Size Limit"
|
|
msgstr "Tamanho Limite"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Detect 3D"
|
|
msgstr "Detectar 3D"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Compress To"
|
|
msgstr "Comprimir"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "SVG"
|
|
msgstr "SVG"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Scale With Editor Scale"
|
|
msgstr "Editor de Script"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Convert Colors With Editor Theme"
|
|
msgstr "Converter cores com Editor de temas"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Atlas File"
|
|
msgstr "Arquivo de Atlas"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Import Mode"
|
|
msgstr "Modo de Importação"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Crop to Region"
|
|
msgstr "Cortar Para Região"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Trim Alpha Border From Region"
|
|
msgstr "Aparar Borda Alfa da Região"
|
|
|
|
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Force"
|
|
msgstr "Força"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "8 Bit"
|
|
msgstr "8 Bits"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Mono"
|
|
msgstr "Mono"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Max Rate"
|
|
msgstr "Taxa Máxima"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Max Rate Hz"
|
|
msgstr "Taxa Máxima Hz"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Edit"
|
|
msgstr "Editar"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Trim"
|
|
msgstr "Aparar"
|
|
|
|
#: editor/import/resource_importer_wav.cpp modules/noise/noise_texture_2d.cpp
|
|
msgid "Normalize"
|
|
msgstr "Normalizar"
|
|
|
|
#: editor/import/resource_importer_wav.cpp scene/resources/audio_stream_wav.cpp
|
|
msgid "Loop Begin"
|
|
msgstr "Inicio do Loop"
|
|
|
|
#: editor/import/resource_importer_wav.cpp scene/resources/audio_stream_wav.cpp
|
|
msgid "Loop End"
|
|
msgstr "Fim do Loop"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Library"
|
|
msgstr "Biblioteca de Recursos"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
|
|
msgid "Use Threads"
|
|
msgstr "Usar Threads"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Available URLs"
|
|
msgstr "URLs Disponíveis"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Current Group Idx"
|
|
msgstr "Dir Atual"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Current Bone Idx"
|
|
msgstr "Cena Atual"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bone Mapper"
|
|
msgstr "Nome do Osso"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Handle Colors"
|
|
msgstr "Cor Base"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
msgid "Unset"
|
|
msgstr "Desativar"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set"
|
|
msgstr "Molhado"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Missing"
|
|
msgstr "Remover Ausente"
|
|
|
|
#: editor/plugins/bone_map_editor_plugin.cpp
|
|
msgid "Error"
|
|
msgstr "Erro"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Stream Player 3D"
|
|
msgstr "Reprodutor de Fluxo 3D"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#: modules/gltf/structures/gltf_node.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp servers/rendering_server.cpp
|
|
msgid "Camera"
|
|
msgstr "Câmera"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Visibility Notifier"
|
|
msgstr "Notificador de Visibilidade"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Particles"
|
|
msgstr "Partículas"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Particle Attractor"
|
|
msgstr "Animação de Partículas"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Particle Collision"
|
|
msgstr "Desativar Colisão"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Reflection Probe"
|
|
msgstr "Sonda de Reflexão"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Decal"
|
|
msgstr "Decalques"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp servers/rendering_server.cpp
|
|
msgid "Voxel GI"
|
|
msgstr "VoxelGI"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Lightmap Lines"
|
|
msgstr "Mapeamento de Luz"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Lightprobe Lines"
|
|
msgstr "Linear Direita"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Joint Body A"
|
|
msgstr "Corpo de Articulação A"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
msgid "Joint Body B"
|
|
msgstr "Corpo de Articulação B"
|
|
|
|
#: editor/plugins/node_3d_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Fog Volume"
|
|
msgstr "Volume"
|
|
|
|
#: editor/plugins/node_3d_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Size"
|
|
msgstr "Tamanho do Gizmo do Manipulador"
|
|
|
|
#: editor/plugins/node_3d_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Opacity"
|
|
msgstr "Opacidade do Gizmo do Manipulador"
|
|
|
|
#: editor/plugins/node_3d_editor_plugin.cpp
|
|
msgid "Show Viewport Rotation Gizmo"
|
|
msgstr "Exibir Gizmo de Rotação do Viewport"
|
|
|
|
#: editor/plugins/node_3d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Viewport Navigation Gizmo"
|
|
msgstr "Exibir Gizmo de Rotação do Viewport"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Auto Reload and Parse Scripts on Save"
|
|
msgstr "Auto Recarrega e Analisa de Scripts ao Salvar"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Dominant Script on Scene Change"
|
|
msgstr "Abrir Script Dominante na Mudança de Cena"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "External"
|
|
msgstr "Externo"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Use External Editor"
|
|
msgstr "Utilizar Editor Externo"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Exec Path"
|
|
msgstr "Caminho de Execução"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script Temperature Enabled"
|
|
msgstr "Temperatura de Script Ativado"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script Temperature History Size"
|
|
msgstr "Tamanho do Histórico de Temperatura do Script"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Group Help Pages"
|
|
msgstr "Agrupar Páginas de Ajuda"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Sort Scripts By"
|
|
msgstr "Ordenar Scripts Por"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "List Script Names As"
|
|
msgstr "Listar Nomes de Script Como"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Exec Flags"
|
|
msgstr "Flags de Execução"
|
|
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#: modules/gltf/structures/gltf_node.cpp modules/gltf/structures/gltf_skin.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance_3d.cpp
|
|
msgid "Skeleton"
|
|
msgstr "Esqueleto"
|
|
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Bone"
|
|
msgstr "Selecionar Tile"
|
|
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Gizmo Settings"
|
|
msgstr "Configurações da Grelha"
|
|
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bone Axis Length"
|
|
msgstr "Largura do byte"
|
|
|
|
#: editor/plugins/skeleton_3d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bone Shape"
|
|
msgstr "Nome do Osso"
|
|
|
|
#: editor/plugins/text_shader_editor.cpp
|
|
#, fuzzy
|
|
msgid "Shader Language"
|
|
msgstr "Linguagem do Editor"
|
|
|
|
#: editor/plugins/text_shader_editor.cpp modules/gdscript/gdscript.cpp
|
|
msgid "Warnings"
|
|
msgstr "Avisos"
|
|
|
|
#: editor/plugins/text_shader_editor.cpp
|
|
#, fuzzy
|
|
msgid "Treat Warnings as Errors"
|
|
msgstr "Tratar Avisos como Erros"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#: editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
|
|
msgid "ID"
|
|
msgstr "ID"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/2d/sprite_2d.cpp scene/3d/gpu_particles_collision_3d.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/gui/texture_rect.cpp scene/main/canvas_item.cpp
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#: scene/resources/material.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Texture"
|
|
msgstr "Textura"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Margins"
|
|
msgstr "Margem"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Separation"
|
|
msgstr "Separação"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Texture Region Size"
|
|
msgstr "TextureRegion"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Use Texture Padding"
|
|
msgstr "Definir Margem"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Atlas Coords"
|
|
msgstr "Coordenadas Locais"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Size in Atlas"
|
|
msgstr "Reflexões"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
msgid "Alternative ID"
|
|
msgstr "ID Alternativo"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp scene/2d/camera_2d.cpp
|
|
#: scene/resources/camera_attributes.cpp
|
|
msgid "Speed"
|
|
msgstr "Velocidade"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Frames Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
|
|
#, fuzzy
|
|
msgid "Duration"
|
|
msgstr "Separação"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/register_editor_types.cpp
|
|
msgid "Version Control"
|
|
msgstr "Controle de Versões"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Username"
|
|
msgstr "Nome de Utilizador"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Public Key Path"
|
|
msgstr "Caminho da Chave Pública SSH"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Private Key Path"
|
|
msgstr "Caminho da Chave Privada SSH"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
msgid "Main Run Args"
|
|
msgstr "Argumentos da Execução Principal"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Templates Search Path"
|
|
msgstr "Caminhos Completos dos Arquivos"
|
|
|
|
#: editor/register_editor_types.cpp scene/main/node.cpp
|
|
msgid "Naming"
|
|
msgstr "Nomear"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Default Signal Callback Name"
|
|
msgstr "Criar Sinais de Chamadas"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Default Signal Callback to Self Name"
|
|
msgstr "Criar Sinais de Chamadas"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Scene Name Casing"
|
|
msgstr "Nome da Cena"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
msgid "Reimport Missing Imported Files"
|
|
msgstr "Reimportar Arquivos Importados Ausentes"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Use Multiple Threads"
|
|
msgstr "Usar Threads"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Convert Text Resources to Binary"
|
|
msgstr "Converter Recursos de Texto em Binário na Exportação"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Plugin Name"
|
|
msgstr "Nome do Plugin:"
|
|
|
|
#: editor/register_editor_types.cpp
|
|
#, fuzzy
|
|
msgid "Autoload on Startup"
|
|
msgstr "Carregamento Automático de Controle de Versão na inicialização"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Show Scene Tree Root Selection"
|
|
msgstr "Mostrar seleção da hierarquia de cenas"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Derive Script Globals by Name"
|
|
msgstr "Derivar Globais de Script Por Nome"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Use Favorites Root Selection"
|
|
msgstr "Seleção de favoritos da raíz"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Flush stdout on Print"
|
|
msgstr "Esvaziar stdout Na Impressão"
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Chars per Second"
|
|
msgstr "Máximo de Caracteres por Segundo"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Max Queued Messages"
|
|
msgstr "Máximo de Pacotes de Saida"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Max Errors per Second"
|
|
msgstr "Erro"
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Warnings per Second"
|
|
msgstr "Máximo de Advertências por Segundo"
|
|
|
|
#: main/main.cpp
|
|
msgid "File Logging"
|
|
msgstr "Log de Arquivo"
|
|
|
|
#: main/main.cpp
|
|
msgid "Enable File Logging"
|
|
msgstr "Ativar Log de Arquivos"
|
|
|
|
#: main/main.cpp
|
|
msgid "Log Path"
|
|
msgstr "Caminho de Log"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Max Log Files"
|
|
msgstr "Alterar Filtro"
|
|
|
|
#: main/main.cpp servers/audio_server.cpp servers/rendering_server.cpp
|
|
msgid "Driver"
|
|
msgstr "Driver"
|
|
|
|
#: main/main.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "GL Compatibility"
|
|
msgstr "Compatibilidade"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Renderer"
|
|
msgstr "Renderizador:"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Rendering Method"
|
|
msgstr "Renderizar"
|
|
|
|
#: main/main.cpp
|
|
msgid "Include Text Server Data"
|
|
msgstr "Incluir dados de Servidor de Texto"
|
|
|
|
#: main/main.cpp
|
|
msgid "DPI"
|
|
msgstr "DPI"
|
|
|
|
#: main/main.cpp
|
|
msgid "Allow hiDPI"
|
|
msgstr "Permitir hiDPI"
|
|
|
|
#: main/main.cpp
|
|
msgid "Per Pixel Transparency"
|
|
msgstr "Transparência Por Pixel"
|
|
|
|
#: main/main.cpp
|
|
msgid "Allowed"
|
|
msgstr "Permitido"
|
|
|
|
#: main/main.cpp
|
|
msgid "Threads"
|
|
msgstr "Threads"
|
|
|
|
#: main/main.cpp
|
|
msgid "Thread Model"
|
|
msgstr "Modelo de Thread"
|
|
|
|
#: main/main.cpp
|
|
msgid "Handheld"
|
|
msgstr "Portátil"
|
|
|
|
#: main/main.cpp platform/uwp/export/export_plugin.cpp
|
|
#: platform/web/export/export_plugin.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/text_line.cpp scene/resources/text_paragraph.cpp
|
|
msgid "Orientation"
|
|
msgstr "Orientação"
|
|
|
|
#: main/main.cpp
|
|
msgid "V-Sync"
|
|
msgstr "Sincronização Vertical"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "V-Sync Mode"
|
|
msgstr "Modo deslocamento"
|
|
|
|
#: main/main.cpp
|
|
msgid "stdout"
|
|
msgstr "stdout"
|
|
|
|
#: main/main.cpp
|
|
msgid "Print FPS"
|
|
msgstr "Imprimir FPS"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Print GPU Profile"
|
|
msgstr "Perfil atual:"
|
|
|
|
#: main/main.cpp
|
|
msgid "Verbose stdout"
|
|
msgstr "stdout Verboso"
|
|
|
|
#: main/main.cpp
|
|
msgid "Frame Delay Msec"
|
|
msgstr "Intervalo de Frames (ms)"
|
|
|
|
#: main/main.cpp
|
|
msgid "Low Processor Mode"
|
|
msgstr "Modo de Baixo Uso do Processador"
|
|
|
|
#: main/main.cpp
|
|
msgid "iOS"
|
|
msgstr "iOS"
|
|
|
|
#: main/main.cpp
|
|
msgid "Allow High Refresh Rate"
|
|
msgstr "Permitir Alta Taxa de Refresh"
|
|
|
|
#: main/main.cpp
|
|
msgid "Hide Home Indicator"
|
|
msgstr "Esconder Indicador de Home"
|
|
|
|
#: main/main.cpp
|
|
msgid "Hide Status Bar"
|
|
msgstr "Esconder Barra de Estado"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Suppress UI Gesture"
|
|
msgstr "Proponha uma Funcionalidade"
|
|
|
|
#: main/main.cpp servers/rendering_server.cpp servers/xr/xr_interface.cpp
|
|
msgid "XR"
|
|
msgstr "XR"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "OpenXR"
|
|
msgstr "Abrir"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Default Action Map"
|
|
msgstr "Editar Conexão:"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Form Factor"
|
|
msgstr "Fator"
|
|
|
|
#: main/main.cpp
|
|
msgid "View Configuration"
|
|
msgstr "Configuração de Vista"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Reference Space"
|
|
msgstr "Tipo de Espaço de Referência"
|
|
|
|
#: main/main.cpp
|
|
msgid "Submit Depth Buffer"
|
|
msgstr "Enviar Buffer de Profundidade"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Startup Alert"
|
|
msgstr "Deslocamento Inicial"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "In Editor"
|
|
msgstr "Abrir Editor"
|
|
|
|
#: main/main.cpp
|
|
msgid "Boot Splash"
|
|
msgstr "Plano de Fundo de Inicialização"
|
|
|
|
#: main/main.cpp scene/resources/style_box.cpp
|
|
msgid "BG Color"
|
|
msgstr "Cor de Fundo"
|
|
|
|
#: main/main.cpp
|
|
msgid "Input Devices"
|
|
msgstr "Dispositivos de Entrada"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Pen Tablet"
|
|
msgstr "Ativar"
|
|
|
|
#: main/main.cpp scene/3d/camera_3d.cpp scene/3d/lightmap_gi.cpp
|
|
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/world_3d.cpp servers/rendering_server.cpp
|
|
msgid "Environment"
|
|
msgstr "Ambiente"
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Defaults"
|
|
msgstr "Predefinição"
|
|
|
|
#: main/main.cpp
|
|
msgid "Default Clear Color"
|
|
msgstr "Cor Clara Padrão"
|
|
|
|
#: main/main.cpp
|
|
msgid "Show Image"
|
|
msgstr "Mostrar Imagem"
|
|
|
|
#: main/main.cpp scene/resources/texture.cpp
|
|
msgid "Image"
|
|
msgstr "Imagem"
|
|
|
|
#: main/main.cpp
|
|
msgid "Fullsize"
|
|
msgstr "Tamanho Máximo"
|
|
|
|
#: main/main.cpp servers/rendering_server.cpp
|
|
msgid "Use Filter"
|
|
msgstr "Usar Filtro"
|
|
|
|
#: main/main.cpp platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp scene/gui/button.cpp
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Icon"
|
|
msgstr "Ícone"
|
|
|
|
#: main/main.cpp
|
|
msgid "macOS Native Icon"
|
|
msgstr "Ícone Nativo macOS"
|
|
|
|
#: main/main.cpp
|
|
msgid "Windows Native Icon"
|
|
msgstr "Ícone Nativo Windows"
|
|
|
|
#: main/main.cpp
|
|
msgid "Buffering"
|
|
msgstr "Buffering"
|
|
|
|
#: main/main.cpp
|
|
msgid "Agile Event Flushing"
|
|
msgstr "Liberação Ágil de Eventos"
|
|
|
|
#: main/main.cpp
|
|
msgid "Pointing"
|
|
msgstr "Pontuação"
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Touch From Mouse"
|
|
msgstr "Emular Toque do Rato"
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Mouse From Touch"
|
|
msgstr "Emular o Rato do Toque"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Text Driver"
|
|
msgstr "Drivers de Mesa digitalizadora"
|
|
|
|
#: main/main.cpp
|
|
msgid "Mouse Cursor"
|
|
msgstr "Cursor do Rato"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image"
|
|
msgstr "Personalizar Imagem @2x"
|
|
|
|
#: main/main.cpp
|
|
msgid "Custom Image Hotspot"
|
|
msgstr "Imagem de Ponto de Acesso Personalizada"
|
|
|
|
#: main/main.cpp
|
|
msgid "Tooltip Position Offset"
|
|
msgstr "Deslocamento de Posição da Dica"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Minimum Display Time"
|
|
msgstr "Nome de Exibição"
|
|
|
|
#: main/main.cpp modules/mono/csharp_script.cpp
|
|
msgid "Dotnet"
|
|
msgstr ".NET"
|
|
|
|
#: main/main.cpp modules/mono/csharp_script.cpp
|
|
msgid "Project"
|
|
msgstr "Projeto"
|
|
|
|
#: main/main.cpp modules/mono/csharp_script.cpp
|
|
msgid "Assembly Name"
|
|
msgstr "Nome de Montagem"
|
|
|
|
#: main/main.cpp modules/mono/csharp_script.cpp
|
|
msgid "Solution Directory"
|
|
msgstr "Diretório da Solução"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Operation"
|
|
msgstr "Operação"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Snap"
|
|
msgstr "Ajustar"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Calculate Tangents"
|
|
msgstr "Calcular Tangentes"
|
|
|
|
#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp
|
|
#: scene/2d/collision_object_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/collision_object_3d.cpp
|
|
#: scene/3d/gpu_particles_3d.cpp scene/3d/physics_body_3d.cpp
|
|
#: scene/3d/soft_body_3d.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Collision"
|
|
msgstr "Colisão"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Use Collision"
|
|
msgstr "Usar Colisão"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Collision Layer"
|
|
msgstr "Camada de Colisão"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp
|
|
#: scene/2d/shape_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp scene/3d/spring_arm_3d.cpp
|
|
#: scene/resources/navigation_mesh.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "Collision Mask"
|
|
msgstr "Máscara de Colisão"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Collision Priority"
|
|
msgstr "Modo Colisão"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Flip Faces"
|
|
msgstr "Inverter Portais"
|
|
|
|
#: modules/csg/csg_shape.cpp modules/gltf/structures/gltf_mesh.cpp
|
|
#: modules/gltf/structures/gltf_node.cpp scene/2d/mesh_instance_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/importer_mesh_instance_3d.cpp
|
|
#: scene/3d/mesh_instance_3d.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/texture.cpp scene/resources/visual_shader_particle_nodes.cpp
|
|
msgid "Mesh"
|
|
msgstr "Malha"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/3d/fog_volume.cpp scene/main/canvas_item.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/tile_set.cpp
|
|
msgid "Material"
|
|
msgstr "Material"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Radial Segments"
|
|
msgstr "Segmentos Radiais"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Rings"
|
|
msgstr "Anéis"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Smooth Faces"
|
|
msgstr "Suavizar Faces"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Sides"
|
|
msgstr "Lados"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Cone"
|
|
msgstr "Cone"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Inner Radius"
|
|
msgstr "Raio Interno"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Outer Radius"
|
|
msgstr "Raio Externo"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Ring Sides"
|
|
msgstr "Lados do Anel"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
|
|
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/collision_polygon_3d.cpp scene/3d/occluder_instance_3d.cpp
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Polygon"
|
|
msgstr "Polígono"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/3d/collision_polygon_3d.cpp
|
|
#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Depth"
|
|
msgstr "Profundidade"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Degrees"
|
|
msgstr "Graus de Rotação"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Sides"
|
|
msgstr "Girar Lados"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Node"
|
|
msgstr "Caminho do Nó"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval Type"
|
|
msgstr "Tipo de Intervalo de Caminho"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval"
|
|
msgstr "Intervalo de Caminho"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Simplify Angle"
|
|
msgstr "Simplifique o Ângulo do Caminho"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Rotation"
|
|
msgstr "Rotação do Caminho"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Local"
|
|
msgstr "Caminho Local"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Continuous U"
|
|
msgstr "Caminho Contínuo U"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path U Distance"
|
|
msgstr "Distância do Caminho U"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Joined"
|
|
msgstr "Caminho Unido"
|
|
|
|
#: modules/csg/editor/csg_gizmos.cpp
|
|
msgid "CSG"
|
|
msgstr "CSG"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "GDScript"
|
|
msgstr "GDScript"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Function Definition Color"
|
|
msgstr "Função de Definição de Cor"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Global Function Color"
|
|
msgstr "Cor da Função"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Node Path Color"
|
|
msgstr "Cor do Caminho do Nó"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Node Reference Color"
|
|
msgstr "Cor Selecionada do Osso"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Annotation Color"
|
|
msgstr "Cor da Função"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "String Name Color"
|
|
msgstr "Cor da cadeia de caracteres"
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Max Call Stack"
|
|
msgstr "Máximo Empilhamento de Chamadas"
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Exclude Addons"
|
|
msgstr "Excluir Complementos"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Language Server"
|
|
msgstr "Servidor de Idioma"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Enable Smart Resolve"
|
|
msgstr "Habilitar Resolução Inteligente"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Show Native Symbols in Editor"
|
|
msgstr "Mostrar Símbolos Nativos No Editor"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Use Thread"
|
|
msgstr "Usar Thread"
|
|
|
|
#: modules/gltf/editor/editor_scene_importer_gltf.cpp
|
|
msgid "glTF"
|
|
msgstr "'glTF'"
|
|
|
|
#: modules/gltf/editor/editor_scene_importer_gltf.cpp
|
|
msgid "Embedded Image Handling"
|
|
msgstr "Manuseio de imagens embutido"
|
|
|
|
#: modules/gltf/extensions/gltf_light.cpp scene/2d/canvas_modulate.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/light_3d.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/animation/root_motion_view.cpp
|
|
#: scene/gui/color_picker.cpp scene/gui/color_rect.cpp
|
|
#: scene/gui/rich_text_effect.cpp scene/main/canvas_item.cpp
|
|
#: scene/resources/environment.cpp scene/resources/label_settings.cpp
|
|
#: scene/resources/material.cpp scene/resources/particle_process_material.cpp
|
|
#: scene/resources/sky_material.cpp scene/resources/style_box.cpp
|
|
msgid "Color"
|
|
msgstr "Cor"
|
|
|
|
#: modules/gltf/extensions/gltf_light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Intensity"
|
|
msgstr "Intensidade"
|
|
|
|
#: modules/gltf/extensions/gltf_light.cpp
|
|
#, fuzzy
|
|
msgid "Light Type"
|
|
msgstr "Direita Wide"
|
|
|
|
#: modules/gltf/extensions/gltf_light.cpp scene/2d/light_2d.cpp
|
|
#: scene/3d/light_3d.cpp scene/gui/rich_text_effect.cpp
|
|
msgid "Range"
|
|
msgstr "Intervalo"
|
|
|
|
#: modules/gltf/extensions/gltf_light.cpp
|
|
msgid "Inner Cone Angle"
|
|
msgstr "Ângulo do Cone Interno"
|
|
|
|
#: modules/gltf/extensions/gltf_light.cpp
|
|
msgid "Outer Cone Angle"
|
|
msgstr "Ângulo do Cone Externo"
|
|
|
|
#: modules/gltf/extensions/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Img"
|
|
msgstr "Imagem Difusa"
|
|
|
|
#: modules/gltf/extensions/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Factor"
|
|
msgstr "Fator Difuso"
|
|
|
|
#: modules/gltf/extensions/gltf_spec_gloss.cpp
|
|
msgid "Gloss Factor"
|
|
msgstr "Fator de Brilho"
|
|
|
|
#: modules/gltf/extensions/gltf_spec_gloss.cpp
|
|
msgid "Specular Factor"
|
|
msgstr "Fator Especular"
|
|
|
|
#: modules/gltf/extensions/gltf_spec_gloss.cpp
|
|
msgid "Spec Gloss Img"
|
|
msgstr "Imagem Brilhante Especular"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Json"
|
|
msgstr "Json"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Major Version"
|
|
msgstr "Versão Importante"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Minor Version"
|
|
msgstr "Versão Minoritária"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "GLB Data"
|
|
msgstr "Dados do GLB"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Use Named Skin Binds"
|
|
msgstr "Usar Ligações de Skin Nomeadas"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Buffers"
|
|
msgstr "Buffers"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Buffer Views"
|
|
msgstr "Visão Buffer"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Accessors"
|
|
msgstr "Assessores"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Materials"
|
|
msgstr "Materiais"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Scene Name"
|
|
msgstr "Nome da Cena"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Base Path"
|
|
msgstr "Exportar Caminho"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Root Nodes"
|
|
msgstr "Nós Raízes"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Texture Samplers"
|
|
msgstr "Escalonamento da Textura"
|
|
|
|
#: modules/gltf/gltf_state.cpp platform/uwp/export/export_plugin.cpp
|
|
msgid "Images"
|
|
msgstr "Imagens"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Cameras"
|
|
msgstr "Câmeras"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Lights"
|
|
msgstr "Luzes"
|
|
|
|
#: modules/gltf/gltf_state.cpp modules/gltf/structures/gltf_skeleton.cpp
|
|
msgid "Unique Names"
|
|
msgstr "Nomes Únicos"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Unique Animation Names"
|
|
msgstr "Nomes de Animação Únicos"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Skeletons"
|
|
msgstr "Esqueletos"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Create Animations"
|
|
msgstr "Criar Nova Animação"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Animations"
|
|
msgstr "Animações"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Handle Binary Image"
|
|
msgstr "Manusear Imagem Binária"
|
|
|
|
#: modules/gltf/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Blender"
|
|
msgstr "Misturar"
|
|
|
|
#: modules/gltf/register_types.cpp
|
|
#, fuzzy
|
|
msgid "RPC Port"
|
|
msgstr "Porta HTTP"
|
|
|
|
#: modules/gltf/register_types.cpp
|
|
msgid "RPC Server Uptime"
|
|
msgstr "Servidor RPC Uptime"
|
|
|
|
#: modules/gltf/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Blender 3 Path"
|
|
msgstr "Caminho da Cena:"
|
|
|
|
#: modules/gltf/register_types.cpp
|
|
msgid "FBX"
|
|
msgstr "FBX"
|
|
|
|
#: modules/gltf/register_types.cpp
|
|
msgid "FBX2glTF Path"
|
|
msgstr "Caminho para FBX2glTF"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Buffer View"
|
|
msgstr "Visão de Buffer"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
#: modules/gltf/structures/gltf_buffer_view.cpp
|
|
msgid "Byte Offset"
|
|
msgstr "Deslocamento do Byte"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Component Type"
|
|
msgstr "Tipo do Componente"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp scene/resources/environment.cpp
|
|
msgid "Normalized"
|
|
msgstr "Normalizado"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Count"
|
|
msgstr "Quantidade"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Min"
|
|
msgstr "Min"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Max"
|
|
msgstr "Max"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Sparse Count"
|
|
msgstr "Contagem Escassa"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Sparse Indices Buffer View"
|
|
msgstr "Visualização de Buffer de Índices Esparsos"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Sparse Indices Byte Offset"
|
|
msgstr "Deslocamento de Bytes de Índices Esparsos"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Sparse Indices Component Type"
|
|
msgstr "Tipo de Componente de Índices Esparsos"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Sparse Values Buffer View"
|
|
msgstr "Visualização de Buffer de Valores Esparsos"
|
|
|
|
#: modules/gltf/structures/gltf_accessor.cpp
|
|
msgid "Sparse Values Byte Offset"
|
|
msgstr "Deslocamento de Bytes de Valores Esparsos"
|
|
|
|
#: modules/gltf/structures/gltf_animation.cpp
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
|
|
#: scene/3d/path_3d.cpp scene/resources/material.cpp
|
|
msgid "Loop"
|
|
msgstr "Ciclo"
|
|
|
|
#: modules/gltf/structures/gltf_buffer_view.cpp scene/resources/multimesh.cpp
|
|
msgid "Buffer"
|
|
msgstr "Buffer"
|
|
|
|
#: modules/gltf/structures/gltf_buffer_view.cpp
|
|
msgid "Byte Length"
|
|
msgstr "Largura do byte"
|
|
|
|
#: modules/gltf/structures/gltf_buffer_view.cpp
|
|
msgid "Byte Stride"
|
|
msgstr "Passo de Byte"
|
|
|
|
#: modules/gltf/structures/gltf_buffer_view.cpp
|
|
msgid "Indices"
|
|
msgstr "Índices"
|
|
|
|
#: modules/gltf/structures/gltf_camera.cpp
|
|
msgid "Perspective"
|
|
msgstr "Perspetiva"
|
|
|
|
#: modules/gltf/structures/gltf_camera.cpp scene/3d/camera_3d.cpp
|
|
msgid "FOV"
|
|
msgstr "FOV"
|
|
|
|
#: modules/gltf/structures/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "Size Mag"
|
|
msgstr "Flags de Tamanho"
|
|
|
|
#: modules/gltf/structures/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "Depth Far"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: modules/gltf/structures/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "Depth Near"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: modules/gltf/structures/gltf_mesh.cpp
|
|
msgid "Blend Weights"
|
|
msgstr "Peso da mesclagem"
|
|
|
|
#: modules/gltf/structures/gltf_mesh.cpp
|
|
msgid "Instance Materials"
|
|
msgstr "Materiais da Instância"
|
|
|
|
#: modules/gltf/structures/gltf_node.cpp scene/3d/skeleton_3d.cpp
|
|
msgid "Parent"
|
|
msgstr "Pai"
|
|
|
|
#: modules/gltf/structures/gltf_node.cpp
|
|
#, fuzzy
|
|
msgid "Xform"
|
|
msgstr "Plataforma"
|
|
|
|
#: modules/gltf/structures/gltf_node.cpp scene/3d/gpu_particles_3d.cpp
|
|
#: scene/3d/importer_mesh_instance_3d.cpp scene/3d/mesh_instance_3d.cpp
|
|
msgid "Skin"
|
|
msgstr "Skin"
|
|
|
|
#: modules/gltf/structures/gltf_node.cpp
|
|
msgid "Children"
|
|
msgstr "Filhos"
|
|
|
|
#: modules/gltf/structures/gltf_node.cpp scene/3d/light_3d.cpp
|
|
msgid "Light"
|
|
msgstr "Luz"
|
|
|
|
#: modules/gltf/structures/gltf_skeleton.cpp
|
|
#: modules/gltf/structures/gltf_skin.cpp
|
|
msgid "Joints"
|
|
msgstr "Pontos"
|
|
|
|
#: modules/gltf/structures/gltf_skeleton.cpp
|
|
#: modules/gltf/structures/gltf_skin.cpp
|
|
msgid "Roots"
|
|
msgstr "Raizes"
|
|
|
|
#: modules/gltf/structures/gltf_skeleton.cpp
|
|
msgid "Godot Bone Node"
|
|
msgstr "Nó de Osso Godot"
|
|
|
|
#: modules/gltf/structures/gltf_skin.cpp
|
|
msgid "Skin Root"
|
|
msgstr "Raiz da Skin"
|
|
|
|
#: modules/gltf/structures/gltf_skin.cpp
|
|
msgid "Joints Original"
|
|
msgstr "Pontos Originais"
|
|
|
|
#: modules/gltf/structures/gltf_skin.cpp
|
|
msgid "Non Joints"
|
|
msgstr "Não-Juntas"
|
|
|
|
#: modules/gltf/structures/gltf_skin.cpp
|
|
msgid "Godot Skin"
|
|
msgstr "Skin Godot"
|
|
|
|
#: modules/gltf/structures/gltf_texture.cpp
|
|
msgid "Src Image"
|
|
msgstr "Imagem fonte"
|
|
|
|
#: modules/gltf/structures/gltf_texture.cpp
|
|
msgid "Sampler"
|
|
msgstr "Mostrador"
|
|
|
|
#: modules/gltf/structures/gltf_texture_sampler.cpp
|
|
#, fuzzy
|
|
msgid "Mag Filter"
|
|
msgstr "Alterar Filtro"
|
|
|
|
#: modules/gltf/structures/gltf_texture_sampler.cpp
|
|
#, fuzzy
|
|
msgid "Min Filter"
|
|
msgstr "Filtro"
|
|
|
|
#: modules/gltf/structures/gltf_texture_sampler.cpp
|
|
msgid "Wrap S"
|
|
msgstr "Envoltório S"
|
|
|
|
#: modules/gltf/structures/gltf_texture_sampler.cpp
|
|
msgid "Wrap T"
|
|
msgstr "Envoltório T"
|
|
|
|
#: modules/gridmap/editor/grid_map_editor_plugin.cpp
|
|
msgid "Palette Min Width"
|
|
msgstr "Largura Mínima da Paleta"
|
|
|
|
#: modules/gridmap/editor/grid_map_editor_plugin.cpp
|
|
msgid "Preview Size"
|
|
msgstr "Tamanho de Pré-visualização"
|
|
|
|
#: modules/gridmap/editor/grid_map_editor_plugin.cpp
|
|
msgid "Editor Side"
|
|
msgstr "Lado do Editor"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Mesh Library"
|
|
msgstr "Bib. de Malhas"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Physics Material"
|
|
msgstr "Material de Física"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Cell"
|
|
msgstr "Célula"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Octant Size"
|
|
msgstr "Tamanho Octante"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Center X"
|
|
msgstr "Centro X"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Center Y"
|
|
msgstr "Centro Y"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Center Z"
|
|
msgstr "Centro Z"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/3d/collision_object_3d.cpp scene/3d/soft_body_3d.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Layer"
|
|
msgstr "Camada"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/3d/collision_object_3d.cpp scene/3d/occluder_instance_3d.cpp
|
|
#: scene/3d/soft_body_3d.cpp scene/resources/material.cpp
|
|
msgid "Mask"
|
|
msgstr "Máscara"
|
|
|
|
#: modules/gridmap/grid_map.cpp modules/openxr/action_map/openxr_action_set.cpp
|
|
#: scene/2d/area_2d.cpp scene/2d/collision_object_2d.cpp scene/3d/area_3d.cpp
|
|
#: scene/3d/collision_object_3d.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp scene/main/node.cpp
|
|
msgid "Priority"
|
|
msgstr "Prioridade"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Bake Navigation"
|
|
msgstr "Navegação Pré-Processada"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp servers/rendering_server.cpp
|
|
msgid "Lightmapping"
|
|
msgstr "Mapeamento de Luz"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Bake Quality"
|
|
msgstr "Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
msgid "Low Quality Ray Count"
|
|
msgstr "Contagem de Raios de Baixa Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
msgid "Medium Quality Ray Count"
|
|
msgstr "Contagem de Raios de Média Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
msgid "High Quality Ray Count"
|
|
msgstr "Contagem de Raios de Alta Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
msgid "Ultra Quality Ray Count"
|
|
msgstr "Contagem de Raios de Ultra Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Bake Performance"
|
|
msgstr "Consolidar Sonda GI"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Max Rays per Pass"
|
|
msgstr "Camada"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Region Size"
|
|
msgstr "Tamanho Mínimo"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Low Quality Probe Ray Count"
|
|
msgstr "Contagem de Raios de Baixa Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Medium Quality Probe Ray Count"
|
|
msgstr "Contagem de Raios de Média Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "High Quality Probe Ray Count"
|
|
msgstr "Contagem de Raios de Alta Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Ultra Quality Probe Ray Count"
|
|
msgstr "Contagem de Raios de Ultra Qualidade"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
msgid "Max Rays per Probe Pass"
|
|
msgstr "Máximo de Raios por Passagem pela Sonda"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Primitive Meshes"
|
|
msgstr "A Traçar Malhas"
|
|
|
|
#: modules/lightmapper_rd/register_types.cpp
|
|
#, fuzzy
|
|
msgid "Texel Size"
|
|
msgstr "Tamanho de Pixel"
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/vorbis/resource_importer_ogg_vorbis.cpp
|
|
msgid "BPM"
|
|
msgstr "'BPM'"
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/vorbis/resource_importer_ogg_vorbis.cpp
|
|
#, fuzzy
|
|
msgid "Beat Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/vorbis/resource_importer_ogg_vorbis.cpp
|
|
#, fuzzy
|
|
msgid "Bar Beats"
|
|
msgstr "Apagar Ossos"
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/vorbis/resource_importer_ogg_vorbis.cpp
|
|
msgid "Loop Offset"
|
|
msgstr "Deslocamento do Loop"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Eye Height"
|
|
msgstr "Altura do Olho"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "IOD"
|
|
msgstr "IOD"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Display Width"
|
|
msgstr "Largura de Ecrã"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Display to Lens"
|
|
msgstr "Exibir às Lentes"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Oversample"
|
|
msgstr "Excesso de Amostra"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K1"
|
|
msgstr "K1"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K2"
|
|
msgstr "K2"
|
|
|
|
#: modules/multiplayer/multiplayer_spawner.cpp
|
|
#, fuzzy
|
|
msgid "Spawnable Scenes"
|
|
msgstr "Guardar Cena"
|
|
|
|
#: modules/multiplayer/multiplayer_spawner.cpp
|
|
#, fuzzy
|
|
msgid "Spawn Path"
|
|
msgstr "Separar Caminho"
|
|
|
|
#: modules/multiplayer/multiplayer_spawner.cpp
|
|
#, fuzzy
|
|
msgid "Spawn Limit"
|
|
msgstr "Limites de Desenho"
|
|
|
|
#: modules/multiplayer/multiplayer_synchronizer.cpp
|
|
#: modules/multiplayer/scene_multiplayer.cpp
|
|
#, fuzzy
|
|
msgid "Root Path"
|
|
msgstr "Remover Caminho"
|
|
|
|
#: modules/multiplayer/multiplayer_synchronizer.cpp
|
|
#, fuzzy
|
|
msgid "Replication Interval"
|
|
msgstr "Intervalo de Caminho"
|
|
|
|
#: modules/multiplayer/multiplayer_synchronizer.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Update Mode"
|
|
msgstr "Modo de Visibilidade"
|
|
|
|
#: modules/multiplayer/multiplayer_synchronizer.cpp
|
|
#, fuzzy
|
|
msgid "Public Visibility"
|
|
msgstr "Visibilidade"
|
|
|
|
#: modules/multiplayer/scene_multiplayer.cpp
|
|
#, fuzzy
|
|
msgid "Auth Callback"
|
|
msgstr "Alternativa"
|
|
|
|
#: modules/multiplayer/scene_multiplayer.cpp
|
|
#, fuzzy
|
|
msgid "Auth Timeout"
|
|
msgstr "Tempo Limite de Espera"
|
|
|
|
#: modules/multiplayer/scene_multiplayer.cpp
|
|
msgid "Allow Object Decoding"
|
|
msgstr "Permitir Decodificação do Objeto"
|
|
|
|
#: modules/multiplayer/scene_multiplayer.cpp scene/main/multiplayer_peer.cpp
|
|
msgid "Refuse New Connections"
|
|
msgstr "Recusar Novas Conexões"
|
|
|
|
#: modules/multiplayer/scene_multiplayer.cpp
|
|
msgid "Server Relay"
|
|
msgstr "Retransmissão do Servidor"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Noise Type"
|
|
msgstr "Mudar tipo base"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Frequency"
|
|
msgstr "Sequência"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
msgid "Fractal"
|
|
msgstr "'Fractal'"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
msgid "Octaves"
|
|
msgstr "Oitavas"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
msgid "Lacunarity"
|
|
msgstr "Lacunaridade"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Gain"
|
|
msgstr "Ganho"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Weighted Strength"
|
|
msgstr "Força"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Ping Pong Strength"
|
|
msgstr "Força"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Cellular"
|
|
msgstr "Célula"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Distance Function"
|
|
msgstr "Criar Função"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
msgid "Jitter"
|
|
msgstr "Nervosidade (Jitter)"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
msgid "Return Type"
|
|
msgstr "Tipo de Retorno"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
msgid "Domain Warp"
|
|
msgstr "Aberração Dominante"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Amplitude"
|
|
msgstr "Dividir Curva"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Fractal Type"
|
|
msgstr "Tipo Base"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Fractal Octaves"
|
|
msgstr "Portal Ativo"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Fractal Lacunarity"
|
|
msgstr "Lacunaridade"
|
|
|
|
#: modules/noise/fastnoise_lite.cpp
|
|
#, fuzzy
|
|
msgid "Fractal Gain"
|
|
msgstr "Margem do Portal"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp scene/2d/line_2d.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/text_line.cpp
|
|
#: scene/resources/text_paragraph.cpp scene/resources/texture.cpp
|
|
msgid "Width"
|
|
msgstr "Largura"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp scene/2d/polygon_2d.cpp
|
|
msgid "Invert"
|
|
msgstr "Inverter"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp
|
|
#, fuzzy
|
|
msgid "In 3D Space"
|
|
msgstr "Desenhar Espaços"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp
|
|
msgid "Seamless"
|
|
msgstr "Sem Emenda"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp
|
|
msgid "Seamless Blend Skirt"
|
|
msgstr "Mistura da mesclagem"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp
|
|
msgid "As Normal Map"
|
|
msgstr "Como Mapa Normal"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp
|
|
msgid "Bump Strength"
|
|
msgstr "Força da Colisão"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Ramp"
|
|
msgstr "Cores"
|
|
|
|
#: modules/noise/noise_texture_2d.cpp
|
|
msgid "Noise"
|
|
msgstr "Ruido"
|
|
|
|
#: modules/openxr/action_map/openxr_action.cpp
|
|
#: modules/openxr/action_map/openxr_action_set.cpp
|
|
#, fuzzy
|
|
msgid "Localized Name"
|
|
msgstr "Localizado"
|
|
|
|
#: modules/openxr/action_map/openxr_action.cpp
|
|
#, fuzzy
|
|
msgid "Action Type"
|
|
msgstr "Modo Ícone"
|
|
|
|
#: modules/openxr/action_map/openxr_action.cpp
|
|
#, fuzzy
|
|
msgid "Toplevel Paths"
|
|
msgstr "Caminhos Completos dos Arquivos"
|
|
|
|
#: modules/openxr/action_map/openxr_interaction_profile.cpp
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Paths"
|
|
msgstr "Caminho"
|
|
|
|
#: modules/openxr/action_map/openxr_interaction_profile.cpp
|
|
#, fuzzy
|
|
msgid "Interaction Profile Path"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: modules/openxr/openxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Display Refresh Rate"
|
|
msgstr "Vista Wireframe"
|
|
|
|
#: modules/openxr/scene/openxr_hand.cpp servers/xr/xr_positional_tracker.cpp
|
|
#, fuzzy
|
|
msgid "Hand"
|
|
msgstr "Portátil"
|
|
|
|
#: modules/openxr/scene/openxr_hand.cpp
|
|
#, fuzzy
|
|
msgid "Motion Range"
|
|
msgstr "Movimento X"
|
|
|
|
#: modules/openxr/scene/openxr_hand.cpp
|
|
#, fuzzy
|
|
msgid "Hand Skeleton"
|
|
msgstr "Esqueleto"
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Subject"
|
|
msgstr "Sujeito"
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Names"
|
|
msgstr "Nomes"
|
|
|
|
#: modules/regex/regex.cpp scene/gui/code_edit.cpp
|
|
msgid "Strings"
|
|
msgstr "Cadeias"
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Multicast If"
|
|
msgstr "Descobrir se Multicast"
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Local Port"
|
|
msgstr "Descobrir Porta Local"
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover IPv6"
|
|
msgstr "Descobrir IPv6"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "Description URL"
|
|
msgstr "URL Descritiva"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "Service Type"
|
|
msgstr "Tipo de Serviço"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Control URL"
|
|
msgstr "URL de controle IGD"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Service Type"
|
|
msgstr "Tipo de Serviço IGD"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Our Addr"
|
|
msgstr "IGD Nosso Endereço"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Status"
|
|
msgstr "Estado do IGD"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.cpp
|
|
msgid "Write Mode"
|
|
msgstr "Modo de Escrita"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "WebRTC"
|
|
msgstr "WebRTC"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
#, fuzzy
|
|
msgid "Max Channel in Buffer (KB)"
|
|
msgstr "Buffer máximo de canal (KB)"
|
|
|
|
#: modules/websocket/websocket_multiplayer_peer.cpp
|
|
#: modules/websocket/websocket_peer.cpp
|
|
#, fuzzy
|
|
msgid "Supported Protocols"
|
|
msgstr "Inverter Portais"
|
|
|
|
#: modules/websocket/websocket_multiplayer_peer.cpp
|
|
#: modules/websocket/websocket_peer.cpp
|
|
#, fuzzy
|
|
msgid "Handshake Headers"
|
|
msgstr "Timeout de Handshake"
|
|
|
|
#: modules/websocket/websocket_multiplayer_peer.cpp
|
|
#: modules/websocket/websocket_peer.cpp
|
|
#, fuzzy
|
|
msgid "Inbound Buffer Size"
|
|
msgstr "Tamanho máximo do Buffer de entrada"
|
|
|
|
#: modules/websocket/websocket_multiplayer_peer.cpp
|
|
#: modules/websocket/websocket_peer.cpp
|
|
#, fuzzy
|
|
msgid "Outbound Buffer Size"
|
|
msgstr "Tamanho Máximo do Amortecedor de OutPut"
|
|
|
|
#: modules/websocket/websocket_multiplayer_peer.cpp
|
|
msgid "Handshake Timeout"
|
|
msgstr "Timeout de Handshake"
|
|
|
|
#: modules/websocket/websocket_multiplayer_peer.cpp
|
|
#: modules/websocket/websocket_peer.cpp
|
|
#, fuzzy
|
|
msgid "Max Queued Packets"
|
|
msgstr "Máximo de Pacotes de Saida"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Session Mode"
|
|
msgstr "Modo Sessão"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Required Features"
|
|
msgstr "Funcionalidades Necessárias"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Optional Features"
|
|
msgstr "Funcionalidades Opcionais"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Requested Reference Space Types"
|
|
msgstr "Tipos de Espaço de Referência Solicitados"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Reference Space Type"
|
|
msgstr "Tipo de Espaço de Referência"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Visibility State"
|
|
msgstr "Estado de Visibilidade"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Android"
|
|
msgstr "Android"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Android SDK Path"
|
|
msgstr "Caminho do SDK Android"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore"
|
|
msgstr "Depurar Keystore"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore User"
|
|
msgstr "Depuração do Usuário do Armazenamento de Chaves"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore Pass"
|
|
msgstr "Depurar Senha de Armazenamento de Chaves"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Force System User"
|
|
msgstr "Forçar Usuário do Sistema"
|
|
|
|
#: platform/android/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Shutdown ADB on Exit"
|
|
msgstr "Desligar o ADB na Saída"
|
|
|
|
#: platform/android/export/export.cpp
|
|
#, fuzzy
|
|
msgid "One Click Deploy Clear Previous Install"
|
|
msgstr "Limpar Instalação Anterior"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Launcher Icons"
|
|
msgstr "Ícones do Inicializador"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Main 192 X 192"
|
|
msgstr "Principal 192 X 192"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Foreground 432 X 432"
|
|
msgstr "Primeiro Plano Adaptável 432 X 432"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Background 432 X 432"
|
|
msgstr "Plano de Fundo Adaptável 432 X 432"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Gradle Build"
|
|
msgstr "'Gradle'"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Gradle Build"
|
|
msgstr "Usar Compilação Personalizada"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Export Format"
|
|
msgstr "Exportar Formato"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Min SDK"
|
|
msgstr "SDK Mínimo"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Target SDK"
|
|
msgstr "SDK Alvo"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Plugins"
|
|
msgstr "Plugins"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Architectures"
|
|
msgstr "Arquiteturas"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Keystore"
|
|
msgstr "Depurador"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Debug User"
|
|
msgstr "Depurar Utilizador"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Debug Password"
|
|
msgstr "Depurar Palavra-passe"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release User"
|
|
msgstr "Liberar Utilizador"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release Password"
|
|
msgstr "Liberar Palavra-passe"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Version"
|
|
msgstr "Versão"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Code"
|
|
msgstr "Código"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Package"
|
|
msgstr "Pacote"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Unique Name"
|
|
msgstr "Nome Único"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Signed"
|
|
msgstr "Assinado"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "App Category"
|
|
msgstr "Categoria da App"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Retain Data on Uninstall"
|
|
msgstr "Reter Dados na Desinstalação"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Exclude From Recents"
|
|
msgstr "Excluir de Recentes"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Graphics"
|
|
msgstr "Gráficos"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "OpenGL Debug"
|
|
msgstr "Depurar OpenGL"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "XR Features"
|
|
msgstr "Funcionalidades XR"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "XR Mode"
|
|
msgstr "Modo XR"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Hand Tracking"
|
|
msgstr "Rastreamento das Mãos"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Hand Tracking Frequency"
|
|
msgstr "Frequência de Rastreamento Manual"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Passthrough"
|
|
msgstr "Atravessar"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Immersive Mode"
|
|
msgstr "Modo Imersivo"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Small"
|
|
msgstr "Suporte Pequeno"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Normal"
|
|
msgstr "Suporte Normal"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Large"
|
|
msgstr "Suporte Grande"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Support Xlarge"
|
|
msgstr "Suporte Extra-grande"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "User Data Backup"
|
|
msgstr "Backup de Dados do Utilizador"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Allow"
|
|
msgstr "Permitir"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Command Line"
|
|
msgstr "Linha de Comando"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Extra Args"
|
|
msgstr "Argumentos Extra"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "APK Expansion"
|
|
msgstr "Expansão APK"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Salt"
|
|
msgstr "Sal"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Public Key"
|
|
msgstr "Chave Pública"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Permissions"
|
|
msgstr "Permissões"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Custom Permissions"
|
|
msgstr "Permissões Personalizadas"
|
|
|
|
#: platform/ios/export/export_plugin.cpp scene/gui/control.cpp
|
|
#: scene/main/window.cpp
|
|
msgid "Icons"
|
|
msgstr "Ícones"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 120 X 120"
|
|
msgstr "iPhone 120 X 120"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 180 X 180"
|
|
msgstr "iPhone 180 X 180"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 76 X 76"
|
|
msgstr "iPad 76 X 76"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 152 X 152"
|
|
msgstr "iPad 152 X 152"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 167 X 167"
|
|
msgstr "iPad 167 X 167"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "App Store 1024 X 1024"
|
|
msgstr "App Store 1024 X 1024"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Spotlight 40 X 40"
|
|
msgstr "Destaque 40 X 40"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Spotlight 80 X 80"
|
|
msgstr "Destaque 80 X 80"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Settings 58 X 58"
|
|
msgstr "Configurações"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Settings 87 X 87"
|
|
msgstr "Configurações"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Notification 40 X 40"
|
|
msgstr "Destaque 40 X 40"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Notification 60 X 60"
|
|
msgstr "Notificações Push"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Landscape Launch Screens"
|
|
msgstr "Telas de Inicialização de Paisagem"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 2436 X 1125"
|
|
msgstr "iPhone 2436 X 1125"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 2208 X 1242"
|
|
msgstr "iPhone 2208 X 1242"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 1024 X 768"
|
|
msgstr "iPad 1024 X 768"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 2048 X 1536"
|
|
msgstr "iPad 2048 X 1536"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Portrait Launch Screens"
|
|
msgstr "Telas de Lançamento de Retrato"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 640 X 960"
|
|
msgstr "iPhone 640 X 960"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 640 X 1136"
|
|
msgstr "iPhone 640 X 1136"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 750 X 1334"
|
|
msgstr "iPhone 750 X 1334"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 1125 X 2436"
|
|
msgstr "iPhone 1125 X 2436"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 768 X 1024"
|
|
msgstr "iPad 768 X 1024"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPad 1536 X 2048"
|
|
msgstr "iPad 1536 X 2048"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "iPhone 1242 X 2208"
|
|
msgstr "iPhone 1242 X 2208"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "App Store Team ID"
|
|
msgstr "ID da Equipe na App Store"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Provisioning Profile UUID Debug"
|
|
msgstr "Depuração de UUID do Perfil de Provisionamento"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Code Sign Identity Debug"
|
|
msgstr "Depuração de Identidade de Sinal de Código"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Export Method Debug"
|
|
msgstr "Exportar Método Depuração"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Provisioning Profile UUID Release"
|
|
msgstr "Liberação de UUID do Perfil de Provisionamento"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Code Sign Identity Release"
|
|
msgstr "Liberação de Identidade de Sinal de Código"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Export Method Release"
|
|
msgstr "Modo de Exportação Lançamento"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Targeted Device Family"
|
|
msgstr "Família de Dispositivos Visados"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bundle Identifier"
|
|
msgstr "Identificador"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Signature"
|
|
msgstr "Assinatura"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Short Version"
|
|
msgstr "Versão Curta"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Icon Interpolation"
|
|
msgstr "Interpolação"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Launch Screens Interpolation"
|
|
msgstr "Interpolação Física"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Capabilities"
|
|
msgstr "Capacidades"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Access Wi-Fi"
|
|
msgstr "Acesso Wi-Fi"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Push Notifications"
|
|
msgstr "Notificações Push"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "User Data"
|
|
msgstr "Dados do Utilizador"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Accessible From Files App"
|
|
msgstr "Acessível a partir do Aplicativo de Arquivos"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Accessible From iTunes Sharing"
|
|
msgstr "Acessível a partir do Compartilhamento do iTunes"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Privacy"
|
|
msgstr "Privacidade"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Camera Usage Description"
|
|
msgstr "Descrição do Uso da Câmara"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Camera Usage Description Localized"
|
|
msgstr "Descrição do Uso da Câmara"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Microphone Usage Description"
|
|
msgstr "Descrição do Uso do Microfone"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Microphone Usage Description Localized"
|
|
msgstr "Descrição do Uso do Microfone"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Photolibrary Usage Description"
|
|
msgstr "Descrição de Uso da Fotobiblioteca"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Photolibrary Usage Description Localized"
|
|
msgstr "Descrição de Uso da Fotobiblioteca"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Storyboard"
|
|
msgstr "Storyboard"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Use Launch Screen Storyboard"
|
|
msgstr "Use o Storyboard da Tela de Inicialização"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Image Scale Mode"
|
|
msgstr "Modo de Escalonamento de Imagem"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Custom Image @2x"
|
|
msgstr "Personalizar Imagem @2x"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Custom Image @3x"
|
|
msgstr "Personalizar Imagem @3x"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Use Custom BG Color"
|
|
msgstr "Usar Cor Personalizada de Fundo"
|
|
|
|
#: platform/ios/export/export_plugin.cpp
|
|
msgid "Custom BG Color"
|
|
msgstr "Cor Personalizada de Fundo"
|
|
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Architecture"
|
|
msgstr "Arquitetura"
|
|
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "SSH Remote Deploy"
|
|
msgstr "Deploy remoto SSH"
|
|
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Extra Args SSH"
|
|
msgstr "Argumentos Extra"
|
|
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Extra Args SCP"
|
|
msgstr "Argumentos Extra"
|
|
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Run Script"
|
|
msgstr "Abrir Script"
|
|
|
|
#: platform/linuxbsd/export/export_plugin.cpp
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cleanup Script"
|
|
msgstr "Criar Script"
|
|
|
|
#: platform/macos/export/export.cpp
|
|
msgid "macOS"
|
|
msgstr "macOS"
|
|
|
|
#: platform/macos/export/export.cpp
|
|
#, fuzzy
|
|
msgid "rcodesign"
|
|
msgstr "Nó"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Copyright"
|
|
msgstr "Direitos Autorais"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copyright Localized"
|
|
msgstr "Capitalizado"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "High Res"
|
|
msgstr "Alta resolução"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Codesign"
|
|
msgstr "Nó"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Identity"
|
|
msgstr "Identidade"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Certificate File"
|
|
msgstr "Certificado"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Certificate Password"
|
|
msgstr "Certificados"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Entitlements"
|
|
msgstr "Bugigangas"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Custom File"
|
|
msgstr "Ficheiro Personalizado"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Allow JIT Code Execution"
|
|
msgstr "Permitir Execução de Código JIT"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Allow Unsigned Executable Memory"
|
|
msgstr "Permitir Memória de Execução não Sinalizada"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Allow Dyld Environment Variables"
|
|
msgstr "Permitir Variáveis de Ambiente DyId"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Disable Library Validation"
|
|
msgstr "Desativar Validação da Biblioteca"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Audio Input"
|
|
msgstr "Entrada de Áudio"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Location"
|
|
msgstr "Localização"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Address Book"
|
|
msgstr "Contatos"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Calendars"
|
|
msgstr "Calendários"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Photos Library"
|
|
msgstr "Biblioteca de Fotos"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Apple Events"
|
|
msgstr "Eventos Apple"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Debugging"
|
|
msgstr "Depuração"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "App Sandbox"
|
|
msgstr "'App Sandbox'"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Network Server"
|
|
msgstr "Servidor de Rede"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Network Client"
|
|
msgstr "Cliente de Rede"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Device USB"
|
|
msgstr "Aparelho USB"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Device Bluetooth"
|
|
msgstr "Bluetooth do Aparelho"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Files Downloads"
|
|
msgstr "Descarregas de Ficheiros"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Files Pictures"
|
|
msgstr "Funcionalidades"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Files Music"
|
|
msgstr "Ficheiro"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Files Movies"
|
|
msgstr "Filtrar Tiles"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Helper Executables"
|
|
msgstr "Executáveis de Ajuda"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Custom Options"
|
|
msgstr "Opções Personalizadas"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Notarization"
|
|
msgstr "Autenticação Documental (Notarização)"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Apple ID Name"
|
|
msgstr "Nome Apple ID"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apple ID Password"
|
|
msgstr "Senha"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Apple Team ID"
|
|
msgstr "ID Apple Team"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "API UUID"
|
|
msgstr "'API UUID'"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "API Key"
|
|
msgstr "Chave API"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "API Key ID"
|
|
msgstr "ID da API"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Location Usage Description"
|
|
msgstr "Descrição do Uso da Localização"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Location Usage Description Localized"
|
|
msgstr "Descrição do Uso da Localização"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Address Book Usage Description"
|
|
msgstr "Descrição de Uso do Catálogo de Endereços"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Address Book Usage Description Localized"
|
|
msgstr "Descrição de Uso do Catálogo de Endereços"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Calendar Usage Description"
|
|
msgstr "Descrição do Uso do Calendário"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Calendar Usage Description Localized"
|
|
msgstr "Descrição do Uso do Calendário"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Photos Library Usage Description"
|
|
msgstr "Descrição do Uso da Biblioteca de Fotos"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Photos Library Usage Description Localized"
|
|
msgstr "Descrição do Uso da Biblioteca de Fotos"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Desktop Folder Usage Description"
|
|
msgstr "Descrição do Uso da Pasta da Área de Trabalho"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Desktop Folder Usage Description Localized"
|
|
msgstr "Descrição do Uso da Pasta da Área de Trabalho"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Documents Folder Usage Description"
|
|
msgstr "Descrição do Uso da Pasta de Documentos"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Documents Folder Usage Description Localized"
|
|
msgstr "Descrição do Uso da Pasta de Documentos"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Downloads Folder Usage Description"
|
|
msgstr "Descrição do Uso da Pasta de Downloads"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Downloads Folder Usage Description Localized"
|
|
msgstr "Descrição do Uso da Pasta de Downloads"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Network Volumes Usage Description"
|
|
msgstr "Descrição do Uso de Volumes de Rede"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Network Volumes Usage Description Localized"
|
|
msgstr "Descrição do Uso de Volumes de Rede"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
msgid "Removable Volumes Usage Description"
|
|
msgstr "Descrição de Uso de Volumes Removíveis"
|
|
|
|
#: platform/macos/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Removable Volumes Usage Description Localized"
|
|
msgstr "Descrição de Uso de Volumes Removíveis"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "UWP"
|
|
msgstr "UWP"
|
|
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "signtool"
|
|
msgstr "Sinal"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Certificate"
|
|
msgstr "Certificado de Depuração"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Algorithm"
|
|
msgstr "Algoritmo de Depuração"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Display Name"
|
|
msgstr "Nome de Exibição"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Short Name"
|
|
msgstr "Nome Curto"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Publisher"
|
|
msgstr "Publicadora"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Publisher Display Name"
|
|
msgstr "Nome de Exibição do Editor"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Product GUID"
|
|
msgstr "GUID do produto"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Publisher GUID"
|
|
msgstr "Limpar Guias"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Signing"
|
|
msgstr "Sinal"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Certificate"
|
|
msgstr "Certificado"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Algorithm"
|
|
msgstr "Algoritmo"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Major"
|
|
msgstr "Maior"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Minor"
|
|
msgstr "Menor"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Build"
|
|
msgstr "Modo Régua"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Revision"
|
|
msgstr "Revisão"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Landscape"
|
|
msgstr "Paisagem"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Portrait"
|
|
msgstr "Retrato"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Landscape Flipped"
|
|
msgstr "Paisagem Invertido"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Portrait Flipped"
|
|
msgstr "Retrato Invertido"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Store Logo"
|
|
msgstr "Modo Escalar"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Square 44 X 44 Logo"
|
|
msgstr "Logo Quadrada 44 X 44"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Square 71 X 71 Logo"
|
|
msgstr "Logo Quadrada 71 X 71"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Square 150 X 150 Logo"
|
|
msgstr "Logo Quadrada 150 X 150"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Square 310 X 310 Logo"
|
|
msgstr "Logo Quadrada 310 X 310"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Wide 310 X 150 Logo"
|
|
msgstr "Logotipo largo 310 X 150"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Splash Screen"
|
|
msgstr "Escrã de Abertura"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Tiles"
|
|
msgstr "Tiles"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Name on Square 150 X 150"
|
|
msgstr "Logo Quadrada 150 X 150"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
msgid "Show Name on Wide 310 X 150"
|
|
msgstr "Mostrar nome na largura 310 X 150"
|
|
|
|
#: platform/uwp/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Name on Square 310 X 310"
|
|
msgstr "Logo Quadrada 310 X 310"
|
|
|
|
#: platform/web/export/export.cpp
|
|
msgid "Web"
|
|
msgstr "Web"
|
|
|
|
#: platform/web/export/export.cpp
|
|
msgid "HTTP Host"
|
|
msgstr "Host HTTP"
|
|
|
|
#: platform/web/export/export.cpp
|
|
msgid "HTTP Port"
|
|
msgstr "Porta HTTP"
|
|
|
|
#: platform/web/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Use TLS"
|
|
msgstr "Usar DTLS"
|
|
|
|
#: platform/web/export/export.cpp
|
|
#, fuzzy
|
|
msgid "TLS Key"
|
|
msgstr "Chave SSL"
|
|
|
|
#: platform/web/export/export.cpp
|
|
#, fuzzy
|
|
msgid "TLS Certificate"
|
|
msgstr "Certificado SSL"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Variant"
|
|
msgstr "Variante"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Extensions Support"
|
|
msgstr "Suporte à Extensões"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "VRAM Texture Compression"
|
|
msgstr "Compressão de Texturas na VRAM"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "For Desktop"
|
|
msgstr "Para Desktop"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "For Mobile"
|
|
msgstr "Para Mobile"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "HTML"
|
|
msgstr "HTML"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Export Icon"
|
|
msgstr "Exportar Ícone"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Custom HTML Shell"
|
|
msgstr "HTML Shell Personalizado"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Head Include"
|
|
msgstr "Incluir Cabeçalho"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Canvas Resize Policy"
|
|
msgstr "Política de Redimensionamento da Tela"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Focus Canvas on Start"
|
|
msgstr "Focar Tela ao Iniciar"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Experimental Virtual Keyboard"
|
|
msgstr "Teclado Virtual Experimental"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Progressive Web App"
|
|
msgstr "Aplicativo da Web Progressivo"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Offline Page"
|
|
msgstr "Pagina Offline"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Icon 144 X 144"
|
|
msgstr "Ícone 144 X 144"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Icon 180 X 180"
|
|
msgstr "Ícone 180 X 180"
|
|
|
|
#: platform/web/export/export_plugin.cpp
|
|
msgid "Icon 512 X 512"
|
|
msgstr "Ícone 512 X 512"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Windows"
|
|
msgstr "Windows"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "rcedit"
|
|
msgstr "'rcedit'"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "osslsigncode"
|
|
msgstr "'osslsigncode'"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "wine"
|
|
msgstr "'wine'"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Identity Type"
|
|
msgstr "Tipo de Identidade"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Timestamp"
|
|
msgstr "Registo do Tempo"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Timestamp Server URL"
|
|
msgstr "URL do Servidor de Data e Hora"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Digest Algorithm"
|
|
msgstr "Depurador"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Modify Resources"
|
|
msgstr "Modificar Recursos"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Console Wrapper Icon"
|
|
msgstr "Ícone de Console"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "File Version"
|
|
msgstr "Versão do Ficheiro"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Product Version"
|
|
msgstr "Versão do Produto"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Company Name"
|
|
msgstr "Nome da Empresa"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Product Name"
|
|
msgstr "Nome do Produto"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "File Description"
|
|
msgstr "Descrição do Ficheiro"
|
|
|
|
#: platform/windows/export/export_plugin.cpp
|
|
msgid "Trademarks"
|
|
msgstr "Marca Registada (Trademarks)"
|
|
|
|
#: scene/2d/animated_sprite_2d.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Sprite Frames"
|
|
msgstr "Frame %"
|
|
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/sprite_2d.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Frame"
|
|
msgstr "Quadro"
|
|
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/3d/gpu_particles_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/animation/animation_player.cpp scene/resources/texture.cpp
|
|
msgid "Speed Scale"
|
|
msgstr "Escalonamento da Velocidade"
|
|
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/sprite_2d.cpp
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid "Centered"
|
|
msgstr "Centralizado"
|
|
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/sprite_2d.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_rect.cpp scene/resources/tile_set.cpp
|
|
msgid "Flip H"
|
|
msgstr "Virar Horizontal"
|
|
|
|
#: scene/2d/animated_sprite_2d.cpp scene/2d/sprite_2d.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_rect.cpp scene/resources/tile_set.cpp
|
|
msgid "Flip V"
|
|
msgstr "Virar Vertical"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
msgid "Monitoring"
|
|
msgstr "Monitorando"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
msgid "Monitorable"
|
|
msgstr "Monitorável"
|
|
|
|
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area_3d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
msgid "Gravity"
|
|
msgstr "Gravidade"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Space Override"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
msgid "Point"
|
|
msgstr "Ponto"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Point Unit Distance"
|
|
msgstr "Distância do Caminho U"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Point Center"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area_3d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#: scene/resources/text_line.cpp scene/resources/text_paragraph.cpp
|
|
msgid "Direction"
|
|
msgstr "Direção"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damp"
|
|
msgstr "Linear"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Damp"
|
|
msgstr "Amortecimento Angular"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp
|
|
msgid "Audio Bus"
|
|
msgstr "Canal de Áudio"
|
|
|
|
#: scene/2d/audio_listener_2d.cpp scene/3d/audio_listener_3d.cpp
|
|
#: scene/3d/camera_3d.cpp scene/3d/xr_nodes.cpp
|
|
msgid "Current"
|
|
msgstr "Atual"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_stream_player.cpp
|
|
#: servers/audio/effects/audio_effect_amplify.cpp
|
|
msgid "Volume dB"
|
|
msgstr "Volume dB (decibéis)"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
msgid "Pitch Scale"
|
|
msgstr "Escalonamento de Pitch"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Playing"
|
|
msgstr "A executar"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_stream_player.cpp
|
|
msgid "Autoplay"
|
|
msgstr "Reproduzir automaticamente"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Stream Paused"
|
|
msgstr "Fluxo Pausado"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/3d/audio_stream_player_3d.cpp scene/3d/light_3d.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Max Distance"
|
|
msgstr "Distância Máxima"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/gpu_particles_collision_3d.cpp
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation"
|
|
msgstr "Animação"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/animation/animation_tree.cpp scene/audio/audio_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Max Polyphony"
|
|
msgstr "Mover Polígono"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Panning Strength"
|
|
msgstr "Força"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_stream_player.cpp
|
|
msgid "Bus"
|
|
msgstr "Canal"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Area Mask"
|
|
msgstr "Máscara de Área"
|
|
|
|
#: scene/2d/back_buffer_copy.cpp
|
|
msgid "Copy Mode"
|
|
msgstr "Mode de Cópia"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Anchor Mode"
|
|
msgstr "Modo de Âncora"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Ignore Rotation"
|
|
msgstr "Rotação aleatória:"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/animation/animation_tree.cpp
|
|
#: scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Process Callback"
|
|
msgstr "Processo"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/gui/texture_progress_bar.cpp scene/resources/style_box.cpp
|
|
msgid "Left"
|
|
msgstr "Esquerda"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/gui/texture_progress_bar.cpp scene/resources/font.cpp
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Top"
|
|
msgstr "Topo"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/gui/texture_progress_bar.cpp scene/resources/style_box.cpp
|
|
msgid "Right"
|
|
msgstr "Direita"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/gui/texture_progress_bar.cpp scene/resources/font.cpp
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Bottom"
|
|
msgstr "Embaixo"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Smoothed"
|
|
msgstr "Suavizado"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Position Smoothing"
|
|
msgstr "Suavização Delta"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Smoothing"
|
|
msgstr "Suavização Delta"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag"
|
|
msgstr "Arrastar"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Horizontal Enabled"
|
|
msgstr "Horizontal Ativado"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal Offset"
|
|
msgstr "Horizontal"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Offset"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Left Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Top Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Right Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Margin"
|
|
msgstr "Botão"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Screen"
|
|
msgstr "Ecrã de Desenho"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Limits"
|
|
msgstr "Limites de Desenho"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Drag Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/canvas_group.cpp scene/3d/lightmap_gi.cpp
|
|
msgid "Tweaks"
|
|
msgstr "Ajustes"
|
|
|
|
#: scene/2d/canvas_group.cpp
|
|
#, fuzzy
|
|
msgid "Fit Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/canvas_group.cpp
|
|
#, fuzzy
|
|
msgid "Clear Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/canvas_group.cpp
|
|
#, fuzzy
|
|
msgid "Use Mipmaps"
|
|
msgstr "Sinais"
|
|
|
|
#: scene/2d/collision_object_2d.cpp scene/3d/collision_object_3d.cpp
|
|
#: scene/3d/soft_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Disable Mode"
|
|
msgstr "Desativado"
|
|
|
|
#: scene/2d/collision_object_2d.cpp scene/3d/collision_object_3d.cpp
|
|
#: scene/gui/control.cpp
|
|
msgid "Input"
|
|
msgstr "Entrada"
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid "Pickable"
|
|
msgstr "Pegável"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Build Mode"
|
|
msgstr "Modo Régua"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/3d/collision_polygon_3d.cpp scene/3d/collision_shape_3d.cpp
|
|
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Disabled"
|
|
msgstr "Desativado"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "One Way Collision"
|
|
msgstr "Criar Polígono de Colisão"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "One Way Collision Margin"
|
|
msgstr "Criar Polígono de Colisão"
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Debug Color"
|
|
msgstr "Cor Padrão"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Emitting"
|
|
msgstr "Emitindo"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp servers/rendering_server.cpp
|
|
msgid "Time"
|
|
msgstr "Tempo"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Lifetime"
|
|
msgstr "Tempo de Duração"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#: scene/main/timer.cpp scene/resources/texture.cpp
|
|
msgid "One Shot"
|
|
msgstr "Disparo Único"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Preprocess"
|
|
msgstr "Pré processamento"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Explosiveness"
|
|
msgstr "Explosividade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Randomness"
|
|
msgstr "Aleatoriedade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Lifetime Randomness"
|
|
msgstr "Randomização de Tempo de Duração"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Fixed FPS"
|
|
msgstr "FPS Fixado"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Fract Delta"
|
|
msgstr "Delta Fractal"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Drawing"
|
|
msgstr "Desenhando"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Local Coords"
|
|
msgstr "Coordenadas Locais"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Draw Order"
|
|
msgstr "Ordem de Desenho"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Emission Shape"
|
|
msgstr "Forma de Emissão"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Sphere Radius"
|
|
msgstr "Raio da Esfera"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
#, fuzzy
|
|
msgid "Rect Extents"
|
|
msgstr "Bugigangas"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/line_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/convex_polygon_shape_2d.cpp
|
|
#: scene/resources/convex_polygon_shape_3d.cpp scene/resources/curve.cpp
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Points"
|
|
msgstr "Pontos"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
msgid "Normals"
|
|
msgstr "Normais"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/gui/control.cpp scene/main/window.cpp scene/resources/gradient.cpp
|
|
msgid "Colors"
|
|
msgstr "Cores"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Particle Flags"
|
|
msgstr "Partículas"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Align Y"
|
|
msgstr "Atribuir"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Spread"
|
|
msgstr "Espalhar"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Initial Velocity"
|
|
msgstr "Velocidade Inicial"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Velocity Min"
|
|
msgstr "Velocidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Velocity Max"
|
|
msgstr "Velocidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/3d/physics_body_3d.cpp scene/resources/particle_process_material.cpp
|
|
#: scene/resources/tile_set.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp servers/xr/xr_pose.cpp
|
|
msgid "Angular Velocity"
|
|
msgstr "Velocidade Angular"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Velocity Curve"
|
|
msgstr "Curva de Velocidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Orbit Velocity"
|
|
msgstr "Velocidade Orbital"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Linear Accel"
|
|
msgstr "Aceleração Linear"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Accel Min"
|
|
msgstr "Acel"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Accel Max"
|
|
msgstr "Acel"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Accel Curve"
|
|
msgstr "Curva de Aceleração"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Radial Accel"
|
|
msgstr "Aceleração Radial"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Tangential Accel"
|
|
msgstr "Aceleração Tangencial"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/joint_2d.cpp
|
|
#: scene/3d/cpu_particles_3d.cpp scene/3d/joint_3d.cpp
|
|
#: scene/3d/physics_body_3d.cpp scene/3d/vehicle_body_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Damping"
|
|
msgstr "Amortecimento"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Damping Min"
|
|
msgstr "Dividir Curva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Damping Max"
|
|
msgstr "Dividir Curva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Damping Curve"
|
|
msgstr "Dividir Curva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/3d/light_3d.cpp scene/resources/particle_process_material.cpp
|
|
msgid "Angle"
|
|
msgstr "Ângulo"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Angle Min"
|
|
msgstr "Mínimo Ângulo"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Angle Max"
|
|
msgstr "Ângulo Mínimo"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Angle Curve"
|
|
msgstr "Curva do Ângulo"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount Min"
|
|
msgstr "Quantidade da Escala"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount Max"
|
|
msgstr "Quantidade da Escala"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount Curve"
|
|
msgstr "Escalar Partir do Cursor"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Split Scale"
|
|
msgstr "Usar Ajuste de Escala"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Scale Curve X"
|
|
msgstr "Fechar curva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Scale Curve Y"
|
|
msgstr "Fechar curva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Color Initial Ramp"
|
|
msgstr "Rampa Inicial de Cor"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Hue Variation"
|
|
msgstr "Variação da Tonalidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Min"
|
|
msgstr "Variação"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Max"
|
|
msgstr "Variação"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Variation Curve"
|
|
msgstr "Curva de Variação"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Speed Min"
|
|
msgstr "Velocidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Speed Max"
|
|
msgstr "Velocidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Speed Curve"
|
|
msgstr "Curva de Velocidade"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Offset Min"
|
|
msgstr "Forma de Compensação"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Offset Max"
|
|
msgstr "Forma de Compensação"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Offset Curve"
|
|
msgstr "Fechar curva"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Sub Emitter"
|
|
msgstr "Criar emissor"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
|
|
msgid "Process Material"
|
|
msgstr "Processo de Material"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Interpolate"
|
|
msgstr "Interpolação"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Base Size"
|
|
msgstr "Tamanho da Página"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Rect"
|
|
msgstr "Modo Prioridade"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Trails"
|
|
msgstr "Mostrar Predefinição"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Sections"
|
|
msgstr "Direções"
|
|
|
|
#: scene/2d/gpu_particles_2d.cpp
|
|
msgid "Section Subdivisions"
|
|
msgstr "Subdivisões de Secção"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/3d/joint_3d.cpp
|
|
msgid "Node A"
|
|
msgstr "Nó A"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/3d/joint_3d.cpp
|
|
msgid "Node B"
|
|
msgstr "Nó B"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/3d/joint_3d.cpp scene/3d/light_3d.cpp
|
|
#: scene/3d/lightmap_gi.cpp scene/3d/physics_body_3d.cpp scene/3d/voxel_gi.cpp
|
|
msgid "Bias"
|
|
msgstr "'Bias'"
|
|
|
|
#: scene/2d/joint_2d.cpp
|
|
msgid "Disable Collision"
|
|
msgstr "Desativar Colisão"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Softness"
|
|
msgstr "Maciêz"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/2d/skeleton_2d.cpp scene/3d/decal.cpp
|
|
#: scene/3d/light_3d.cpp scene/resources/animation.cpp
|
|
#: scene/resources/environment.cpp scene/resources/separation_ray_shape_2d.cpp
|
|
#: scene/resources/separation_ray_shape_3d.cpp
|
|
msgid "Length"
|
|
msgstr "Comprimento"
|
|
|
|
#: scene/2d/joint_2d.cpp
|
|
#, fuzzy
|
|
msgid "Initial Offset"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/3d/vehicle_body_3d.cpp
|
|
msgid "Rest Length"
|
|
msgstr "Comprimento de Repouso"
|
|
|
|
#: scene/2d/joint_2d.cpp scene/3d/joint_3d.cpp scene/3d/vehicle_body_3d.cpp
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
msgid "Stiffness"
|
|
msgstr "Rigidez"
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light_3d.cpp scene/gui/reference_rect.cpp
|
|
msgid "Editor Only"
|
|
msgstr "Somente Editor"
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light_3d.cpp scene/3d/voxel_gi.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Energy"
|
|
msgstr "Energia"
|
|
|
|
#: scene/2d/light_2d.cpp scene/resources/canvas_item_material.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Blend Mode"
|
|
msgstr "Nó Blend2"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Min"
|
|
msgstr "Z Mínimo"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Max"
|
|
msgstr "Z Máximo"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Layer Min"
|
|
msgstr "Mudar tamanho da Câmara"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Layer Max"
|
|
msgstr "Camada"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Item Cull Mask"
|
|
msgstr "Máscara de Descarte de Itens"
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light_3d.cpp
|
|
#: scene/resources/label_settings.cpp scene/resources/style_box.cpp
|
|
msgid "Shadow"
|
|
msgstr "Sombra"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Smooth"
|
|
msgstr "Métodos de filtro"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Texture Scale"
|
|
msgstr "Escalonamento da Textura"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "Closed"
|
|
msgstr "Fechado"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Cull Mode"
|
|
msgstr "Modo Régua"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
#, fuzzy
|
|
msgid "SDF Collision"
|
|
msgstr "Colisão"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Light Mask"
|
|
msgstr "Máscara de Luz"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Width Curve"
|
|
msgstr "Largura da Curva"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Default Color"
|
|
msgstr "Cor Padrão"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Fill"
|
|
msgstr "Preencher"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Gradient"
|
|
msgstr "Gradiente"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Texture Mode"
|
|
msgstr "Modo de Textura"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Capping"
|
|
msgstr "Tampamento"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Joint Mode"
|
|
msgstr "Modo Ícone"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Begin Cap Mode"
|
|
msgstr "Modo Região"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "End Cap Mode"
|
|
msgstr "Modo de Limite Final"
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
|
|
msgid "Border"
|
|
msgstr "Borda"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Sharp Limit"
|
|
msgstr "Limite de Agudo"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Round Precision"
|
|
msgstr "Precisão do Arredondamento"
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Antialiased"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/2d/marker_2d.cpp scene/3d/marker_3d.cpp
|
|
#, fuzzy
|
|
msgid "Gizmo Extents"
|
|
msgstr "Bugigangas"
|
|
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Multimesh"
|
|
msgstr "Multiplicar %s"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Pathfinding"
|
|
msgstr "Ligação"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Path Desired Distance"
|
|
msgstr "Distância de escolha:"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
msgid "Target Desired Distance"
|
|
msgstr "Distância Alvo Desejada"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
msgid "Path Max Distance"
|
|
msgstr "Distância Máxima do Caminho"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_link_2d.cpp
|
|
#: scene/2d/navigation_region_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#: scene/3d/navigation_link_3d.cpp scene/3d/navigation_region_3d.cpp
|
|
#: scene/resources/mesh_library.cpp scene/resources/tile_set.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
msgid "Navigation Layers"
|
|
msgstr "Camadas da Navegação"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
#, fuzzy
|
|
msgid "Pathfinding Algorithm"
|
|
msgstr "Ligação"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
#, fuzzy
|
|
msgid "Path Postprocessing"
|
|
msgstr "Pós-processamento"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
msgid "Path Metadata Flags"
|
|
msgstr "Path de Flags de Metadata"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Avoidance"
|
|
msgstr "Avançado"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Avoidance Enabled"
|
|
msgstr "Ativar"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Neighbor Distance"
|
|
msgstr "Distância mais Alta"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
msgid "Max Neighbors"
|
|
msgstr "Máximo de Vizinhos"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Time Horizon"
|
|
msgstr "Inverter na Horizontal"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
msgid "Max Speed"
|
|
msgstr "Velocidade Máxima"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Use Custom"
|
|
msgstr "Usar Compilação Personalizada"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Path Custom Color"
|
|
msgstr "Cor Personalizada"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
|
|
#, fuzzy
|
|
msgid "Path Custom Point Size"
|
|
msgstr "Modo Navegação"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp
|
|
#, fuzzy
|
|
msgid "Path Custom Line Width"
|
|
msgstr "Modo Navegação"
|
|
|
|
#: scene/2d/navigation_link_2d.cpp scene/3d/navigation_link_3d.cpp
|
|
#, fuzzy
|
|
msgid "Bidirectional"
|
|
msgstr "Direção"
|
|
|
|
#: scene/2d/navigation_link_2d.cpp scene/3d/navigation_link_3d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
#, fuzzy
|
|
msgid "Start Position"
|
|
msgstr "Definir curva na posição"
|
|
|
|
#: scene/2d/navigation_link_2d.cpp scene/3d/navigation_link_3d.cpp
|
|
#, fuzzy
|
|
msgid "End Position"
|
|
msgstr "Posição"
|
|
|
|
#: scene/2d/navigation_link_2d.cpp scene/2d/navigation_region_2d.cpp
|
|
#: scene/3d/navigation_link_3d.cpp scene/3d/navigation_region_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enter Cost"
|
|
msgstr "Centro Fundo"
|
|
|
|
#: scene/2d/navigation_link_2d.cpp scene/2d/navigation_region_2d.cpp
|
|
#: scene/3d/navigation_link_3d.cpp scene/3d/navigation_region_3d.cpp
|
|
#, fuzzy
|
|
msgid "Travel Cost"
|
|
msgstr "Viagem"
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle_3d.cpp
|
|
msgid "Estimate Radius"
|
|
msgstr "Raio Estimado"
|
|
|
|
#: scene/2d/navigation_region_2d.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Polygon"
|
|
msgstr "Editar Polígono de Navegação"
|
|
|
|
#: scene/2d/node_2d.cpp scene/resources/style_box.cpp
|
|
msgid "Skew"
|
|
msgstr "Inclinação"
|
|
|
|
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll"
|
|
msgstr "Rolagem"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Base Offset"
|
|
msgstr "Deslocamento Base"
|
|
|
|
#: scene/2d/parallax_background.cpp scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Base Scale"
|
|
msgstr "Usar Ajuste de Escala"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit Begin"
|
|
msgstr "Início do Limite"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit End"
|
|
msgstr "Fim do limite"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Ignore Camera Zoom"
|
|
msgstr "Ignorar Zoom da Câmara"
|
|
|
|
#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body_3d.cpp
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Motion"
|
|
msgstr "Ação"
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
#, fuzzy
|
|
msgid "Mirroring"
|
|
msgstr "Espelho"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path_3d.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/sky_material.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Curve"
|
|
msgstr "Curva"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path_3d.cpp scene/gui/texture_progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Progress"
|
|
msgstr "Propriedades do Tema"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path_3d.cpp
|
|
#, fuzzy
|
|
msgid "Progress Ratio"
|
|
msgstr "Propriedades do Tema"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera_3d.cpp scene/3d/path_3d.cpp
|
|
msgid "H Offset"
|
|
msgstr "Deslocamento H"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera_3d.cpp scene/3d/path_3d.cpp
|
|
msgid "V Offset"
|
|
msgstr "Deslocamento V"
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
#, fuzzy
|
|
msgid "Rotates"
|
|
msgstr "Rodar"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path_3d.cpp
|
|
msgid "Cubic Interp"
|
|
msgstr "Interpolação Cúbica"
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "Lookahead"
|
|
msgstr "Olhar à Frente"
|
|
|
|
#: scene/2d/physical_bone_2d.cpp
|
|
#, fuzzy
|
|
msgid "Bone 2D Nodepath"
|
|
msgstr "Largura do Osso"
|
|
|
|
#: scene/2d/physical_bone_2d.cpp
|
|
#, fuzzy
|
|
msgid "Bone 2D Index"
|
|
msgstr "Índice do Botão"
|
|
|
|
#: scene/2d/physical_bone_2d.cpp
|
|
#, fuzzy
|
|
msgid "Auto Configure Joint"
|
|
msgstr "Configurar Ajuste"
|
|
|
|
#: scene/2d/physical_bone_2d.cpp
|
|
#, fuzzy
|
|
msgid "Simulate Physics"
|
|
msgstr "Física do Godot"
|
|
|
|
#: scene/2d/physical_bone_2d.cpp
|
|
msgid "Follow Bone When Simulating"
|
|
msgstr "Siga o osso ao simular"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Physics Material Override"
|
|
msgstr "Substituição de Material de Física"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Constant Linear Velocity"
|
|
msgstr "Velocidade Linear Constante"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Constant Angular Velocity"
|
|
msgstr "Velocidade Angular Constante"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Sync to Physics"
|
|
msgstr "Sincronizar com Física"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
msgid "Mass"
|
|
msgstr "Massa"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Inertia"
|
|
msgstr "Inércia"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Center of Mass Mode"
|
|
msgstr "Centro Esquerda"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Center of Mass"
|
|
msgstr "Centro Esquerda"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Gravity Scale"
|
|
msgstr "Escala da Gravidade"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Custom Integrator"
|
|
msgstr "Integrador Customizado"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Continuous CD"
|
|
msgstr "Contínuo"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Max Contacts Reported"
|
|
msgstr "Máximo de contatos relatados"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Contact Monitor"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Sleeping"
|
|
msgstr "Ajuste Inteligente"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Can Sleep"
|
|
msgstr "Pode Dormir"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Lock Rotation"
|
|
msgstr "Bloquear Rotação da Vista"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Freeze"
|
|
msgstr "Livre"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Freeze Mode"
|
|
msgstr "Congelar Corpos"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Linear"
|
|
msgstr "Linear"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Damp Mode"
|
|
msgstr "Modo Ajuste:"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Damp"
|
|
msgstr "Úmido"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Angular"
|
|
msgstr "Angular"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Constant Forces"
|
|
msgstr "Constantes"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Torque"
|
|
msgstr "Torque"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Motion Mode"
|
|
msgstr "Modo de Rotação"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Up Direction"
|
|
msgstr "Direção"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Slide on Ceiling"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Wall Min Slide Angle"
|
|
msgstr "Ângulo mínimo de deslizamento da parede"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Floor"
|
|
msgstr "Piso:"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Stop on Slope"
|
|
msgstr "Parar na ladeira"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Constant Speed"
|
|
msgstr "Constante"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Block on Wall"
|
|
msgstr "Desbloquear Nó"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Max Angle"
|
|
msgstr "Ângulo Máximo"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Snap Length"
|
|
msgstr "Comprimento"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Moving Platform"
|
|
msgstr "Plataforma Móvel"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "On Leave"
|
|
msgstr "Ao sair"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Floor Layers"
|
|
msgstr "Camadas"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Wall Layers"
|
|
msgstr "Camada"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Safe Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "UV"
|
|
msgstr "UV"
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Colors"
|
|
msgstr "Vértice"
|
|
|
|
#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Polygons"
|
|
msgstr "Polígonos"
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Internal Vertex Count"
|
|
msgstr "Criar vértice interno"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp
|
|
msgid "Exclude Parent"
|
|
msgstr "Excluir Pai"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
#, fuzzy
|
|
msgid "Target Position"
|
|
msgstr "Definir curva na posição"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Hit From Inside"
|
|
msgstr "Atingido por dentro"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp
|
|
msgid "Collide With"
|
|
msgstr "Colidir com"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp
|
|
msgid "Areas"
|
|
msgstr "Áreas"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp
|
|
msgid "Bodies"
|
|
msgstr "Corpos"
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform_3d.cpp
|
|
msgid "Remote Path"
|
|
msgstr "Remover Caminho"
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform_3d.cpp
|
|
msgid "Use Global Coordinates"
|
|
msgstr "Usar Coordenadas Globais"
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform_3d.cpp
|
|
msgid "Update"
|
|
msgstr "Atualizar"
|
|
|
|
#: scene/2d/shape_cast_2d.cpp scene/3d/collision_polygon_3d.cpp
|
|
#: scene/3d/shape_cast_3d.cpp scene/3d/spring_arm_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp scene/resources/shape_3d.cpp
|
|
#: scene/resources/texture.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "Margin"
|
|
msgstr "Margem"
|
|
|
|
#: scene/2d/shape_cast_2d.cpp scene/3d/shape_cast_3d.cpp
|
|
#, fuzzy
|
|
msgid "Max Results"
|
|
msgstr "Resultados da Pesquisa"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "Auto Calculate Length and Angle"
|
|
msgstr "Calcular comprimento e ângulo automaticamente"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
#, fuzzy
|
|
msgid "Bone Angle"
|
|
msgstr "Minúsculas"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "Editor Settings"
|
|
msgstr "Configurações do Editor"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
#, fuzzy
|
|
msgid "Show Bone Gizmo"
|
|
msgstr "Mostrar ossos"
|
|
|
|
#: scene/2d/skeleton_2d.cpp scene/3d/skeleton_3d.cpp
|
|
#, fuzzy
|
|
msgid "Rest"
|
|
msgstr "Reiniciar"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
#, fuzzy
|
|
msgid "Modification Stack"
|
|
msgstr "Modificações dos Recursos"
|
|
|
|
#: scene/2d/sprite_2d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Hframes"
|
|
msgstr "'Hframes'"
|
|
|
|
#: scene/2d/sprite_2d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Vframes"
|
|
msgstr "'Vframes'"
|
|
|
|
#: scene/2d/sprite_2d.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Frame Coords"
|
|
msgstr "Frame %"
|
|
|
|
#: scene/2d/sprite_2d.cpp scene/3d/sprite_3d.cpp scene/resources/texture.cpp
|
|
msgid "Region"
|
|
msgstr "Região"
|
|
|
|
#: scene/2d/sprite_2d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Clip Enabled"
|
|
msgstr "Scripts de filtro"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Tile Set"
|
|
msgstr "Tile Set"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Cell Quadrant Size"
|
|
msgstr "Tamanho do Quadrante"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Collision Animatable"
|
|
msgstr "Modo Colisão"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Collision Visibility Mode"
|
|
msgstr "Modo de Visibilidade"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Visibility Mode"
|
|
msgstr "Modo de Visibilidade"
|
|
|
|
#: scene/2d/tile_map.cpp scene/3d/visual_instance_3d.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Layers"
|
|
msgstr "Camadas"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Texture Normal"
|
|
msgstr "Formato de Textura"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Texture Pressed"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Bitmask"
|
|
msgstr "Bitmask"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Shape Centered"
|
|
msgstr "Forma Centralizada"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Shape Visible"
|
|
msgstr "Forma Visível"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Passby Press"
|
|
msgstr "Pressionado Passby"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Visibility Mode"
|
|
msgstr "Modo de Visibilidade"
|
|
|
|
#: scene/2d/visible_on_screen_notifier_2d.cpp
|
|
#: scene/3d/visible_on_screen_notifier_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enabling"
|
|
msgstr "Ativar"
|
|
|
|
#: scene/2d/visible_on_screen_notifier_2d.cpp
|
|
#: scene/3d/visible_on_screen_notifier_3d.cpp
|
|
msgid "Node Path"
|
|
msgstr "Caminho do Nó"
|
|
|
|
#: scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Wind"
|
|
msgstr "Janela"
|
|
|
|
#: scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Force Magnitude"
|
|
msgstr "Limite de Força"
|
|
|
|
#: scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation Factor"
|
|
msgstr "Filtro de Atenuação"
|
|
|
|
#: scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Source Path"
|
|
msgstr "Caminho do Recurso"
|
|
|
|
#: scene/3d/area_3d.cpp
|
|
msgid "Reverb Bus"
|
|
msgstr "Barramento de reverberação"
|
|
|
|
#: scene/3d/area_3d.cpp
|
|
#, fuzzy
|
|
msgid "Uniformity"
|
|
msgstr "Definir Nome do Uniform"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation Model"
|
|
msgstr "Nó Animation"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit Size"
|
|
msgstr "Tamanho da Unidade"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Max dB"
|
|
msgstr "Max dB"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Emission Angle"
|
|
msgstr "Ângulo de Emissão"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Degrees"
|
|
msgstr "Graus"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Attenuation dB"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Attenuation Filter"
|
|
msgstr "Filtro de Atenuação"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Cutoff Hz"
|
|
msgstr "Frequência de Corte"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "dB"
|
|
msgstr "dB"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Doppler"
|
|
msgstr "Doppler"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Tracking"
|
|
msgstr "Empacotamento"
|
|
|
|
#: scene/3d/bone_attachment_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Bone Name"
|
|
msgstr "Nome do Osso"
|
|
|
|
#: scene/3d/bone_attachment_3d.cpp
|
|
#, fuzzy
|
|
msgid "Bone Idx"
|
|
msgstr "Largura do Osso"
|
|
|
|
#: scene/3d/bone_attachment_3d.cpp
|
|
#, fuzzy
|
|
msgid "Override Pose"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/3d/camera_3d.cpp
|
|
msgid "Keep Aspect"
|
|
msgstr "Manter Aspeto"
|
|
|
|
#: scene/3d/camera_3d.cpp scene/3d/decal.cpp
|
|
#: scene/3d/gpu_particles_collision_3d.cpp scene/3d/light_3d.cpp
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Cull Mask"
|
|
msgstr "Máscara Cull"
|
|
|
|
#: scene/3d/camera_3d.cpp
|
|
msgid "Attributes"
|
|
msgstr "Atributos"
|
|
|
|
#: scene/3d/camera_3d.cpp
|
|
#, fuzzy
|
|
msgid "Doppler Tracking"
|
|
msgstr "Pista de Propriedades"
|
|
|
|
#: scene/3d/camera_3d.cpp
|
|
msgid "Projection"
|
|
msgstr "Projeção"
|
|
|
|
#: scene/3d/camera_3d.cpp
|
|
msgid "Frustum Offset"
|
|
msgstr "Deslocamento do Frustum"
|
|
|
|
#: scene/3d/camera_3d.cpp scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Near"
|
|
msgstr "Mais próximo"
|
|
|
|
#: scene/3d/camera_3d.cpp scene/resources/camera_attributes.cpp
|
|
msgid "Far"
|
|
msgstr "Longe"
|
|
|
|
#: scene/3d/collision_object_3d.cpp scene/3d/soft_body_3d.cpp
|
|
msgid "Ray Pickable"
|
|
msgstr "Raio selecionável"
|
|
|
|
#: scene/3d/collision_object_3d.cpp
|
|
#, fuzzy
|
|
msgid "Capture on Drag"
|
|
msgstr "Capturar"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Box Extents"
|
|
msgstr "Bugigangas"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Axis"
|
|
msgstr "Avisos"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Height"
|
|
msgstr "Rodar Direita"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Radius"
|
|
msgstr "Máscara de Emissão"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Inner Radius"
|
|
msgstr "Mudar Raio Interno do Toro"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
msgid "Rotate Y"
|
|
msgstr "Rotacionar em Y"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
msgid "Disable Z"
|
|
msgstr "Desativar Z"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp scene/resources/particle_process_material.cpp
|
|
msgid "Flatness"
|
|
msgstr "Planicidade"
|
|
|
|
#: scene/3d/cpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Scale Curve Z"
|
|
msgstr "Fechar curva"
|
|
|
|
#: scene/3d/decal.cpp scene/resources/environment.cpp
|
|
#: scene/resources/fog_material.cpp scene/resources/material.cpp
|
|
msgid "Albedo"
|
|
msgstr "Albedo"
|
|
|
|
#: scene/3d/decal.cpp scene/gui/texture_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp scene/resources/material.cpp
|
|
#: scene/resources/world_boundary_shape_2d.cpp
|
|
msgid "Normal"
|
|
msgstr "Normal"
|
|
|
|
#: scene/3d/decal.cpp
|
|
msgid "Orm"
|
|
msgstr "'Orm'"
|
|
|
|
#: scene/3d/decal.cpp scene/resources/environment.cpp
|
|
#: scene/resources/fog_material.cpp scene/resources/material.cpp
|
|
msgid "Emission"
|
|
msgstr "Emissão"
|
|
|
|
#: scene/3d/decal.cpp
|
|
msgid "Parameters"
|
|
msgstr "Parâmetros"
|
|
|
|
#: scene/3d/decal.cpp scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Emission Energy"
|
|
msgstr "Ângulo de Emissão"
|
|
|
|
#: scene/3d/decal.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/main/canvas_item.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Modulate"
|
|
msgstr "Modular"
|
|
|
|
#: scene/3d/decal.cpp
|
|
#, fuzzy
|
|
msgid "Albedo Mix"
|
|
msgstr "Albedo"
|
|
|
|
#: scene/3d/decal.cpp
|
|
#, fuzzy
|
|
msgid "Normal Fade"
|
|
msgstr "Mapa Normal"
|
|
|
|
#: scene/3d/decal.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Fade"
|
|
msgstr "Vertical"
|
|
|
|
#: scene/3d/decal.cpp
|
|
#, fuzzy
|
|
msgid "Upper Fade"
|
|
msgstr "Maiúsculas"
|
|
|
|
#: scene/3d/decal.cpp
|
|
#, fuzzy
|
|
msgid "Lower Fade"
|
|
msgstr "Minúsculas"
|
|
|
|
#: scene/3d/decal.cpp scene/3d/light_3d.cpp scene/resources/material.cpp
|
|
msgid "Distance Fade"
|
|
msgstr "Distância de Esmaecimento"
|
|
|
|
#: scene/3d/decal.cpp scene/3d/light_3d.cpp scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Begin"
|
|
msgstr "Inicio do Loop"
|
|
|
|
#: scene/3d/gpu_particles_3d.cpp
|
|
msgid "Visibility AABB"
|
|
msgstr "Visibilidade AABB"
|
|
|
|
#: scene/3d/gpu_particles_3d.cpp
|
|
#, fuzzy
|
|
msgid "Transform Align"
|
|
msgstr "Transformar Polígono"
|
|
|
|
#: scene/3d/gpu_particles_3d.cpp
|
|
msgid "Draw Passes"
|
|
msgstr "Passos de Desenho"
|
|
|
|
#: scene/3d/gpu_particles_3d.cpp
|
|
msgid "Passes"
|
|
msgstr "Passos"
|
|
|
|
#: scene/3d/gpu_particles_collision_3d.cpp scene/3d/ray_cast_3d.cpp
|
|
#: scene/gui/graph_edit.cpp scene/resources/style_box.cpp
|
|
msgid "Thickness"
|
|
msgstr "Espessura"
|
|
|
|
#: scene/3d/gpu_particles_collision_3d.cpp
|
|
#, fuzzy
|
|
msgid "Bake Mask"
|
|
msgstr "Modo Bitmask"
|
|
|
|
#: scene/3d/gpu_particles_collision_3d.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Update Mode"
|
|
msgstr "Modo Rodar"
|
|
|
|
#: scene/3d/gpu_particles_collision_3d.cpp
|
|
#, fuzzy
|
|
msgid "Follow Camera Enabled"
|
|
msgstr "Alternar Pista Ativada"
|
|
|
|
#: scene/3d/gpu_particles_collision_3d.cpp
|
|
#, fuzzy
|
|
msgid "Directionality"
|
|
msgstr "Direção"
|
|
|
|
#: scene/3d/importer_mesh_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton Path"
|
|
msgstr "Esqueleto"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Solver Priority"
|
|
msgstr "Ativar Prioridade"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Exclude Nodes From Collision"
|
|
msgstr "Excluir Nós"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Params"
|
|
msgstr "Parâmetros"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Impulse Clamp"
|
|
msgstr "Braçadeira de Impulso"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Angular Limit"
|
|
msgstr "Limite Angular"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Upper"
|
|
msgstr "Maiúsculas"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Lower"
|
|
msgstr "Minúsculas"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Relaxation"
|
|
msgstr "Relaxamento"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Motor"
|
|
msgstr "'Motor'"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Target Velocity"
|
|
msgstr "Vista Órbita Direita"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Max Impulse"
|
|
msgstr "Impulso Máximo"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Linear Limit"
|
|
msgstr "Limite Linear"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Upper Distance"
|
|
msgstr "Distância mais Alta"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Lower Distance"
|
|
msgstr "Distância mais Baixa"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Restitution"
|
|
msgstr "Descrição"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motion"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Ortho"
|
|
msgstr "Ortogonal Traseira"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Upper Angle"
|
|
msgstr "Maiúsculas"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Lower Angle"
|
|
msgstr "Minúsculas"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Motion"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Angular Ortho"
|
|
msgstr "Orto Angular"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Swing Span"
|
|
msgstr "A guardar Cena"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Twist Span"
|
|
msgstr "Período de Torção"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "X"
|
|
msgstr "X"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Y"
|
|
msgstr "Y"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "Z"
|
|
msgstr "Z"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Force Limit"
|
|
msgstr "Limite de Força"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
msgid "Equilibrium Point"
|
|
msgstr "Ponto de Equilíbrio"
|
|
|
|
#: scene/3d/joint_3d.cpp scene/3d/physics_body_3d.cpp
|
|
msgid "ERP"
|
|
msgstr "ERP"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Motor"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/joint_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Spring"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Pixel Size"
|
|
msgstr "Tamanho de Pixel"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/main/window.cpp
|
|
#: scene/resources/text_line.cpp scene/resources/visual_shader.cpp
|
|
#: scene/resources/visual_shader_particle_nodes.cpp
|
|
msgid "Flags"
|
|
msgstr "Flags"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "Billboard"
|
|
msgstr "'Billboard'"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Shaded"
|
|
msgstr "Shader"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Double Sided"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "No Depth Test"
|
|
msgstr "Sem Teste de Profundidade"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "Fixed Size"
|
|
msgstr "Tamanho Fixo"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Alpha Cut"
|
|
msgstr "Corte Alfa"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "Alpha Scissor Threshold"
|
|
msgstr "Limiar Tesoura Alfa"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Alpha Hash Scale"
|
|
msgstr "Usar Ajuste de Escala"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Alpha Antialiasing Mode"
|
|
msgstr "Anti Serrilhamento"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Alpha Antialiasing Edge"
|
|
msgstr "Anti Serrilhamento"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Filter"
|
|
msgstr "Escalonamento da Textura"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Render Priority"
|
|
msgstr "Ativar Prioridade"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Render Priority"
|
|
msgstr "Ativar Prioridade"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/control.cpp
|
|
#: scene/gui/dialogs.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/link_button.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Text"
|
|
msgstr "Texto"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Modulate"
|
|
msgstr "Forçar modulação branca"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/label_settings.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Font"
|
|
msgstr "Fonte"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Horizontal Alignment"
|
|
msgstr "Alinhamento Horizontal"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Vertical Alignment"
|
|
msgstr "Alinhamento Vertical"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Uppercase"
|
|
msgstr "Maiúsculas"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Autowrap Mode"
|
|
msgstr "Carregamento automático"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/graph_node.cpp
|
|
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
|
|
#: scene/gui/menu_bar.cpp scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "BiDi"
|
|
msgstr "'BiDi'"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/graph_node.cpp
|
|
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
|
|
#: scene/gui/menu_bar.cpp scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Text Direction"
|
|
msgstr "Direção"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/link_button.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Structured Text BiDi Override"
|
|
msgstr "Substituição texto Estruturado de BiDi"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/link_button.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Structured Text BiDi Override Options"
|
|
msgstr "Opções de Substituição BiDi de Texto Estruturado"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Intensity Lumens"
|
|
msgstr "Intensidade"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Intensity Lux"
|
|
msgstr "Intensidade"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Temperature"
|
|
msgstr "Modelo:"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Indirect Energy"
|
|
msgstr "Energia Indireta"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Volumetric Fog Energy"
|
|
msgstr "Energia de Névoa Volumétrica"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Projector"
|
|
msgstr "Projeto"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Distance"
|
|
msgstr "Distância de Encaixe"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Negative"
|
|
msgstr "Negativo"
|
|
|
|
#: scene/3d/light_3d.cpp scene/main/canvas_item.cpp
|
|
#: scene/resources/material.cpp servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Specular"
|
|
msgstr "Modo Régua"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Bake Mode"
|
|
msgstr "Modo Bitmask"
|
|
|
|
#: scene/3d/light_3d.cpp scene/3d/voxel_gi.cpp scene/resources/environment.cpp
|
|
msgid "Normal Bias"
|
|
msgstr "Bias Normal"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Reverse Cull Face"
|
|
msgstr "Repor Volume do Barramento"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Transmittance Bias"
|
|
msgstr "Materiais da Instância"
|
|
|
|
#: scene/3d/light_3d.cpp scene/gui/graph_edit.cpp
|
|
msgid "Opacity"
|
|
msgstr "Opacidade"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Blur"
|
|
msgstr "Borrão"
|
|
|
|
#: scene/3d/light_3d.cpp servers/rendering_server.cpp
|
|
msgid "Directional Shadow"
|
|
msgstr "Sombra Direcional"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Split 1"
|
|
msgstr "Dividir 1"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Split 2"
|
|
msgstr "Dividir 2"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Split 3"
|
|
msgstr "Dividir 3"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Blend Splits"
|
|
msgstr "Divisões de Mistura"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Fade Start"
|
|
msgstr "Início"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Pancake Size"
|
|
msgstr "Tamanho da Página"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Sky Mode"
|
|
msgstr "Modo de Definição"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Omni"
|
|
msgstr "'Omini'"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Mode"
|
|
msgstr "Shader"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Spot"
|
|
msgstr "Ponto"
|
|
|
|
#: scene/3d/light_3d.cpp
|
|
msgid "Angle Attenuation"
|
|
msgstr "Atenuação Angular"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
#, fuzzy
|
|
msgid "Light Texture"
|
|
msgstr "Textura de Ponto"
|
|
|
|
#: scene/3d/lightmap_gi.cpp scene/main/scene_tree.cpp
|
|
#: servers/rendering_server.cpp
|
|
msgid "Quality"
|
|
msgstr "Qualidade"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
msgid "Bounces"
|
|
msgstr "Quicares"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
#, fuzzy
|
|
msgid "Directional"
|
|
msgstr "Direção"
|
|
|
|
#: scene/3d/lightmap_gi.cpp scene/3d/reflection_probe.cpp scene/3d/voxel_gi.cpp
|
|
msgid "Interior"
|
|
msgstr "Interior"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
msgid "Use Denoiser"
|
|
msgstr "Usar Redutor de Ruído"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
#, fuzzy
|
|
msgid "Max Texture Size"
|
|
msgstr "Mesclar a partir da Cena"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
msgid "Custom Sky"
|
|
msgstr "Céu Personalizado"
|
|
|
|
#: scene/3d/lightmap_gi.cpp scene/3d/ray_cast_3d.cpp scene/3d/shape_cast_3d.cpp
|
|
msgid "Custom Color"
|
|
msgstr "Cor Personalizada"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
msgid "Custom Energy"
|
|
msgstr "Energia Personalizada"
|
|
|
|
#: scene/3d/lightmap_gi.cpp scene/3d/voxel_gi.cpp
|
|
#: scene/3d/world_environment.cpp scene/resources/world_3d.cpp
|
|
#, fuzzy
|
|
msgid "Camera Attributes"
|
|
msgstr "Sensível a maiúsculas"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
#, fuzzy
|
|
msgid "Gen Probes"
|
|
msgstr "Sonda GI"
|
|
|
|
#: scene/3d/lightmap_gi.cpp scene/3d/voxel_gi.cpp
|
|
msgid "Subdiv"
|
|
msgstr "Sub-Divisões"
|
|
|
|
#: scene/3d/lightmap_gi.cpp
|
|
#, fuzzy
|
|
msgid "Light Data"
|
|
msgstr "Com Dados"
|
|
|
|
#: scene/3d/mesh_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Surface Material Override"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/3d/navigation_agent_3d.cpp
|
|
msgid "Agent Height Offset"
|
|
msgstr "Deslocamento da Altura do Agente"
|
|
|
|
#: scene/3d/navigation_agent_3d.cpp
|
|
msgid "Ignore Y"
|
|
msgstr "Ignorar Y"
|
|
|
|
#: scene/3d/navigation_region_3d.cpp scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Mesh"
|
|
msgstr "Modo Navegação"
|
|
|
|
#: scene/3d/node_3d.cpp
|
|
msgid "Quaternion"
|
|
msgstr "Quaternio"
|
|
|
|
#: scene/3d/node_3d.cpp
|
|
msgid "Basis"
|
|
msgstr "Base"
|
|
|
|
#: scene/3d/node_3d.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Edit Mode"
|
|
msgstr "Modo de Rotação"
|
|
|
|
#: scene/3d/node_3d.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Order"
|
|
msgstr "Modo de Rotação"
|
|
|
|
#: scene/3d/node_3d.cpp scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Top Level"
|
|
msgstr "Topo Esquerda"
|
|
|
|
#: scene/3d/node_3d.cpp scene/main/canvas_item.cpp
|
|
msgid "Visibility"
|
|
msgstr "Visibilidade"
|
|
|
|
#: scene/3d/node_3d.cpp scene/gui/rich_text_effect.cpp scene/gui/tree.cpp
|
|
#: scene/main/canvas_item.cpp scene/main/canvas_layer.cpp scene/main/window.cpp
|
|
msgid "Visible"
|
|
msgstr "Visível"
|
|
|
|
#: scene/3d/node_3d.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Parent"
|
|
msgstr "Modo Prioridade"
|
|
|
|
#: scene/3d/occluder_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Bake"
|
|
msgstr "Modo Bitmask"
|
|
|
|
#: scene/3d/path_3d.cpp
|
|
msgid "Rotation Mode"
|
|
msgstr "Modo de Rotação"
|
|
|
|
#: scene/3d/path_3d.cpp
|
|
#, fuzzy
|
|
msgid "Tilt Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Axis Lock"
|
|
msgstr "Eixo"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Linear X"
|
|
msgstr "X Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Linear Y"
|
|
msgstr "Y Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Linear Z"
|
|
msgstr "Z Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular X"
|
|
msgstr "X Angular"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Y"
|
|
msgstr "Y Angular"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Z"
|
|
msgstr "Z Angular"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Joint Constraints"
|
|
msgstr "Constantes"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Limit Enabled"
|
|
msgstr "Limite Angular Ativado"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Upper"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Lower"
|
|
msgstr "Máximo de Erros Angulares:"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Bias"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Softness"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Relaxation"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Upper"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Lower"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Softness"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Restitution"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Damping"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Restitution"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Damping"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Linear Limit Enabled"
|
|
msgstr "Limite Linear Ativado"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Enabled"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Stiffness"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Damping"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Linear Equilibrium Point"
|
|
msgstr "Ponto de Equilíbrio Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Restitution"
|
|
msgstr "Descrição"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damping"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Restitution"
|
|
msgstr "Descrição"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Damping"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Spring Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Spring Stiffness"
|
|
msgstr "Rigidez Angular da Mola"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Spring Damping"
|
|
msgstr "Amortecimento angular da mola"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Angular Equilibrium Point"
|
|
msgstr "Ponto de Equilíbrio Angular"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
msgid "Body Offset"
|
|
msgstr "Deslocamento do Corpo"
|
|
|
|
#: scene/3d/physics_body_3d.cpp scene/resources/particle_process_material.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Friction"
|
|
msgstr "Fricção"
|
|
|
|
#: scene/3d/physics_body_3d.cpp scene/resources/particle_process_material.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Bounce"
|
|
msgstr "Quicar"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damp Mode"
|
|
msgstr "Linear"
|
|
|
|
#: scene/3d/physics_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Angular Damp Mode"
|
|
msgstr "Animação"
|
|
|
|
#: scene/3d/physics_body_3d.cpp scene/resources/tile_set.cpp
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#: servers/xr/xr_pose.cpp
|
|
#, fuzzy
|
|
msgid "Linear Velocity"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/3d/ray_cast_3d.cpp scene/3d/shape_cast_3d.cpp
|
|
#, fuzzy
|
|
msgid "Debug Shape"
|
|
msgstr "Depurador"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Origin Offset"
|
|
msgstr "Deslocamento da Origem"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Box Projection"
|
|
msgstr "Projeto"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Enable Shadows"
|
|
msgstr "Ativar Sombras"
|
|
|
|
#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Mesh LOD Threshold"
|
|
msgstr "Limite"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Ambient"
|
|
msgstr "Usar Ambiente"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Color Energy"
|
|
msgstr "Energia Personalizada"
|
|
|
|
#: scene/3d/skeleton_3d.cpp
|
|
msgid "Bones"
|
|
msgstr "Ossos"
|
|
|
|
#: scene/3d/skeleton_3d.cpp
|
|
#, fuzzy
|
|
msgid "Motion Scale"
|
|
msgstr "Escala de Ícone"
|
|
|
|
#: scene/3d/skeleton_3d.cpp
|
|
#, fuzzy
|
|
msgid "Show Rest Only"
|
|
msgstr "Mostrar réguas"
|
|
|
|
#: scene/3d/skeleton_3d.cpp
|
|
#, fuzzy
|
|
msgid "Animate Physical Bones"
|
|
msgstr "Criar ossos físicos"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp scene/resources/skeleton_profile.cpp
|
|
#, fuzzy
|
|
msgid "Root Bone"
|
|
msgstr "Nome do nó raiz"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
#, fuzzy
|
|
msgid "Tip Bone"
|
|
msgstr "Ossos"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
msgid "Interpolation"
|
|
msgstr "Interpolação"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
msgid "Target"
|
|
msgstr "Alvo"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
#, fuzzy
|
|
msgid "Override Tip Basis"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
msgid "Use Magnet"
|
|
msgstr "Usar Imã"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
msgid "Magnet"
|
|
msgstr "Imã"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
#, fuzzy
|
|
msgid "Target Node"
|
|
msgstr "Reassociar Nó"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp scene/resources/material.cpp
|
|
msgid "Min Distance"
|
|
msgstr "Distância Mínima"
|
|
|
|
#: scene/3d/skeleton_ik_3d.cpp
|
|
#, fuzzy
|
|
msgid "Max Iterations"
|
|
msgstr "Criar Função"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Pinned Points"
|
|
msgstr "Fixado %s"
|
|
|
|
#: scene/3d/soft_body_3d.cpp servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Attachments"
|
|
msgstr "Bugigangas"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Point Index"
|
|
msgstr "Obter Índice"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Spatial Attachment Path"
|
|
msgstr "Caminho do Anexo Espacial"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Parent Collision Ignore"
|
|
msgstr "Criar Polígono de Colisão"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Simulation Precision"
|
|
msgstr "Precisão da Simulação"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Total Mass"
|
|
msgstr "Massa Total"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Linear Stiffness"
|
|
msgstr "Rigidez Linear"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Pressure Coefficient"
|
|
msgstr "Coeficiente de Pressão"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Damping Coefficient"
|
|
msgstr "Coeficiente de Amortecimento"
|
|
|
|
#: scene/3d/soft_body_3d.cpp
|
|
msgid "Drag Coefficient"
|
|
msgstr "Coeficiente de arrasto"
|
|
|
|
#: scene/3d/spring_arm_3d.cpp
|
|
msgid "Spring Length"
|
|
msgstr "Comprimento da Mola"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Per-Wheel Motion"
|
|
msgstr "Botão roda para baixo"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Engine Force"
|
|
msgstr "Força do Motor"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Brake"
|
|
msgstr "Freio"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Steering"
|
|
msgstr "Volante"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "VehicleBody3D Motion"
|
|
msgstr "Movimento de VehicleBody3D"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Use as Traction"
|
|
msgstr "Usar Como Tração"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Use as Steering"
|
|
msgstr "Usar Skins com Nome"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Wheel"
|
|
msgstr "Roda"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Roll Influence"
|
|
msgstr "Influência do Rolamento"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Friction Slip"
|
|
msgstr "Função"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Suspension"
|
|
msgstr "Suspensão"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
msgid "Travel"
|
|
msgstr "Viagem"
|
|
|
|
#: scene/3d/vehicle_body_3d.cpp
|
|
#, fuzzy
|
|
msgid "Max Force"
|
|
msgstr "Erro"
|
|
|
|
#: scene/3d/velocity_tracker_3d.cpp
|
|
#, fuzzy
|
|
msgid "Track Physics Step"
|
|
msgstr "Frame de Física %"
|
|
|
|
#: scene/3d/visible_on_screen_notifier_3d.cpp scene/resources/mesh.cpp
|
|
msgid "AABB"
|
|
msgstr "AABB"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Sorting"
|
|
msgstr "Ordenar"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Use AABB Center"
|
|
msgstr "Usar Ambiente"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Geometry"
|
|
msgstr "Geometria"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Material Override"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
msgid "Material Overlay"
|
|
msgstr "Sobreposição do Material"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transparency"
|
|
msgstr "Transparente"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Cast Shadow"
|
|
msgstr "Criar Nó Shader"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
msgid "Extra Cull Margin"
|
|
msgstr "Margem de Descarte Extra"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp scene/resources/mesh.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Custom AABB"
|
|
msgstr "AABB Personalizado"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
msgid "LOD Bias"
|
|
msgstr "Bias do LOD"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Ignore Occlusion Culling"
|
|
msgstr "Ver Culling da Oclusão"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Global Illumination"
|
|
msgstr "Rotação Global"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
msgid "Lightmap Scale"
|
|
msgstr "Escala do Mapa de Iluminação"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Range"
|
|
msgstr "Modo Prioridade"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Begin Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
msgid "End"
|
|
msgstr "Fim"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "End Margin"
|
|
msgstr "Expandir Tudo"
|
|
|
|
#: scene/3d/visual_instance_3d.cpp
|
|
#, fuzzy
|
|
msgid "Fade Mode"
|
|
msgstr "Modo Bitmask"
|
|
|
|
#: scene/3d/voxel_gi.cpp
|
|
msgid "Dynamic Range"
|
|
msgstr "Alcance Dinâmico"
|
|
|
|
#: scene/3d/voxel_gi.cpp
|
|
#, fuzzy
|
|
msgid "Propagation"
|
|
msgstr "Navegação"
|
|
|
|
#: scene/3d/voxel_gi.cpp
|
|
msgid "Use Two Bounces"
|
|
msgstr "Usar dois saltos"
|
|
|
|
#: scene/3d/xr_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Tracker"
|
|
msgstr "Adicionar Pista"
|
|
|
|
#: scene/3d/xr_nodes.cpp scene/resources/skin.cpp
|
|
msgid "Pose"
|
|
msgstr "Postura"
|
|
|
|
#: scene/3d/xr_nodes.cpp servers/xr_server.cpp
|
|
msgid "World Scale"
|
|
msgstr "Escala do Mundo"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Play Mode"
|
|
msgstr "Modo Jogo:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Sync"
|
|
msgstr "Sinc"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Mix Mode"
|
|
msgstr "Nó Mix"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Fadein Time"
|
|
msgstr "Tempo de Esmaecer de Entrada"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Fadeout Time"
|
|
msgstr "Tempo de Esmaecer de Saída"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Auto Restart"
|
|
msgstr "Reinício Automático"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Autorestart"
|
|
msgstr "Reinício Automático"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Delay"
|
|
msgstr "Atraso"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Random Delay"
|
|
msgstr "Atraso Aleatório"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Xfade Time"
|
|
msgstr "Tempo do Esmaecer Cruzado"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Xfade Curve"
|
|
msgstr "Fechar curva"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Allow Transition to Self"
|
|
msgstr "Permitir Transição para Auto"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Input Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Request"
|
|
msgstr "A solicitar..."
|
|
|
|
#: scene/animation/animation_blend_tree.h scene/animation/animation_tree.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Active"
|
|
msgstr "Ativo"
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Add Amount"
|
|
msgstr "Quantidade"
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Blend Amount"
|
|
msgstr "Valor:"
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Seek Request"
|
|
msgstr "A solicitar..."
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Current Index"
|
|
msgstr "Cena Atual"
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Current State"
|
|
msgstr "Caminho Atual"
|
|
|
|
#: scene/animation/animation_blend_tree.h
|
|
#, fuzzy
|
|
msgid "Transition Request"
|
|
msgstr "Transição Removida"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reset"
|
|
msgstr "Repor"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Switch"
|
|
msgstr "Alternar"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Switch Mode"
|
|
msgstr "Alternar"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Advance"
|
|
msgstr "Avançado"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Condition"
|
|
msgstr "Condição"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Expression"
|
|
msgstr "Expressão"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Libraries"
|
|
msgstr "Diretórios"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Root Node"
|
|
msgstr "Nó Raiz"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation"
|
|
msgstr "Definir Animação"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Reset on Save"
|
|
msgstr "Redefinir ao Gravar"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Playback Options"
|
|
msgstr "Opções de Playback"
|
|
|
|
#: scene/animation/animation_player.cpp scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Process Mode"
|
|
msgstr "Modo Mover"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Default Blend Time"
|
|
msgstr "Tema Predefinido"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Method Call Mode"
|
|
msgstr "Modo de Chamada de Método"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Audio Max Polyphony"
|
|
msgstr "Mover Polígono"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Movie Quit on Finish"
|
|
msgstr "Fecha o Filme ao Terminar"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Tree Root"
|
|
msgstr "Nó Raiz"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Anim Player"
|
|
msgstr "Pregar AnimationPlayer"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Advance Expression Base Node"
|
|
msgstr "Mudar Expressão"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Root Motion"
|
|
msgstr "Movimento Raiz"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Track"
|
|
msgstr "Adicionar Pista"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
#, fuzzy
|
|
msgid "Animation Path"
|
|
msgstr "Animação"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
#, fuzzy
|
|
msgid "Zero Y"
|
|
msgstr "Zero"
|
|
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Mix Target"
|
|
msgstr "Alvo"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#, fuzzy
|
|
msgid "Ratio"
|
|
msgstr "Manter Proporção"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_rect.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Mode"
|
|
msgstr "Modo Seleção"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
|
|
#: scene/gui/button.cpp scene/gui/flow_container.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/spin_box.cpp scene/resources/text_line.cpp
|
|
#: scene/resources/text_paragraph.cpp
|
|
msgid "Alignment"
|
|
msgstr "Alinhamento"
|
|
|
|
#: scene/gui/base_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Pressed"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Action Mode"
|
|
msgstr "Modo Ícone"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Keep Pressed Outside"
|
|
msgstr "Manter pressionado externamente"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Button Group"
|
|
msgstr "Grupo Botão"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut Feedback"
|
|
msgstr "Enviar Sugestão dos Docs"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut in Tooltip"
|
|
msgstr "Mostrar Origem"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Button Shortcut Feedback Highlight Time"
|
|
msgstr "Enviar Sugestão dos Docs"
|
|
|
|
#: scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Text Behavior"
|
|
msgstr "Editor de Texto"
|
|
|
|
#: scene/gui/button.cpp scene/gui/item_list.cpp scene/gui/label.cpp
|
|
#: scene/resources/text_line.cpp scene/resources/text_paragraph.cpp
|
|
msgid "Text Overrun Behavior"
|
|
msgstr "Comportamento de saturação de texto"
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "Clip Text"
|
|
msgstr "Copiar Texto"
|
|
|
|
#: scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Icon Behavior"
|
|
msgstr "Separação Horizontal"
|
|
|
|
#: scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Icon Alignment"
|
|
msgstr "Alinhamento do Ícone"
|
|
|
|
#: scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Expand Icon"
|
|
msgstr "Expandir Tudo"
|
|
|
|
#: scene/gui/center_container.cpp
|
|
#, fuzzy
|
|
msgid "Use Top Left"
|
|
msgstr "Topo Esquerda"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
msgid "Symbol Lookup on Click"
|
|
msgstr "Pesquisa de símbolo ao clicar"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Line Folding"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Line Length Guidelines"
|
|
msgstr "Exibir Guias de Comprimento de Linha"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Breakpoints Gutter"
|
|
msgstr "Saltar Pontos de Paragem"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Bookmarks"
|
|
msgstr "Marcadores"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Executing Lines"
|
|
msgstr "Cor da Linha em Execução"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Line Numbers"
|
|
msgstr "Mostrar Número da Linha"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zero Pad Line Numbers"
|
|
msgstr "Mostrar Número da Linha"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Fold Gutter"
|
|
msgstr "Espaçamento de Dobra"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Delimiters"
|
|
msgstr "Delimitador"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Comments"
|
|
msgstr "Gravar"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Code Completion"
|
|
msgstr "Conclusão"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Prefixes"
|
|
msgstr "Prefixo"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
msgid "Indentation"
|
|
msgstr "Recuo"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Use Spaces"
|
|
msgstr "Usar Espaço Local"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Automatic"
|
|
msgstr "Início Automático"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Automatic Prefixes"
|
|
msgstr "Pré-visualização Cinemática"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Auto Brace Completion"
|
|
msgstr "Autocompletar Parênteses"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
#, fuzzy
|
|
msgid "Highlight Matching"
|
|
msgstr "Destaque"
|
|
|
|
#: scene/gui/code_edit.cpp
|
|
msgid "Pairs"
|
|
msgstr "Pares"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Edit Alpha"
|
|
msgstr "Editar Polígono"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Color Mode"
|
|
msgstr "Freelook Modificador de Lentidão"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Deferred Mode"
|
|
msgstr "Deferido"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Picker Shape"
|
|
msgstr "Forma do Colisor"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Can Add Swatches"
|
|
msgstr "Pode Ad. Amostras"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Customization"
|
|
msgstr "Opções Personalizadas"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Sampler Visible"
|
|
msgstr "Forma Visível"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Color Modes Visible"
|
|
msgstr "Freelook Modificador de Lentidão"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Sliders Visible"
|
|
msgstr "Forma Visível"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Hex Visible"
|
|
msgstr "Visível"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Presets Visible"
|
|
msgstr "Alternar Visibilidade"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Theme Overrides"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Constants"
|
|
msgstr "Constante"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Font Sizes"
|
|
msgstr "Tamanho da Fonte"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Styles"
|
|
msgstr "Estilo de Zoom"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Clip Contents"
|
|
msgstr "Constante de Classe"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Custom Minimum Size"
|
|
msgstr "HTML Shell Personalizado"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Layout Direction"
|
|
msgstr "Direções"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Layout Mode"
|
|
msgstr "Esquema"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Anchors Preset"
|
|
msgstr "Carregar Predefinição"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Anchor Points"
|
|
msgstr "Só âncoras"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Anchor Offsets"
|
|
msgstr "Deslocamento de Porta"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Grow Direction"
|
|
msgstr "Direções"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Pivot Offset"
|
|
msgstr "Deslocamento do Pivô"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Container Sizing"
|
|
msgstr "Tamanho do Contorno dos Ossos"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Ratio"
|
|
msgstr "Modo Seleção"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
msgid "Localization"
|
|
msgstr "Localização"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Auto Translate"
|
|
msgstr "Translação"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Localize Numeral System"
|
|
msgstr "Localizar Sistema Numérico"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Tooltip"
|
|
msgstr "Ferramentas"
|
|
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Focus"
|
|
msgstr "Foco"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Neighbor Left"
|
|
msgstr "Centro Fundo"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Neighbor Top"
|
|
msgstr "Centro Fundo"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Neighbor Right"
|
|
msgstr "Centro Fundo"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Neighbor Bottom"
|
|
msgstr "Centro Fundo"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Next"
|
|
msgstr "Próximo"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Previous"
|
|
msgstr "Anterior"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Mouse"
|
|
msgstr "Rato"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Force Pass Scroll Events"
|
|
msgstr "Forçar Eventos de Rolagem"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Default Cursor Shape"
|
|
msgstr "Forma do Cursor Predefinida"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut Context"
|
|
msgstr "Atalhos"
|
|
|
|
#: scene/gui/control.cpp scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Type Variation"
|
|
msgstr "Propriedades do Tema"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
#, fuzzy
|
|
msgid "OK Button Text"
|
|
msgstr "Índice do Botão"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
#, fuzzy
|
|
msgid "Dialog"
|
|
msgstr "Diálogo XForm"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
#, fuzzy
|
|
msgid "Hide on OK"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
#, fuzzy
|
|
msgid "Close on Escape"
|
|
msgstr "Fechar documentos"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
#, fuzzy
|
|
msgid "Autowrap"
|
|
msgstr "Carregamento automático"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
#, fuzzy
|
|
msgid "Cancel Button Text"
|
|
msgstr "Índice do Botão"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Mode Overrides Title"
|
|
msgstr "Sobrepor Item"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Root Subfolder"
|
|
msgstr "Sub-pasta:"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Right Disconnects"
|
|
msgstr "Desligar"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Scroll Offset"
|
|
msgstr "Deslocamento da Rolagem"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Snap Distance"
|
|
msgstr "Distância de Encaixe"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Use Snap"
|
|
msgstr "Usar Ajuste"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Panning Scheme"
|
|
msgstr "A guardar Cena"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Connection Lines"
|
|
msgstr "Conclusão"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Curvature"
|
|
msgstr "Capturar"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Min"
|
|
msgstr "Aumentar Zoom"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Max"
|
|
msgstr "Aumentar Zoom"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Step"
|
|
msgstr "Diminuir Zoom"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Show Zoom Label"
|
|
msgstr "Mostrar ossos"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "UI"
|
|
msgstr "Interface Gráfica"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Arrange Nodes Button Hidden"
|
|
msgstr "Ocultar Botão Organizar Nós"
|
|
|
|
#: scene/gui/graph_node.cpp scene/main/window.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Title"
|
|
msgstr "Titulo"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
#, fuzzy
|
|
msgid "Position Offset"
|
|
msgstr "Deslocamento de Posição da Dica"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
#, fuzzy
|
|
msgid "Show Close"
|
|
msgstr "Mostrar ossos"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
#, fuzzy
|
|
msgid "Draggable"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
#, fuzzy
|
|
msgid "Selectable"
|
|
msgstr "Selecionar"
|
|
|
|
#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected"
|
|
msgstr "Selecionar"
|
|
|
|
#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Comment"
|
|
msgstr "Gravar"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
msgid "Overlay"
|
|
msgstr "Sobrepor"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
msgid "Select Mode"
|
|
msgstr "Modo Seleção"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Allow Reselect"
|
|
msgstr "Aplicar Reinicialização"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Allow RMB Select"
|
|
msgstr "Preencher Seleção"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Text Lines"
|
|
msgstr "Max. Linhas de Texto"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Auto Height"
|
|
msgstr "Em teste"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/menu_button.cpp
|
|
#: scene/gui/option_button.cpp scene/gui/popup_menu.cpp
|
|
msgid "Items"
|
|
msgstr "Itens"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Columns"
|
|
msgstr "Max. Colunas"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Same Column Width"
|
|
msgstr "Mesma Largura de Coluna"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Fixed Column Width"
|
|
msgstr "Largura de Coluna Fixa"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Icon Mode"
|
|
msgstr "Modo Ícone"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Icon Scale"
|
|
msgstr "Escala de Ícone"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Fixed Icon Size"
|
|
msgstr "Vista de Frente"
|
|
|
|
#: scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "Label Settings"
|
|
msgstr "Configuração de tradução"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Displayed Text"
|
|
msgstr "Modo de Visualização"
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Lines Skipped"
|
|
msgstr "Linhas ignoradas"
|
|
|
|
#: scene/gui/label.cpp scene/resources/text_paragraph.cpp
|
|
msgid "Max Lines Visible"
|
|
msgstr "Max. Linhas Visíveis"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
msgid "Visible Characters"
|
|
msgstr "Caracteres Visiveis"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Visible Characters Behavior"
|
|
msgstr "Caracteres Visiveis"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Visible Ratio"
|
|
msgstr "Navegação Visível"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Placeholder Text"
|
|
msgstr "Carregar como marcador de posição"
|
|
|
|
#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Max Length"
|
|
msgstr "Máx. Comprimento"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Secret"
|
|
msgstr "Secreto"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Secret Character"
|
|
msgstr "Caracteres Secretos"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Expand to Text Length"
|
|
msgstr "Comprimento do Gradiente"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Context Menu Enabled"
|
|
msgstr "Ajuda Contextual"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Virtual Keyboard Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Virtual Keyboard Type"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut Keys Enabled"
|
|
msgstr "Atalhos"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Middle Mouse Paste Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Selecting Enabled"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Deselect on Focus Loss Enabled"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Right Icon"
|
|
msgstr "Botão direito"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Control Chars"
|
|
msgstr "Centro"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/spin_box.cpp
|
|
#, fuzzy
|
|
msgid "Select All on Focus"
|
|
msgstr "Selecionar"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Blink"
|
|
msgstr "Piscar"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Blink Interval"
|
|
msgstr "Intervalo de Caminho"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Column"
|
|
msgstr "Volume"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Force Displayed"
|
|
msgstr "Exibição"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Mid Grapheme"
|
|
msgstr ""
|
|
|
|
#: scene/gui/link_button.cpp
|
|
msgid "Underline"
|
|
msgstr "Sublinhado"
|
|
|
|
#: scene/gui/link_button.cpp
|
|
#, fuzzy
|
|
msgid "URI"
|
|
msgstr "Interface Gráfica"
|
|
|
|
#: scene/gui/menu_bar.cpp
|
|
#, fuzzy
|
|
msgid "Start Index"
|
|
msgstr "Definir Índice"
|
|
|
|
#: scene/gui/menu_bar.cpp scene/gui/menu_button.cpp
|
|
#, fuzzy
|
|
msgid "Switch on Hover"
|
|
msgstr "Alternar"
|
|
|
|
#: scene/gui/menu_bar.cpp
|
|
msgid "Prefer Global Menu"
|
|
msgstr "Prefer. Menu Global"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Draw Center"
|
|
msgstr "Centro"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
#, fuzzy
|
|
msgid "Region Rect"
|
|
msgstr "Definir região Rect"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
#, fuzzy
|
|
msgid "Patch Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Axis Stretch"
|
|
msgstr "Alongamento do Eixo"
|
|
|
|
#: scene/gui/option_button.cpp
|
|
msgid "Fit to Longest Item"
|
|
msgstr "Ajustar ao maior item"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide on Item Selection"
|
|
msgstr "Centrar Seleção"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide on Checkable Item Selection"
|
|
msgstr "Apagar seleção GridMap"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide on State Item Selection"
|
|
msgstr "Apagar Seleção"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Submenu Popup Delay"
|
|
msgstr "Demora para mostrar Submenu"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Allow Search"
|
|
msgstr "Procurar"
|
|
|
|
#: scene/gui/progress_bar.cpp scene/gui/texture_progress_bar.cpp
|
|
msgid "Fill Mode"
|
|
msgstr "Modo de Preenchimento"
|
|
|
|
#: scene/gui/progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Show Percentage"
|
|
msgstr "Mostrar Imagem"
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Min Value"
|
|
msgstr "Valor pin"
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Max Value"
|
|
msgstr "Valor"
|
|
|
|
#: scene/gui/range.cpp scene/resources/animation.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "Step"
|
|
msgstr "Passo"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Page"
|
|
msgstr "Página"
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Exp Edit"
|
|
msgstr "Editar"
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Rounded"
|
|
msgstr "Agrupado"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Greater"
|
|
msgstr "Permitir Maior"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Lesser"
|
|
msgstr "Permitir Menor"
|
|
|
|
#: scene/gui/reference_rect.cpp
|
|
#, fuzzy
|
|
msgid "Border Color"
|
|
msgstr "Renomear Item Cor"
|
|
|
|
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Border Width"
|
|
msgstr "Pixeis da Margem"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Elapsed Time"
|
|
msgstr "Tempo Decorrido"
|
|
|
|
#: scene/gui/rich_text_effect.cpp scene/resources/label_settings.cpp
|
|
#, fuzzy
|
|
msgid "Outline"
|
|
msgstr "Tamanho do Contorno"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Env"
|
|
msgstr "Fim"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Glyph Index"
|
|
msgstr "Obter Índice"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Glyph Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Glyph Flags"
|
|
msgstr "Flags"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Relative Index"
|
|
msgstr "Obter Índice"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "BBCode Enabled"
|
|
msgstr "Modo de Bloqueio Ativado"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Fit Content"
|
|
msgstr "Pintar pesos dos ossos"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Active"
|
|
msgstr "Rolagem Ativa"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Following"
|
|
msgstr "Rolar Seguindo"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Tab Size"
|
|
msgstr "Tamanho da Tabulação"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Markup"
|
|
msgstr "Marcação"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Custom Effects"
|
|
msgstr "Mover Efeito de Barramento"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Meta Underlined"
|
|
msgstr "Meta Sublinhado"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Hint Underlined"
|
|
msgstr "Sublinhado"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Threaded"
|
|
msgstr "Threads"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Progress Bar Delay"
|
|
msgstr "Pressione uma tecla..."
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Text Selection"
|
|
msgstr "Cortar Seleção"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Selection Enabled"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/gui/scroll_bar.cpp
|
|
#, fuzzy
|
|
msgid "Custom Step"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Follow Focus"
|
|
msgstr "Povoar superfície"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal Scroll Mode"
|
|
msgstr "Horizontal Ativado"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Scroll Mode"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Deadzone"
|
|
msgstr "Zona morta"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Default Scroll Deadzone"
|
|
msgstr "Padrão: Rolagem por Zona-Morta"
|
|
|
|
#: scene/gui/slider.cpp
|
|
msgid "Scrollable"
|
|
msgstr "Rolagem"
|
|
|
|
#: scene/gui/slider.cpp
|
|
#, fuzzy
|
|
msgid "Tick Count"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/gui/slider.cpp
|
|
#, fuzzy
|
|
msgid "Ticks on Borders"
|
|
msgstr "Pontos Nas Bordas"
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
#, fuzzy
|
|
msgid "Update on Text Changed"
|
|
msgstr "Atualizar Mudanças Vital"
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
#, fuzzy
|
|
msgid "Custom Arrow Step"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/gui/split_container.cpp
|
|
msgid "Split Offset"
|
|
msgstr "Deslocamento de Divisão"
|
|
|
|
#: scene/gui/split_container.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Collapsed"
|
|
msgstr "Colapsar Tudo"
|
|
|
|
#: scene/gui/split_container.cpp
|
|
#, fuzzy
|
|
msgid "Dragger Visibility"
|
|
msgstr "Alternar visibilidade"
|
|
|
|
#: scene/gui/subviewport_container.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Shrink"
|
|
msgstr "Trazer"
|
|
|
|
#: scene/gui/tab_bar.cpp scene/gui/tab_container.cpp
|
|
msgid "Current Tab"
|
|
msgstr "Guia Atual"
|
|
|
|
#: scene/gui/tab_bar.cpp scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Tab Alignment"
|
|
msgstr "Alinhamento"
|
|
|
|
#: scene/gui/tab_bar.cpp scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Clip Tabs"
|
|
msgstr "Recorte ativado"
|
|
|
|
#: scene/gui/tab_bar.cpp
|
|
msgid "Tab Close Display Policy"
|
|
msgstr "Regras de Fechar Visualização de Tab"
|
|
|
|
#: scene/gui/tab_bar.cpp
|
|
#, fuzzy
|
|
msgid "Max Tab Width"
|
|
msgstr "Esquerda Wide"
|
|
|
|
#: scene/gui/tab_bar.cpp
|
|
msgid "Scrolling Enabled"
|
|
msgstr "Rolagem Ativada"
|
|
|
|
#: scene/gui/tab_bar.cpp scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Drag to Rearrange Enabled"
|
|
msgstr "Arrastar Para Reorganizar Ativado"
|
|
|
|
#: scene/gui/tab_bar.cpp scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Tabs Rearrange Group"
|
|
msgstr "Renomear Grupo"
|
|
|
|
#: scene/gui/tab_bar.cpp
|
|
#, fuzzy
|
|
msgid "Scroll to Selected"
|
|
msgstr "Velocidade de Rolagem"
|
|
|
|
#: scene/gui/tab_bar.cpp
|
|
#, fuzzy
|
|
msgid "Select With RMB"
|
|
msgstr "Selecionar Com Dados"
|
|
|
|
#: scene/gui/tab_bar.cpp
|
|
#, fuzzy
|
|
msgid "Tabs"
|
|
msgstr "Desenhar Abas"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Tabs Visible"
|
|
msgstr "Alternar Visibilidade"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "All Tabs in Front"
|
|
msgstr "Fonte Principal"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "Use Hidden Tabs for Min Size"
|
|
msgstr "Usar Esconder Tabs para Tamanho Mínimo"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Drag and Drop Selection Enabled"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Wrap Mode"
|
|
msgstr "Modo Ajuste:"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr "Destaque de Sintaxe"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Smooth"
|
|
msgstr "Suavizado"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Past End of File"
|
|
msgstr "Rolar Além do Final do Arquivo"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Fit Content Height"
|
|
msgstr "Pintar pesos dos ossos"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Draw"
|
|
msgstr "Desenhar"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Move on Right Click"
|
|
msgstr "Mover com Botão Direito"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Multiple"
|
|
msgstr "Multijogador"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Idle Detect (sec)"
|
|
msgstr "Detecção de ociosidade de edição de texto (seg)"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Undo Stack Max Size"
|
|
msgstr "Tamanho Máximo da Pilha de Desfazer na Edição de Texto"
|
|
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Hover"
|
|
msgstr "Flutuar"
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Focused"
|
|
msgstr "Caminho de Foco"
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Click Mask"
|
|
msgstr "Modo Colisão"
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Ignore Texture Size"
|
|
msgstr "Escalonamento da Textura"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Nine Patch Stretch"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
msgid "Under"
|
|
msgstr "Abaixo"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Over"
|
|
msgstr "Sobrescrever"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
msgid "Progress Offset"
|
|
msgstr "Desvio de Progresso"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp scene/resources/material.cpp
|
|
msgid "Tint"
|
|
msgstr "Matiz"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
msgid "Radial Fill"
|
|
msgstr "Preenchimento Radial"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Initial Angle"
|
|
msgstr "Inicializar"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp
|
|
msgid "Fill Degrees"
|
|
msgstr "Graus de Preenchimento"
|
|
|
|
#: scene/gui/texture_progress_bar.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Center Offset"
|
|
msgstr "Centro Esquerda"
|
|
|
|
#: scene/gui/texture_rect.cpp
|
|
#, fuzzy
|
|
msgid "Expand Mode"
|
|
msgstr "Modo deslocamento"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Custom Minimum Height"
|
|
msgstr "Altura Mínima Personalizada"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Column Titles Visible"
|
|
msgstr "Alternar Visibilidade"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Hide Folding"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Enable Recursive Folding"
|
|
msgstr "Ativar Log de Arquivos"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Hide Root"
|
|
msgstr "Esconder Raiz"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Drop Mode Flags"
|
|
msgstr "Sinalizadores de Modo Drop"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Horizontal Enabled"
|
|
msgstr "Horizontal Ativado"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Vertical Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/gui/video_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Audio Track"
|
|
msgstr "Adicionar Pista"
|
|
|
|
#: scene/gui/video_stream_player.cpp scene/main/scene_tree.cpp
|
|
msgid "Paused"
|
|
msgstr "Pausado"
|
|
|
|
#: scene/gui/video_stream_player.cpp
|
|
msgid "Expand"
|
|
msgstr "Expandir"
|
|
|
|
#: scene/gui/video_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Buffering Msec"
|
|
msgstr "Vista de Trás"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
msgid "Self Modulate"
|
|
msgstr "Auto Modular"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
msgid "Show Behind Parent"
|
|
msgstr "Mostrar Atrás do Pai"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Clip Children"
|
|
msgstr "Filhos"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
msgid "Light Mask"
|
|
msgstr "Máscara de Luz"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Layer"
|
|
msgstr "Estado de Visibilidade"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Ordering"
|
|
msgstr "Renderizar"
|
|
|
|
#: scene/main/canvas_item.cpp scene/resources/tile_set.cpp
|
|
msgid "Z Index"
|
|
msgstr "Índice Z"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Z as Relative"
|
|
msgstr "Ajuste Relativo"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Y Sort Enabled"
|
|
msgstr "Ativar"
|
|
|
|
#: scene/main/canvas_item.cpp scene/resources/material.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Repeat"
|
|
msgstr "Repetir"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
msgid "Use Parent Material"
|
|
msgstr "Usar Material do Pai"
|
|
|
|
#: scene/main/canvas_item.cpp servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Diffuse"
|
|
msgstr "Modo deslocamento"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
msgid "NormalMap"
|
|
msgstr "'NormalMap'"
|
|
|
|
#: scene/main/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Shininess"
|
|
msgstr "Espessura"
|
|
|
|
#: scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Follow Viewport"
|
|
msgstr "Mostrar Viewport"
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Download File"
|
|
msgstr "Descarrega"
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Download Chunk Size"
|
|
msgstr "A transferir"
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Accept Gzip"
|
|
msgstr "Aceitar UI"
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Body Size Limit"
|
|
msgstr "Limite de Medidas de Corpo"
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Max Redirects"
|
|
msgstr "Máx. Redirecionamentos"
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Timeout"
|
|
msgstr "Tempo esgotado"
|
|
|
|
#: scene/main/multiplayer_peer.cpp
|
|
msgid "Transfer Mode"
|
|
msgstr "Modo de Transferência"
|
|
|
|
#: scene/main/multiplayer_peer.cpp
|
|
msgid "Transfer Channel"
|
|
msgstr "Transferir Canal"
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Node Name Num Separator"
|
|
msgstr "Separador Num. de Nome de Nó"
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Node Name Casing"
|
|
msgstr "Nome do Nós (Maiúsculas/Minúsculas)"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Editor Description"
|
|
msgstr "Descrição"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Time Left"
|
|
msgstr "Topo Esquerda"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Collisions Hint"
|
|
msgstr "Modo Colisão"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Paths Hint"
|
|
msgstr "Modo Navegação"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Navigation Hint"
|
|
msgstr "Modo Navegação"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Multiplayer Poll"
|
|
msgstr "Multiplicar %s"
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
|
|
#: servers/navigation_server_3d.cpp
|
|
msgid "Shapes"
|
|
msgstr "Formas"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Shape Color"
|
|
msgstr "Cor da Forma"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Contact Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Geometry Color"
|
|
msgstr "Cor da Geometria"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Geometry Width"
|
|
msgstr "Geometria"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Max Contacts Displayed"
|
|
msgstr "Exibição"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Draw 2D Outlines"
|
|
msgstr "Criar contorno"
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/style_box.cpp
|
|
#: servers/rendering_server.cpp
|
|
msgid "Anti Aliasing"
|
|
msgstr "Anti Serrilhamento"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "MSAA 2D"
|
|
msgstr "'MSAA 2D'"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "MSAA 3D"
|
|
msgstr "'MSAA 3D'"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Viewport"
|
|
msgstr "1 Viewport"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Transparent Background"
|
|
msgstr "Fundo Transparente"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Screen Space AA"
|
|
msgstr "Seletor de Ecrã"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Use TAA"
|
|
msgstr "Usar FXAA"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#: scene/resources/sky_material.cpp servers/rendering/shader_types.cpp
|
|
msgid "Use Debanding"
|
|
msgstr "Usar Debanding"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Use Occlusion Culling"
|
|
msgstr "Ver Culling da Oclusão"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Mesh LOD"
|
|
msgstr "Malha"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "LOD Change"
|
|
msgstr "LOD (Nível de Detalhe)"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Threshold Pixels"
|
|
msgstr "Limite"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Snap 2D Transforms to Pixel"
|
|
msgstr "Ajustar Controles aos Pixels"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Snap 2D Vertices to Pixel"
|
|
msgstr "Ajustar Controles aos Pixels"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "VRS"
|
|
msgstr "VRS"
|
|
|
|
#: scene/main/scene_tree.cpp servers/rendering_server.cpp
|
|
msgid "Lights and Shadows"
|
|
msgstr "Luzes e Sombras"
|
|
|
|
#: scene/main/scene_tree.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Positional Shadow"
|
|
msgstr "Sombra Direcional"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Size"
|
|
msgstr "Tamanho do Atlas"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Atlas 16 Bits"
|
|
msgstr "Arquivo de Atlas"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Atlas Quadrant 0 Subdiv"
|
|
msgstr "Tamanho do Quadrante"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Atlas Quadrant 1 Subdiv"
|
|
msgstr "Tamanho do Quadrante"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Atlas Quadrant 2 Subdiv"
|
|
msgstr "Tamanho do Quadrante"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Atlas Quadrant 3 Subdiv"
|
|
msgstr "Tamanho do Quadrante"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "SDF"
|
|
msgstr "SDF"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Oversize"
|
|
msgstr "Sobrescrever"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Default Environment"
|
|
msgstr "Ambiente"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Enable Object Picking"
|
|
msgstr "Ativar Onion Skinning"
|
|
|
|
#: scene/main/timer.cpp
|
|
msgid "Wait Time"
|
|
msgstr "Tempo de Espera"
|
|
|
|
#: scene/main/timer.cpp
|
|
msgid "Autostart"
|
|
msgstr "Início Automático"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Viewport Path"
|
|
msgstr "Exportar Caminho"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Disable 3D"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Use XR"
|
|
msgstr "Usar FBX"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Own World 3D"
|
|
msgstr "Mundo 2D"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "World 3D"
|
|
msgstr "Mundo 2D"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Transparent BG"
|
|
msgstr "Fundo Transparente"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Handle Input Locally"
|
|
msgstr "Mudar valor de entrada"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Debug Draw"
|
|
msgstr "Depurar"
|
|
|
|
#: scene/main/viewport.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Scaling 3D"
|
|
msgstr "Escala:"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Scaling 3D Mode"
|
|
msgstr "Modo Escalar"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Scaling 3D Scale"
|
|
msgstr "A guardar Cena"
|
|
|
|
#: scene/main/viewport.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Texture Mipmap Bias"
|
|
msgstr "Formato de Textura"
|
|
|
|
#: scene/main/viewport.cpp servers/rendering_server.cpp
|
|
msgid "FSR Sharpness"
|
|
msgstr "Nitidez FSR"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Variable Rate Shading"
|
|
msgstr "Taxa variável de Shading"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Canvas Items"
|
|
msgstr "Mover %d CanvasItems"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Audio Listener"
|
|
msgstr "Audição de áudio"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Enable 2D"
|
|
msgstr "Ativar"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Enable 3D"
|
|
msgstr "Ativar"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Object Picking"
|
|
msgstr "Ativar Onion Skinning"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Object Picking Sort"
|
|
msgstr "Ativar Onion Skinning"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Disable Input"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Positional Shadow Atlas"
|
|
msgstr "Novo Atlas"
|
|
|
|
#: scene/main/viewport.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "16 Bits"
|
|
msgstr "64 Bits"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 0"
|
|
msgstr "'Quad 0'"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 1"
|
|
msgstr "'Quad 1'"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 2"
|
|
msgstr "'Quad 2'"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 3"
|
|
msgstr "'Quad 3'"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Canvas Cull Mask"
|
|
msgstr "Máscara de tela"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Tooltip Delay (sec)"
|
|
msgstr "Atraso (ms)"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Size 2D Override"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Size 2D Override Stretch"
|
|
msgstr "Sobrepor Item"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Render Target"
|
|
msgstr "Alvo do Renderizador"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Clear Mode"
|
|
msgstr "Modo Régua"
|
|
|
|
#: scene/main/window.cpp
|
|
msgid "Current Screen"
|
|
msgstr "Tela Atual"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Mouse Passthrough Polygon"
|
|
msgstr "Atravessar"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Wrap Controls"
|
|
msgstr "Controle"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Transient"
|
|
msgstr "Transparente"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Exclusive"
|
|
msgstr "Inclusivo"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Unresizable"
|
|
msgstr "Redimensionável"
|
|
|
|
#: scene/main/window.cpp
|
|
msgid "Unfocusable"
|
|
msgstr "Infocalizável"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Popup Window"
|
|
msgstr "Janela"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Mouse Passthrough"
|
|
msgstr "Atravessar"
|
|
|
|
#: scene/main/window.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Min Size"
|
|
msgstr "Tamanho Mínimo"
|
|
|
|
#: scene/main/window.cpp
|
|
msgid "Max Size"
|
|
msgstr "Tamanho Máximo"
|
|
|
|
#: scene/main/window.cpp
|
|
#, fuzzy
|
|
msgid "Content Scale"
|
|
msgstr "Escala da Raiz"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Swap Cancel OK"
|
|
msgstr "Cancelar"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Layer Names"
|
|
msgstr "Nome"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "2D Render"
|
|
msgstr "Renderizar"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "3D Render"
|
|
msgstr "Renderizar"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "2D Physics"
|
|
msgstr "Física 2D"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "2D Navigation"
|
|
msgstr "Navegação"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "3D Physics"
|
|
msgstr "Física 3D"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "3D Navigation"
|
|
msgstr "Navegação"
|
|
|
|
#: scene/resources/audio_stream_polyphonic.cpp
|
|
#, fuzzy
|
|
msgid "Polyphony"
|
|
msgstr "Polígono"
|
|
|
|
#: scene/resources/audio_stream_wav.cpp
|
|
#: servers/audio/effects/audio_effect_record.cpp
|
|
msgid "Format"
|
|
msgstr "Formato"
|
|
|
|
#: scene/resources/audio_stream_wav.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
#, fuzzy
|
|
msgid "Mix Rate"
|
|
msgstr "Nó Mix"
|
|
|
|
#: scene/resources/audio_stream_wav.cpp
|
|
msgid "Stereo"
|
|
msgstr "Stereo"
|
|
|
|
#: scene/resources/bone_map.cpp servers/xr/xr_positional_tracker.cpp
|
|
#, fuzzy
|
|
msgid "Profile"
|
|
msgstr "Analisador"
|
|
|
|
#: scene/resources/bone_map.cpp
|
|
#, fuzzy
|
|
msgid "Bonemap"
|
|
msgstr "Remapeamentos"
|
|
|
|
#: scene/resources/camera_attributes.cpp scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Exposure"
|
|
msgstr "Exportar"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Sensitivity"
|
|
msgstr "Sensibilidade da Órbita"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Multiplier"
|
|
msgstr "Multijogador"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
msgid "Auto Exposure"
|
|
msgstr "Auto Exposição"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
msgid "DOF Blur"
|
|
msgstr "Embaçamento DOF"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Far Enabled"
|
|
msgstr "Ativar"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Far Distance"
|
|
msgstr "Distância Máxima"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Far Transition"
|
|
msgstr "Transição"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Near Enabled"
|
|
msgstr "Retorno Ativado"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Near Distance"
|
|
msgstr "Distância mais Alta"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Near Transition"
|
|
msgstr "Transição"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Min Sensitivity"
|
|
msgstr "Sensibilidade da Órbita"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Max Sensitivity"
|
|
msgstr "Sensibilidade da Órbita"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Frustum"
|
|
msgstr "Deslocamento do Frustum"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Focus Distance"
|
|
msgstr "Escolher Distância"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Focal Length"
|
|
msgstr "Comprimento Padrão"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Aperture"
|
|
msgstr "Capturar"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Shutter Speed"
|
|
msgstr "Velocidade de Rolagem"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Min Exposure Value"
|
|
msgstr "Valor pin"
|
|
|
|
#: scene/resources/camera_attributes.cpp
|
|
#, fuzzy
|
|
msgid "Max Exposure Value"
|
|
msgstr "Valor"
|
|
|
|
#: scene/resources/canvas_item_material.cpp
|
|
#, fuzzy
|
|
msgid "Light Mode"
|
|
msgstr "Direita Wide"
|
|
|
|
#: scene/resources/canvas_item_material.cpp
|
|
msgid "Particles Animation"
|
|
msgstr "Animação de Partículas"
|
|
|
|
#: scene/resources/canvas_item_material.cpp
|
|
msgid "Particles Anim H Frames"
|
|
msgstr "Quadros Horizontais de Anim. de Partículas"
|
|
|
|
#: scene/resources/canvas_item_material.cpp
|
|
msgid "Particles Anim V Frames"
|
|
msgstr "Quadros Verticais de Animação de Pratículas"
|
|
|
|
#: scene/resources/canvas_item_material.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim Loop"
|
|
msgstr "Partículas"
|
|
|
|
#: scene/resources/concave_polygon_shape_2d.cpp
|
|
msgid "Segments"
|
|
msgstr "Segmentos"
|
|
|
|
#: scene/resources/concave_polygon_shape_3d.cpp
|
|
#, fuzzy
|
|
msgid "Backface Collision"
|
|
msgstr "Usar Colisão"
|
|
|
|
#: scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Bake Resolution"
|
|
msgstr "Meia resolução"
|
|
|
|
#: scene/resources/curve.cpp
|
|
msgid "Bake Interval"
|
|
msgstr "Intervalo de Bake"
|
|
|
|
#: scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Up Vector"
|
|
msgstr "Vetor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Panel"
|
|
msgstr "Painel"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Pressed Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Hover Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Focus Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Hover Pressed Color"
|
|
msgstr "Renomear Item Cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Disabled Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Outline Color"
|
|
msgstr "Color do Contorno do Osso"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Normal Color"
|
|
msgstr "Ícone e Cor da Fonte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Pressed Color"
|
|
msgstr "Ícone e Cor da Fonte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Hover Color"
|
|
msgstr "Inverter Cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Hover Pressed Color"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Focus Color"
|
|
msgstr "Ícone e Cor da Fonte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Disabled Color"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "H Separation"
|
|
msgstr "Separação Horizontal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Underline Spacing"
|
|
msgstr "Loop da Animação"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Normal Mirrored"
|
|
msgstr "Normalizado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Hover Mirrored"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Pressed Mirrored"
|
|
msgstr "Pressionado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Mirrored"
|
|
msgstr "LineEdit Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Arrow"
|
|
msgstr "Seta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Modulate Arrow"
|
|
msgstr "Modular"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Hover Pressed"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked Disabled"
|
|
msgstr "Marcar item"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked"
|
|
msgstr "Item Marcado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked Disabled"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Radio Checked"
|
|
msgstr "Item Marcado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Radio Checked Disabled"
|
|
msgstr "(Editor Desativado)"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked"
|
|
msgstr "Radio não selecionado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked Disabled"
|
|
msgstr "Radio não verificado desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Check V Offset"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked Mirrored"
|
|
msgstr "Marcar item"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked Disabled Mirrored"
|
|
msgstr "Marcar item"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked Mirrored"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked Disabled Mirrored"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Shadow Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Shadow Offset X"
|
|
msgstr "Deslocamento da Sombra em X"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Shadow Offset Y"
|
|
msgstr "Deslocamento da Sombra em Y"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Outline Size"
|
|
msgstr "Tamanho do Contorno dos Ossos"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Selected Color"
|
|
msgstr "Cor Selecionada do Osso"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Uneditable Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Placeholder Color"
|
|
msgstr "Carregar como marcador de posição"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color Pressed"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Minimum Character Width"
|
|
msgstr "Largura Mínima"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Caret Width"
|
|
msgstr "Largura de Teste"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Clear"
|
|
msgstr "Limpar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Background"
|
|
msgstr "Plano de Fundo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab"
|
|
msgstr "Aba 1"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Space"
|
|
msgstr "Cena Principal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Readonly Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint"
|
|
msgstr "Pontos de paragem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bookmark"
|
|
msgstr "Marcadores"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Executing Line"
|
|
msgstr "Cor da Linha em Execução"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Can Fold"
|
|
msgstr "Criar Pasta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Folded"
|
|
msgstr "Dobrado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Folded EOL Icon"
|
|
msgstr "Ícone EOL dobrado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Lines"
|
|
msgstr "Conclusão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Max Width"
|
|
msgstr "Conclusão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Scroll Width"
|
|
msgstr "Importar Selecionado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Focus"
|
|
msgstr "Povoar superfície"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber"
|
|
msgstr "Agarrador"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Highlight"
|
|
msgstr "Destaque de Sintaxe"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Pressed"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Increment"
|
|
msgstr "Instrumento"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Increment Highlight"
|
|
msgstr "Destaque de Sintaxe"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment Pressed"
|
|
msgstr "Incremento Pressionado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement"
|
|
msgstr "Decremento"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Decrement Highlight"
|
|
msgstr "Destaque de Sintaxe"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement Pressed"
|
|
msgstr "Decremento Pressionado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Slider"
|
|
msgstr "Modo Colisão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area"
|
|
msgstr "Agarrar Área"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area Highlight"
|
|
msgstr "Destaque de Área Agarrada"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Disabled"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tick"
|
|
msgstr "Marcação"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Offset"
|
|
msgstr "Deslocamento Base"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Updown"
|
|
msgstr "De cima para baixo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Embedded Border"
|
|
msgstr "Borda Integrada"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Font"
|
|
msgstr "Adicionar Ponto Nó"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Font Size"
|
|
msgstr "Tamanho da Fonte do Título da Ajuda"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Color"
|
|
msgstr "Próximo Piso"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Outline Modulate"
|
|
msgstr "Forçar modulação branca"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Outline Size"
|
|
msgstr "Tamanho do Contorno dos Ossos"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Height"
|
|
msgstr "Em teste"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resize Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close"
|
|
msgstr "Fechar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Pressed"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close H Offset"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close V Offset"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Buttons Separation"
|
|
msgstr "Separação Horizontal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Parent Folder"
|
|
msgstr "Criar Pasta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Back Folder"
|
|
msgstr "Pasta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Forward Folder"
|
|
msgstr "Criar Pasta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reload"
|
|
msgstr "Recarregar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Hidden"
|
|
msgstr "Alternar Ficheiros Escondidos"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Folder"
|
|
msgstr "Pasta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/video_stream.cpp
|
|
msgid "File"
|
|
msgstr "Ficheiro"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folder Icon Color"
|
|
msgstr "Forçar modulação branca"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "File Icon Color"
|
|
msgstr "Cor da Seleção"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "File Disabled Color"
|
|
msgstr "Recorte desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Panel Disabled"
|
|
msgstr "Recorte desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Separator"
|
|
msgstr "Separador"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Labeled Separator Left"
|
|
msgstr "Separador Nomeado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Labeled Separator Right"
|
|
msgstr "Separador Nomeado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Submenu"
|
|
msgstr "Sub-menu"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Submenu Mirrored"
|
|
msgstr "Sub-menu"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator"
|
|
msgstr "Operador de Cor."
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator Size"
|
|
msgstr "Operador de Cor."
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Accelerator Color"
|
|
msgstr "Cor de Destaque"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator Color"
|
|
msgstr "Operador de Cor."
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator Outline Color"
|
|
msgstr "Color do Contorno do Osso"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "V Separation"
|
|
msgstr "Separação Vertical"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Separator Outline Size"
|
|
msgstr "Tamanho do Contorno dos Ossos"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Item Start Padding"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Item End Padding"
|
|
msgstr "Preenchimento"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Frame"
|
|
msgstr "Selecionar Frames"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Comment Focus"
|
|
msgstr "Gravar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Slot"
|
|
msgstr "'Slot'"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer"
|
|
msgstr "Redimensionável"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Color"
|
|
msgstr "Cores"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer Color"
|
|
msgstr "Cores"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Offset"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title H Offset"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Offset"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Offset"
|
|
msgstr "Deslocamento de Porta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Focus"
|
|
msgstr "Selecionar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor"
|
|
msgstr "Cursor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor Unfocused"
|
|
msgstr "Cursor Desfocado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Normal"
|
|
msgstr "Alternar Botão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Pressed"
|
|
msgstr "Alternar Botão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Hover"
|
|
msgstr "Alternar Botão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Pressed"
|
|
msgstr "Opções de Barramento"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Hover"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Indeterminate"
|
|
msgstr "Indentar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Select Arrow"
|
|
msgstr "Selecionar Tudo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Collapsed"
|
|
msgstr "Colapsar Tudo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Collapsed Mirrored"
|
|
msgstr "Colapsar Tudo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Font"
|
|
msgstr "Alternar Botão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Color"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Guide Color"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Drop Position Color"
|
|
msgstr "Posição da Doca"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Relationship Line Color"
|
|
msgstr "Cena Atual"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Parent HL Line Color"
|
|
msgstr "Cor da Linha Atual"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Children HL Line Color"
|
|
msgstr "Cor da Linha Atual"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Custom Button Font Highlight"
|
|
msgstr "Destaque de Fonte de Botão Personalizado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Item Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Margin"
|
|
msgstr "Botão"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Draw Relationship Lines"
|
|
msgstr "Desenhar Linhas de Relacionamento"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Relationship Line Width"
|
|
msgstr "Opacidade da Linha de Relacionamento"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Parent HL Line Width"
|
|
msgstr "Largura Mínima da Paleta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Children HL Line Width"
|
|
msgstr "Esquerda Wide"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Parent HL Line Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Draw Guides"
|
|
msgstr "Mostrar Guias"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll Border"
|
|
msgstr "Borda da Barra de Rolagem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll Speed"
|
|
msgstr "Velocidade de Rolagem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Separation"
|
|
msgstr "Separação de Linha"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab Selected"
|
|
msgstr "Selecionar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab Unselected"
|
|
msgstr "Selecionar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab Disabled"
|
|
msgstr "Item Desativado"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tabbar Background"
|
|
msgstr "Plano de Fundo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Drop Mark"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Menu"
|
|
msgstr "Menu"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Menu Highlight"
|
|
msgstr "Iluminação direta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Unselected Color"
|
|
msgstr "Cor Selecionada do Osso"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Drop Mark Color"
|
|
msgstr "Cor da Marca"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Side Margin"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Separation"
|
|
msgstr "Separação Horizontal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Highlight"
|
|
msgstr "Iluminação direta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Large"
|
|
msgstr "Alvo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "SV Width"
|
|
msgstr "Esquerda Wide"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "SV Height"
|
|
msgstr "Luz"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "H Width"
|
|
msgstr "Esquerda Wide"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Label Width"
|
|
msgstr "Esquerda Wide"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folded Arrow"
|
|
msgstr "Seta do Portal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Expanded Arrow"
|
|
msgstr "Expandir Tudo"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Screen Picker"
|
|
msgstr "Seletor de Ecrã"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shape Circle"
|
|
msgstr "Forma Visível"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shape Rect"
|
|
msgstr "Deslocamento da Forma"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shape Rect Wheel"
|
|
msgstr "Forma Centralizada"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Add Preset"
|
|
msgstr "Carregar Predefinição"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Sample BG"
|
|
msgstr "Mostrador"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Overbright Indicator"
|
|
msgstr "Indicador de Sobre-brilho"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bar Arrow"
|
|
msgstr "Seta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Picker Cursor"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Hue"
|
|
msgstr "Editor de Tema"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Okhsl Hue"
|
|
msgstr "Editor de Tema"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "BG"
|
|
msgstr "B"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset FG"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Preset BG"
|
|
msgstr "Fundo Predefinido"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Normal Font"
|
|
msgstr "Formato"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bold Font"
|
|
msgstr "Adicionar Ponto Nó"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Italics Font"
|
|
msgstr "Cena Principal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bold Italics Font"
|
|
msgstr "Fonte Negrito Itálica"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Mono Font"
|
|
msgstr "Cena Principal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Normal Font Size"
|
|
msgstr "Formato"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bold Font Size"
|
|
msgstr "Tamanho da Fonte do Código"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Italics Font Size"
|
|
msgstr "Cena Principal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bold Italics Font Size"
|
|
msgstr "Fonte Negrito Itálica"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Mono Font Size"
|
|
msgstr "Tamanho da Fonte Principal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Table H Separation"
|
|
msgstr "Separação Horizontal da Tabela"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Table V Separation"
|
|
msgstr "Separação Vertical da Tabela"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Table Odd Row BG"
|
|
msgstr "Tabela BG de Linha Impar"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Table Even Row BG"
|
|
msgstr "Tabela BG de Linha Par"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Table Border"
|
|
msgstr "Drivers de Mesa digitalizadora"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Text Highlight H Padding"
|
|
msgstr "Destaque"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Text Highlight V Padding"
|
|
msgstr "Destaque"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "H Grabber"
|
|
msgstr "Arrastador Horizontal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "V Grabber"
|
|
msgstr "Arrastador Vertical"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Left"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Top"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Right"
|
|
msgstr "Indentar à direita"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Bottom"
|
|
msgstr "Modo Seleção"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Minimum Grab Thickness"
|
|
msgstr "Cena Principal"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Autohide"
|
|
msgstr "Corte automático"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minus"
|
|
msgstr "Menos"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "More"
|
|
msgstr "Mais"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grid Minor"
|
|
msgstr "Escolher cor"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grid Major"
|
|
msgstr "Mapa de grelha"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Fill"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Stroke"
|
|
msgstr "Selecionar Propriedade"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Activity"
|
|
msgstr "Ação"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Hotzone Inner Extent"
|
|
msgstr "Extensão interna da zona ativa da porta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Hotzone Outer Extent"
|
|
msgstr "Extensão Externa da zona ativa da porta"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Node"
|
|
msgstr "Nó"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Energy Multiplier"
|
|
msgstr "Definir Múltiplo:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Canvas Max Layer"
|
|
msgstr "Camada Máx. da Tela"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/texture.cpp
|
|
msgid "Camera Feed ID"
|
|
msgstr "ID do Feed da Câmara"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/sky_material.cpp
|
|
msgid "Sky"
|
|
msgstr "Céu"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Custom FOV"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Light"
|
|
msgstr "Indentar à direita"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/visual_shader_nodes.cpp
|
|
#: servers/rendering/rendering_device_binds.h
|
|
msgid "Source"
|
|
msgstr "Fonte"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Contribution"
|
|
msgstr "Condição"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Reflected Light"
|
|
msgstr "Navegação Selecionada"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Tonemap"
|
|
msgstr "Mapa de Tons"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "White"
|
|
msgstr "Branco"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "SSR"
|
|
msgstr "SSL"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Max Steps"
|
|
msgstr "Passo"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fade In"
|
|
msgstr "Esmaecer de Entrada"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fade Out"
|
|
msgstr "Esmaecer de Saída"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Tolerance"
|
|
msgstr "Profundidade"
|
|
|
|
#: scene/resources/environment.cpp servers/rendering_server.cpp
|
|
msgid "SSAO"
|
|
msgstr "SSAO"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Power"
|
|
msgstr "Minúsculas"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Detail"
|
|
msgstr "Detalhe"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Horizon"
|
|
msgstr "Horizontal"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sharpness"
|
|
msgstr "Intensidade da Nitidez"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Light Affect"
|
|
msgstr "Direita Wide"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "AO Channel Affect"
|
|
msgstr "Depuração Canal UV"
|
|
|
|
#: scene/resources/environment.cpp servers/rendering_server.cpp
|
|
msgid "SSIL"
|
|
msgstr "SSIL"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Normal Rejection"
|
|
msgstr "Formato"
|
|
|
|
#: scene/resources/environment.cpp servers/rendering_server.cpp
|
|
msgid "SDFGI"
|
|
msgstr "SDFGI"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Use Occlusion"
|
|
msgstr "Oclusão"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Read Sky Light"
|
|
msgstr "Consolidar Lightmaps"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Bounce Feedback"
|
|
msgstr "Enviar Sugestão dos Docs"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Cascades"
|
|
msgstr "Cascatas"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Min Cell Size"
|
|
msgstr "Tamanho Mínimo"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Cascade 0 Distance"
|
|
msgstr "Distância do Caminho U"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Y Scale"
|
|
msgstr "Escala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Probe Bias"
|
|
msgstr "Ajuste de Sonda"
|
|
|
|
#: scene/resources/environment.cpp servers/rendering_server.cpp
|
|
msgid "Glow"
|
|
msgstr "Brilho"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Levels"
|
|
msgstr "Desenvolvedores"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "1"
|
|
msgstr "1"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "2"
|
|
msgstr "2"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "3"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "4"
|
|
msgstr "4"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "5"
|
|
msgstr "5"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "6"
|
|
msgstr "6"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "7"
|
|
msgstr "7"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Mix"
|
|
msgstr "Combinar"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bloom"
|
|
msgstr "Efeito Bloom"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Threshold"
|
|
msgstr "HDR Ajuste Threshold"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "HDR Scale"
|
|
msgstr "Escala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Luminance Cap"
|
|
msgstr "Limite de Luminância HDR"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Map Strength"
|
|
msgstr "Força da Colisão"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
#, fuzzy
|
|
msgid "Map"
|
|
msgstr "Max"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fog"
|
|
msgstr "Névoa"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Light Color"
|
|
msgstr "Próximo Piso"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Light Energy"
|
|
msgstr "Energia Ambiente"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sun Scatter"
|
|
msgstr "Dispersão de Subsuperfície"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/fog_material.cpp
|
|
#, fuzzy
|
|
msgid "Density"
|
|
msgstr "Intensidade"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Aerial Perspective"
|
|
msgstr "Perspetiva Traseira"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Affect"
|
|
msgstr "Direita Wide"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Density"
|
|
msgstr "Luz"
|
|
|
|
#: scene/resources/environment.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Volumetric Fog"
|
|
msgstr "Volume dB (decibéis)"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "GI Inject"
|
|
msgstr "Injeção GI"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Anisotropy"
|
|
msgstr "Anisotrópico"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Detail Spread"
|
|
msgstr "Espalhar"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Inject"
|
|
msgstr "Energia Ambiente"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Temporal Reprojection"
|
|
msgstr "Projeto"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Adjustments"
|
|
msgstr "Ajustamentos"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Brightness"
|
|
msgstr "Luz"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Saturation"
|
|
msgstr "Separação"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Color Correction"
|
|
msgstr "Correção de Cor"
|
|
|
|
#: scene/resources/fog_material.cpp
|
|
#, fuzzy
|
|
msgid "Height Falloff"
|
|
msgstr "Luz"
|
|
|
|
#: scene/resources/fog_material.cpp
|
|
msgid "Edge Fade"
|
|
msgstr "Esmaecer de Borda"
|
|
|
|
#: scene/resources/fog_material.cpp
|
|
#, fuzzy
|
|
msgid "Density Texture"
|
|
msgstr "Textura de Ponto"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Base Font"
|
|
msgstr "Fonte do Código"
|
|
|
|
#: scene/resources/font.cpp
|
|
msgid "Features"
|
|
msgstr "Funcionalidades"
|
|
|
|
#: scene/resources/font.cpp
|
|
msgid "Extra Spacing"
|
|
msgstr "Espaçamento Extra"
|
|
|
|
#: scene/resources/font.cpp
|
|
msgid "Glyph"
|
|
msgstr "Glifo (Relevo)"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Font Names"
|
|
msgstr "Nome da Raiz"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Font Italic"
|
|
msgstr "Com Dados"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Font Weight"
|
|
msgstr "Peso"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Font Stretch"
|
|
msgstr "Esticar"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Interpolation Mode"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
#, fuzzy
|
|
msgid "Raw Data"
|
|
msgstr "Profundidade"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Offsets"
|
|
msgstr "Deslocamentos"
|
|
|
|
#: scene/resources/height_map_shape_3d.cpp
|
|
msgid "Map Width"
|
|
msgstr "Largura do Mapa"
|
|
|
|
#: scene/resources/height_map_shape_3d.cpp
|
|
#, fuzzy
|
|
msgid "Map Depth"
|
|
msgstr "Profundidade"
|
|
|
|
#: scene/resources/height_map_shape_3d.cpp
|
|
#, fuzzy
|
|
msgid "Map Data"
|
|
msgstr "Profundidade"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Next Pass"
|
|
msgstr "Plano Seguinte"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Shader"
|
|
msgstr "Shader"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Depth Draw Mode"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: scene/resources/material.cpp servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Shading"
|
|
msgstr "Preenchimento"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Shading Mode"
|
|
msgstr "Shader"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Diffuse Mode"
|
|
msgstr "Modo deslocamento"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Specular Mode"
|
|
msgstr "Modo Régua"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Disable Ambient Light"
|
|
msgstr "Indentar à direita"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Color"
|
|
msgstr "Vértice"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Use as Albedo"
|
|
msgstr "Albedo"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Is sRGB"
|
|
msgstr "É sRGB"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Texture Force sRGB"
|
|
msgstr "Formato de Textura"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Texture MSDF"
|
|
msgstr "Modo de Textura"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "ORM"
|
|
msgstr "ORM"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Metallic"
|
|
msgstr "Metálico"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Texture Channel"
|
|
msgstr "TextureRegion"
|
|
|
|
#: scene/resources/material.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Operator"
|
|
msgstr "Operador"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "On UV2"
|
|
msgstr "Ligado UV2"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Rim"
|
|
msgstr "Aro"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Clearcoat"
|
|
msgstr "Limpar"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flowmap"
|
|
msgstr "Mapa de Fluxo"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Occlusion"
|
|
msgstr "Oclusão"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Deep Parallax"
|
|
msgstr "Parallax Profundo"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Min Layers"
|
|
msgstr "Camada"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Max Layers"
|
|
msgstr "Camada"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flip Tangent"
|
|
msgstr "Virar Tangente"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Flip Binormal"
|
|
msgstr "Inverter Portal"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Flip Texture"
|
|
msgstr "Copiar Texto"
|
|
|
|
#: scene/resources/material.cpp servers/rendering_server.cpp
|
|
msgid "Subsurface Scattering"
|
|
msgstr "Dispersão de Subsuperfície"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Skin Mode"
|
|
msgstr "Modo Sessão"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transmittance"
|
|
msgstr "Transição"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Boost"
|
|
msgstr "Impulsão"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Back Lighting"
|
|
msgstr "Consolidar Lightmaps"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Backlight"
|
|
msgstr "Consolidar Lightmaps"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Refraction"
|
|
msgstr "Refração"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "UV Layer"
|
|
msgstr "Camada"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "UV1"
|
|
msgstr "UV"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar"
|
|
msgstr "'Triplanar'"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar Sharpness"
|
|
msgstr "Nitidez Triplanar"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "World Triplanar"
|
|
msgstr "Triplanar Global"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "UV2"
|
|
msgstr "UV"
|
|
|
|
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Sampling"
|
|
msgstr "Mostragem"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Shadows"
|
|
msgstr "Shader"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Disable Receive Shadows"
|
|
msgstr "Não Receber Sombras"
|
|
|
|
#: scene/resources/material.cpp servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Shadow to Opacity"
|
|
msgstr "Mostrar Predefinição"
|
|
|
|
#: scene/resources/material.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Keep Scale"
|
|
msgstr "Escalonamento da Velocidade"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim"
|
|
msgstr "Partículas"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "H Frames"
|
|
msgstr "Frame %"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "V Frames"
|
|
msgstr "Frame %"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Grow"
|
|
msgstr "Crescer"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Use Point Size"
|
|
msgstr "Vista de Frente"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Point Size"
|
|
msgstr "Vista de Frente"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Use Particle Trails"
|
|
msgstr "Pausar Partículas"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Proximity Fade"
|
|
msgstr "Modo Prioridade"
|
|
|
|
#: scene/resources/material.cpp scene/resources/world_boundary_shape_2d.cpp
|
|
msgid "Distance"
|
|
msgstr "Distância"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "MSDF"
|
|
msgstr "MSDF"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Pixel Range"
|
|
msgstr "Ajuste de Pixel"
|
|
|
|
#: scene/resources/mesh.cpp
|
|
#, fuzzy
|
|
msgid "Lightmap Size Hint"
|
|
msgstr "Consolidar Lightmaps"
|
|
|
|
#: scene/resources/mesh.cpp
|
|
#, fuzzy
|
|
msgid "Blend Shape Mode"
|
|
msgstr "Nó Blend2"
|
|
|
|
#: scene/resources/mesh.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Mesh"
|
|
msgstr "Shader"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
msgid "Item"
|
|
msgstr "Item"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Transform"
|
|
msgstr "Transformar"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Mesh Transform"
|
|
msgstr "Limpar Transformação"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
msgid "Preview"
|
|
msgstr "Pré-visualização"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Transform Format"
|
|
msgstr "Formato de Transformação"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Use Colors"
|
|
msgstr "Usar Cor"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Use Custom Data"
|
|
msgstr "Usar Compilação Personalizada"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Count"
|
|
msgstr "Instância"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Visible Instance Count"
|
|
msgstr "Quantidade de Instâncias Visíveis"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Partition Type"
|
|
msgstr "Definir tipo de variável"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Parsed Geometry Type"
|
|
msgstr "Tipo de Geometria Analisada"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Source Geometry Mode"
|
|
msgstr "Modo Geometria Original"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Source Group Name"
|
|
msgstr "Origem do Nome do Grupo"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Cells"
|
|
msgstr "Células"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Agents"
|
|
msgstr "Agentes"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Climb"
|
|
msgstr "Máx. Subida"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Slope"
|
|
msgstr "Máx. Inclinação"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Regions"
|
|
msgstr "Região"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Merge Size"
|
|
msgstr "Mesclar a partir da Cena"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Edges"
|
|
msgstr "Arestas"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Max Error"
|
|
msgstr "Erro"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Vertices per Polygon"
|
|
msgstr "Vértices Por Polígono"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Details"
|
|
msgstr "Mostrar Predefinição"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Distance"
|
|
msgstr "Distância de Amostra"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Sample Max Error"
|
|
msgstr "Mostrador"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Low Hanging Obstacles"
|
|
msgstr "Obstáculos Baixos"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Ledge Spans"
|
|
msgstr "Vãos de Borda"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Walkable Low Height Spans"
|
|
msgstr "Vãos de Baixa Altura Caminháveis"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Baking AABB"
|
|
msgstr "A gerar AABB"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Baking AABB Offset"
|
|
msgstr "Compensação:"
|
|
|
|
#: scene/resources/packed_scene.cpp
|
|
msgid "Bundled"
|
|
msgstr "Agrupados"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Point Texture"
|
|
msgstr "Textura de Ponto"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Normal Texture"
|
|
msgstr "Textura Normal"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Texture"
|
|
msgstr "Editor de Tema"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Point Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Min"
|
|
msgstr "Escalar Forma"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Max"
|
|
msgstr "Escalar Forma"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Curve"
|
|
msgstr "Fechar curva"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Turbulence"
|
|
msgstr "Turbulência"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Noise Strength"
|
|
msgstr "Força"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Noise Scale"
|
|
msgstr "Usar Ajuste de Escala"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Noise Speed"
|
|
msgstr "Velocidade de Piscar"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Noise Speed Random"
|
|
msgstr "Velocidade Aleatória"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Influence Min"
|
|
msgstr "Mínima Influência"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Influence Max"
|
|
msgstr "Máxima Influência"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Initial Displacement Min"
|
|
msgstr "Deslocamento Inicial Mínimo"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Initial Displacement Max"
|
|
msgstr "Deslocamento Inicial Máximo"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
msgid "Influence over Life"
|
|
msgstr "Influência sobre Ciclo de Vida"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Amount at End"
|
|
msgstr "Quantidade"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Amount at Collision"
|
|
msgstr "Criar Polígono de Colisão"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Keep Velocity"
|
|
msgstr "Velocidade"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Attractor Interaction"
|
|
msgstr "Criar Função"
|
|
|
|
#: scene/resources/particle_process_material.cpp
|
|
#, fuzzy
|
|
msgid "Use Scale"
|
|
msgstr "Usar Ajuste de Escala"
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Rough"
|
|
msgstr "Dureza"
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Absorbent"
|
|
msgstr "Absorção"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Add UV2"
|
|
msgstr "Adicionar %s"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "UV2 Padding"
|
|
msgstr "Preenchimento"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Width"
|
|
msgstr "Largura de Subdivisão"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Height"
|
|
msgstr "Altura de Subdivisão"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Depth"
|
|
msgstr "Profundidade de Subdivisão"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Top Radius"
|
|
msgstr "Raio do Topo"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Radius"
|
|
msgstr "Fundo Direita"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Cap Top"
|
|
msgstr "Recorte ativado"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Cap Bottom"
|
|
msgstr "Embaixo"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Left to Right"
|
|
msgstr "Topo Direita"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Is Hemisphere"
|
|
msgstr "É hemisfério"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Ring Segments"
|
|
msgstr "Segmentos Radiais"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Radial Steps"
|
|
msgstr "Segmentos Radiais"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Section Length"
|
|
msgstr "Mudar Duração da Animação"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Section Rings"
|
|
msgstr "Apenas seleção"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Section Segments"
|
|
msgstr "Segmentos"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Curve Step"
|
|
msgstr "Dividir Curva"
|
|
|
|
#: scene/resources/segment_shape_2d.cpp
|
|
msgid "A"
|
|
msgstr "A"
|
|
|
|
#: scene/resources/segment_shape_2d.cpp
|
|
msgid "B"
|
|
msgstr "B"
|
|
|
|
#: scene/resources/separation_ray_shape_2d.cpp
|
|
#: scene/resources/separation_ray_shape_3d.cpp
|
|
#, fuzzy
|
|
msgid "Slide on Slope"
|
|
msgstr "Selecionar Propriedade"
|
|
|
|
#: scene/resources/shape_2d.cpp scene/resources/shape_3d.cpp
|
|
msgid "Custom Solver Bias"
|
|
msgstr "Bias do 'Solver' Personalizado"
|
|
|
|
#: scene/resources/skeleton_modification_2d.cpp
|
|
#, fuzzy
|
|
msgid "Execution Mode"
|
|
msgstr "Modo Ícone"
|
|
|
|
#: scene/resources/skeleton_modification_2d_ccdik.cpp
|
|
#: scene/resources/skeleton_modification_2d_fabrik.cpp
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
#: scene/resources/skeleton_modification_2d_lookat.cpp
|
|
#: scene/resources/skeleton_modification_2d_twoboneik.cpp
|
|
#, fuzzy
|
|
msgid "Target Nodepath"
|
|
msgstr "Reassociar Nó"
|
|
|
|
#: scene/resources/skeleton_modification_2d_ccdik.cpp
|
|
#, fuzzy
|
|
msgid "Tip Nodepath"
|
|
msgstr "Copiar Caminho do Nó"
|
|
|
|
#: scene/resources/skeleton_modification_2d_ccdik.cpp
|
|
msgid "CCDIK Data Chain Length"
|
|
msgstr "Comprimento da Cadeia de Dados CCDIK"
|
|
|
|
#: scene/resources/skeleton_modification_2d_fabrik.cpp
|
|
msgid "FABRIK Data Chain Length"
|
|
msgstr "Comprimento da Cadeia de Dados FABRIK"
|
|
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
msgid "Jiggle Data Chain Length"
|
|
msgstr "Comprimento da Cadeia de Dados Jiggle"
|
|
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
#, fuzzy
|
|
msgid "Default Joint Settings"
|
|
msgstr "FloatStep Padrão"
|
|
|
|
#: scene/resources/skeleton_modification_2d_jiggle.cpp
|
|
#, fuzzy
|
|
msgid "Use Gravity"
|
|
msgstr "Gravidade"
|
|
|
|
#: scene/resources/skeleton_modification_2d_lookat.cpp
|
|
#, fuzzy
|
|
msgid "Bone Index"
|
|
msgstr "Índice do Botão"
|
|
|
|
#: scene/resources/skeleton_modification_2d_lookat.cpp
|
|
#, fuzzy
|
|
msgid "Bone 2D Node"
|
|
msgstr "Nó Blend2"
|
|
|
|
#: scene/resources/skeleton_modification_2d_physicalbones.cpp
|
|
#, fuzzy
|
|
msgid "Physical Bone Chain Length"
|
|
msgstr "Mudar Duração da Animação"
|
|
|
|
#: scene/resources/skeleton_modification_2d_twoboneik.cpp
|
|
#, fuzzy
|
|
msgid "Target Minimum Distance"
|
|
msgstr "Distância Mínima"
|
|
|
|
#: scene/resources/skeleton_modification_2d_twoboneik.cpp
|
|
#, fuzzy
|
|
msgid "Target Maximum Distance"
|
|
msgstr "Distância Máxima do Caminho"
|
|
|
|
#: scene/resources/skeleton_modification_2d_twoboneik.cpp
|
|
#, fuzzy
|
|
msgid "Flip Bend Direction"
|
|
msgstr "Direção"
|
|
|
|
#: scene/resources/skeleton_modification_stack_2d.cpp
|
|
#, fuzzy
|
|
msgid "Modification Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: scene/resources/skeleton_profile.cpp
|
|
#, fuzzy
|
|
msgid "Scale Base Bone"
|
|
msgstr "Definir Tipo Base"
|
|
|
|
#: scene/resources/skeleton_profile.cpp
|
|
#, fuzzy
|
|
msgid "Group Size"
|
|
msgstr "Tamanho da Grelha"
|
|
|
|
#: scene/resources/skeleton_profile.cpp
|
|
#, fuzzy
|
|
msgid "Bone Size"
|
|
msgstr "Tamanho da Borda"
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bind Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bind"
|
|
msgstr "Ligação"
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bone"
|
|
msgstr "Ossos"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Sky Material"
|
|
msgstr "Material"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Radiance Size"
|
|
msgstr "Tamanho da Radiância"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Top Color"
|
|
msgstr "Próximo Piso"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Horizon Color"
|
|
msgstr "Cor do Horizonte"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Cover"
|
|
msgstr "Capa"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Cover Modulate"
|
|
msgstr "Auto Modular"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Ground"
|
|
msgstr "Agrupado"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Color"
|
|
msgstr "Marcadores"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Sun"
|
|
msgstr "Executar"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Panorama"
|
|
msgstr "'Panorama'"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Rayleigh"
|
|
msgstr "Efeito Rayleigh"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Coefficient"
|
|
msgstr "Coeficiente de Pressão"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Mie"
|
|
msgstr "MiB"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Eccentricity"
|
|
msgstr "Excentricidade"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Turbidity"
|
|
msgstr "Turbidez"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Sun Disk Scale"
|
|
msgstr "Escala do Editor"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
msgid "Ground Color"
|
|
msgstr "Cor da Chão"
|
|
|
|
#: scene/resources/sky_material.cpp
|
|
#, fuzzy
|
|
msgid "Night Sky"
|
|
msgstr "Máscara de Luz"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Content Margins"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Texture Margins"
|
|
msgstr "Definir Margem"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Expand Margins"
|
|
msgstr "Expandir Tudo"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Sub-Region"
|
|
msgstr "Região"
|
|
|
|
#: scene/resources/style_box.cpp servers/rendering/shader_types.cpp
|
|
msgid "Blend"
|
|
msgstr "Misturar"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Top Left"
|
|
msgstr "Topo Esquerda"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Top Right"
|
|
msgstr "Topo Direita"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Bottom Right"
|
|
msgstr "Fundo Direita"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Bottom Left"
|
|
msgstr "Fundo Esquerda"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Corner Detail"
|
|
msgstr "Detalhe do Canto"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow Begin"
|
|
msgstr "Início de Crescimento"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow End"
|
|
msgstr "Fim do Crescimento"
|
|
|
|
#: scene/resources/syntax_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Keyword Colors"
|
|
msgstr "Cor da Palavra-Chave"
|
|
|
|
#: scene/resources/syntax_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Member Keyword Colors"
|
|
msgstr "Cor da Palavra-Chave"
|
|
|
|
#: scene/resources/syntax_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Color Regions"
|
|
msgstr "Cortar Para Região"
|
|
|
|
#: scene/resources/text_line.cpp scene/resources/text_paragraph.cpp
|
|
#, fuzzy
|
|
msgid "Preserve Invalid"
|
|
msgstr "Predefinições"
|
|
|
|
#: scene/resources/text_line.cpp scene/resources/text_paragraph.cpp
|
|
#, fuzzy
|
|
msgid "Preserve Control"
|
|
msgstr "Controle de Versões"
|
|
|
|
#: scene/resources/text_paragraph.cpp
|
|
#, fuzzy
|
|
msgid "Custom Punctuation"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/resources/text_paragraph.cpp
|
|
#, fuzzy
|
|
msgid "Break Flags"
|
|
msgstr "Flags de Execução"
|
|
|
|
#: scene/resources/text_paragraph.cpp
|
|
#, fuzzy
|
|
msgid "Justification Flags"
|
|
msgstr "Notificações Push"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Size Override"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Keep Compressed Buffer"
|
|
msgstr "Manter Buffer Comprimido"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Load Path"
|
|
msgstr "Carregar Predefinição"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Atlas"
|
|
msgstr "Atlas"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Filter Clip"
|
|
msgstr "Scripts de filtro"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Base Texture"
|
|
msgstr "Remover Textura"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Image Size"
|
|
msgstr "Tamanho da Imagem"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Curve X"
|
|
msgstr "Curva"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Curve Y"
|
|
msgstr "Curva"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Curve Z"
|
|
msgstr "Curva"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Use HDR"
|
|
msgstr "Usar HDR"
|
|
|
|
#: scene/resources/texture.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "From"
|
|
msgstr "À Partir de"
|
|
|
|
#: scene/resources/texture.cpp servers/physics_server_2d.cpp
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "To"
|
|
msgstr "Para"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Frames"
|
|
msgstr "Quadros"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Pause"
|
|
msgstr "Modo deslocamento"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Which Feed"
|
|
msgstr "Qual alimentação"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Camera Is Active"
|
|
msgstr "Sensível a maiúsculas"
|
|
|
|
#: scene/resources/theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Base Scale"
|
|
msgstr "Perfil de Funcionalidades Godot"
|
|
|
|
#: scene/resources/theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Font"
|
|
msgstr "Predefinição"
|
|
|
|
#: scene/resources/theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Font Size"
|
|
msgstr "Predefinição"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Terrains"
|
|
msgstr "Terrenos"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Custom Data"
|
|
msgstr "Dados Personalizados"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Tile Proxies"
|
|
msgstr "Tile Set"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Source Level"
|
|
msgstr "Código Fonte"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Coords Level"
|
|
msgstr "Compressão"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Alternative Level"
|
|
msgstr "Nível Alternativo"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Tile Shape"
|
|
msgstr "Tile Set"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Tile Layout"
|
|
msgstr "Apagar Modelo"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Tile Offset Axis"
|
|
msgstr "Compensação da grelha:"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Tile Size"
|
|
msgstr "Tile Set"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "UV Clipping"
|
|
msgstr "Corte UV"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion Layers"
|
|
msgstr "Modo Oclusão"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Physics Layers"
|
|
msgstr "Material de Física"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Terrain Sets"
|
|
msgstr "Tile Set"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Custom Data Layers"
|
|
msgstr "Multijogador Personalizado"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Scenes"
|
|
msgstr "Abas da Cena"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Scene"
|
|
msgstr "Cena Principal"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Display Placeholder"
|
|
msgstr "Carregar como marcador de posição"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Polygons Count"
|
|
msgstr "Polígonos"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "One Way"
|
|
msgstr "De uma forma"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "One Way Margin"
|
|
msgstr "Criar Polígono de Colisão"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Transpose"
|
|
msgstr "Transpor"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Texture Origin"
|
|
msgstr "Origem da Textura"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Y Sort Origin"
|
|
msgstr "Ordenar Origem Y"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
#, fuzzy
|
|
msgid "Terrain Set"
|
|
msgstr "Tile Set"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Terrain"
|
|
msgstr "Terreno"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Miscellaneous"
|
|
msgstr "Micelânea"
|
|
|
|
#: scene/resources/tile_set.cpp
|
|
msgid "Probability"
|
|
msgstr "Probabilidade"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Output Port for Preview"
|
|
msgstr "Porta de Saída para Preview"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Modes"
|
|
msgstr "Modo deslocamento"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Varyings"
|
|
msgstr "Avisos"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Input Name"
|
|
msgstr "Mapa de entrada"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Parameter Name"
|
|
msgstr "Parâmetro Alterado:"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Qualifier"
|
|
msgstr "Qualidade"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Varying Name"
|
|
msgstr "Nome da Variável"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Varying Type"
|
|
msgstr "Mudar tipo"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#: scene/resources/visual_shader_particle_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Op Type"
|
|
msgstr "Tipo"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Constant"
|
|
msgstr "Constante"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Type"
|
|
msgstr "TextureRegion"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Array"
|
|
msgstr "Formato de Textura"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Cube Map"
|
|
msgstr "Mapa de Cubo"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Function"
|
|
msgstr "Função"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Hint"
|
|
msgstr "Dica"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value Enabled"
|
|
msgstr "Perfil de Funcionalidades Godot"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value"
|
|
msgstr "Mudar valor de entrada"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Color Default"
|
|
msgstr "Carregar Predefinição"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Repeat"
|
|
msgstr "TextureRegion"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Source"
|
|
msgstr "Escalonamento da Textura"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Type"
|
|
msgstr "Modo Régua"
|
|
|
|
#: scene/resources/visual_shader_particle_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Mode 2D"
|
|
msgstr "Modo"
|
|
|
|
#: scene/resources/visual_shader_particle_nodes.cpp
|
|
msgid "Use All Surfaces"
|
|
msgstr "Usar Todas as Superfícies"
|
|
|
|
#: scene/resources/visual_shader_particle_nodes.cpp
|
|
msgid "Surface Index"
|
|
msgstr "Índice de Superfície"
|
|
|
|
#: scene/resources/visual_shader_particle_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Degrees Mode"
|
|
msgstr "Graus"
|
|
|
|
#: scene/resources/world_3d.cpp
|
|
#, fuzzy
|
|
msgid "Fallback Environment"
|
|
msgstr "Ver ambiente"
|
|
|
|
#: scene/resources/world_boundary_shape_3d.cpp
|
|
msgid "Plane"
|
|
msgstr "Plano"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Default Theme Scale"
|
|
msgstr "Perfil de Funcionalidades Godot"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
msgid "Custom"
|
|
msgstr "Personalizar"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Custom Font"
|
|
msgstr "CustomNode"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Default Font Antialiasing"
|
|
msgstr "Fonte Suave"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Default Font Hinting"
|
|
msgstr "FloatStep Padrão"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Default Font Subpixel Positioning"
|
|
msgstr "Particionamento Espacial"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
msgid "Default Font Multichannel Signed Distance Field"
|
|
msgstr "MSDF Fonte Default"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Default Font Generate Mipmaps"
|
|
msgstr "FloatStep Padrão"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "LCD Subpixel Layout"
|
|
msgstr "Apagar Modelo"
|
|
|
|
#: scene/theme/theme_db.cpp
|
|
#, fuzzy
|
|
msgid "Fallback values"
|
|
msgstr "Alternativa"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
#, fuzzy
|
|
msgid "Streams"
|
|
msgstr "Fluxo"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
#, fuzzy
|
|
msgid "Playback Mode"
|
|
msgstr "Modo Jogo:"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
msgid "Random Pitch"
|
|
msgstr "Timbre Aleatório"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
msgid "Random Volume Offset dB"
|
|
msgstr "Offset de Volume dB Aleatório"
|
|
|
|
#: servers/audio/effects/audio_effect_capture.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp
|
|
msgid "Buffer Length"
|
|
msgstr "Comprimento de Buffer"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice Count"
|
|
msgstr "Quantidade de Vozes"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Dry"
|
|
msgstr "Seco"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Wet"
|
|
msgstr "Molhado"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice"
|
|
msgstr "Voz"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Delay (ms)"
|
|
msgstr "Atraso (ms)"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Rate Hz"
|
|
msgstr "Taxa de Hz"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#, fuzzy
|
|
msgid "Depth (ms)"
|
|
msgstr "Profundidade"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Level dB"
|
|
msgstr "Nível dB"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_panner.cpp
|
|
#, fuzzy
|
|
msgid "Pan"
|
|
msgstr "Plano:"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Attack (µs)"
|
|
msgstr "Ataque (µs)"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#, fuzzy
|
|
msgid "Release (ms)"
|
|
msgstr "Libertar"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Sidechain"
|
|
msgstr "Cadeia Lateral"
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 1"
|
|
msgstr "'Tap 1'"
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 2"
|
|
msgstr "'Tap 2'"
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
#, fuzzy
|
|
msgid "Feedback"
|
|
msgstr "Enviar Sugestão dos Docs"
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#, fuzzy
|
|
msgid "Low-pass"
|
|
msgstr "Ignorar"
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Pre Gain"
|
|
msgstr "Pré Ganho"
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Keep Hf Hz"
|
|
msgstr "Manter Hf Hz"
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Drive"
|
|
msgstr "'Drive'"
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
#, fuzzy
|
|
msgid "Post Gain"
|
|
msgstr "Pós"
|
|
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
#, fuzzy
|
|
msgid "Resonance"
|
|
msgstr "Recurso"
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Ceiling dB"
|
|
msgstr "Teto dB"
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Threshold dB"
|
|
msgstr "Limiar dB"
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip dB"
|
|
msgstr "Corte Suave dB"
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip Ratio"
|
|
msgstr "Taxa de Corte Suave"
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Min Hz"
|
|
msgstr "Faixa Mín. Hz"
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Max Hz"
|
|
msgstr "Faixa Máx. Hz"
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
msgid "FFT Size"
|
|
msgstr "Tamanho FFT"
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Predelay"
|
|
msgstr "Pré Atraso"
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Msec"
|
|
msgstr "'Msec'"
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Room Size"
|
|
msgstr "Tamanho da Sala"
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
#, fuzzy
|
|
msgid "High-pass"
|
|
msgstr "Ignorar"
|
|
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
msgid "Tap Back Pos"
|
|
msgstr "Tap da Posição Traseira"
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Pan Pullout"
|
|
msgstr "Retirada de Pan"
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Time Pullout (ms)"
|
|
msgstr "Retirada de Tempo (ms)"
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Surround"
|
|
msgstr "'Surround'"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Enable Input"
|
|
msgstr "Item Desativado"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Output Latency"
|
|
msgstr "Latência de Saída"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Channel Disable Threshold dB"
|
|
msgstr "Variação de Canal Desativado dB"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Channel Disable Time"
|
|
msgstr "Recorte desativado"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Video"
|
|
msgstr "Memória Vídeo"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Video Delay Compensation (ms)"
|
|
msgstr "Compensação de Atraso de Vídeo (ms)"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Bus Count"
|
|
msgstr "Adicionar Porta de Entrada"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Output Device"
|
|
msgstr "Dispositivos de Entrada"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Input Device"
|
|
msgstr "Dispositivos de Entrada"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Playback Speed Scale"
|
|
msgstr "Executar Cena"
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
msgid "Feed"
|
|
msgstr ""
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
#, fuzzy
|
|
msgid "Is Active"
|
|
msgstr "Perspetiva"
|
|
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
#, fuzzy
|
|
msgid "Movie Writer"
|
|
msgstr "Mover Favorito para Cima"
|
|
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
#, fuzzy
|
|
msgid "Speaker Mode"
|
|
msgstr "Modo Régua"
|
|
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
#, fuzzy
|
|
msgid "MJPEG Quality"
|
|
msgstr "Qualidade"
|
|
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
#, fuzzy
|
|
msgid "Movie File"
|
|
msgstr "Ver Ficheiros"
|
|
|
|
#: servers/movie_writer/movie_writer.cpp
|
|
#, fuzzy
|
|
msgid "Disable V-Sync"
|
|
msgstr "Usar Sincronização Vertical"
|
|
|
|
#: servers/navigation/navigation_path_query_parameters_2d.cpp
|
|
#: servers/navigation/navigation_path_query_parameters_3d.cpp
|
|
msgid "Metadata Flags"
|
|
msgstr ""
|
|
|
|
#: servers/navigation/navigation_path_query_result_2d.cpp
|
|
#: servers/navigation/navigation_path_query_result_3d.cpp
|
|
#, fuzzy
|
|
msgid "Path Types"
|
|
msgstr "Definir tipo de variável"
|
|
|
|
#: servers/navigation/navigation_path_query_result_2d.cpp
|
|
#: servers/navigation/navigation_path_query_result_3d.cpp
|
|
#, fuzzy
|
|
msgid "Path Rids"
|
|
msgstr "Caminho Unido"
|
|
|
|
#: servers/navigation/navigation_path_query_result_2d.cpp
|
|
#: servers/navigation/navigation_path_query_result_3d.cpp
|
|
msgid "Path Owner IDs"
|
|
msgstr ""
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Cell Size"
|
|
msgstr "Pré-visualização Predefinida"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Edge Connection Margin"
|
|
msgstr "Editar Conexão:"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Link Connection Radius"
|
|
msgstr "Editar Conexão:"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Edge Connection Color"
|
|
msgstr "Margem de Ligação da Borda"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Geometry Edge Color"
|
|
msgstr "Cor da Geometria"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Geometry Face Color"
|
|
msgstr "Cor da Geometria"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Geometry Edge Disabled Color"
|
|
msgstr "Cor da Geometria"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Geometry Face Disabled Color"
|
|
msgstr "Cor da Variável de Membro"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Link Connection Color"
|
|
msgstr "Erro de Ligação"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Link Connection Disabled Color"
|
|
msgstr "Cor de Preenchimento Selecionada"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Agent Path Color"
|
|
msgstr "Cor do Caminho do Nó"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Edge Connections"
|
|
msgstr "Max Conexões Pendentes"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Edge Connections X-Ray"
|
|
msgstr "Editar Conexão:"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Edge Lines"
|
|
msgstr "Ativar Log de Arquivos"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
msgid "Enable Edge Lines X-Ray"
|
|
msgstr ""
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Geometry Face Random Color"
|
|
msgstr "Item Desativado"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Link Connections"
|
|
msgstr "Max Conexões Pendentes"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Link Connections X-Ray"
|
|
msgstr "Max Conexões Pendentes"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Agent Paths"
|
|
msgstr "Ativar Log de Arquivos"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Enable Agent Paths X-Ray"
|
|
msgstr "Editar Conexão:"
|
|
|
|
#: servers/navigation_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Agent Path Point Size"
|
|
msgstr "Vista de Frente"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Inverse Mass"
|
|
msgstr "Inverter Massa"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Inverse Inertia"
|
|
msgstr "Inverter Inércia"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Total Angular Damp"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Total Linear Damp"
|
|
msgstr "Linear"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Total Gravity"
|
|
msgstr "Pré-visualização Predefinida"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Center of Mass Local"
|
|
msgstr "Centro Esquerda"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Exclude"
|
|
msgstr "Excluir"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Collide With Bodies"
|
|
msgstr "Modo Colisão"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Collide With Areas"
|
|
msgstr "Colidir com Áreas"
|
|
|
|
#: servers/physics_server_2d.cpp
|
|
#, fuzzy
|
|
msgid "Canvas Instance ID"
|
|
msgstr "Instância"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Shape RID"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Collide Separation Ray"
|
|
msgstr "Separação de Linha"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Exclude Bodies"
|
|
msgstr "Excluir Nós"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Exclude Objects"
|
|
msgstr "Excluir Nós"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Recovery as Collision"
|
|
msgstr "Criar Polígono de Colisão"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Default Gravity"
|
|
msgstr "Gravidade Padrão"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Gravity Vector"
|
|
msgstr "Pré-visualização Predefinida"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Linear Damp"
|
|
msgstr "Linear"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Angular Damp"
|
|
msgstr "Animação"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Sleep Threshold Linear"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Sleep Threshold Angular"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Time Before Sleep"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Solver"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Solver Iterations"
|
|
msgstr "Criar Função"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Contact Recycle Radius"
|
|
msgstr "Mudar Raio Interno do Toro"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Contact Max Separation"
|
|
msgstr "Separação Horizontal"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
msgid "Contact Max Allowed Penetration"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Default Contact Bias"
|
|
msgstr "Predefinição"
|
|
|
|
#: servers/physics_server_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Constraint Bias"
|
|
msgstr "FloatStep Padrão"
|
|
|
|
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Physics Engine"
|
|
msgstr "Frame de Física %"
|
|
|
|
#: servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Inverse Inertia Tensor"
|
|
msgstr "Inverter Inércia"
|
|
|
|
#: servers/physics_server_3d.cpp
|
|
msgid "Principal Inertia Axes"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Hit Back Faces"
|
|
msgstr "Empilhar Frames"
|
|
|
|
#: servers/physics_server_3d.cpp
|
|
#, fuzzy
|
|
msgid "Max Collisions"
|
|
msgstr "Colisão"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
msgid "Vertex"
|
|
msgstr "Vértice"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
msgid "Fragment"
|
|
msgstr "Fragmento"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Tesselation Control"
|
|
msgstr "Controle de Versões"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
msgid "Tesselation Evaluation"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Compute"
|
|
msgstr "Comprimir"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
msgid "Syntax"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Bytecode"
|
|
msgstr "Passo de Byte"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Compile Error"
|
|
msgstr "Copiar Erro"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Base Error"
|
|
msgstr "%s Erro"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "IDs"
|
|
msgstr "ID"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Constant ID"
|
|
msgstr "Constante"
|
|
|
|
#: servers/rendering/rendering_device_binds.h
|
|
#, fuzzy
|
|
msgid "Sample Masks"
|
|
msgstr "Mostrador"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Depth Draw"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
msgid "Depth Prepass Alpha"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Depth Test Disabled"
|
|
msgstr "Profundidade"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "SSS Mode Skin"
|
|
msgstr "Skin Godot"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Cull"
|
|
msgstr "Modo Régua"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
msgid "Unshaded"
|
|
msgstr "Sem sombra"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Wireframe"
|
|
msgstr "Vista Wireframe"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Skip Vertex Transform"
|
|
msgstr "Transformação da Forma"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "World Vertex Coords"
|
|
msgstr "Vértice"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Ensure Correct Normals"
|
|
msgstr "Transformação Abortada."
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Shadows Disabled"
|
|
msgstr "Item Desativado"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Light Disabled"
|
|
msgstr "Indentar à direita"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Lighting"
|
|
msgstr "Iluminação direta"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Particle Trails"
|
|
msgstr "Partículas"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
msgid "Alpha to Coverage"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
msgid "Alpha to Coverage and One"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Light Only"
|
|
msgstr "Luz"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Collision Use Scale"
|
|
msgstr "Camada de Colisão"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Disable Force"
|
|
msgstr "Desativar Z"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Disable Velocity"
|
|
msgstr "Velocidade Inicial"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Keep Data"
|
|
msgstr "Manter Proporção"
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
msgid "Use Half Res Pass"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
msgid "Use Quarter Res Pass"
|
|
msgstr ""
|
|
|
|
#: servers/rendering/shader_types.cpp
|
|
#, fuzzy
|
|
msgid "Disable Fog"
|
|
msgstr "Desativar Botão"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Render Loop Enabled"
|
|
msgstr "Filtrar sinais"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "VRAM Compression"
|
|
msgstr "Expressão"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Import S3TC BPTC"
|
|
msgstr "Importar"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Import ETC2 ASTC"
|
|
msgstr "Importar"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Lossless Compression"
|
|
msgstr "Compressão Sem Perda"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Force PNG"
|
|
msgstr "Forçar PNG"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "WebP Compression"
|
|
msgstr "Compressão"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Compression Method"
|
|
msgstr "Compressão"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Lossless Compression Factor"
|
|
msgstr "Compressão Sem Perda"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Time Rollover Secs"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Use Physical Light Units"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Soft Shadow Filter Quality"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Shadow Atlas"
|
|
msgstr "Mapa de Sombras"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Item Buffer Size"
|
|
msgstr "Vista de Trás"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Shader Compiler"
|
|
msgstr "Modo de Interpolação"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Shader Cache"
|
|
msgstr "Mudanças do Shader:"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Use Zstd Compression"
|
|
msgstr "Compressão Sem Perda"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Strip Debug"
|
|
msgstr "Depurar"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Reflections"
|
|
msgstr "Reflexões"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Sky Reflections"
|
|
msgstr "Escalar Seleção"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Roughness Layers"
|
|
msgstr "Rugosidade"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Texture Array Reflections"
|
|
msgstr "Centrar Seleção"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "GGX Samples"
|
|
msgstr "Mostrador"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Fast Filter High Quality"
|
|
msgstr "Alta Qualidade"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Reflection Atlas"
|
|
msgstr "Reflexões"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Reflection Size"
|
|
msgstr "Sonda de Reflexão"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Reflection Count"
|
|
msgstr "Sonda de Reflexão"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "GI"
|
|
msgstr "GI"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Use Half Resolution"
|
|
msgstr "Meia resolução"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Overrides"
|
|
msgstr "Sobrepõe"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Force Vertex Shading"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Force Lambert over Burley"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Depth Prepass"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Disable for Vendors"
|
|
msgstr "Item Desativado"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Default Filters"
|
|
msgstr "Predefinição"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Use Nearest Mipmap Filter"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Anisotropic Filtering Level"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Depth of Field"
|
|
msgstr "Profundidade"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Depth of Field Bokeh Shape"
|
|
msgstr "Profundidade"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Depth of Field Bokeh Quality"
|
|
msgstr "Profundidade"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Depth of Field Use Jitter"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Half Size"
|
|
msgstr "Tamanho Máximo"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Adaptive Target"
|
|
msgstr "Alvo do Renderizador"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Blur Passes"
|
|
msgstr "Passos de Desenho"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Fadeout From"
|
|
msgstr "Tempo de Esmaecer de Saída"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Fadeout To"
|
|
msgstr "Tempo de Esmaecer de Saída"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Screen Space Roughness Limiter"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Decals"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Light Projectors"
|
|
msgstr "Projeto"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Occlusion Rays per Thread"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Upscale Mode"
|
|
msgstr "Modo Escalar"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Screen Space Reflection"
|
|
msgstr "Seletor de Ecrã"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Roughness Quality"
|
|
msgstr "Qualidade com Perdas"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Subsurface Scattering Quality"
|
|
msgstr "Dispersão de Subsuperfície"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Subsurface Scattering Scale"
|
|
msgstr "Dispersão de Subsuperfície"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Subsurface Scattering Depth Scale"
|
|
msgstr "Dispersão de Subsuperfície"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Global Shader Variables"
|
|
msgstr "Variável Global"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Buffer Size"
|
|
msgstr "Vista de Trás"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Probe Capture"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Update Speed"
|
|
msgstr "Modo Rodar"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Probe Ray Count"
|
|
msgstr "Contagem de Raios de Baixa Qualidade"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Frames to Converge"
|
|
msgstr "Frame %"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Frames to Update Lights"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Volume Size"
|
|
msgstr "Volume"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Volume Depth"
|
|
msgstr "Volume dB (decibéis)"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Spatial Indexer"
|
|
msgstr "Definir Índice"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Update Iterations per Frame"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Threaded Cull Minimum Instances"
|
|
msgstr "Distância Mínima"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Forward Renderer"
|
|
msgstr "Criar Pasta"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Threaded Render Minimum Instances"
|
|
msgstr "Distância Mínima"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Cluster Builder"
|
|
msgstr "Build Personalizada"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "Max Clustered Elements"
|
|
msgstr "Máximo de Pacotes de Saida"
|
|
|
|
#: servers/rendering_server.cpp
|
|
#, fuzzy
|
|
msgid "OpenGL"
|
|
msgstr "Depurar OpenGL"
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Max Renderable Elements"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Max Renderable Lights"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Max Lights per Object"
|
|
msgstr ""
|
|
|
|
#: servers/rendering_server.cpp
|
|
msgid "Shaders"
|
|
msgstr "Shaders"
|
|
|
|
#: servers/xr/xr_interface.cpp
|
|
msgid "Is Primary"
|
|
msgstr "É Principal"
|
|
|
|
#: servers/xr/xr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Play Area Mode"
|
|
msgstr "Modo Jogo:"
|
|
|
|
#: servers/xr/xr_interface.cpp
|
|
msgid "AR"
|
|
msgstr ""
|
|
|
|
#: servers/xr/xr_interface.cpp
|
|
msgid "Is Anchor Detection Enabled"
|
|
msgstr ""
|
|
|
|
#: servers/xr/xr_pose.cpp
|
|
#, fuzzy
|
|
msgid "Has Tracking Data"
|
|
msgstr "Rastreamento das Mãos"
|
|
|
|
#: servers/xr/xr_pose.cpp
|
|
msgid "Tracking Confidence"
|
|
msgstr ""
|
|
|
|
#: servers/xr_server.cpp
|
|
#, fuzzy
|
|
msgid "World Origin"
|
|
msgstr "Ordenar Origem Y"
|
|
|
|
#: servers/xr_server.cpp
|
|
#, fuzzy
|
|
msgid "Primary Interface"
|
|
msgstr "Interface do Utilizador"
|
|
|
|
#: tests/core/object/test_object.h
|
|
msgid "Property"
|
|
msgstr "Propriedade"
|