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Sync translations with Weblate and Godot 4.2
Last sync before moving to 4.3.
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@@ -247,6 +247,42 @@ msgid ""
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"`doc_c_sharp_differences` for more information."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "Deprecated:"
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "Experimental:"
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This signal may be changed or removed in future versions."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This constant may be changed or removed in future versions."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This property may be changed or removed in future versions."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This constructor may be changed or removed in future versions."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This method may be changed or removed in future versions."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This operator may be changed or removed in future versions."
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msgstr ""
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#: doc/tools/make_rst.py
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msgid "This theme property may be changed or removed in future versions."
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msgstr ""
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#: modules/gdscript/doc_classes/@GDScript.xml
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msgid "Built-in GDScript constants, functions, and annotations."
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msgstr ""
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@@ -56078,7 +56114,9 @@ msgid ""
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"[b]Note:[/b] Lightmap baking on [CSGShape3D]s and [PrimitiveMesh]es is not "
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"supported, as these cannot store UV2 data required for baking.\n"
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"[b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only "
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"be baked when using the Vulkan backend (Forward+ or Mobile), not OpenGL."
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"be baked when using the Vulkan backend (Forward+ or Mobile), not OpenGL. "
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"Additionally, [LightmapGI] rendering is not currently supported when using "
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"the OpenGL backend (Compatibility)."
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msgstr ""
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#: doc/classes/LightmapGI.xml
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