Sync translation templates with Godot

This commit is contained in:
Rémi Verschelde
2023-06-26 19:41:16 +02:00
parent e9e536e050
commit b1f290371a
174 changed files with 47719 additions and 22096 deletions

View File

@@ -129,7 +129,7 @@ msgstr "উইন্ডো"
#: core/config/project_settings.cpp core/math/a_star_grid_2d.cpp
#: editor/editor_settings.cpp editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_scene.cpp modules/csg/csg_shape.cpp
#: modules/gltf/extensions/physics/gltf_collider.cpp
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
#: modules/gridmap/grid_map.cpp scene/3d/camera_3d.cpp scene/3d/decal.cpp
#: scene/3d/fog_volume.cpp scene/3d/gpu_particles_collision_3d.cpp
#: scene/3d/light_3d.cpp scene/3d/occluder_instance_3d.cpp
@@ -931,6 +931,7 @@ msgid "Offset"
msgstr "অফসেট/ভারসাম্য:"
#: core/math/a_star_grid_2d.cpp scene/animation/root_motion_view.cpp
#: scene/resources/navigation_polygon.cpp
msgid "Cell Size"
msgstr ""
@@ -1184,23 +1185,6 @@ msgstr "আবেদনকৃত ফাইল ফরম্যাট/ধরণ
msgid "Sync Breakpoints"
msgstr "বিন্দু অপসারণ করুন"
#: editor/debugger/editor_debugger_node.cpp editor/debugger/editor_profiler.cpp
#: editor/editor_settings.cpp main/main.cpp
msgid "Debugger"
msgstr "ডিবাগার"
#: editor/debugger/editor_debugger_node.cpp
msgid "Auto Switch to Remote Scene Tree"
msgstr ""
#: editor/debugger/editor_debugger_node.cpp
msgid "Remote Scene Tree Refresh Interval"
msgstr ""
#: editor/debugger/editor_debugger_node.cpp
msgid "Remote Inspect Refresh Interval"
msgstr ""
#: editor/debugger/editor_file_server.cpp editor/editor_settings.cpp
#: modules/gltf/register_types.cpp
msgid "FileSystem"
@@ -1223,11 +1207,6 @@ msgstr ""
msgid "Password"
msgstr ""
#: editor/debugger/editor_profiler.cpp
#, fuzzy
msgid "Profiler Frame Max Functions"
msgstr "ফাংশনের (Function) নতুন নামকরণ করুন"
#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Default Feature Profile"
@@ -1875,6 +1854,13 @@ msgstr ""
msgid "Word Wrap"
msgstr ""
#: editor/editor_settings.cpp scene/3d/label_3d.cpp scene/gui/label.cpp
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Autowrap Mode"
msgstr "স্বয়ংক্রিয়-লোড"
#: editor/editor_settings.cpp
msgid "Whitespace"
msgstr ""
@@ -2537,10 +2523,31 @@ msgstr "অপসারণ করুন"
msgid "Editor TLS Certificates"
msgstr "এডিটরের সেটিংস"
#: editor/editor_settings.cpp main/main.cpp
msgid "Debugger"
msgstr "ডিবাগার"
#: editor/editor_settings.cpp
msgid "Auto Switch to Remote Scene Tree"
msgstr ""
#: editor/editor_settings.cpp
msgid "Profiler Frame History Size"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Profiler Frame Max Functions"
msgstr "ফাংশনের (Function) নতুন নামকরণ করুন"
#: editor/editor_settings.cpp
msgid "Remote Scene Tree Refresh Interval"
msgstr ""
#: editor/editor_settings.cpp
msgid "Remote Inspect Refresh Interval"
msgstr ""
#: editor/editor_settings.cpp
msgid "HTTP Proxy"
msgstr ""
@@ -2758,7 +2765,7 @@ msgstr "এইমাত্র অব্যাহিত/মুক্ত"
#: editor/export/editor_export_platform_pc.cpp
#: platform/macos/export/export_plugin.cpp
#, fuzzy
msgid "Export Console Script"
msgid "Export Console Wrapper"
msgstr "Tile Set এক্সপোর্ট করুন"
#: editor/export/editor_export_platform_pc.cpp
@@ -3256,7 +3263,7 @@ msgid "Body Type"
msgstr "ধরণ"
#: editor/import/resource_importer_scene.cpp
#: modules/gltf/extensions/physics/gltf_collider.cpp
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
#, fuzzy
msgid "Shape Type"
msgstr "ধরণ পরিবর্তন করুন"
@@ -3338,7 +3345,7 @@ msgid "Primitive"
msgstr "এক্সপোর্ট মোড:"
#: editor/import/resource_importer_scene.cpp modules/csg/csg_shape.cpp
#: modules/gltf/extensions/physics/gltf_collider.cpp
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
#: modules/gltf/structures/gltf_node.cpp modules/noise/noise_texture_2d.cpp
#: modules/noise/noise_texture_3d.cpp scene/2d/light_2d.cpp
#: scene/3d/navigation_agent_3d.cpp scene/3d/navigation_obstacle_3d.cpp
@@ -3351,7 +3358,7 @@ msgid "Height"
msgstr "ডান"
#: editor/import/resource_importer_scene.cpp modules/csg/csg_shape.cpp
#: modules/gltf/extensions/physics/gltf_collider.cpp
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_obstacle_2d.cpp
#: scene/3d/gpu_particles_collision_3d.cpp scene/3d/navigation_agent_3d.cpp
#: scene/3d/navigation_obstacle_3d.cpp scene/3d/occluder_instance_3d.cpp
@@ -4122,6 +4129,10 @@ msgstr ""
msgid "GL Compatibility"
msgstr "এক্সপোর্ট মোড:"
#: main/main.cpp
msgid "Nvidia Disable Threaded Optimization"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Renderer"
@@ -4401,6 +4412,10 @@ msgstr "Normal প্রদর্শন"
msgid "Solution Directory"
msgstr "একটি স্থান পছন্দ করুন"
#: main/main.cpp modules/mono/csharp_script.cpp
msgid "Assembly Reload Attempts"
msgstr ""
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Operation"
@@ -4707,20 +4722,6 @@ msgstr "স্কেলার অপারেটর পরিবর্তন ক
msgid "Spec Gloss Img"
msgstr ""
#: modules/gltf/extensions/physics/gltf_collider.cpp
msgid "Is Trigger"
msgstr ""
#: modules/gltf/extensions/physics/gltf_collider.cpp
#, fuzzy
msgid "Mesh Index"
msgstr "ইন্ডেক্স:"
#: modules/gltf/extensions/physics/gltf_collider.cpp
#, fuzzy
msgid "Importer Mesh"
msgstr "এক্সপোর্ট মোড:"
#: modules/gltf/extensions/physics/gltf_physics_body.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body_3d.cpp
#: scene/resources/skeleton_modification_2d_jiggle.cpp
@@ -4748,6 +4749,20 @@ msgstr ""
msgid "Inertia Tensor"
msgstr "বাম দিকে ফ্রিলুক করুন"
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
msgid "Is Trigger"
msgstr ""
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
#, fuzzy
msgid "Mesh Index"
msgstr "ইন্ডেক্স:"
#: modules/gltf/extensions/physics/gltf_physics_shape.cpp
#, fuzzy
msgid "Importer Mesh"
msgstr "এক্সপোর্ট মোড:"
#: modules/gltf/gltf_state.cpp
msgid "Json"
msgstr ""
@@ -7856,7 +7871,8 @@ msgstr ""
msgid "Avoidance"
msgstr "অ্যানিমেশনের সিদ্ধান্তসমূহ"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_obstacle_2d.cpp
#: scene/3d/navigation_agent_3d.cpp scene/3d/navigation_obstacle_3d.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "সক্রিয় করুন"
@@ -9035,12 +9051,6 @@ msgstr "দ্রুত ফাইলসমূহ ফিল্টার করু
msgid "Uppercase"
msgstr "বড় হাতের অক্ষর"
#: scene/3d/label_3d.cpp scene/gui/label.cpp scene/gui/rich_text_label.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Autowrap Mode"
msgstr "স্বয়ংক্রিয়-লোড"
#: scene/3d/label_3d.cpp scene/gui/label.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/text_paragraph.cpp
#, fuzzy
@@ -15372,6 +15382,11 @@ msgstr "সংযোগসমূহ সম্পাদন করুন"
msgid "Default Link Connection Radius"
msgstr "সংযোগসমূহ সম্পাদন করুন"
#: servers/navigation_server_3d.cpp
#, fuzzy
msgid "Default Cell Height"
msgstr "এটলাস/মানচিত্রাবলী প্রিভিউ"
#: servers/navigation_server_3d.cpp
msgid "Avoidance Use Multiple Threads"
msgstr ""