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200
properties/de.po
200
properties/de.po
@@ -108,7 +108,7 @@ msgstr ""
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"Project-Id-Version: Godot Engine properties\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2023-11-09 22:40+0000\n"
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"PO-Revision-Date: 2023-11-11 00:20+0000\n"
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"Last-Translator: Cerno_b <cerno.b@gmail.com>\n"
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"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
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"godot-properties/de/>\n"
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@@ -347,13 +347,12 @@ msgid "iOS"
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msgstr "iOS"
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#: core/config/project_settings.cpp
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#, fuzzy
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msgid "Session Category"
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msgstr "Anwendungskategorie"
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msgstr "Session-Kategorie"
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#: core/config/project_settings.cpp
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msgid "Mix With Others"
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msgstr ""
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msgstr "Mit anderen mixen"
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#: core/config/project_settings.cpp editor/editor_node.cpp
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#: editor/editor_settings.cpp editor/import/resource_importer_texture.cpp
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@@ -650,7 +649,6 @@ msgid "Low Processor Usage Mode"
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msgstr "Prozessorenergiesparmodus"
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#: core/core_bind.cpp
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#, fuzzy
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msgid "Low Processor Usage Mode Sleep (µsec)"
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msgstr "Leerlaufzeit im Prozessorenergiesparmodus (μs)"
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@@ -1157,7 +1155,7 @@ msgstr "Animation"
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#: editor/animation_track_editor.cpp
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msgid "Easing"
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msgstr "Glätten Ein-Aus"
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msgstr "Easing"
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#: editor/debugger/debug_adapter/debug_adapter_server.cpp
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msgid "Debug Adapter"
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@@ -1416,12 +1414,10 @@ msgid "Code Font"
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msgstr "Quellcodeschriftart"
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#: editor/editor_settings.cpp main/main.cpp
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#, fuzzy
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msgid "Low Processor Mode Sleep (µsec)"
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msgstr "Leerlaufzeit im Prozessorenergiesparmodus (μs)"
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#: editor/editor_settings.cpp
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#, fuzzy
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msgid "Unfocused Low Processor Mode Sleep (µsec)"
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msgstr "Leerlaufzeit im Prozessorenergiesparmodus bei fehlendem Fokus (μs)"
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@@ -1665,17 +1661,16 @@ msgid "FBX2glTF Path"
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msgstr "FBX2glTF-Pfad"
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#: editor/editor_settings.cpp
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#, fuzzy
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msgid "Tools"
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msgstr "Tooltip"
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msgstr "Tools"
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#: editor/editor_settings.cpp
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msgid "Oidn"
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msgstr ""
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msgstr "Oidn"
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#: editor/editor_settings.cpp
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msgid "Oidn Denoise Path"
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msgstr ""
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msgstr "Pfad Oidn Noise-Unterdrückung"
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#: editor/editor_settings.cpp editor/scene_tree_dock.cpp
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msgid "Docks"
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@@ -2478,9 +2473,8 @@ msgid "Comment Color"
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msgstr "Kommentarfarbe"
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#: editor/editor_settings.cpp
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#, fuzzy
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msgid "Doc Comment Color"
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msgstr "Kommentarfarbe"
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msgstr "Dokumentations-Kommentarfarbe"
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#: editor/editor_settings.cpp
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msgid "String Color"
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@@ -2915,9 +2909,8 @@ msgstr "Erstellen aus"
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#: editor/import/resource_importer_bmfont.cpp
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#: editor/import/resource_importer_imagefont.cpp
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#, fuzzy
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msgid "Scaling Mode"
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msgstr "3D-Skalierung-Modus"
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msgstr "Skalierungs-Modus"
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#: editor/import/resource_importer_csv_translation.cpp
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msgid "Delimiter"
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@@ -3038,9 +3031,8 @@ msgid "Optimize Mesh"
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msgstr "Mesh optimieren"
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#: editor/import/resource_importer_obj.cpp
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#, fuzzy
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msgid "Force Disable Mesh Compression"
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msgstr "Verlustfreie Komprimierung"
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msgstr "Mesh-Kompression deaktivert erzwingen"
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#: editor/import/resource_importer_scene.cpp
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msgid "Skip Import"
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@@ -3354,9 +3346,8 @@ msgid "Lightmap Texel Size"
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msgstr "Lightmap Texelgröße"
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#: editor/import/resource_importer_scene.cpp
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#, fuzzy
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msgid "Force Disable Compression"
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msgstr "Verlustfreie Komprimierung"
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msgstr "Kompression deaktiviert erzwingen"
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#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
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msgid "Skins"
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@@ -3628,12 +3619,11 @@ msgstr "Gizmo-Einstellungen"
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#: editor/plugins/path_3d_editor_plugin.cpp
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msgid "Path 3D Tilt Disk Size"
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msgstr ""
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msgstr "Größe Path3D Tilt-Disk"
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#: editor/plugins/path_3d_editor_plugin.cpp
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#, fuzzy
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msgid "Path Tilt"
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msgstr "Pfad-Rids"
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msgstr "Pfad-Tilt"
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#: editor/plugins/script_editor_plugin.cpp
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msgid "Auto Reload and Parse Scripts on Save"
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@@ -3883,23 +3873,20 @@ msgid "Nvidia Disable Threaded Optimization"
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msgstr "Nvidia-Thread-Optimierung deaktivieren"
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#: main/main.cpp
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#, fuzzy
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msgid "Fallback to Angle"
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msgstr "Fallback-Werte"
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msgstr "Fallback auf ANGLE"
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#: main/main.cpp
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#, fuzzy
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msgid "Fallback to Native"
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msgstr "Fallback-Werte"
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msgstr "Fallback auf nativ"
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#: main/main.cpp
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#, fuzzy
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msgid "Fallback to Gles"
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msgstr "Fallback-Werte"
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msgstr "Fallback auf GLES"
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#: main/main.cpp
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msgid "Force Angle on Devices"
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msgstr ""
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msgstr "Winkel auf Devices erzwingen"
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#: main/main.cpp
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msgid "Renderer"
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@@ -4044,19 +4031,16 @@ msgid "Startup Alert"
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msgstr "Startbenachrichtigung"
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#: main/main.cpp
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#, fuzzy
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msgid "Extensions"
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msgstr "Extensions-Support"
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msgstr "Extensions"
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#: main/main.cpp
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#, fuzzy
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msgid "Hand Tracking"
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msgstr "Nachverfolgen"
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msgstr "Hand-Tracking"
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#: main/main.cpp
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#, fuzzy
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msgid "Eye Gaze Interaction"
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msgstr "Max Iterationen"
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msgstr "Blickkontakt-Interaktion"
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#: main/main.cpp
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msgid "In Editor"
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@@ -4430,9 +4414,8 @@ msgid "glTF"
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msgstr "glTF"
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#: modules/gltf/editor/editor_scene_importer_gltf.cpp
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#, fuzzy
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msgid "Naming Version"
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msgstr "Minor-Version"
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msgstr "Naming-Version"
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#: modules/gltf/editor/editor_scene_importer_gltf.cpp
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msgid "Embedded Image Handling"
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@@ -4933,14 +4916,12 @@ msgid "Max Rays per Probe Pass"
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msgstr "Max. Strahlen pro Probe-Durchlauf"
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#: modules/lightmapper_rd/register_types.cpp
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#, fuzzy
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msgid "Denoising"
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msgstr "Fehlend"
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msgstr "Rauschunterdrückung"
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#: modules/lightmapper_rd/register_types.cpp
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#, fuzzy
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msgid "Denoiser"
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msgstr "Rauschunterdrückung verwenden"
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msgstr "Rauschunterdrückungs-Typ"
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#: modules/minimp3/audio_stream_mp3.cpp
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#: modules/minimp3/resource_importer_mp3.cpp
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@@ -6387,7 +6368,7 @@ msgstr "Wird abgespielt"
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#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
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#: scene/audio/audio_stream_player.cpp scene/gui/video_stream_player.cpp
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msgid "Autoplay"
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msgstr "Automatisches Abspielen"
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msgstr "Autoplay"
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#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
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#: scene/audio/audio_stream_player.cpp
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@@ -6870,9 +6851,8 @@ msgid "Offset Curve"
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msgstr "Versatzkurve"
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#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
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#, fuzzy
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msgid "Amount Ratio"
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msgstr "Anzahl bei Ende"
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msgstr "Mengenverhältnis"
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#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
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#: scene/resources/particle_process_material.cpp
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@@ -6888,9 +6868,8 @@ msgid "Interpolate"
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msgstr "Interpolieren"
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#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
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#, fuzzy
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msgid "Interp to End"
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msgstr "Interpolation"
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msgstr "Interp zum Ende"
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#: scene/2d/gpu_particles_2d.cpp scene/3d/gpu_particles_3d.cpp
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msgid "Base Size"
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@@ -8305,21 +8284,19 @@ msgstr "Qualität"
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#: scene/3d/lightmap_gi.cpp
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msgid "Bounces"
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msgstr "Aufprälle"
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msgstr "Abprälle"
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#: scene/3d/lightmap_gi.cpp
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#, fuzzy
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msgid "Bounce Indirect Energy"
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msgstr "Indirekte Energie"
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msgstr "Indirekte Energie abprallen"
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#: scene/3d/lightmap_gi.cpp
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msgid "Directional"
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msgstr "Direktional"
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#: scene/3d/lightmap_gi.cpp
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#, fuzzy
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msgid "Use Texture for Bounces"
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msgstr "Zwei Aufprälle benutzen"
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msgstr "Textur für Abprallen verwenden"
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#: scene/3d/lightmap_gi.cpp scene/3d/reflection_probe.cpp scene/3d/voxel_gi.cpp
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msgid "Interior"
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@@ -8379,9 +8356,8 @@ msgid "Use 3D Avoidance"
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msgstr "3D-Vermeidung verwenden"
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#: scene/3d/navigation_agent_3d.cpp
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#, fuzzy
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msgid "Keep Y Velocity"
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msgstr "Geschwindigkeit behalten"
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msgstr "Y-Geschwindigkeit behalten"
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#: scene/3d/navigation_region_3d.cpp scene/resources/mesh_library.cpp
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msgid "Navigation Mesh"
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@@ -8850,7 +8826,7 @@ msgstr "Verbreitung"
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#: scene/3d/voxel_gi.cpp
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msgid "Use Two Bounces"
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msgstr "Zwei Aufprälle benutzen"
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msgstr "Zwei Abprälle benutzen"
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#: scene/3d/xr_nodes.cpp
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msgid "Tracker"
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@@ -10063,17 +10039,14 @@ msgid "Syntax Highlighter"
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msgstr "Syntaxhervorhebung"
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#: scene/gui/text_edit.cpp
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#, fuzzy
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msgid "Visual Whitespace"
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msgstr "Whitespace"
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msgstr "Visueller Whitespace"
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#: scene/gui/text_edit.cpp
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#, fuzzy
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msgid "Control Chars"
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msgstr "Steuerzeichen zeichnen"
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msgstr "Steuerzeichen"
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#: scene/gui/text_edit.cpp
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#, fuzzy
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msgid "Spaces"
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msgstr "Leerzeichen"
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@@ -10674,9 +10647,8 @@ msgid "Max Size"
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msgstr "Max Größe"
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#: scene/main/window.cpp
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#, fuzzy
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msgid "Keep Title Visible"
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msgstr "Spaltentitel sichtbar"
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msgstr "Titel sichtbar halten"
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#: scene/main/window.cpp
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msgid "Content Scale"
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@@ -11665,124 +11637,100 @@ msgid "Bundled"
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msgstr "Gebündelt"
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#: scene/resources/particle_process_material.cpp
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#, fuzzy
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msgid "Damping as Friction"
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msgstr "Dämpfung Min"
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msgstr "Dämpfung als Reibung"
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#: scene/resources/particle_process_material.cpp
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#, fuzzy
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msgid "Spawn"
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msgstr "Spawn-Pfad"
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msgstr "Spawn"
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|
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#: scene/resources/particle_process_material.cpp
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#, fuzzy
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msgid "Emission Shape Offset"
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msgstr "Emissions-Shape"
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msgstr "Emissions-Shape-Offset"
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|
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#: scene/resources/particle_process_material.cpp
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#, fuzzy
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msgid "Emission Shape Scale"
|
||||
msgstr "Emissions-Shape"
|
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msgstr "Emissions-Shape-Skala"
|
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|
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#: scene/resources/particle_process_material.cpp
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#, fuzzy
|
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msgid "Emission Sphere Radius"
|
||||
msgstr "Kugelradius"
|
||||
msgstr "Emissions-Kugel-Radius"
|
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|
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#: scene/resources/particle_process_material.cpp
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#, fuzzy
|
||||
msgid "Emission Box Extents"
|
||||
msgstr "Kastenausmaße"
|
||||
msgstr "Emissions-Box-Ausmaße"
|
||||
|
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#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Point Texture"
|
||||
msgstr "Punkttextur"
|
||||
msgstr "Emissions-Punkt-Textur"
|
||||
|
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#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Normal Texture"
|
||||
msgstr "Normalentextur"
|
||||
msgstr "Emissions-Normalen-Textur"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Color Texture"
|
||||
msgstr "Farbtextur"
|
||||
msgstr "Emissions-Farbtextur"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Point Count"
|
||||
msgstr "Punktanzahl"
|
||||
msgstr "Emissions-Punktzahl"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Ring Axis"
|
||||
msgstr "Emissionswinkel"
|
||||
msgstr "Emissions-Ringachse"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Ring Height"
|
||||
msgstr "Ringhöhe"
|
||||
msgstr "Emission-Ringhöhe"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Ring Radius"
|
||||
msgstr "Ringradius"
|
||||
msgstr "Emissions-Ring-Radius"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Ring Inner Radius"
|
||||
msgstr "Innerer Ringradius"
|
||||
msgstr "Emissions-Ring-Innenradius"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Inherit Velocity Ratio"
|
||||
msgstr "Anfängliche Geschwindigkeit"
|
||||
msgstr "Geschwindigkeits-Verhältnis erben"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Velocity Pivot"
|
||||
msgstr "Geschwindigkeit Min."
|
||||
msgstr "Geschwindigkeits-Pivot"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Initial Velocity Min"
|
||||
msgstr "Anfängliche Geschwindigkeit"
|
||||
msgstr "Initiale Geschwindigkeit Min"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Initial Velocity Max"
|
||||
msgstr "Anfängliche Geschwindigkeit"
|
||||
msgstr "Initiale Geschwindigkeit Max"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Animated Velocity"
|
||||
msgstr "Winkelgeschwindigkeit"
|
||||
msgstr "Animierte Geschwindigkeit"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Velocity Limit"
|
||||
msgstr "Geschwindigkeit Min."
|
||||
msgstr "Geschwindigkeits-Limit"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Directional Velocity"
|
||||
msgstr "Direktionalität"
|
||||
msgstr "Richtungsgeschwindigkeit"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Radial Velocity"
|
||||
msgstr "Anfängliche Geschwindigkeit"
|
||||
msgstr "Radialgeschwindigkeit"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Velocity Limit Curve"
|
||||
msgstr "Geschwindigkeitskurve"
|
||||
msgstr "Geschwindigkeits-Limit-Kurve"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Accelerations"
|
||||
msgstr "Reflexionen"
|
||||
msgstr "Beschleunigungen"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
msgid "Attractor Interaction"
|
||||
@@ -11801,39 +11749,32 @@ msgid "Scale Curve"
|
||||
msgstr "Skalierungskurve"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale Over Velocity"
|
||||
msgstr "Geschwindigkeit behalten"
|
||||
msgstr "Skalierung über Geschwindigkeit"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale over Velocity Min"
|
||||
msgstr "Geschwindigkeit Min."
|
||||
msgstr "Skalierung über Geschwindigkeit Min"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale over Velocity Max"
|
||||
msgstr "Geschwindigkeit Max."
|
||||
msgstr "Skalierung über Geschwindigkeit Max"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale over Velocity Curve"
|
||||
msgstr "Geschwindigkeitskurve"
|
||||
msgstr "Skalierung Geschwindigkeits-Kurve"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Color Curves"
|
||||
msgstr "Farbton"
|
||||
msgstr "Farbkurven"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Alpha Curve"
|
||||
msgstr "Alphaschnitt"
|
||||
msgstr "Alphakurve"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
#, fuzzy
|
||||
msgid "Emission Curve"
|
||||
msgstr "Emission"
|
||||
msgstr "Emissions-Kurve"
|
||||
|
||||
#: scene/resources/particle_process_material.cpp
|
||||
msgid "Turbulence"
|
||||
@@ -13632,7 +13573,6 @@ msgid "Pan"
|
||||
msgstr "Panning"
|
||||
|
||||
#: servers/audio/effects/audio_effect_compressor.cpp
|
||||
#, fuzzy
|
||||
msgid "Attack (µs)"
|
||||
msgstr "Attack (μs)"
|
||||
|
||||
@@ -14005,7 +13945,7 @@ msgstr "Ausschließen"
|
||||
|
||||
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
||||
msgid "Collide With Bodies"
|
||||
msgstr "Mit anderen Körpern kollidieren"
|
||||
msgstr "Mit anderen Bodies kollidieren"
|
||||
|
||||
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
||||
msgid "Collide With Areas"
|
||||
@@ -14025,7 +13965,7 @@ msgstr "Kollision Trennungsstrahl"
|
||||
|
||||
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
||||
msgid "Exclude Bodies"
|
||||
msgstr "Körper ausschließen"
|
||||
msgstr "Bodies ausschließen"
|
||||
|
||||
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
|
||||
msgid "Exclude Objects"
|
||||
@@ -14104,14 +14044,12 @@ msgid "Max Collisions"
|
||||
msgstr "Max. Kollisionen"
|
||||
|
||||
#: servers/rendering/renderer_canvas_cull.cpp
|
||||
#, fuzzy
|
||||
msgid "Debug Redraw Time"
|
||||
msgstr "Debug-Zeichnen"
|
||||
msgstr "Zeit Debug-Neuzeichnen"
|
||||
|
||||
#: servers/rendering/renderer_canvas_cull.cpp
|
||||
#, fuzzy
|
||||
msgid "Debug Redraw Color"
|
||||
msgstr "Debug-Farbe"
|
||||
msgstr "Farbe Debug-Neuzeichnen"
|
||||
|
||||
#: servers/rendering/rendering_device_binds.h
|
||||
msgid "Vertex"
|
||||
|
||||
Reference in New Issue
Block a user